|Used by||Humans, Gorr, Nelfin|
|Rarity||Reasonably rare due to cost|
Aloria sees its fair share of conflict, and when a city or castle’s walls prove too strong for an infantry assault, siege engines are often brought in. These weapons have been used to great effect throughout history and will undoubtedly see further use in future conflicts. Humans currently perform well in most offensive sieges, due to their technological advances. They often field large-caliber siege cannons, which are arguably superior to the catapults and trebuchets employed by other races, and the cruder, often oversized or overbored Dwarven bombards. While Human siege cannons can reduce a wall to rubble with a few well-placed shots, the more primitive machines of other races are still a force to be reckoned with.
Human Siege Engines
Initially, Humans fought their sieges with weapons not unlike those of other races. However, shortly after the discovery of gunpowder and the subsequent harnessing of its power, cannons were first designed. The earliest cannons were unreliable and extremely dangerous. Famously, at a public demonstration, an early cannon exploded and killed its inventor while failing to launch its shot entirely. These spectacular failures led to a period of skepticism, though development continued. Eventually, more reliable and effective models were made, and cannons were found to be tremendously powerful weapons, and their ability to be made on larger scales while still remaining functional soon made them humankind’s favoured siege weapon.
Modern Regalian siege cannons only vary somewhat, depending on their intended function. The smallest is only a bit larger than common battlefield cannons. The largest designs are capable of firing cannonballs that weigh up to 600 pounds, though these are rarely required. Regalian siege arsenals also have the occasional mortar—a short-barreled, high-caliber cannon that is often angled for a high-arcing trajectory. These weapons are more useful for longer ranges, and are also capable of launching their projectile straight over the tallest of walls.
Regalian siege cannons are incredibly expensive, even at their smallest, mostly due to the huge amounts of iron required to make them. As a result, only a reasonable amount are in service, and they are more commonly found at larger battles lead by prominent figures.
Dwarven Siege Engines
While a far cry from the impressive and powerful Regalian siege cannons, Dwarves are known to be the only other race to possess a knowledge of gunpowder. Common Dwarven siege cannons are typically proportioned like their makers themselves, short and stout. Their powder chambers are disproportionately large when compared to their short barrels, and their casing is thick and robust to make up for this.
Due to how heavily these cannons are built, they require a lot more iron to cast. As a result, they are only purchased by the wealthiest of Dwarves, and their deployment is infrequent due to fear of damages. Dwarven craftsmen looking to save money have been known to craft cannonballs out of stone rather than iron. Which these stone balls are still relatively effective, they are far more brittle than iron.
Elven Siege Engines
Elves have so far showed no interest in understanding gunpowder, and as a result, they field more traditional siege engines. Traditional Elven trebuchets, named Ravia-urdu, are built to last, and reuse is strongly encouraged to avoid deforestation. These weapons feature a forked arm, which allows them to hurl dead trees, nets of stones, and other scavenged projectiles. While the effectiveness of these weapons varies on what they have available to throw, they have been used to great effect in the past, especially against infantry.
Orcish Siege Engines
Orcs are another race which displays a general lack of understanding towards gunpowder. at least in terms of harnessing it in a cannon. In the rare circumstance where a wall puts a stop to an Orc war party, they often construct what they call “Chundak.” These weapons are not unlike catapults, at least mechanically, though the Orcs’ constant desire for more power often makes these machines a huge threat to themselves, as well as the enemy.
Chundaks are commonly constructed and abandoned as needed. They are typically large, and gain their power from a tightly wound cluster of ropes, often made of sinew or other organic materials. Furs and bones are frequently used as decoration as well, and the belief of the Orcs is that the more animals used in the making of a chundak, the more powerful the weapon will be.
Siege Engines and Other Races
The remainder of Aloria’s races have little need for siege engines for varying reasons. More tribal races and cultures do not use weapons capable of felling stone walls and continue to fight warrior-to-warrior. Chi’i also require no siege engines, due to the ease of access to powerful mages in the Yang-Tzu Islands. Naylar have also had their traditional siege weapons eradicated from existence since the Chrysant War. Many were destroyed during the battles fought, and the remainder were lost during the bombardment of their capital city.
The Qadir are also known to possess a small number of siege cannons, though these are near-entirely, if not completely, made up of stolen or illegally traded Regalia-made weapons. While cargo ships carrying these expensive machines are well-guarded, a handful have been raided in the past. The Sultanate are only in possession of a few cannons though, as some have fallen into private hands. Due to the lack of trees in the Qadir homeland of Farah’deen, sieges are often undertaken with iron battering rams, or walls are simply scaled with grappling hooks or siege ladders.