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| ==Military Medals== | | ==The Prophecy and Creed== |
| In order to publicly show support to those that fight on behalf of the Empire or provide aid on the front-lines of war, the Regalian Military issues out several types of Military Medals. Highlighting the achievements of individuals on campaign, Military Medals are typically worn on a military uniform, or displayed in some sort of frame when received. Medals are usually handed out by the Imperial Court Marshal during an awards ceremony following the conclusion of a war. In some rare circumstances, the Emperor Himself hands out a few awards, though usually only those with immense Prestige attached to them.
| | Founding Visions, nothing crazy |
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| There are several "Ranks" which are eligible for Military Medals. Generals/Admirals are for those members of the Imperial Marshal Cabinet who received commissions to engage in warfare during a campaign. Tacticians are those who may be Generals/Admirals, but also secondary advisors to the lead commanders. Soldiers are those that make up the fighting force of the Regalian Military, from the Field Commanders/Captains of Comission to the Front line Soldiers and Sailors. Medics are front-line healers and nurses that tend to the soldiers' injuries sustained during combat.
| | ==Confessions of Melennar== |
| | Elf tolerance |
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| Each Medal has a certain level of Prestige associated to it, which is designated by the amount of stars attached to it. One-star Medals for example are usually more common than two-star Medals, and are granted to individuals who perform their roles competently. More stars indicate greater rarity, and higher difficulty in obtaining. There is only one five-star Medal in the Regalian Military: the Holy Heart. Very few individuals have been awarded this Medal since its creation, and to be a recipient carries immense respect in military circles and the public at large.
| | ==Conclave of Alstyr== |
| | 50 AC |
| | Wearden of Eirlys |
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| A list of all obtainable military medals are as follows. '''As a note''', players cannot claim to posses any Military Medals via backstory, and may only obtain them via an awards ceremony presentation by the Imperial Court Marshal or the Emperor.
| | ==Evintarian Schism== |
| | 67 AC |
| | creation is flawed, evolve to greatness |
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| {| class="wikitable" style="text-align:center;"
| | ==Clastic Law== |
| |- style="font-weight:bold;"
| | Schisms may worship in their own temples and be protected, but cannot be missionaries. |
| ! Rank
| | |
| ! Name
| | ==Diviner Heresy== |
| ! Earning Requirements
| | Yeah let's sacrifice people and get high to talk to the Everwatcher |
| ! Prestige Level
| | what are these freaks doing in the woods? eh, probably nothing |
| |-
| | |
| | style="background-color:#8E7CC3;" | Any
| | ==Dogartan Schism== |
| | The Holy Heart
| | 166 AC |
| | Performed a great incomparable service to Unionism
| | Reject Money Embrace Piety |
| | ☆☆☆☆☆
| | Who needs hierarchy anyways? |
| |-
| | |
| | style="background-color:#F4CCCC;" | Soldier
| | ==Vultragon Schism== |
| | The Silver Guard
| | Thinking is good. Question everything, even God |
| | Excelled head and shoulders above all other soldiers
| | Also Dragonblood |
| | ☆☆☆
| | |
| |-
| | ===Purge of Vultaro=== |
| | style="background-color:#F4CCCC;" | Soldier
| | Fire, so much fire |
| | The Steel Guard
| | Also, let's get rid of the Diviners as well, Herebrands, you know what to do. |
| | Excellent soldier performance
| | |
| | ☆☆
| | ==Guided Unionism== |
| |-
| | Council of Hartenland |
| | style="background-color:#F4CCCC;" | Soldier
