Phantasma

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Phantasma
Witchblods.png
Afflictions
Affected Races Ailor and Nelfin excluding Kathar, Drowdar, Mages, Silven, or Aleia
Contraction Near-death Experiences
Mortality Rate N/A
Origins Unknown
Symptoms
  • Constant dull ringing in head (early symptom)
  • Greensight (early symptom)
  • Jarring confusion (early symptom)
  • Mage/Silven/Kathar/Vampire hunting Traits
  • Glowing Green Eyes

Phantasma, more commonly known as the Witchblood Curse, is a mysterious blood-curse that shares many similarities with the infamous Sanguine Curse, but is far less widespread and known of. For many centuries, Witchblood concentrated itself purely in Ellador and Daendroc, before the increase in travel and legalization of Magic attracted those with Witchblood to the Regalian Empire. The recent resurfacing of Blue Crown Dragon has led to Witchbloods being created inside the City of Regalia, creating the implication that Witchbloods are somehow tied to Dragons. Witchblood are some of the least understood beings in the world, their affliction being only very recently exposed, and the deeper and inner mechanisms of it barely understood by Scholars. There has been the implication that Witchbloods have a far more significant historical role, but most of the history relating to Dragons is still shrouded in mistery.

Witchblood Infection

Phantasma occurs in only one way, though the manner in which it occurs is not known to scholars. Those who have a near-death experience (or in some cases are considered clinically dead), have a random chance to become a Witchblood. The exact process by which this occurs is unknown, which is furthermore complicated by the fact that nobody knows where Phantasma comes from, or who first contracted it, or if it is even contagious. The blood curse itself doesn’t start showing symptoms until a week after the near-death experience (or temporary clinical death). The first of these is a constant, dull ringing in the head. This is usually misdiagnosed as imbalance of the humors or headaches, and subsides after a few days. The next symptom that occurs is a phenomenon known as greensight, followed by a state of jarring confusion. Everything they look at will appear ever so slightly more green, almost as if a green filter has been placed over their vision. Meanwhile, the infected will become more disoriented and confused about what is going on, who they are, where they are, or what they were doing. At this stage they usually do not seek medical aid (unless forced to by others) and even when assistance is sought, these symptoms are not curable or diagnosable as anything but insanity.

In the final stage of their transformation, the Phantasma gains a strange and unexplainable urge to strangle any individual with a Void or Exist connection—notably Mages or Silven. The first target a Witchblood seeks out is almost automatic; they are able to sense a nearby Mage or Silven, and will proceed to strangle the one closest to them. While in the process of this strangulation the Witchblood curse will fully activate, and they will instinctively learn how to channel their inner Essence Concentration to use their Witchblood traits. There is currently no known cure for Witchblood. It is not possible to effectively hide Witchblood eyes with tinted glasses, most notably because Witchblood eyes glow, and are thus visible behind most glasses or even hoods unless they are pulled all the way over the face.

Witchblood Mutations

Chart of Witchblood Mutations

Witchblood in Regalia

Witchblood have a curious relationship with the Regalian Government. Much like Vampires, Witchblood are considered aberrants and illegal. To be Witchblood-infected is to be hunted—perhaps not to the extent of Vampirism, but certainly to the extent of ridicule and exclusion or discrimination. As such, most Witchbloods hide their identity and live in the slums. Some choose to report themselves to the Regalian Government and enlist among certain organizations to assist in the hunting of Mages or the capture of Silven due to their natural ability to weaken both. Others yet that have devotion and zeal for their religion seek guidance and solace from the holy men that administer their faith. Witchblood that show their glowing green eyes are almost always reviled, and are commonly mistaken for demonically-possessed individuals, notably because the very existence of Witchblood is not common knowledge. The first reaction any Regalian citizen has to seeing someone with glowing green eyes is to call for the guard and the inquisition.

Trivia

  • Rumor has it that the Grand Vigil of the Azure Order was actually a Witchblood. The woman has never shown her face in public, so it could not be confirmed nor denied.
  • Many suspect that the Azure Order used a host of Witchbloods to hunt runaway mages from the Azure Spire when it still existed, and that this is how they managed to keep the mages under control.
  • One Witchblood by the name of Sebastian Salbard was said to be incredibly powerful—able to fight multiple Mages at once. He was eventually killed when a group of Dark Mages tracked him down and killed him in revenge.

Accreditation
Writers MonMarty
Artists None
Processors HydraLana, PonyoWantHam, Eccetra, Shayin
Last Editor MonMarty on 04/10/2019.

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