Ranged Weapon Point Buy
Ranged Weapon Point Buy is part of the Proficiency System. Buying any Pack allows a Character to use all Ranged Weapons (Bows, Javelins, Slings, etc.), but specifically not Firearms, which have their own page. "Caster Weapons" such as Tomes, Staffs, orbs, etc, have their rules explained on the Magic Point Buy Page. All learned Techniques can be used with any Ranged Weapon the Character has.
Ranged Weapons can be shot without using an Ability. After firing, the user rolls a 1d20, and hits if the result is higher than 8. It takes only one emote to fully load and fire, but Ranged Weapons cannot penetrate shields.
Pinning Pack
Pinning Shot can be used to pin down a particularly slippery, or hard to deal with foe.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Pinning Shot | Mundane Technique | Emote Range | Grants the user Pinning Shot | N/A |
Marking Pack
Marking Shot can be used to mark a particular Target for a heavy-hitting ally that has trouble landing hits.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Marking Shot | Mundane Technique | Emote Range | Grants the user Marking Shot | N/A |
Backup Pack
Backup Shot can be used to get out of a pinch, to get away from an enemy that has reached melee range.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Backup Shot | Mundane Technique | 2 Blocks | Grants the user Backup Shot | N/A |
Knocking Pack
Knocking Shot can be used to Displace someone or push them back, useful for repositioning and ending Channel Abilities or Mundane Techniques.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Knocking Shot | Mundane Technique | Emote Range | Grants the user Knocking Shot | N/A |
Trailing Pack
Trailing Shot is useful for the user to track opponents that move too quickly, or have a habit of teleporting away.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Trailing Shot | Mundane Technique | Emote Range | Grants the user Trailing Shot | N/A |
Brittle Pack
Armored foes are the bane of ranged warriors, meaning Brittle Shot comes in handy to even the odds.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Brittle Shot | Mundane Technique | Emote Range | Grants the user Brittle Shot | N/A |
Mute Pack
Sometimes disorienting the enemy can be just as useful as actually hitting them. Mute shot helps silence loud commanders.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Mute Shot | Mundane Technique | Emote Range | Grants the user Mute Shot | N/A |
Tripwire Pack
Tripwire Shot allows the user to create a great area of denial around themselves that gives them more room to breathe.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tripwire Pack | Mundane Technique | Emote Range | Grants the user Tripwire Pack | N/A |
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