Craft Art Category
Sculpting Art involves the creation of sculptures, whether through clay build-up and shaping, or through cutting and carving from a variety of stones and marbles (but never wood). Higher Proficiencies lead to more realistic sculptures with greater detail, technique and a living quality in their expressions and movements.
Pottery Art involves the creation of ceramics and clayware, either through porcelain or clay. While this does include glazing and mixing of raw materials, it does not include painting, which is a distinct Painting Art Proficiency. Higher Proficiencies lead to more creative and difficult shaped Pottery, and also grants the Character the ability to recognize usable clay from riverbeds.
Wooden Art involves sculpting and whittling wood, but also wood carvings in wooden beams and structures, as well as the creation of furniture (for potential cloth covering, fabrics need to be gotten from a Fabric maker). Higher Proficiencies lead to more detailed woodwork.
Glass Art involves the creation of art out of glass, as well as stained glass windowmaking and glassblowing. Glass Art includes colored glass making, glassware design and production, and glass-cutting for decorations, but not painting on glass, which requires Painting Art Proficiency.
Gardening Art involves the beautification of gardens, landscaping design, flower tending, and general gardening skills such as hedge trimming and plant care. This Proficiency differs from Horticulture in that Gardening covers the care of flowers and shrubbery, not vegetables and edible plants and usable herbs. Included in this Proficiency is also knowledge of all flower types, as well as florist skills in composing bouquets of flowers. Higher Proficiencies lead to more beautiful designs and better care for garden plants.
Construction Art involves the creation of Deployables around the countryside of Regalia. Deployables are temporary constructions (that may actually be around for a very long time), that can be used or squatted in by any player. Deployables can be anywhere between a travelling cart and a cabin, all the way up to a Motte and Bailey or mini-fort at the highest point investment. What sets "Deployables" apart from "Clandestine Bases", is that deployables can be raided at any time without Staff oversight, and can also be destroyed permanently by burning or explosion or other damage (often leaving behind a ruin). They are also not region claimed, meaning that all doors and buttons can be pressed by any player wandering around them. If you wish to initiate a Deployable Construction, please send a ticket to the Rp Com Discord Ticket Bot. We may delay a construction request pending World Staff availability. Construction complexity and beauty can also be influenced by the amount of people helping out, anyone else with Proficiencies in Wooden Art, Glass Art, Sculpting Art, Fabric Art, Gardening Art, Horticulture art, or Strength Training (for heavy lifting and wood cutting), including Noble/Clandestine funding. Each of these need to be different characters and cannot be the Constructor themselves. Add their names and Character Applications to the ticket for your staff deployable request. Note, there will be no fast-travel to any Deployable. As such, you are recommended not to make your deployable a 2 hour walk away from the nearest teleport point.
|5 Points Invested||Your Character can create a small deployable somewhere in the wilderness. Think of for example a small cabin, a lean-to tent, or a traveling cart.|
|10 Points Invested||Your Character can create a medium deployable somewhere in the wilderness. Think of for example a house, a watchtower, or a storage barn.|
|15 Points Invested||Your Character can create a large deployable somewhere in the wilderness. Think of for example a mini-fort, a motte and bailey, or a fortified outpost. Fortifications are not unique to the 15 point investment only (meaning lower investments can also have some degree of fortification), but anything with walls is.|