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Unionism V2: Electric Boogaloo
This Page is prone to Shrodinger's Tangerine.
''"Can we call speculating over unreleased content Schrodinger's Tangerine" - Okadoka 4/20/21''
Keep in mind, content on this page will shift and change.


===Ability Summary & Yanera Abilities===
===Holy Orders===
All Yanar have access to the Common Yanar Abilities, while only Yanera Flor, Fae, and Dul have access to their respective Ability kits.
* Nonnatean Order of the Silent Sisters
**Burial and Caretakers/Nuns
* Dogartan Order of the Pious Brothers
**Monks/Friars
* Crimson Order of the Holy Inquisition
**Secret Service
* White Order of the Helerian Guard
**Military


====Common Yanar Abilities====
===Feast Days===
No such thing as days off of work, so make them community feast days/lunches and stuff
*Feast of the Emperor, May 22nd
**Regalian 4th of July/national founding day. Celebrates the Empire as a whole with the Emperor as an easy focal point
*Feast of Love, Valentine's Day
**Duh
*Feast of all Souls, Halloween/Day of the Dead/
**Remember the dead. Throw in trick or treating, also jack o' lanterns for Undeath Terror
*Feast of Summertide
**Summer Festival
*Feast of Wintertide
**We have Saint Nicholas. He was Regulus. Draconists have a gift-giving holiday the same month. Yay religious appropriation.


