Coraveau

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Coraveau, Blade of The Raven-Lord
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Artifacts
Name Coraveau, Blade of The Raven-Lord
Origin Unknown
Tier Legendary Tier III
Type Weapon

Coraveau, Blade of the Raven-Lord is a Rapier hammered out of a peculiar, almost crystalline obsidian-colored kind of Steel that shines with a degree of red tones when exposed to direct moonlight. The basket is pristine Silver and composed of ornately-made raven’s wings that curl together into a rounded hilt, lined with a crimson red cloth. The ceremonial blade of the very last patriarch of the long-dead Prendegeist family, now affected by Void Essence, Coraveau has a dark and accursed history shrouded in superstition and horror.

Lore

In years long past, the bleak forests and hillocks of Tirgunn were ruled over by Renault Prendegeist. The head of his family, Renault was known as an enthusiastic scholar by hobby, spending whatever time he wasn’t roaming with his band of aberrant-hunters (who would go on to become the very first Darkwalds) on studying the occult and all sorts of dark mythology. He was described as obsessed, using his house’s coffers to fund increasingly-complex expeditions into the surrounding lands in search of old, forgotten power. He found it in the depths of an unmarked tomb in a long-forsaken graveyard, where he insisted none of the expeditionary party follow him in. He did not emerge until midnight, but seemed changed when he did: his hair now a sleek raven-black, eyes a deep and dark red, and a blackish rapier in his clutch. From then on, Renault fashioned himself the Raven-Lord of Tirgunn, gaining a new obsession with the corvids. He allowed a flock to live and fly rampant throughout his castle and always seemed to be followed by the birds wherever he went, until he eventually stopped leaving his chambers altogether. The last anyone saw of Renault alive was watching his body cascade down from the castle tower and plummet into the courtyard. Searching his bedroom, a dizzying mess of discarded plumage was found all across the floor along with a maddened phrase scratched all over the walls in repetition: Time to fly. From then on, Coraveau was considered a cursed and unholy thing, kept out of the hands of the living and locked up within a reinforced glass case in the deeper halls of the Darkwalds’ castle: never to see the light of day again. This did not prove to be its eternal fate, though, as a degree of greed and even incompetence led to the blade being released unto the unsuspecting world. Coraveau is an ornate rapier following all normal structural conventions of the thin dueling blade but with added decoration. The blade itself is made of an unidentifiable sort of Steel that has a crystalline, prismatic shine to it: a rich red hue that gleams when exposed to moonlight. A platinum-silver metal makes up the basket which is forged to appear like a pair of raven’s wings enclosed in a circle around the wielder’s hand. The inside of the rounded hilt is lined with a clean, plush crimson red satin.

Artifact Custom Kit

Coraveau is a Void Artifact. As Coraveau is an artifact, there are several rules associated with Artifact Ownership. Foremostly, Artifact conflict is not opt-in. A Player may never be "too drunk", "too tired", or "not interested", in a third party attacking them to try and steal the Artifact. Artifact owners may not RP-log from being ambushed. Secondly, Artifact owners Rentals/Estates/Bases can be Raided following the Mage Vault rules, requiring the attacking party to initiate a Ticket with Lore Staff for the planning. Artifacts cannot be destroyed, disarmed, magicked away, yanked from an owner's hands or otherwise disappeared with Abilities, they can only be dropped when the wielder has been Knocked Out or willingly hands it over. Artifact owners are also permanently Control Power Immune, and are also immune to any Special that would establish control over them.

Cora5.png Name: Unseen Evil Type: Constant Passive Cooldown: N/A
Coraveau is capable of using Mundane Techniques that would normally require a Shield with Coraveau, without having to switch weapons or wield a shield separately, though Coraveau is not a shield itself. The user gains the following effects, which must be clearly added onto the Character Application: The user gains +7 Dexterity Proficiency (that does not grant Point Buy Packs) that exceeds Proficiency Limits. The user may also choose 2 Melee Combat Point Buy for Free. Finally, attack emotes derive comparative power off the Dexterity Stat, instead of the Strength Stat.


