List of Languages
The various races of Aloria have many different languages that are all unique in their own way. Many of these languages have a real-life counterpart to allow it to be easily compared to something tangible in our own world and assist players in knowing what people are saying should they decide to actually write out another language. Most, however, commonly use <Language> before their message to symbolize the fact that they are speaking in another language to their peers. Below you will find a list of tags that you may use, should your character want to speak in another language so that the players around you know what language you’re talking in.
- It is important to note that Languages have a special set of rules. Common is free for all to know. Your character is allowed to know the dominant language of both parents only by default. So if your character's mother was Ithanian and their father Varran, then they are allowed to know only the Varran and Ithanian language. If both parents have the same dominant language, only that language is learned. Language dominance is always dictated by the dominant culture, not the dominant language being used. Any further additional languages cost 6 points in Linguistics Proficiency each.
- 1 Old Human Languages
- 2 Northern Languages
- 3 Regalian Languages
- 4 Nelfin Languages
- 5 Western Languages
- 6 Eastern Languages
- 7 Other Languages
Old Human Languages
These languages date back as far as Ailor have inhabited the Alorian plane. Some of their oldest tongues are long dead, such as Ancient Ceardian (which was absorbed into several other languages, primarily Common). However, these have always endured for a specific purpose, whether it be of historical value or real societal value to a people.
Common is the primary language of the Regalian Empire as well as the Ailor race as a whole. It originated with the Ceardian Ailor of the Oldt Era, but was modified over time with influences from outside sources such as the Elves of Daen. Ceardians traveling to the Regalian Archipelago helped to spread its use and it gradually grew to the size it is today. Its real-life counterpart is English.
- This language is assumed to be spoken in roleplay and there is no need to indicate you are speaking it (such as by using <C>) on a regular basis.
The Anglian Dialect or “Alt-Anglian” is spoken by the Ailor of Anglia, a region of the Regalian Archipelago. It is the second language to have developed from that region, as the ancient language called “Old Anglian” merged into this modern version due to external influences, mainly Ceardian. The language was once unpopular, spoken by the lower class and farmers but with the rapid power gain in House Kade over the past few years from Chancellor to Emperor, it has grown in speakers. Common is still the language of Imperial culture, however. Its real-life counterpart is a combination of Frisian, Anglo-Saxon and pre-17th century Dutch.
To indicate your character is speaking in Anglian, use one of the following tags:
See: Anglian Dialect
The inhabitants of the north are known to have a language that is unlike any other language in Aloria, it being separated into different dialects according to where a person is from in the Northern reaches. While they all stem from the same language, the dialects are often impossible to understand by a person that speaks a different dialect, at first.
Skodje is most commonly used dialect of the Velheim Ailor, being spoken in the northern reaches of the Regalian Archipelago, Ellador, Hedryll, Østryll, Jorrhildr and the North Skags. Like many Velheim languages, it evolved from a root language now long dead and enhanced by local flavors of each of those sections. It is the only Velheim language accepted by the Regalian Empire for matters of government, resulting in most Velheim learning the language if they ever hope to do any business in the Empire, or participate in its government. Its real-life counterpart is Norwegian or Swedish, both languages capable of being used interchangeably.
To indicate your character is speaking in Skodje, use one of the following tags:
Als-Tunge is a Velheim dialect specifically spoken in Drixagh. While its origins lie with the Tunge dialect, that language is essentially extinct after the destruction inflicted on Arlora and Torse. However, years before that, some from that region moved from their homeland to Drixagh in the Regalian Archipelago, and already existing local languages influenced Tunge enough to result in Als-Tunge. However, it is slowly dying out as Skodje grows in importance and in the aftermath of the Burning of the North, where many Velheim institutions in the region were destroyed and with speakers of the language having been slain in the conflict. Its real-life counterpart is Danish.
To indicate your character is speaking in Als-Tunge, use one of the following tags:
Skogenbaar is a rare language spoken by Velheim who have been settled in areas of Ithania and Daendroc. Time has affected these populations to include influences from both D’Ithanie and Daendroquin Dialect. The areas that speak it are often isolated, for example, ghettos in major cities, resulting in it rarely spreading beyond such neighborhoods. Its real-life counterpart is Icelandic.