{| class="wikitable"
===Priestly Hierarchy===
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
Within the Unionist College exist several ranks of priests, otherwise known as Celates. These ranks hold various responsibilities within the College, and thus those with higher offices are consider the most versed in matters of theological and bureaucratic knowledge. Below is a list of all priestly ranks, in order of seniority:
! Ability Name
! Ability Type
! Ability Range
! Ability Description
|-
| style="background-color:#cbf1cb;" | Sorcery Skill 1
| Constant Passive
| Self
| Grants the user {{#simple-tooltip:  Sorcery Skill 1 | If the Character has purchased at least 1 Sorcery Ability, they may gain an additional Sorcery Ability from any Category for free. This Ability can only trigger once, and if this Ability is somehow removed from the owner, the chosen Sorcery Ability is lost.
}}
|-
| style="background-color:#cbf1cb;" | World Shift 1
| Control Power
| Self
| Grants the user {{#simple-tooltip: World Shift 1 | The user is able to Song-bend any unliving materials (dead wood, stone, metal, glass, bone, etc) into other shapes or a desired shape. This involves the act of singing, and then using one’s hands to bend the material as if it is made of a clay-like substance. This can never result in sharp edges or strong surface that Metallurgy can produce, and is only decorative. Objects cannot decrease or increase in size, and this Ability does not allow the Song-bending of objects that consist of many smaller objects, such as a wall consisting of hundreds of bricks, but does allow the Song-bending of a single wooden pillar in a palisade wall.
}}
|-
| style="background-color:#cbf1cb;" | Flux Shift 5
| Mythic Shift
| Self
| Grants the user {{#simple-tooltip: Flux Shift 5 | This Ability does two things. Firstly, with this Ability, a Constant Passive is active for the user, that allows their clothes to perfectly resize and change to fit whatever Mythic or Racial Shift they engage in except if they would somehow become quadrupedal or no longer humanoid, while also returning magically after Shifting back from any such non-humanoid Shifts. Secondly, with this Ability, the user is able to magically change the color, shape, material and appearance as well as layering of their clothing and foot and head wear, including removing and adding new pieces on the fly. This Ability acts instantly and seamlessly with no Cooldown. This Ability cannot create or emulate armor or any tough materials that add extra armoring, and materials cannot consist out of rare materials that require Abilities or Progressions to produce.
}}
|-
| style="background-color:#cbf1cb;" | Yanar Biology 1
| Constant Passive
| Self
| Grants the user {{#simple-tooltip: Yanar Biology 1  | The Yanar is composed primarily of plant matter. When the Yanar dies, or goes through the Wyldbirth Cycle, they shed their body as fertilizer and are reborn after 48 hours. This new body can have a completely different appearance, be of a different Yanera subspecies, have a different personality, different Body Shape, but must always have the same Proficiencies. For more specifics, read the Wyldbirth section above under Physical Characteristics. A Yanar can only go through Wyldbirth 4 times a year, based on the 4 seasons. Additionally, the Yanar is able to exert minor influence on the flora around them, causing them to sway with a wave of the character’s hand.
}}
|-
| style="background-color:#cbf1cb;" | Yanar Biology 2
| Constant Passive
| Self
| Grants the user {{#simple-tooltip: Yanar Biology 2 | The Yanar can, while in a region or area affected by Home Enchant 7, meditate while holding hands with as many other characters with Yanar Biology 2, and up to one character without Yanar Biology 2, drawing them into a communal dream-realm. While in this realm, they can talk and share photo-like images of memories to others in dream. Anyone can leave the realm at will, or be forced out of it if their meditation is disturbed. Additionally, the Yanar can forcibly bring anyone who is fully restrained or incapacitated into the dream realm as well. This is not voluntary, and the target cannot leave on their own. The target cannot close their eyes, allowing the Yanar to bombard them with flash-like photos of memories, sounds, and smells in rapid succession. This can only be used on one target at a time, and can only be disrupted by the Yanar ending it, or being forced away from the Target.
}}
|-
| style="background-color:#cbf1cb;" | Yanar Biology 3
| Constant Passive
| Self
| Grants the user {{#simple-tooltip: Yanar Biology 3 | The Yanar can summon a plant or bark stave between 5 to 6 feet long that is as tough as steel. It can be freely given to others, but will rot after 48 hours. The Yanar can re-absorb the Stave at will by touching it, and can only summon one stave at a time. It can be stolen from the Yanar. Additionally, the Yanar can plant a piece of fruit in a region affected by Home Enchant 7, growing a domestic-cat sized familiar called a Yattil that takes on features of the fruit and a certain kind of animal. The Yattil is purely aesthetic, and can interact with their Yanar owner in friendly ways, but cannot be hurt or assist in any functional capacity. Only one Yattil can exist at any given time, though the Yanar can re-plant the Yattil to change its fruit or animal type.
}}
|-
| style="background-color:#cbf1cb;" | Home Enchant 7
| Region Enchant
| Player Region
| Grants the user {{#simple-tooltip: Home Enchant 7 | The user is able to use Home Enchant 7 inside any Player Region such as Rental House Region or Clandestine Base, or a 10x10 area of greenery, to transform it into a Solur Garden. This Garden allows any plants to be grown within them, and protects them from Corruption or Fungus, even from Abilities such as Vile Vine 1. In addition, the Garden can have any number of small Solur Companions, which are mostly aesthetic acorn-sized familiars that cannot leave the confines of the garden. If the Garden is attacked or intruded upon, these Solur companions will jump at the assailants, one per intruder. From there, they will explode and reduce all Combat Proficiencies of the user by 25%. This effect remains for as long as the intruders are in the garden, or up to an hour maximum. If the Garden is burned, this Region Enchant ends, and the same area cannot be re-enchanted for 24 hours. Only one Region or area may be Enchanted by the user, and they must be allied or the owner of that Region. In order to represent this Enchant, the region should be filled with Sunflowers.
}}
|-
|}
====Yanera Flor====
{| class="wikitable"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
|-
| style="background-color:#cbf1cb;" | Light Mend 3
| Magic Spell
| Self
| Grants the user {{#simple-tooltip:  Light Mend 3 | The user feeds and gains strength from sunlight or moonlight. Either moonlight or sunlight are capable of feeding the user much like normal food would, thus making drinking and eating redundant for them (though they still can). Additionally, while standing outside (with no block that interrupts a direct line from the player model to the open sky, including leaf blocks), the Character has +5 Physical Stat, and can choose to absorb strength from the moon or sun and increase Body Shape by one additional step.
}}
|-
| style="background-color:#cbf1cb;" | Flux Shift 6
| Mythic Shift
| Self
| Grants the user {{#simple-tooltip: Flux Shift 6 | The user is able to change their Body Shape, Body Fat, Sex and Body Hair (including top hair and facial hair: color, texture, shape and consistency) at any point, seamlessly and instantaneously.
}}
|-
|}