Cora4.png Name: Dragonfiend Type: Constant Passive Cooldown: N/A
The user is immune to any (non Racial) Power or Special from an Ordial Mage, Geist, Undead, Ordial Artifacts, but not Ordial Entities. This Immunity generally only applies to Abilities & Specials targeting the user. Additionally, the sword has the power to significantly darken an area when it is wielded, though not enough to blind foes in said darkness. Finally, the weapon can Curse anyone it defeats with 1 hour of fake-Vampirism, in which the Target gains teeth and craving blood drinking urges, but does not actually become a Vampire, or gain Abilities. This fake Vampirism can be cured prematurely by a Cleansing Ability.


Cora6.png Name: Tirgunn Plague Type: Control Power Cooldown: N/A
For each person that Coraveau has drawn blood from (punctured skin, or if the Target does not have blood, in some other manner applied a physical wound by cutting), Coraveau applies a Curse on that person that counts as a Control Power. The Target is affected by haunting hallucinations and visions (that do not impede on Combat roleplay), but do cause -1 Strength and -1 Dexterity that can go into minus, and also prevents usage of Asha Speed, or Greater Asha Speed as movement speeds. This effect lasts for 1 hour, but can be removed with a Cleansing Ability or Healing Ability.


Cora1.png Name: Ravenbrand Flight Type: Constant Passive Cooldown: N/A
This Ability grants the wielder of Coraveau situational flight. At any time, the wielder may unfurl Raven wings, and take flight, even in combat, however while in the air, no other actions can be taken (Abilities, Mundane Techniques, attack emotes) except using Craven Armament. If any Ability is used that would pull Coraveau's wielder closer to someone else, to the ground, or Knocked Over, Flight is disabled, the wielder falls to the ground (without taking damage), and is unable to re-use flight for 15 minutes.


Cora3.png Name: Dark Herald Type: Constant Passive Cooldown: N/A
Coraveau is one of the legendary dark Void weapons, famed among Void Worshipers and the Void inclined as an object of great respect. Anyone who is the wielder of Coraveau unlocks more favorable responses and potential responses that would normally not be available from Void Worshipers and Kathar. Coraveau can also impart visual changes to the user, either while using its abilities, while just wielding it, or just passively. Such aesthetics are including but not limited to: raven feathers, bird claw hands, bird wings, or a raven head.


Cora2.png Name: Craven Armament Type: Void Power Cooldown: N/A
The user has five Charges of Craven Armament, represented in whatever aesthetic they like. Each Charge can be sacrificed to use any Firearms Weapon Point Buy (except Quick Cover and Spray and Pray) or Ranged Weapon Point Buy (except Quick Cover, Tripwire Deploy, or Hook Shot) Ability. Instead of Mundane Techniques, these Ranged/Firearms Abilities are classified as Void Power and do not require a Ranged Weapon or Firearm to use, using Coraveau itself. Charges are per day, meaning that when the server restarts, all Charges are refilled.

Lingering Curse of Coraveau

Tier III Artifacts have lingering effects on their hosts, if the hosts have been identified by Lore Staff as "Honorable Users", a definition somewhere between properly using the Artifact beyond self-gain and for community betterment, and also not powergaming with it. A Lingering Curse or Blessing will remain with the host until they retake the Artifact, after which all effects are immediately removed. The following effects are given to the host:

Specials

  • Artifact Hunger: This Artifact has thoroughly manifested in the person's mind that they have a permanent tracking Ability on the current owner of the Artifact. Wherever this new owner is, this person can track them down know where they are even if they use a disguise or shapeshift. This effect is cancelled if the new owner of the Artifact is also an Honorable User, in which case they cannot track the Artifact owner.
  • Artifact Heritage: This user has a lingering power that once belonged to the Artifact, but that they can now use independently of the Artifact. When they re-take the Artifact, this does not stack as all lingering Curse effects are removed when they retake the Artifact. The specific Ability of Coraveau that is given by the Lingering Curse is Tirgunn Plague.
  • Artifact Memory: This user no longer owns the Artifact, but are still recognized as an Honorable user of the Artifact and worthy of its legacy. For this Artifact, it means the now ex-owner still has lingering favor from Vampires and Void Worshipers in Progressions and the wider world, especially in the Dread Empire.

Accreditation
Writers MonMarty
Artists MonMarty
Processors birdsfoot_violet, HydraLana
Last Editor Birdsfoot violet on 10/30/2022.

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