To indicate your character is speaking in Skogenbaar, use one of the following tags:
Hemmelig is a rare language only found in one population of Velheim in the entirely of Aloria. Within the last few years, the Regalian Empire has pushed to reclaim Old Ceardia from the disaster it suffered several decades ago. To that end, some few hundred Velheim have now settled on nearby Zemlith to help them in this effort, which has resulted in a heavy influence from the locals that speak mostly Common. This language has no real-life counterpart.
To indicate your character is speaking in Hemmelig, use one of the following tags:
The Dwarven Dialect is a tongue spoken by the stout Dwarven people of Ellador. The origins of this language are lost to time as Dwarven history is ancient, as they survived the Fifth Void Invasion unaffected by the events on the surface and possibly have existed in the cavernous depths of their great underground cities since the Fourth Void Invasion. Despite this seeming isolation, many note the language’s similarities to Velheim tongues which has prompted debate on the origin of the Velheim and the origin of the Dwarves. Ultimately, the simplest explanation is the most commonly accepted one. That is that the two groups influenced the language of the other through their limited trade contacts. The real-life counterpart of the Dwarven Dialect is a mix of Gaelic and Scandinavian. For one word, the translation in each language is to be alternated between after each syllable.
To indicate your character is speaking in Dwarven, use one of the following tags:
See: Dwarven Dialect
The Mirnoye Dialect is a rare language in Aloria, only spoken by two separate but intertwined groups, the Mirnoye of The North Skags and the Vladno Ailor of Etosil. The Mirnoye are a mysterious people from the aptly-named island of Mirnoye in The North Skags. Over a century after the Cataclysm, a group of them left their homeland and reached Etosil after it had been annexed by the Regalian Empire. Later, the now-developed Vladno moved into the Regalian Archipelago. The language is also found in the southern Etolia region. It has not been changed in hundreds of years so all groups, whether from the homeland or Etolia, would be able to understand each other should the Mirnoye desire such a meeting. The real-life counterpart to Mirnoye is Russian.
To indicate your character is speaking in Mirnoye, use one of the following tags:
See: Mirnoye Dialect
These languages are unique in that they developed from Ailor migrating to Regalia and being influenced by the cultural ideals that they found in the new lands that they inhabited. Most of these languages are comparatively new as far as language goes, but the cultures behind the languages are as strong as the people that speak them.
The Alt-Regalian Dialect is a language formed during the early days of the Regalian Empire. Also known as Alt-Regalisch, the tongue is a combination of languages, primarily Alt-Anglian, Proto-Regalian, and Common. The language originally developed on the Crown Isle among migrants from the Wirtemcaller Kingdom, but after their region was conquered by Regalia, freeing it from the Skagger Horde, they returned and spread the language across the region. Its real-life counterpart is High German.
To indicate your character is speaking in Alt-Regalian, use one of the following tags:
See: Alt-Regalian Dialect
The Leutz-Vixe Dialect is a language born from the Leutz-Vixe people, born from a combination of Ithanian cultural ideals and Regalian militarism. The Dialect is only spoken in two areas, Brissiaud and Brixoid as it is rare for Leutz-Vixe to migrant away from their homeland. There is a small group of Leutz-Vixe speakers in the City of Regalia itself, having come there to support the now out of power House Ravenstad. Its real-life counterpart is Luxembourgish.
To indicate your character is speaking in Leutz-Vixe, use one of the following tags:
See: Leutz-Vixe Dialect
The Dressolini Dialect formed from the Dressolini people, as a combination of a small number of Daendroque influences with those of the nearby New Regalians. As a result, the language is a curious mix of Daendroquin and the Alt-Regalian Dialect. The language is common in the artistic community as the Dressolini have an inclination towards music and sculpture. The language is also native to the Regalian Archipelago regions of Montania and Vultaro. Its real-life counterpart is Italian.
To indicate your character is speaking in Dressolini, use one of the following tags:
See: Dressolini Dialect
Ancient Altalar is not the oldest Altalar language, but it is the oldest capable of being known by scholars. The language was developed during the time of the Consolidation (2500 to 1500 BC) by the Allorn Empire. Modern scholars have difficulty translating this language because of its complex grammatical structure, and any would-be linguist wishing to be able to read this ancient script should spend many years educating themselves. As a result, only experts and those highly qualified in the tongue make use of it, and even then only for scholarly endeavors in ancient Altalar ruins.
- This language is not meant for conversation roleplay as it is almost exclusively for scholarly RP and World Progression.
