Sendrassian Civil War
|Sendrassian Civil War|
|Event Name||Sendrassian Civil War|
|Dates and Times||73 - 22 BC|
The Sendrassian Civil War was a conflict that lasted over 50 years between traditional Dragon-worshiping Allar and a faction led by Void Worshiping Es- and Cro-Allar. Originally gang conflicts fought on a small scale in minor cities between those loyal to the Void Worshipers and the traditionalists, full-scale civil war soon wracked the state. It is estimated hundreds of thousands died and in the later years, the Es-Allar Void Worshippers turned to acts of Magic terrorism to devastate their enemies. Ultimately, the loyalists were “betrayed” when the civilian Soor-Rassa-Allar sought evacuation from Sendras, the rest of the loyalists begrudgingly following them as Hadaria offered a fresh start away from their damaged homeland. The new Sendrassian Empire claimed victory and now remains hidden in the thick jungles of their continent, while Cro-Allars in Hadaria dream of reconquering their old homeland someday.
The Allar species was a highly stratified society for all of their history, with Cro-Allar leading them, followed by Es-Allar magic users and shamans, Mu-Allar soldiers and hunters, Zu-Allar and Sa-Allar muscle, and the most populist of all, Al-Allar, who dominated all remaining jobs. At the time before the Civil War, however, Es- and Cro-Allar were interchangeable in leadership positions. Their society was also highly rural, a patchwork of what might be considered townships focused on one particular “urban” center that often owed basic fealty to an Es- or Cro-Allar. There were a dozen forms of Zasta spoken by the population, at least three forms of writing, and many types of homes mainly based primarily on regional geography. There was general peace among all these different tribal lands, aside from small skirmishes that barely lasted a day. There was a Sendrassian Empire at this time, but it was only called that due to possessing the most resources and covering the largest territory. It also held a capital city, Golden Soor, which was a beautiful but still small settlement decorated with golden embellishments. This state held sway over all of the others, and so the Allar were united in their leadership. They were also united in another aspect, religion. For an unknown reason, the Allar seemed to be aware of the multiple dragon species across Aloria and called themselves their children, each filling a role in the social hierarchy that befitted the Dragon they called a parent. And thus, for many years, there was peace.
Prelude to War
It is not fully known how Void Worship began among the Es- and Cro-Allar. The Allar today are as divided on the issue as any modern scholars; some blame the Altalar, others blame the Es-Allar, and some even blame the Slizzar. Regardless of how it reached or was formed by them, several Es- and Cro-Allar began to worship the Void instead of the traditional ideology of the Dragons. The mutations this could cause seemed to prove to some that it was a power worth following and from 100 to 80 BC, approximately a tenth of the nation swayed to this new force. The change in worship only affected the Es- and Cro-Allar as their subjects, the other Allar, followed them out of societal duty but retained their religion. Soon, however, borders began to be drawn. Small fights broke out in these border areas, as people argued and became enraged over religious issues. Increasingly concerned, the Golden Soor attempted to step in and fix this growing issues. They argued in favor of and reinforced the status quo, preaching the old ways to assumed success. The Worshipers backed down, and the Empire turned away. Unfortunately, this was only a ruse, as in 73 BC the civil war began.
Savage Opening to the Civil War
The war began viciously, as under the cover of night the Void converts moved on the Golden Soor. For several hours in the early morning, the city found itself harried by burning and looting at its edges, but the raiders soon headed back into the jungle as the sun grew lighter. The next evening, similar attacks were carried out all along the border of the two now enemy factions. Suddenly, despite the previous attack on their capital, the converts attacked it again, but this time they were aided by Es-Allar. In a dark spell, several Es-Allar altogether immediately vaporized the water of the surrounding swampland into a potent cloud of acid. Thousands died, including the Digmaan of the city whose self-made title soon became the standard to refer to any Cro-Allar led group that was part of the loyalists. The act ultimately turned against the converts, as neutral tribes suddenly rallied to the loyalist side, seeking to crush the power of the Void before it could slaughter any more people.
