Court of Alchemists
Template:Info orders The Court of Alchemists was originally meant to be a system to regulate alchemy in the early Allar kingdoms. However, their role altered over time and they ended up serving as advisors to the kings, though they only grew in power when the Allar moved to Hadar. When the Regalian Empire broke up the Essa Empire, the Courts were stamped out. Since then, a new, official court is rising with the help and under the eye of the Regalian DMZ of Hadar with small offshoots popping up on other islands.
The Court of Alchemists originally served to study and regulate alchemy beneath the Allar Kings. Their roles evolved as alchemy grew more and more important to the Allar and they soon started advising the kings on other matters. This one huge organization was broken apart by the Allar fleeing to Hadar as they escaped the Mu-Allar, and stayed broken when they arrived in their new homeland. These new smaller courts fully adopted new roles as advisors to the kings of the new kingdoms. They also continued to oversee alchemists in these states to encourage positive enterprises and discourage negative inventions with alchemy. As time went on and these smaller kingdoms united to form larger bodies, courts were combined and by the outset of the beginning of the reign of Queen Miko Missa, under a dozen existed. They started to be the real power behind thrones, due to their near unchecked power, and Miko saw them as a threat.
As her popularity rose and her demi-godhood pilferated out beyond her own kingdom, she started to appoint her own members of the Essa Kingdom’s court, bcome more involved in their affairs, and encourage unorthodox experimentation. Her agents of change--representatives of her kingdom and others--worked to break down connections between kings and their Courts so they could not speak out about her as she swept through Hadar and formed her empire. At the end of the unification process, she had formed her own court of some of the best and the most loyal courtmen she had found. This mixed court of Slizzar and Allar worked to develop new alchemical weapons for her. The minor courts, existing still in the other kingdoms, yet lacking political power, helped in these endeavors. When the Chrysant War arrived, all of the courts were systematically taken apart with its members either dying, fleeing, or being captured by Regalia.
The Imperial Court of Fessa Huallo was soon the only remaining court. All of its members resisted the Regalian attempts to arrest them and died as they attacked the soldiers using potions and concoctions. Nearly a decade later, in 299 AC, Rear-Admiral Erik Theil of the Regalian DMZ of Hadar decided to reform the court. This was his attempt to track and check the Allar alchemists under their control as well as extract useful products for Regalia’s armed forces. He brought out several still-living members of previous courts and added new ones. The idea was then subtly suggested to the king of the Republic of Zzona, Krizzull Shzzoni, who formed his own, using captured former members of other courts and collaborators. Since then, two more smaller courts have appeared in the Empire of Z'drassan and the Empire of Z'listria, though they are much more underground and hidden.
In Common, the organization is referred to as the Court of Alchemists, as to the Ailor, it appeared as a court of alchemists working together. In Zasta, it is called “Lo’sslitia Azzliza za Hssbrass” which loosely translates to “Supreme Institute of Alchemy.”
To join the courts of years past, one had to be a significant alchemist, as that was once the main function of the organization. They were blind to gender and upbringing in the beginning, though age was a factor as it was usually the more senior applicants with more experience that were allowed in. As time went on though, political clout also began to matter when applying to join. In the modern courts run by the DMZ and Zzona, people are raised to the positions of courtmen based on their political ties and loyalty to the rulers of the states. As such, the Courts are now filled with collaborator Allar and alchemists that swear loyalty to the state. In the two secret courts of today, people are allowed in based on proficiency in alchemy and their ability to learn, teach, and keep the group safe.
The original court had several dozen main courtmen and hundreds beneath them, but after the division into the different kingdoms, the courts’ numbers changed. 12 Courtmen made up the upper echelon with however many deputies and acquirers were allowed by that particular court. They often oversaw other alchemists and could offer insight if officially requested to. They also received alchemists with new formulas and analyzed their usefulness as well as possible avenues of expansion. In later periods, they grew to advise their king on matters of policy and finances, shifting away from alchemy as a focus, allowing the deputies that handle those duties to become more like statesmen. Nowadays, those courts under the thumb of Regalia serve to monitor and evaluate alchemists within Regalian-controlled Hadar territory. They also seek to recover their lost knowledge for Regalia’s benefit or for posterity. The DMZ keeps a loose eye on these two courts while the other two groups act outside their sight, seeking to rediscover and recover lost knowledge for personal use.