See: Ancient Altalar
Middle Altalar was developed later into the reign of the Allorn Empire as a language to accommodate the rising need for fast communication between soldiers and their generals. It fell out of use when the Allorn Empire collapsed but survives among some of the Altalar sub-races who live on the fringes of the remnants of the Allorn Empire, or in the languages of isolated communities like the Isldar.
To indicate your character is speaking in Middle Altalar, use one of the following tags:
- <Middle A>
- <Middle Altalar>
See: Middle Altalar
Modern Altalar is a language that rose in the collapse of the Allorn Empire and is now used by the vast majority of the Altalar in Daen and across Aloria.
To indicate your character is speaking in Modern Altalar, use one of the following tags:
- <Modern A>
- <Modern Altalar>
See: Modern Altalar
Isldarin is the language of the Isldar, formed when the ancient Cult of Dregodar broke away from larger Elven society to flee north with the last of a species of Dragon. As a result, the language has largely developed independently with vestiges of Ancient and Middle Altalar in their language. Some claim the tongue is also influenced by Dragon Tongue, a language known only to the Dragons. This language has no real-life counterpart.
To indicate your character is speaking in Isldarian, use one of the following tags:
The Drowdar Dialect was born from the Sihndar race of Elves, a caste of warriors who left the crumbling Empire to fight the Void at its very heart instead. Upon reaching the dark continent of Drowda, they established themselves and began their harsh lives. Part of this was the development of the Sihndar Dialect, a tongue that carries many aspects of Middle Altalar. However, it has a number of small quirks in speech and in writing that make it unique from that language. The language is beginning to die, however, as Modern Altalar slowly finds use in their society while Sihndar away from Drowda often learn the very similar language to help them in their exploration of the wider world. It is rarely taught to outsiders. This language has no real-life counterpart. To indicate your character is speaking in Sihndar Dialect, use one of the following tags:
- <Sihndar Dialect>
See: Sihndar Dialect
Plains Elven is the distinct language of the plains-dwelling Nelfin subraces of Avanthar and Cielothar. Plains Elven came into being a number of years after the Grandening, in which the predecessors to the Avanthar and Cielothar split off from mainstream Altalar society, developing independently of Middle and eventually Modern Altalar. As a result, Plains Elven is similar to Middle Altalar, but still distinct enough that any speaker of Middle Altalar would be unable to speak or understand it without dedicating significant time to unravelling the differing grammar, syntax, and vocabulary. Plains Elven is seldom spoken outside of Cielothar and Avanthar communities. This language has no real-life counterpart. To indicate your character is speaking in Plains Elven, use one of the following tags:
- <Plains E>
- <Plains Elven>
Kathar Dialect is the language spoken by the Kathar people.
To indicate your character is speaking in the Kathar Dialect, use one of the following tags:
- <Kath D>
- <Kathar Dialect>
See: Kathar Dialect
Daendroquin is a language spoken by the Daendroque people and emerged as a further simplification of Modern Elven’s own simplification of Imperial Elven. Daendroquin is most similar to D’Ithanie. It is known as the language of love due to the Daendroque cultural ideals involving romance and love, as well as a language of passion as many rebellions and revolutions have made use of it both in ancient and modern times. Its real-life counterpart is Spanish.
To indicate your character is speaking in Daendroquin, use one of the following tags:
D’Ithanie, or Ithanian as it is also known, is a unique language as one of delusions of the Elven Tongue. Unlike most others, it purposefully retains the elegance and beauty of the language. The Ithanian people developed it after their peaceful freedom from the rule of the Altalar, whom they then incorporated back into their society. Its real-life counterpart is French.
To indicate your character is speaking D’Ithanie, use one of the following tags:
The Etosian Dialect is the language of the Etosian people. This Ailor culture and as an extension, language, is a blend of influences, from Daendroque to Elven to Ceardian. These various influences are thanks to the unique development of the Etosian people as a small slave population, added to by other nations seeking a penal colony. Isolated for decades, speakers of this language remain rare in the wider Alorian sphere as Etosians rarely travel off island. Its real-life counterpart is Greek.
