Afflictions: Difference between revisions

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[[Vampirism]], also known as the Sanguine Curse, is a [[Void]]-spawned blood-curse that has plagued [[Aloria]] for hundreds of years. Often seen as a disease and hated by most of the people of Aloria, this affliction causes the infected to undergo both physical and mental transformations. The telltale signs of the Vampire Bloodlines are always the same, and Vampires also have a culture of forming so-called Covens; groups of Vampires united under the rule of one powerful Lord Vampire, a [[Zehler]] Bloodline Vampire. Together with their Coven brethren, Vampires seek to destabilize the ruling authorities of Aloria to establish a global anarchy in which they can feed on the blood of the weak without fear of prosecution.
[[Vampirism]], also known as the Sanguine Curse, is a [[Void]]-spawned blood-curse that has plagued [[Aloria]] for hundreds of years. Often seen as a disease and hated by most of the people of Aloria, this affliction causes the infected to undergo both physical and mental transformations. The telltale signs of the Vampire Bloodlines are always the same, including a lust for blood, and elongated canines. Vampires seek to destabilize the ruling authorities of Aloria to establish a global anarchy in which they can feed on the blood of the weak without fear of prosecution.
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Revision as of 19:24, 19 July 2017

Aloria wouldn’t be a living breathing world if within that breath there weren’t hundreds of bacteria and germs. The Afflictions generated from these creatures, whether formed of their accord in controlled surroundings, or with a bit of help from Magic, all hold adverse effects which they impart onto hapless victims. In recent years, the number of these afflictions has grown, as has the damage they can cause. While some are curable, others are not, which presents a looming threat to the Alorian populace.