Husbandry Point Buy
Husbandry Point Buy is part of the Proficiency System. Its Packs allow a Character to buy into animal companions for Roleplay or Progressions. Most of these packs should purely be treated as aesthetics.
Mount Husbandry Pack
The Mount Husbandry Pack allows a Character to own a Mount. By default, this is just a regular Horse. Mounts are only available during Progressions, and can never be shown or used in Regalia Some upgrades are however possible that change what the Mount is for your Character depending on Proficiency Point allocation:
- With at least 2 Proficiency Points in Charisma, the Mount becomes a Racial Mount. Reference the Racial Mount table below for more information.
- With at least 4 Proficiency Points in Charisma, The Mount becomes an Advanced Mount. Refer to the Advanced Mount table below for more information.
Racial Mounts
Race/Culture | Animal | Description |
---|---|---|
Crownland Cultures Ailor | Heerstepper | A large, strong, and robust black horse that shrugs in the face of intimidation |
Heartland Cultures Ailor | Stadder Horse | Traditionally more useful for ploughing, the Stadder is a robust brown steed. |
Pompland Cultures Ailor | Gôdive Horse | A graceful white horse with blonde reflective hairs and blue eyes. |
Warmland Cultures Ailor | Janita Horse | A brown or spotted horse that is famed for its long stamina sustained gallops and lithe body. |
Northland Cultures Ailor | Eskøy Horse | A large white horse with thick hair and fur reminiscent of sheep and large hooves. |
Wildland Cultures Ailor | Pannor Horse | A black tusked horse with a temper that frequently attacks strangers. |
Sihai | Anui Lion | Robust lions with very curled manes and back fur, reminiscent of (east-asian) stone lions. |
Dwarf | Vlomm Mole | A burrowing mole the size of cattle that is slow but very durable in battle. |
Qadir | Clockwork Charger | Qadir produce their own mounts that resemble long-legged rams out of Clockwork. |
Songaskia | Maaris Cobra | A horse-sized Cobra with the rider on its hood, able to slide through the deserts. |
Teledden | Ulaan-Shiraal | A slender and lithe deer-like horse with elegantly curled antlers and a long tail hairs. |
Lesarra | Mushraan Viper | Despite its name, not a snake, but rather a long-legged ant-eater like reptile. |
Solvaan | Üssey Terror Bird | A flightless bird the size of a horse with a sharp beak and strong legs. |
Fin'ullen | Qomond | A creature that appears like a shark head and fin with the body of a lion. |
Suvial | Dirrin Reptile | A horse-sized orange and white salamander that can walk on vertical surfaces. |
Maquixtl | Mantavaar | A tiger-like creature with six legs and the face of a man that evolves from feeding. |
Maquixtl | Silat Wolf | A smaller than Horse sized wolf with silvery fur and the face of a fox. |
Isldar | Evjer | A polar-bear like mustelid with stark white fur and agile movement. |
Kathar | Marrack Ravager | A horse-sized monitor lizard that loves the taste of blood and carnage. |
Yanar | Elfaar | A horse-sized construct made of tree and plant matter that has come alive. |
Maraya | Elmin | A horse shaped animal that is actually a wing-less moth with insectoid face. |
Allar | Two-Claw Raptor | A large reptilian predator that stalks its prey in the jungle and kills with its claws. |
Slizzar | Qarresh | A large obsidian hovering cube that can shapeshift to appear like other Mounts. |
Asha | Mehtil | Asha do not ride animals, instead weaving Living Metal into any other mount's shape. |
Eronidas | Aaltaar Bok | A bison-like charging animal that can both be fierce in battle and tame in grazing. |
Urlan | Erker | A Ram-like beast with tusks and more horns than its head seems capable of bearing. |
Advanced Mounts
An Advanced Mount is a Mount Upgrade, not an additional Mount. When getting this Upgrade, the original Mount disappears. You may reject this Mount Upgrade if you want to, however only one can be on your Character Application.
Race/Culture | Animal | Description |
---|---|---|
All Ailor Cultures | Cheval du Ciel | An athletic winged horse with long tail hairs capable of flight. |
Dwarf | Steamtech Stoneshredder | A large Steamtech construct made up of three huge grinding wheels, capable of breaking through many obstructions. |
Qadir | Clockwork Centiskuttler | Qadir produce their own mounts that resemble a large centipede capable of carrying passengers within it, with built-in Firearm ports. |
Songaskia | Felipipi | A creature with feline and canine attributes, and a prominent hollow horn upon its head that can put people to sleep. |
All Nelfin and Yanar except Isldar | Ellon-Wing | A magical manta ray that flies through the sky on trails of stardust. |
Isldar, Maquixtl, Sihai | Wyvern | A horse-sized flying reptile with long neck and two tails. |
Maraya | To-Solar-Ohm | A flying disk of crystal-tech that allows the rider to defy gravity. |
Allar & Slizzar | Hadarian Satrap | A flying feathered reptile which can spout water from its beak. |
Asha | Dew'enet | A hovering amalgam of tentacles and tendrils of living metal that consumes metal. |
Eronidas | Maak-Shield | A flying shield, upheld by the floating spirits of Eronidas Warriors. |
Urlan | Silvershale | A (non-flying) white tusked gorilla-like beast that can rampage even without rider. |
Pet Husbandry Pack
This Pack gives the user the means to keep and maintain their own mundane pet. This pet may be any animal from the Animals page, so long as it is no smaller than a candle mouse, and no larger than a domestic dog, and the animal itself is described as domesticated on its own page. These pets may wander with the player Character and can aesthetically interact with the environment, but can never be used in combat, and can only carry around items if they are uncontested. Domestic animals reserve kill perms, meaning they are not valid targets for attacks and cannot be killed in roleplay or progressions. Domestic animals can also optionally have any mutations applied to them in the same way people do with Arcanology.
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