| | Dogartans: hey, these Vultarins aren't that bad, and they got a point. |
| | The Iron Guard
| | Duo-Gods |
| | Good soldier performance
| | most Ivraes kinda suck ngl, Dragonbloods are so much better |
| | ☆
| | |
| |-
| | ==Mending the SChisms== |
| | style="background-color:#B4A7D6;" | General/Admiral
| | Golden Salience: Dogmatic reactionaries sabotaged efforts |
| | The Crystal Heart
| | Silver Salience: actually fixes things a few years later |
| | Performed ahead of all generals and pulled the war effort
| |
| | ☆☆☆☆
| |
| |-
| |
| | style="background-color:#B4A7D6;" | General/Admiral
| |
| | The Fire Heart
| |
| | Won numerous pivotal battles for the Empire
| |
| | ☆☆☆
| |
| |-
| |
| | style="background-color:#B4A7D6;" | General/Admiral
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| | The Sole Heart
| |
| | Won an important battle for the Empire
| |
| | ☆☆
| |
| |-
| |
| | style="background-color:#9FC5E8;" | Tactician
| |
| | The Purple Mind
| |
| | Succeeded to make a crucial play that outsmarted the enemy
| |
| | ☆☆☆
| |
| |-
| |
| | style="background-color:#9FC5E8;" | Tactician
| |
| | The Red Mind
| |
| | Succeeded to consistently outplay enemy tacticians
| |
| | ☆☆
| |
| |-
| |
| | style="background-color:#9FC5E8;" | Tactician
| |
| | The Green Mind
| |
| | Succeeded to outplay an enemy tactician in the field
| |
| | ☆
| |
| |-
| |
| | style="background-color:#B6D7A8;" | Medic
| |
| | The Saint Guard
| |
| | Excelled head and shoulders above all other medics
| |
| | ☆☆
| |
| |-
| |
| | style="background-color:#B6D7A8;" | Medic
| |
| | The Merit Guard
| |
| | Kept a high number of soldiers alive in critical condition
| |
| | ☆
| |
| |-
| |
| | style="background-color:#B6D7A8;" | Medic
| |
| | The Blood Guard
| |
| | Good medical performance
| |
| | ☆
| |
| |-
| |
| | style="background-color:#F6B26B;" | Any
| |
| | The Fire Drake
| |
| | Eliminated a high profile enemy officer
| |
| | ☆☆
| |
| |-
| |
| | style="background-color:#F6B26B;" | Any
| |
| | The Inner High
| |
| | Protected many fellow soldiers beyond the call of duty
| |
| | ☆
| |
| |-
| |
| | style="background-color:#F6B26B;" | Any
| |
| | The Merit Grand
| |
| | Succeeded in taking over the failing work of others and cleaning up their mistakes
| |
| | ☆☆☆
| |
| |-
| |
| | style="background-color:#F6B26B;" | Any
| |
| | The Holy Blood
| |
| | Saved a Royal family member in the field
| |
| | ☆☆☆
| |
| |-
| |
| | style="background-color:#F6B26B;" | Any
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| | The Saints Grace
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| | Saved a Reverend in the field
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| | ☆☆
| |
| |-
| |
| | style="background-color:#F6B26B;" | Any
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| | The High Gate
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| | Captured or destroyed an important objective
| |
| | ☆
| |
| |}
| |
The Prophecy and Creed
Founding Visions, nothing crazy
Confessions of Melennar
Conclave of Alstyr
Evintarian Schism
67 AC
creation is flawed, evolve to greatness
Clastic Law
Schisms may worship in their own temples and be protected, but cannot be missionaries.
Diviner Heresy
Yeah let's sacrifice people and get high to talk to the Everwatcher
what are these freaks doing in the woods? eh, probably nothing
Dogartan Schism
166 AC
Reject Money Embrace Piety
Who needs hierarchy anyways?
Vultragon Schism
Thinking is good. Question everything, even God
Also Dragonblood
Purge of Vultaro
Fire, so much fire
Also, let's get rid of the Diviners as well, Herebrands, you know what to do.
Guided Unionism
Council of Hartenland
Dogartans: hey, these Vultarins aren't that bad, and they got a point.
Duo-Gods
most Ivraes kinda suck ngl, Dragonbloods are so much better
Mending the SChisms
Golden Salience: Dogmatic reactionaries sabotaged efforts
Silver Salience: actually fixes things a few years later