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| [[File:New Canvaskhgkghand1.png|frameless|200px|Just a dude's hand. No technology involved, just pure biology (point of reference). This is not an actual Branch and should as such be disregarded. It is only present in the table so that a real hand can be used as reference to all the prosthetic appearance hands framed below.]]
| [[File:New Canvaskhgkghand1.png|frameless|200px|Just a dude's hand. No technology involved, just pure biology (point of reference). This is not an actual Branch and should as such be disregarded. It is only present in the table so that a real hand can be used as reference to all the prosthetic appearance hands framed below.]]
| Notech
| {{#simple-tooltip: Notech | Just a dude's hand. No technology involved, just pure biology (point of reference). This is not an actual Branch and should as such be disregarded. It is only present in the table so that a real hand can be used as reference to all the prosthetic appearance hands framed below.
}}
| [[File:New Canvaskhgkghand12.png|frameless|200px|Clockwork is a technology branch mostly practiced by the Qadir, but usable by all Races and faily wide-spread. Clockwork is powered by cycling Essences from the environment, causing the many gears and pistons inside Clockwork to come alive. Clockwork is almost always Brass, Bronze, or Copper, and has a large number of gears visible, with a gentle ticking and clicking noise coming from within.]]
| [[File:New Canvaskhgkghand12.png|frameless|200px|Clockwork is a technology branch mostly practiced by the Qadir, but usable by all Races and faily wide-spread. Clockwork is powered by cycling Essences from the environment, causing the many gears and pistons inside Clockwork to come alive. Clockwork is almost always Brass, Bronze, or Copper, and has a large number of gears visible, with a gentle ticking and clicking noise coming from within.]]
| Clockwork
| Clockwork

Revision as of 20:38, 5 May 2022

Engineering Branches

Hover over an engineering branch's picture to read its lore.

Depiction Name Depiction Name Depiction Name
Just a dude's hand. No technology involved, just pure biology (point of reference). This is not an actual Branch and should as such be disregarded. It is only present in the table so that a real hand can be used as reference to all the prosthetic appearance hands framed below. Notech

