More actions
mNo edit summary |
|||
Line 1: | Line 1: | ||
Weapon Point Buy is part of the [[Proficiency]] System. Its Packs allow a Character to use weapons, and get weapon-related | Weapon Point Buy is part of the [[Proficiency]] System. Its Packs allow a Character to use melee weapons (including unarmed), and get melee weapon-related Techniques. Any learned Technique can be used on any weapon a Character knows how to use. | ||
Weapons can be used to attack people without using their attached Abilities. We encourage dice rolls to resolve disputes when players can't figure out what to do next. Any character can use a melee weapon with at least one purchase of these Point Buy packs, with the Strength stat being used to determine overall skill. If a Character has no Strength, they are considered incapable of using a melee weapon effectively. | |||
====Duelist Pack==== | |||
==== | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 40: | Line 20: | ||
|} | |} | ||
==== | ====Heavy Pack==== | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 59: | Line 38: | ||
|} | |} | ||
==== | ====Hunter Pack==== | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 69: | Line 47: | ||
! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#DBAFAF;" | | | style="background-color:#DBAFAF;" | Concussive Strike | ||
| Mundane Technique | | Mundane Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Concussive Strike | The user swings their weapon at a target, confusing them for 15 minutes. While confused, the target is unable to target the user with Powers of any kind. Additionally, if the target is currently connected to a Link Power, this Technique counts as a guaranteed hit. This Technique has a 1 Hour Cooldown}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==== | ====Skirmisher Pack==== | ||
{| class="wikitable" style="width: 90%;" | |||
{| class="wikitable" style="width: | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
! Ability Name | ! style="width: 10%; | Ability Name | ||
! Ability Type | ! Ability Type | ||
! Ability Range | ! Ability Range | ||
Line 90: | Line 67: | ||
| Mundane Technique | | Mundane Technique | ||
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | | {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | ||
| Grants the user {{#simple-tooltip: Pinning Throw | Pinning Throw allows the user to throw a | | Grants the user {{#simple-tooltip: Pinning Throw | Pinning Throw allows the user to throw a short blade (it does not have to be their main hand weapon, it can also be a pocket knife) to pin a person against a wall or floor surface for long enough to allow the user to chain up another Technique or attack Emote. Note, this does not Stun the Target, they are still able to fight back, just not dodge or escape. Pinning Throw has a 30 minute cooldown. If the user doesn't attack or intend to attack, the target is freed after a minute. | ||
}} | }} | ||
| | | N/A | ||
|- | |- | ||
|} | |} | ||
==== | ====Warrior Pack==== | ||
{| class="wikitable" style="width: 90%;" | |||
{| class="wikitable" style="width: | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
! Ability Name | ! style="width: 10%; | Ability Name | ||
! Ability Type | ! Ability Type | ||
! Ability Range | ! Ability Range | ||
Line 109: | Line 85: | ||
| Mundane Technique | | Mundane Technique | ||
| {{#simple-tooltip: 1 Block | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | | {{#simple-tooltip: 1 Block | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | ||
| Grants the user {{#simple-tooltip: Battle Flurry | The user lashes out instantaneously to strike those surrounding them. The user rolls one dice with a number for every character within range of this technique, and hits as many of them based on the number rolled, a minimum of one. (ex. 3 people in range is /dice 1-3) They can choose who gets hit or not, but this technique cannot be used if only one target is in range. | | Grants the user {{#simple-tooltip: Battle Flurry | The user lashes out instantaneously to strike those surrounding them. The user rolls one dice with a number for every character within range of this technique, and hits as many of them based on the number rolled, a minimum of one. (ex. 3 people in range is /dice 1-3) They can choose who gets hit or not, but this technique cannot be used if only one target is in range. Battle Flurry can only be used once per day, with the single charge refreshing on server restart. | ||
}} | }} | ||
| | | N/A | ||
|- | |- | ||
|} | |} | ||
==== | ====Unyielding Pack==== | ||
{| class="wikitable" style="width: 90%;" | |||
{| class="wikitable" style="width: | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
! Ability Name | ! style="width: 10%; | Ability Name | ||
! Ability Type | ! Ability Type | ||
! Ability Range | ! Ability Range | ||
Line 125: | Line 100: | ||
! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#DBAFAF;" | | | style="background-color:#DBAFAF;" | Steady Body | ||
| Mundane Technique | | Mundane Technique | ||
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | | {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Steady Body | The user braces themselves against (or avoids) a single Displacement or Root, countering that Ability. After Steady Body is used, they are immune to Displacements and Roots for 5 minutes. This has no effect on Abilities from Artifacts. Steady Body can only be used once per server restart. | ||
}} | }} | ||
| | | N/A | ||
|- | |- | ||
|} | |} | ||
==== | |||
====Demolisher Pack==== | |||
{| class="wikitable" style="width: | {| class="wikitable" style="width: 90%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
! Ability Name | ! style="width: 10%; | Ability Name | ||
! Ability Type | ! Ability Type | ||
! Ability Range | ! Ability Range | ||
Line 145: | Line 120: | ||
| style="background-color:#DBAFAF;" | Force Smash | | style="background-color:#DBAFAF;" | Force Smash | ||
| Mundane Technique | | Mundane Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | ||
| Grants the user {{#simple-tooltip: Force Smash | The user can attack with such ferocity that the user is able to destroy any mundane or Ability-Summoned shield instantly by shattering it on impact. If the target is using | | Grants the user {{#simple-tooltip: Force Smash | The user can attack with such ferocity that the user is able to destroy any mundane or Ability-Summoned shield instantly by shattering it on impact. If the target is using an Ability that relies on them having a Shield, it is ignored, and the Shield is destroyed anyways. The user can only destroy one shield per day. If this Technique is countered, and does not destroy a shield, it goes on a 30 minute cooldown. | ||
}} | }} | ||
| | | | ||
|- | |- | ||
|} | |} | ||
==== | ====Pursuant Pack==== | ||
{| class="wikitable" style="width: 90%;" | |||
{| class="wikitable" style="width: | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
! Ability Name | ! style="width: 10%; | Ability Name | ||
! Ability Type | ! Ability Type | ||
! Ability Range | ! Ability Range | ||
Line 165: | Line 139: | ||
| Mundane Technique | | Mundane Technique | ||
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | | {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | ||
| Grants the user {{#simple-tooltip: Leaping Charge | Leaping Charge allows the user to instantly | | Grants the user {{#simple-tooltip: Leaping Charge | Leaping Charge: Leaping Charge allows the user to instantly rush to a Target Enemy in Emote Range. The user always lands on the side closest to themselves. If the Target is running away or fleeing, this Technique also includes a hit. This does not allow for any vertical movement outside of slight inclines. Leaping Charge has a 60 Minute Cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | N/A | ||
|- | |||
|} | |||
====Coward Pack==== | |||
{| class="wikitable" style="width: 90%;" | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |||
! style="width: 10%; | Ability Name | |||
! Ability Type | |||
! Ability Range | |||
! Ability Description | |||
! Modifiers | |||
|- | |||
| style="background-color:#DBAFAF;" | Crocodile Tears | |||
| Mundane Technique | |||
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | |||
| Grants the user {{#simple-tooltip: Crocodile Tears | The user falls to the ground and feigns defeat. The user can end their charade after 10 minutes, or if they’re attacked. Once ended, the user is able to make a guaranteed hit against any character within melee range. Crocodile Tears can be used once per server restart. | |||
}} | |||
| N/A | |||
|- | |||
|} | |||
====Frenzy Pack==== | |||
{| class="wikitable" style="width: 90%;" | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |||
! style="width: 10%; | Ability Name | |||
! Ability Type | |||
! Ability Range | |||
! Ability Description | |||
! Modifiers | |||
|- | |||
| style="background-color:#DBAFAF;" | Berserker Fury | |||
| Mundane Technique | |||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | |||
| Grants the user {{#simple-tooltip: Berserker Fury | The user channels their anger, cleansing themselves of any debuff effect currently affecting them. The user is able to immediately make a guaranteed hit on any one person in melee distance. Berserker’s Fury cannot cleanse debuffs from Artifacts. Berserker's Fury can be used once per server restart. | |||
}} | |||
| N/A | |||
|- | |- | ||
|} | |} | ||
==== | ====Tactician Pack==== | ||
{| class="wikitable" style="width: 90%;" | |||
{| class="wikitable" style="width: | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
! Ability Name | ! style="width: 10%; | Ability Name | ||
! Ability Type | ! Ability Type | ||
! Ability Range | ! Ability Range | ||
Line 181: | Line 190: | ||
! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#DBAFAF;" | | | style="background-color:#DBAFAF;" | Leader’s Rally | ||
| Mundane Technique | | Mundane Technique | ||
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | | {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Leader's Rally | The user is able to rally their allies, targeting up to two other people, bolstering their resolve and giving each person 1 HP Counter. This technique requires an ally to be used. Once these counters are removed, Leader’s rally goes on a 2 hour cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | N/A | ||
|- | |||
|} | |||
====Breaker Pack==== | |||
{| class="wikitable" style="width: 90%;" | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |||
! style="width: 10%; | Ability Name | |||
! Ability Type | |||
! Ability Range | |||
! Ability Description | |||
! Modifiers | |||
|- | |||
| style="background-color:#DBAFAF;" | Heavy Charge | |||
| Mundane Technique | |||
| {{#simple-tooltip: 5 Block | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | |||
| Grants the user {{#simple-tooltip: | The user charges up to 5 blocks in a straight line, forcibly breaking through Mundane Cover and Shield-Walls, creating an opening. They can additionally use this Mundane Technique to break through non-metal 1 block thin walls or doors. The user is then Staggered. Heavy Charge can be used once per server restart. | |||
}} | |||
| N/A | |||
|- | |||
|} | |||
====Brutalist Pack==== | |||
{| class="wikitable" style="width: 90%;" | |||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |||
! style="width: 10%; | Ability Name | |||
! Ability Type | |||
! Ability Range | |||
! Ability Description | |||
! Modifiers | |||
|- | |||
| style="background-color:#DBAFAF;" | Disarming Strike | |||
| Mundane Technique | |||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | |||
| Grants the user {{#simple-tooltip: Disarming Strike | The user can attempt to disarm a target within melee range. If the user’s Strength Stat is 4 or more points higher than the target’s, the target is immediately disarmed. If not, this Technique fails. Disarming Strike has a 2 hour cooldown. | |||
}} | |||
| N/A | |||
|- | |- | ||
|} | |} |
Revision as of 04:57, 4 October 2022
Weapon Point Buy is part of the Proficiency System. Its Packs allow a Character to use melee weapons (including unarmed), and get melee weapon-related Techniques. Any learned Technique can be used on any weapon a Character knows how to use. Weapons can be used to attack people without using their attached Abilities. We encourage dice rolls to resolve disputes when players can't figure out what to do next. Any character can use a melee weapon with at least one purchase of these Point Buy packs, with the Strength stat being used to determine overall skill. If a Character has no Strength, they are considered incapable of using a melee weapon effectively.
Duelist Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Technique Parry | Mundane Technique | Melee Range | Grants the user Technique Parry |
Heavy Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Knockback Sweep | Mundane Technique | Melee Range | Grants the user Knockback Sweep |
Hunter Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Concussive Strike | Mundane Technique | Melee Range | Grants the user Concussive Strike |
Skirmisher Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Pinning Throw | Mundane Technique | Emote Range | Grants the user Pinning Throw | N/A |
Warrior Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Battle Flurry | Mundane Technique | 1 Block | Grants the user Battle Flurry | N/A |
Unyielding Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Steady Body | Mundane Technique | Self | Grants the user Steady Body | N/A |
Demolisher Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Force Smash | Mundane Technique | Melee Range | Grants the user Force Smash |
Pursuant Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Leaping Charge | Mundane Technique | Emote Range | Grants the user Leaping Charge | N/A |
Coward Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Crocodile Tears | Mundane Technique | Self | Grants the user Crocodile Tears | N/A |
Frenzy Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Berserker Fury | Mundane Technique | Melee Range | Grants the user Berserker Fury | N/A |
Tactician Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Leader’s Rally | Mundane Technique | Emote Range | Grants the user Leader's Rally | N/A |
Breaker Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Heavy Charge | Mundane Technique | 5 Block | Grants the user | N/A |
Brutalist Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Disarming Strike | Mundane Technique | Melee Range | Grants the user Disarming Strike | N/A |
|