====Yanera Fae====
*The '''Primae-Everian''' was the official head of the Unionist College, considered to be the Unionist equivalent of a pope. Their duties included presiding over Holy Diets (a gathering of Celates to discuss religious dogma) as well as serving as the chaplain of the Imperial Palace. The last Primae-Everian was Piete Kade, who was assassinated by radicals within the College for attempting to reconcile with the various Schisms. While the Emperor is able to appoint a new Primae-Everian, the Concilly Council has advised him to leave the position vacant, out of respect for the previous officeholder.
{| class="wikitable"
 
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
*The '''Concilly Councillors''' are a group of well-learned Celates who are responsible for overseeing the vast bureaucracy of the Unionist College. Due to the prestige associated with bei9ng a Concilly Councillor, this position also suffers from political intrigue, with various faction plotting to place, or keep, their preferred Celates on the council. Despite this potential for corruption, Concilly Councillors are nevertheless very competent in their duties, as only those most theologically gifted can hope to be appointed to this position.
! Ability Name
 
! Ability Type
*The '''Arch-Everians''' are Celates who administer the most populous cities within the Regalian Empire, with their Celeries often including one of the Arch- or Grand- Temples of Unionism. Arch-Everians are highly influential figures, and often compete with the secular Dukes over authority within their cities (as the line between secular and religious boundaries starts to blur in these areas). Arch-Everians are formally appointed by the Primae-Everian on the recommendation of the Concilly Council, though it is well-known that the regional Duke also plays a notable role in suggesting their preferred candidate.
! Ability Range
 
! Ability Description
*The '''Everians''' are senior-ranking Celates who oversee a collection of Celeries within a geographic area. The position is usually appointed by the local Duke or Count, and confirmed by the Concilly Council. Everians are often the highest rank achieved by Celates, as higher offices start to involve political games that remove well-meaning yet naive Celates from rising in the ranks.
|-
 
| style="background-color:#cbf1cb;" | Flux Shift 7
*The '''Celates''' are the standard rank of priest within the Unionist College, achieved after completing clerical training and becoming ordained by an Everian. Most priests remain Celates for life, though this lack of upward advancements is hardly met with frustration due to the fulfilling experiences most Celates have with the faithful. While higher ranks become more focused on administrative duties, Celates are more focused on the spiritual needs of Unionists, and so spend most of their time providing various services to others.
| Mythic Shift
 
| Self
*The '''Lay Priests''' are not part of the Unionist College, or even considered clergy to begin with. Any Unionist can be a Lay Priest, which is an unofficial title given to those who are very knowledgeable about Unionism, and assist the Celates with their duties. There is no formal training required, though many Lay Priests often study Unionist theology in order to better assist their fellow Unionists. As there are no Celates within the Guided Unionist community, Lay Priests are responsible for overseeing community maintenance of the local Temples and guiding spiritual discussions.
| Grants the user {{#simple-tooltip: Flux Shift 7 | The user is able to shift races on themselves. Unlike Flux Shift 1 however, there is no flexibility to change individual aspects. Flux Shift 7 simply translates the exact person as they look in their original race, to whatever race they have chosen, with all visual features that make them recognizable translating over to the new race’s equivalent features. Even if logic would dictate that a race shift from Ailor to Url would become unrecognizable, they still are. Their voice also remains the same.
}}
|-
| style="background-color:#cbf1cb;" | Empath Sense 2
| Trigger Passive
| Emote Distance
| Grants the user {{#simple-tooltip:  Empath Sense 2 | The Character may blank their own emotional state while focusing on a single person within Emote Distance. As long as focus and a stare is maintained, the Character will duplicate the emotions and feelings of the Target and feel them, themselves. For example, extreme grief or joy, or heartache and melancholy. This does not explain why they feel that way, it simply copies the feeling to the user without altering the feelings of the Target.
}}
|-
|}
====Yanera Dul====
{| class="wikitable"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
|-
| style="background-color:#cbf1cb;" | Shrewd Insight 1
| Control Power
| Emote Distance
| Grants the user {{#simple-tooltip: Shrewd Insight 1 | When conversing with a person, the user can, once a day, detect the true disposition of a person towards them. This may be done either by detecting how much the target likes or dislikes the user, or by more specifically detecting how they perceive the user. This may need to be updated from time to time, as people change their minds about others all the time. A character with at least 10 Proficiency Points in Theatre Arts is immune to this Ability. They simply send back blank results.
}}
|-
| style="background-color:#cbf1cb;" | Yanar Biology 4
| Constant Passive
| Self
| Grants the user {{#simple-tooltip: Yanar Biology 4 | The Yanar can target one person within Emote Distance, and alter the aesthetic visuals of their body via plants and petals to suit the person’s interests. For example, the person’s favorite color, or flower, or hair length might appear or re-appear on the Yanar’s body. Additionally, these Yanar always produce an Emote Range wide floral scent that smells different to each person that smells it, always representing their favorite floral or fruity smell.
}}
|-
|}