Conflict Stage of the Civil War
The Sendrassian Civil War began in earnest now, Void converts raiding and attacking the loyalist faction, while the loyalists endlessly sought death and destruction to what they saw as the ultimate societal menace. The converts, however, could never field any form of army and their raiding tactics soon became known, which allowed the loyalists to defend against them. Slowly, over the next three decades, the loyalists began to squeeze in on Void territory. In response, the Void converts unleashed weaponized animals, such as the Jungle Rhino, the Two-Claw Raptor, and even once a Sendrassian Long Maw Saurian. A significant example of this is the Battle in the Great Stampede, when over a hundred agitated animals rushed around through loyalist lines, crashing into camps, charging down those who stood in their way, and leading the way for Mu-Allar converts to raid and kill. Ultimately, however, these threats were countered one by one, by magic, traps, killing the beasts, or simple animal management techniques. For the Es-Allar converts, however, this was ultimately a delay tactic as they crafted new spells, diving deep into the hissing scream of the Void and learning the dark secrets that they eventually unleashed in 30 AC.
Ending Stage of the Civil War
The Es-Allar Void Worshipers began to use horrific and devastating spells on their enemies, sneaking behind enemy lines, often to also unleash them on the civilian population. They were varied, and it is not known how many the Allar speak of today are embellished or accurate, but in general the tales range from dark clouds of acid fog that could envelop a whole platoon and leave nothing behind to every orifice of an Allar suddenly pouring blood until the subject died. It was horrific, and the metaphor of, “a caged animal is most dangerous,” was quickly applied to the situation. The loyalists retreated, but the emboldened converts kept pushing forward, cutting deep swathes into loyalist territory with their acts of terrorism. Their actions terrified the Soor-Rassa-Allar, a society made up of Al-Allar who had originally supported the loyalists in the war with alchemical weapons and tools. However, the civilian mortality rate skyrocketed, and several members of the council had lost their entire family in the terrorist attacks. Secretly, the society launched missions off their large northern coast to seek out a new land, finding Hadaria almost immediately and being welcomed there by the Slizzar. Some of the serpentine race returned with these scouts and spoke lavishly of their beautiful homeland, how it was so barren and open to settlement. It is assumed by many that the Slizzar also used their magical abilities on this council, but the Al-Allar needed little convincing in any case. The Mu- and Cro-Allar loyalists, however, were not happy. They were convinced they could win the war, but without the logistical support the Al-Allar offered the military minded knew they would lose. They were also driven to protect their fellow Allar and ultimately agreed to flee with them. On January 12th, 22 BC, several million Allar of all species left Sendras, and the Void converts declared victory.
The most immediate effect of the war was that Sendras became a true dark continent, sealing itself off from the outside, and the converts took up the titles of the Sendrassian Empire. To the Allar species as a whole, it was a time of great social upheaval, as their species became irreversibly fractured, compared to the fierce loyalty they are known to hold today. The flight did, however, prompt something in the survivors: formal civilization. A unified culture was established across the Allar people, all following new ideas while also formalizing architecture, food, language, and the written word. They also gained a new religion, while their old one became a fond memory, but was still used to explain their societal caste system. For the Slizzar race meanwhile, this was the ultimate dream. After having lost the Elven Empire as a “plaything,” their species had been slipping into the worst of traits: cooperation, long-term relationships, and other cultural aspects traditionalists despised then and still now. The arrival of the Allar invigorated the Slizzar spirit, and within a few decades, many were back up to their old tricks. One distant long-term effect many Cro-Allar are acutely aware of, is that the Civil War ultimately led to the Chrysant War. Empress Miko Missa had used the Cro-Allar dream of reconquering Sendras to her advantage and, ultimately, it had lead to ruin for the Allar people once again. Overall, however, many Allar consider the War a tragedy, but dwell more on what came after and their three centuries of prosperity in Hadaria.
- Recently, the Sendrassian Empire itself has collapsed into a civil war which has prompted jeers and jokes from the Mu- and Cro-Allar outside the Empire who are eager for any event that weakens an ever-present target for conquest.
- There are some vague scattered mentions of Dragons throughout the war aiding the loyalist side, but it cannot be discerned if the language used as strictly spiritual, or if the Yellow Sky Dragons endemic to the region, or perhaps other Dragon species somehow got involved in the conflict.
- The civil war has eternally soured all Void-based magic for Es-Allar mages, with any who do take it up frequently subjugated to deep talks with their Cro-Allar overlords as to why they chose the certain spell or path they did.