The Courtmen were positions occupied by important and highly-knowledgeable alchemists and served originally to discuss alchemical matters brought before them. They eventually morphed into a more political organization as they advised the Allar kings on matters beyond alchemy and passed the duties of alchemy policy to the deputies. In the DMZ Court, they strictly serve as a public relations stunt, lacking any real power, and work just as hard as normal alchemists on formulas. The DMZ added a centralized leader, Kallo Zzlistron, who represents the court in the capital city and is possibly the only Allar with good lodgings. In Zzona, they have more administrative tasks, though lack political power and regulate alchemy like in the DMZ. For those not in these states, they serve to guide and help the lesser members and other alchemists however they can, to seek and restore the lost knowledge from the ruins.
Deputies served as assistants beneath the courtmen, and often traveled across the kingdom to acquire information about alchemists. They often oversaw a region and numbered equally to the courtmen, though sometimes there were more. They helped enforce ruling by their court and freely met with the public as well. In the new courts they serve a similar function though are far more covert on Z’drassan and Z’listria.
The acquirers serve to, as the name suggests, acquire things for the court. This can range from plants and materials for alchemy, to furniture, to darker tastes in some rare cases. These were often ceremonial positions in practice as they were normally influential merchants. In return, they were payed for their services and were allowed to sit in on meetings of the court to comment if so desired. Under the DMZ and Zzona, the acquirers are few, and only come at inspection times for the courts. However, the secret courts have several smugglers and pirates in these positions to help them out and often times, and they are paid in unique alchemical creations.
The modern Court of Alchemists underneath the DMZ and Zzona ultimately exist to serve Regalian interests. Whether that be the regulation and tracking of alchemists within Regalia-controlled Hadar, or recovering and experimenting with alchemy for Regalia’s gains, they live to serve their new puppet masters. Many of these two courts served long, grueling sentences in Regalian hands and are firmly terrified of them and others still simply see the Regalians as powerful and undefeatable.
Defending the Allar
A main task of the two hidden courts is to ultimately, defend the Allar people from both Regalia and the Mekett who threaten to destroy all on Hadar. This is done by recovering lost formulas and court secrets of the past. Unfortunately, there is not much left and they must do this in secret, lest the DMZ hears of it and comes to stop them. Often more scholars and borderline archeologists, these two courts will fight to the end to see the Allar safe.
For a long time, there was no singular location for the court. The first appeared in Fessa Huallo under Missa’s rule, though it has long been left to ruin. The current HQ for the courts is under the control of the DMZ, on a small island offshore from the state’s eastern coastline. Named Moriarty Island after a previous chancellor of the Regalian Empire, it once was home to a small Slizzar settlement. However, Regalian forces annihilated the island’s few remaining inhabitants and left the buildings alone as they moved on across Hadar. Rear-Admiral Theil chose the site due to its relative isolation and the fact it already possessed buildings, he set the court up there. The main structure is actually several fused together with recently built parts constructed by the DMZ. The structure has several extended regions out from a central space for meetings and minimal relaxing. These small areas are often quarters and workspace for the court members. As for decoration, many of the buildings once had ornate sea imagery and were lively with bright colors, but these have since faded and become worn away in many places. Wood in the structure and on the whole island is minimal, with all of the jungle having been burned or cut down and replaced with smaller trees and bushes for some greenery. The basement of the complex holds all of its supplies, from alchemical ingredients to food, and is restocked by the DMZ when they arrive once a month to inspect.
For the two secret courts that have sprung up, they usually operate within homes or private businesses with quick ways to conceal their work if prying eyes came about.
Currently, the Court of Alchemists under the DMZ serves to minorly improve relations with the Allar under their control. Unknown to most, they are also tasked with recreating some of the rarer concoctions from the war for possible use by the Regalian military, or at least those stationed in the DMZ. Zzona’s meanwhile is focused on regulating alchemy in the state and keeping a watch list of alchemists, which is the duty of some of the deputies of the DMZ’s court. The two secret courts however, seek to do something similar to the DMZ’s, in recreating lost and old recipes of alchemy for use. This would eventually go against Regalia and the rising Mekett in order to ensure the Allar live on in Hadar.
- There is very little wood on Moriarty Island as the DMZ doesn’t want any alchemists escaping, and a nearby outpost watches for unauthorized boats approaching the island.
- The courts often dressed in outfits of a singular or dual colors, which these revived courts also follow; DMZ’s wear purple and yellow, Zzona’s wear green and yellow, Z’drassan’s wear black and Z’listria’s wear red and grey.
- A recent experiment on Moriarty Island caused serious damage to a section of the complex, unknowingly weakening an entry point to the cave system beneath the island.
- Most of the work from the original Courts of Alchemists has been desecrated or has disappeared since its conception. Many expeditions are sent to Hadar to seek out lost recipes and tomes.
- Note: This charter isn't played in-game, currently.