Latest revision as of 00:02, 17 November 2024

Unionism V2: Electric Boogaloo

Holy Orders

  • Nonnatean Order of the Silent Sisters
    • Burial and Caretakers/Nuns
  • Dogartan Order of the Pious Brothers
    • Monks/Friars
  • Crimson Order of the Holy Inquisition
    • Secret Service
  • White Order of the Helerian Guard
    • Military

Feast Days

No such thing as days off of work, so make them community feast days/lunches and stuff

  • Feast of the Emperor, May 22nd
    • Regalian 4th of July/national founding day. Celebrates the Empire as a whole with the Emperor as an easy focal point
  • Feast of Love, Valentine's Day
    • Duh
  • Feast of all Souls, Halloween/Day of the Dead/
    • Remember the dead. Throw in trick or treating, also jack o' lanterns for Undeath Terror
  • Feast of Summertide
    • Summer Festival
  • Feast of Wintertide
    • We have Saint Nicholas. He was Regulus. Draconists have a gift-giving holiday the same month. Yay religious appropriation.

Priestly Hierarchy

Within the Unionist College exist several ranks of priests, otherwise known as Celates. These ranks hold various responsibilities within the College, and thus those with higher offices are consider the most versed in matters of theological and bureaucratic knowledge. Below is a list of all priestly ranks, in order of seniority:

  • The Primae-Everian was the official head of the Unionist College, considered to be the Unionist equivalent of a pope. Their duties included presiding over Holy Diets (a gathering of Celates to discuss religious dogma) as well as serving as the chaplain of the Imperial Palace. The last Primae-Everian was Piete Kade, who was assassinated by radicals within the College for attempting to reconcile with the various Schisms. While the Emperor is able to appoint a new Primae-Everian, the Concilly Council has advised him to leave the position vacant, out of respect for the previous officeholder.
  • The Concilly Councillors are a group of well-learned Celates who are responsible for overseeing the vast bureaucracy of the Unionist College. Due to the prestige associated with bei9ng a Concilly Councillor, this position also suffers from political intrigue, with various faction plotting to place, or keep, their preferred Celates on the council. Despite this potential for corruption, Concilly Councillors are nevertheless very competent in their duties, as only those most theologically gifted can hope to be appointed to this position.
  • The Arch-Everians are Celates who administer the most populous cities within the Regalian Empire, with their Celeries often including one of the Arch- or Grand- Temples of Unionism. Arch-Everians are highly influential figures, and often compete with the secular Dukes over authority within their cities (as the line between secular and religious boundaries starts to blur in these areas). Arch-Everians are formally appointed by the Primae-Everian on the recommendation of the Concilly Council, though it is well-known that the regional Duke also plays a notable role in suggesting their preferred candidate.
  • The Everians are senior-ranking Celates who oversee a collection of Celeries within a geographic area. The position is usually appointed by the local Duke or Count, and confirmed by the Concilly Council. Everians are often the highest rank achieved by Celates, as higher offices start to involve political games that remove well-meaning yet naive Celates from rising in the ranks.
  • The Celates are the standard rank of priest within the Unionist College, achieved after completing clerical training and becoming ordained by an Everian. Most priests remain Celates for life, though this lack of upward advancements is hardly met with frustration due to the fulfilling experiences most Celates have with the faithful. While higher ranks become more focused on administrative duties, Celates are more focused on the spiritual needs of Unionists, and so spend most of their time providing various services to others.
  • The Lay Priests are not part of the Unionist College, or even considered clergy to begin with. Any Unionist can be a Lay Priest, which is an unofficial title given to those who are very knowledgeable about Unionism, and assist the Celates with their duties. There is no formal training required, though many Lay Priests often study Unionist theology in order to better assist their fellow Unionists. As there are no Celates within the Guided Unionist community, Lay Priests are responsible for overseeing community maintenance of the local Temples and guiding spiritual discussions.