To indicate your character is speaking in Etosian, use one of the following tags:
See: Etosian Dialect
Faraddi is the language of the ancient tongue of the Qadir and was spoken in the Sariyd Empire. Complex, nuanced yet beautiful and natural in its flow, Faraddi is still spoken by the Qadir race even after the collapse of their Empire. However, it is steadily becoming a minority or secondary language as the Qadir expand, trade and incorporate themselves into the wider world outside of Farah’deen. The Songaskian pressure to convert to their language is also a major factor. Its real-life counterpart is Arabic.
To indicate your character is speaking in Faraddi, use one of the following tags:
Sofaal is the language of the Songaskia as well as the official language of their sprawling empire, the Songaskian Masaya. The language emerged with the Songaskians in 121 AC after the Great Storm and shares no similarities to any known language. It has since spread beyond Farah’deen into southern Essalonia as well into Songaskian pockets in the southern region of the Regalian Archipelago, but as the two great Empires have been hostile for decades, there is little pollination beyond Songaskian populations. Its real life counterpart is the African dialect Mali.
To indicate your character is speaking in Sofaal, use one of the following tags:
The Wa’an language is the language of all the Sihai dynasties, having developed separately thousands of years ago on the distant continent of Shen-Xi. The tongue is similar to Imperial Elven in that it features the same idea of 24 letters, but proves difficult to translate as the Sihai assign two to four letters per vowel or consonant. Regalians have made strides to convert their written language, forming the “Wa’Co” Script that transfers Wa’an into the Elven language but beyond that, it is a rarely known language outside of the direct Sihai race because of this complexity. This language has no real-life counterpart.
To indicate your character is speaking in Wa’an, use one of the following tags:
Some languages fall outside normal spectrums of influence or regional definitions. These languages are often unique to the race that speaks them with almost no similarities to other tongues. They are also often restricted to the race that originated them, primarily due to unique racial peripheries or features exclusive to the species.
Vashkularr, the language of the Orcs, is often seen as the harshest language in Aloria. This is fitting as the race it belongs to is a society perpetually drawn towards fighting, combat, and conflict. The language itself is very guttural, and many Ailor might find their throats growing hoarse the longer they speak in it. It is fairly common, as Orcs and Half-Orcs exist across Aloria in small pockets as mercenaries and warriors. This language has no real-life counterpart.
To indicate your character is speaking in Vashkulaar, use one of the following tags:
Zasta is the native tongue to the Allar and Slizzar. How these two reptilian races came to speak the same language is largely unknown and feeds speculation from outsiders that the Slizzar came from Sendras in the ancient past. However, another less conspiratorial possibility is that in integrating with Allar society after the Sendrassian Civil War, whatever native tongue the Slizzar spoke was dropped for Zasta. However, while Zasta remains a commonly spoken language for the Allar, many Slizzar have dropped it or have never learned it since the collapse of Slizzar society in the wake of the Chrysant War. Only these two races can learn to speak the language, save Yanar who have used their shape essence, because of the unique reptilian tongue of both races. The written format is open to any to understand and learn since Regalia has worked extensively to develop methods for translating Zasta documents. This language has no real-life counterpart.
To indicate your character is speaking in Zasta, use one of the following tags:
Shalota is a rare language spoken by the few Maraya in existence on Aloria. The language is the newest in Aloria, though it partly draws from X’ota (the extinct tongue of the Mekett, the former form of the Maraya) and the Meraic language itself, long dead but retained in the minds of these former Meraic. This language has no real-life counterpart.
- This language cannot be known by non-Maraya at this time.
To indicate your character is speaking in Shalota, use one of the following tags:
Oortaal is the language that those infected with the strange creature known as the Oorl Worm can speak. Information on the language is extremely vague as only the Baal-Url speak it, and with many of these reclusive Url living in the icy Jorrhildr. Outsiders effectively cannot understand the language, and this makes their relations tense with the Velheim Ailor. This language has no real-life counterpart.
To indicate your character is speaking in Oortaal, use one of the following tags:
Zcorr is the native language of the Varran, but one rarely spoken today compared to the number of Varran that are in Aloria. Due to centuries of slavery and oppression, only Varran from or raised by those from the great Varran city-states of Daen (Ssil, Osso, and Nakhroohr) would know Zcorr fluently. All others would only know it piecemeal, but could of course learn. The language is made up of extended growls and vocal sounds but also makes use of a Varran’s tail and as a result, is limited to only that race. Any others attempting to learn it would be seen as offenders to Varran culture. Its real-life counterpart is Ancient Egyptian.
To indicate your character is speaking in Zcorr, use one of the following tags: