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TestFire

From MassiveCraft Wiki

This is a test page so you really shouldn't talk about this is banter. Yes you know who you are.

Summary of Racial Abilities

Name Type Description
Residues of Cataclysm Racial Passive A Sihndar man have any Mutations from the Void Threlwar Mutations category, or the Exist Lavvanya Mutations category on their body.
Embrace of the Spider Queen Racial Passive
  • Sihndar are immune to any Vampire Spell, Werebeast Spell, Upyr Spell, and Allat Spell used on them.
  • Sihndar are immune to any Target Curse, but can still be affected by an Object Curse if they interact with a Cursed Object.
Dryder Form Racial Shift A Sihndar is able to turn their body below the waist into that of a spider body with spider legs, with the following additional effects:
  • They are immune to any type of knock-over, knock-back, push-to-the-ground, or yanking/pulling ability, trait, spell, or effect.
  • They can walk on walls, but not ceilings.
  • This Racial Shift is instant and painless, but can only be maintained for a few hours.
Embrace of Tainting Racial Spell A Sihndar can transform a member of another Race to become altered by the Northern Taint.
  • Their physical proportions remain the same, but their skin tone and hair color changes to one of the tones shared by the Tribes of Sihndar.
  • They lose all their own Racial Abilities, and gain the standard Sihndar Racial Abilities as well as the Sihndar Lordings of Demand.
  • Their new Physical Stat cap is at that of the Sihndar (which is 50) and they lose all Proficiency caps beyond 20, gaining none in return (and losing any Proficiencies invested beyond 20 on anything).
  • The Embrace of Tainting can only be performed on those willing during a ceremony, and cannot be performed on any individual who is an Aberrant of any tier.
The following Abilities are Lordings of the Demand and only one may be chosen.
Markht Racial Spell The Sihndar is able to summon and unsummon their Khoptar at will, even while they are not touching the weapon, or miles away from it. While unsummoned, the weapon exists in a pseudo-dimension.
Anth Racial Spell The Sihndar is able to transfer their Vampire Spell, Werebeast Spell, Upyr Spell and Allat Spell immunity from themselves onto a target person, as long as they remain within Emote Distance. This immunity can only switch once per minute and has to be telegraphed through a hand gesture.
Eevth Racial Spell The Sihndar is able to provide a considerable boost to the success chances of any diplomatic or negotiation order submitted by Noble or Clandestine Progression Orders on the Forums. This is very useful as a haggling tool to try and get a money donation from these organizations for Drowda.
Ovolh Racial Spell The Sihndar can, once per day, activate an area of effect ability that dissuades all attacks against them for ten minutes. Anyone caught within the "blast radius" of Emote Distance is unable to use either mundane or Ability mechanics to target or hurt or restrain the Sihndar in question, and they will feel no aggression towards them. If the Sihndar however takes aggressive actions themselves, it is disabled for everyone.
Ganth Racial Spell The Sihndar can, by touching the forehead of any Vampire, Werebeast, Greater Vampire or Greater Werebeast that is properly restrained, read all the Abilities and Mutations this individual has and understand how they work.
Ranth Racial Spell The Sihndar can, while staring at a person, detect any lie produced by this person in real-time. If the person lies, the Sihndar receives a subtle hint and is able to tell truth from lie. Any person with at least 10 Theatre Arts Proficiency is immune to this Racial Spell.The Sihndar can, once per day, activate an area of effect ability that dissuades all attacks against them for ten minutes. Anyone caught within the "blast radius" of Emote Distance is unable to use either mundane or Ability mechanics to target or hurt or restrain the Sihndar in question, and they will feel no aggression towards them. If the Sihndar however takes aggressive actions themselves, it is disabled for everyone.
Nakth Racial Spell The Sihndar can, while within range of another Sihndar, counter any Sihndar Racial Spell used by them, including non-Sihndar who used Embrace of Tainting and can now use Sihndar Racial Spells. This counter is telegraphed by a hand gesture.
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Summary of Racial Abilities

Name Type Description
New Moon Lunar Ritual Racial Shift A Sihai may choose to transform into the Common Dynasty Sihai, with the following effects:
  • They remain proportional to Ailor, but are shorter at between five and a half feet to five feet and eight inches tall.
  • Their skin tone is pale and somewhat yellowish in complexion.
  • They have an epicanthic fold in their brown eyes, giving them a more squinted appearance.
  • They have black straight hair and minimal facial hair grown.
  • Mentally, they have a personality change emphasizing logic and calm reasoning.
  • This is considered the base Sihai, and it used when comparing between the various Dynasties.
First Quarter Lunar Ritual Racial Shift A Sihai may choose to transform into the War Dynasty Sihai, with the following effects:
  • Maintain the same black hair and epicanthic brown eyes as the Common Dynasty.
  • Their skin tone ranges from the yellowing pink of the Common Dynasty to light brown of the Qadir.
  • Their height can reach a little over six feet tall.
  • Their appearance becomes more masculine and aggressive, even as females.
  • Each of the War Dynasties has a special additional trait:
    • The Huai Dynasty have a long, prehensile monkey-tail the length of their legs.
    • The Huon Dynasty have a thick, prehensile tail covered in lizard scales which range from gray to green in color.
    • The Zuge Dynasty has no tail, but has far more aggressive facial and body hair than the other War or Common Dynasty Sihai.
  • Mentally, their personality changes to emphasize ferocity, aggression, and personal pride.
Full Moon Lunar Ritual Racial Shift A Sihai may choose to transform into the Greater Dynasty Sihai, with the following effects:
  • Their bodies are covered from head to toe in a plumage of white or beige feathers.
  • Their head is more Owl-like with a beak and wide eyes.
  • Their feet have a yellow, scaly texture, but remain humanoid in shape.
  • Mentally, the Greater Dynasty has the following characteristics:
    • They have perfect recall memory, and can remember the finer details of everything until they transform into a different Dynasty.
    • They are more reclusive than other Sihai, emphasizing caution over social contact.
    • They emphasize wittiness and mentorship, with preferences to the artistic, classy, and elegant.
Last Quarter Lunar Ritual Racial Shift A Sihndar man have any Mutations from the Void Threlwar Mutations category, or the Exist Lavvanya Mutations category on their body.
Waning Crescent Lunar Ritual Racial Shift A Sihndar man have any Mutations from the Void Threlwar Mutations category, or the Exist Lavvanya Mutations category on their body.