Clockwork is a technology branch mostly practiced by the Qadir, but usable by all Races and faily wide-spread. Clockwork is powered by cycling Essences from the environment, causing the many gears and pistons inside Clockwork to come alive. Clockwork is almost always Brass, Bronze, or Copper, and has a large number of gears visible, with a gentle ticking and clicking noise coming from within. Clockwork Steamtech is a technology branch mostly practiced by the Ailor and Dwarves, the latter who developed it, but it is about as widespread as Clockwork. Steamtech is powered by extremely densely pressured steam capsules that provide pneumatic movement. Most Steamtech is made out of Iron, Steel, or Blacksteel, and has vapors and steam escaping from small holes and the occasional pressure venting. Steamtech
Crystaltech is a technology branch that is relatively rare and developed by the Meraic, thus now used by the Maraya. Crystaltech is powered by Crystal resonance energies that group together Crystals with different properties to combine their elements. Crystaltech is usually thought to be Magic, but it still makes use of technological devices. Crystaltech always looks like a collection of blue/green/purple/pink crystals and gems. Crystaltech Hallowtech is a technology branch that is relatively rare and developed by the Unionist Ailor, particularly the more devout Unionists (not necessarily the same developers as Puretek) as a counter movement to all the magic-induced technologies. Hallowtech is powered by a barely understood concept of faith and spirituality, though not necessarily Unionism. Hallowtech always appears like segments of porcelain held together by golden light rims. Hallowtech Magitech is a technology branch developed by the Allorn people many aeons ago, largely forgotten, though recently rediscovered. Magitech is different from the other technologies in that it entirely relies on the Magic of the user to sustain form and function, and as such cannot really be seen as a Technology, but is still classified as such. Magitech is always made of electrum, and smaller loose parts are held together by blue or white magical light with sparks. Note, even though Magic is technically the controlling function, and even if the user does not have any Magical Abilities, it will still function for fairness reasons. Magitech
Jadetech is a technology branch developed by the Sihai in Dexai in particular (though it later also spread to their other lands). Jadetech is made exclusively from Jade from the Jade sea, with gold decorations and bindings. The loose jade cuttings are held together by its own innate primal energy, and some larger parts are engraved, usually with spirals of clouds and wind. The Jade itself has a slight inner glow while actively attached to a body. Jadetech Klokktech (sometimes also called Glockenspiel-tech) is a technology branch developed by a group of Wirtem, Anglian and Calderliga engineers who neither trusted Clockwork's Soul Essence usage, nor wanted to subscribe to Hallowtech's more divine Unionist qualities. Klokktech as such is the engineering branch of choice for the clean and conservative technician who does not want to venture into Magical things, nor take a hardline on religion. Klokktech as opposed to Clockwork uses much more delicate mechanisms and is always made out of Blacksteel. To cover up some of the interior and give it more design, Klokktech is always covered in wooden lacquer paneling. Finally, Klokktech's joints and major connection points have a unique binding: red hot copper magnets with specific charges to attune to each other and not attract other metal or other connectors. Klokktech is entirely powered by dynamo electricity, or lightning caught with a lightning rod. Klokktech Living Metal is a technology branch entirely unique to the Asha, that cannot be used by any other race. Living Metal replaces or covers any body part, replacing its function in its entirety thus merely appearing to be made of metal, but being life-like and able to bleed. Living Metal appears almost always like a dark metallic compound, where things like nails, eyes, ears, finger pads and tails gain a faint grey-blue glow and hue. Even if an Ability dictates that Engineering items are given to others, Living Metal only works when making contact with an Asha body. Any Engineering items given to non-Asha turn into Clockwork by someone using Living Metal as Branch. Living Metal
Zisha Clay can only be made by full-blooded Sihai. It is made of a type of ore that forms like terracotta, connected by ball joints. It is held together by the wearer's passive energy, making it easy to maintain- but quick to deteriorate, the rough terracotta grinding with every movement. Non-Sihai can use it, but only Sihai can create it. Zisha Clay is very expensive, imported all the way from the Sihai Zhong Kingdoms. Zisha Clay Bidriq Tech can only be made by full-blooded Suvial Altalar, through imbuing glass with the fire of their ancient god Ënneia. It is made of hollow segments or vessels of glass, within which an eternal flame burns, casting a gentle warm glow. There are no couplings or attachments between segments, which stick together by will of the engineer. Non-Suvial can use it, but only Suvial can create it. The glass can be tinted, but usually clear or red-tinted glass is used. Engravings are unusual- the emphasis is on the flame. Bidriq Tech Dark Metal is a technology branch entirely unique to the Void Occult and those using Void Essence to infuse with Engineering, though in theory anyone who is even mildly Void touched can use it and make it. Dark Metal functions much the same as Living Metal, but it also has more chaotic properties in that it constantly seems to want to lose cohesion, break apart, and re-form with chaotic red lights and glows venting magical energies. Dark Metal is said to have a mind of its own and can affect the user. Dark Metal can be purified into Magitech, and also turns into Magitech if the user is somehow cleansed of their Void Occult status. Dark Metal
Godsamtro is a technology branch entirely unique to Old Gods worshipers that cannot be used by anyone who does not believe in the Old Gods, either the Ceardian or Velheim variant. Godsamtro is a technology held together by faith, their engineering parts are entirely made up of black gemstone, such as black pearls, black tourmaline, onyx and jade gems, which are engraved with old Velheim runes. These runes and lines glow with a light blue color, and sometimes the Tech is also decorated with dead wood branches and decorations. Godsamtro is considered a blessing from the gods among Old Gods worshipers, though it is entirely crafted by Metallurgists. It can only be made by and used by Old Gods worshipers. Godsamtro Hoplastec is a technology branch designed for the Eronidas, but actually being an engineering Branch only usable by Dwarves, thus being a Dwarf-only Engineering Branch. Hoplastec is very similar to Steamtek, but is a closed-circuit of pneumatic parts, thus not having any external steam vents. Hoplastec is entirely made of bronze, and uses a lot of laminar and engraved copper plating, particularly of great beasts such as coiling basilisks or giant boars and lions to express strength and durability. Hoplastec is specifically made for the Eronidas by the Dwarves, but any Race can use it, Eronidas just do most of all. Hoplastec Necrotech is a Technology branch gifted by the Ordial Entity The Machinist to its followers, the Cratos Machina. Only those who worship The Machinist are able to create Necrotech, however Necrotech can be used by anyone who is Ordial Afflicted, has Ordial Magic, or worships any of the Ordial Entities, not just the Machinist. Necrotech is a combination of machine and flesh, often bone material (but also muscle tissue or flesh) held together by dark metal, decorated with ducts and pipes pumping sickly green Ordial essence through the mechanical parts. Necrotech often is doused in a green hue, the dark reflective metal contrasting with the brighter dulled bone. Necrotech
Knightly Orders
Viridian Order
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Stalwart Defenders of Imperial Honor
Bloodcast Order
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Champions of the people against Tyranny
Aelrrigan Order
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Safeguarding the world from Arcane Cataclysm
Villiers Order
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Wardens of Faith, Sentinels of Heritage