From MassiveCraft Wiki
Jump to navigation Jump to search

The following Metals exist in canon Aloria. All Metals are generally divided between three categories: Light (meaning less durable but lighter) Medium (meaning average) and Heavy (meaning more durable but heavier). Durability does not affect weapon or armor degradation in Abilities that degrade metals, it is purely for flavor and combat roleplay considerations when fighting others with equal matched skills and weapons. Some exceptions may exist for materials that can only be found in progressions. Metals are used in Crafting Point Buy Packs.

Name Class Special Properties Appearance when forged
Iron Medium None Red tinted dull gray
Ferr-Iron Light More brittle Iron Stronger red tinted light gray
Steel Medium None Dull silver
Blacksteel Heavy None Very dark gray, bordering on black
Brass Medium None Golden with a more yellowish dulling
Bronze Medium None Yellowish brown with a light gold hue
Cinnochra Medium None Deep crimson red
Copper Light None Brown with a sheen or red
Ephamaria Medium None A gold-like metal with an orange hue
Flowerite Light When struck with any other object, produces a harmonious tonal C noise that resonates Hot pink
Galenata Medium None Dark gray silver with sparkle lines in it
Gold Light None Golden
Lead Light None Dark grey
Laqoria Light Sparkles with a diamond-like brilliance Light blue with marbled streaks of white
Metalitra Heavy None Dark gray with a sheen of dull gold
Dhobrøk-Khor Heavy None Beige almost wood-like color with red lines and cracks in the metal
Khazalitra Heavy None Silver-like with cracks of azure blue marbled in
Mocra Medium None Very light pink like Himalayan salt with an opaline sheen
Nightsilver Medium Produces a dusting of star-like glitter when moving Dark night sky blue
Omnaleya Heavy Produces a deep pitch buzzing noise when moving A deep burgundy red with darker brown cracks running through it
Pattara Light Smells like freshly cut grass and flowers Silver with a rich green hue
Pyrignis Medium None Silver-yellow metal with strong reflective capacity
Silver Light None Silver
Zankari Medium When submerged in water, causes it to appear like blood A dull dark brown with a very light red reflective sheen
Umbooru Heavy Produces a rattle-snake like sound when moving Ivory white
Tin Light None Dull gray
Modul Heavy Produces a howling wind noise when moving When forged, Modul looks like actual bone
Hutter Heavy Produces a distinct smell of pine resin and needles A dark gray metal with brown lines in it that resemble the rings of trees
Loon-Solay Light Produces a mist-like dew following its movements Ceramic-like white
Electrum Light Used to conduct and contain the Magic involved in Magitech Varies from warm yellow to a pale grey

Registered Metals

This list will show all Registered Metals belonging to player Characters from Custom Kits. These Metals never require a pack for the registering person, and can only ever be forged by another person with direct supervision and help from the registering person. Even attempting to reforge the metals results in destruction of the metal.

Character Name Class Special Properties Appearance when forged
Desmond Kade Maravaal Heavy Silver lines glow cyan or light blue when exposed to water Imitation gold with marbled lines of silver
Desmond Kade Elegtiss Medium The colder the weather, the stronger the white glow on the metal Ivory-like with a blue sheen
Torgeir Eskiltsen Gemstrum Light When sunlight passes through it, it reflects a colorful glow A see-through metal that looks like gem-stones or glass
Torgeir Eskiltsen Moltrin Medium Gives off a faint reddish orange light on its edges A metal that looks like has been heated up; bright red