https://wiki.massivecraft.com/index.php?title=Alchemy&feed=atom&action=historyAlchemy - Revision history2024-03-29T05:48:29ZRevision history for this page on the wikiMediaWiki 1.38.1https://wiki.massivecraft.com/index.php?title=Alchemy&diff=44949&oldid=prevOkaDoka: Changed redirect target from Artificer Point Buy to Chem Point Buy2023-06-05T01:33:22Z<p>Changed redirect target from <a href="/index.php?title=Artificer_Point_Buy&action=edit&redlink=1" class="new" title="Artificer Point Buy (page does not exist)">Artificer Point Buy</a> to <a href="/Chem_Point_Buy" title="Chem Point Buy">Chem Point Buy</a></p>
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</table>OkaDokahttps://wiki.massivecraft.com/index.php?title=Alchemy&diff=41391&oldid=prevBirdsfoot violet: Changed redirect target from Alchemy Point Buy to Artificer Point Buy2022-10-08T05:43:19Z<p>Changed redirect target from <a href="/index.php?title=Alchemy_Point_Buy&action=edit&redlink=1" class="new" title="Alchemy Point Buy (page does not exist)">Alchemy Point Buy</a> to <a href="/index.php?title=Artificer_Point_Buy&action=edit&redlink=1" class="new" title="Artificer Point Buy (page does not exist)">Artificer Point Buy</a></p>
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</table>Birdsfoot violethttps://wiki.massivecraft.com/index.php?title=Alchemy&diff=39235&oldid=prevFirefan96: Redirected page to Alchemy Point Buy2022-05-05T19:00:28Z<p>Redirected page to <a href="/index.php?title=Alchemy_Point_Buy&action=edit&redlink=1" class="new" title="Alchemy Point Buy (page does not exist)">Alchemy Point Buy</a></p>
<a href="//wiki.massivecraft.com/index.php?title=Alchemy&diff=39235&oldid=38811">Show changes</a>Firefan96https://wiki.massivecraft.com/index.php?title=Alchemy&diff=38811&oldid=prevHydraLana: /* Alchemy Lexicon */2022-05-02T16:09:27Z<p><span dir="auto"><span class="autocomment">Alchemy Lexicon</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Pyrignis Powder = A substance that makes Alchemy volatile.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Pyrignis Powder = A substance that makes Alchemy volatile.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Rubyflower = An anti-inflammatory ingredient.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Rubyflower = An anti-inflammatory ingredient.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Serephalo = A substance that causes arbitrary amnesia.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Serephalo = A substance that causes arbitrary amnesia.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Shademarsh = A hallucinogenic.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Shademarsh = A hallucinogenic.</div></td></tr>
</table>HydraLanahttps://wiki.massivecraft.com/index.php?title=Alchemy&diff=38210&oldid=prevHydraLana at 16:19, 11 April 20222022-04-11T16:19:15Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fermanic Acid = A substance that reacts to water.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fermanic Acid = A substance that reacts to water.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Hagaan Blood = A substance that clears vision problems.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Hagaan Blood = A substance that clears vision problems.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Serephalo = A substance that causes arbitrary amnesia.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Serephalo = A substance that causes arbitrary amnesia.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Shademarsh = A hallucinogenic.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Shademarsh = A hallucinogenic.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Slizzar <del style="font-weight: bold; text-decoration: none;">blood </del>= A substance that applies a color to a mixture depending on heat.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Slizzar <ins style="font-weight: bold; text-decoration: none;">Blood </ins>= A substance that applies a color to a mixture depending on heat.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Solacrux = A substance that makes a mixture glow.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Solacrux = A substance that makes a mixture glow.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tallow = Gel cream, common base for Alchemy creams.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Tallow = Gel cream, common base for Alchemy creams.</div></td></tr>
</table>HydraLanahttps://wiki.massivecraft.com/index.php?title=Alchemy&diff=36919&oldid=prevFirefan96: /* Pack Three: Conning Alchemy */2022-01-09T21:46:59Z<p><span dir="auto"><span class="autocomment">Pack Three: Conning Alchemy</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Pack Three: Conning Alchemy===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Pack Three: Conning Alchemy===</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Conning Alchemy costs 3 Proficiency points to acquire. Conning Alchemy should be treated less like a free-form Alchemy pack, and more like an actual Ability, which has a clearly defined function and execution, it’s just the aesthetics that are flexible. Conning Alchemy can either be used whenever the user wants to, or specifically to instantly respond to a character spotting them if they are attempting to sneak around or avoid detection. In either instance, when they use Conning Alchemy, they rapidly activate a volatile concoction that causes a puff of dust to appear on them or any other Target person they can throw the concoction on within Emote Distance. Whoever the concoction is thrown onto, turns invisible for a few seconds, not enough to sprint away, but enough to relocate within 10 blocks of horizontal walking surface without being seen, or get a headstart on running away. No other Abilities or Mechanics can be used while invisible. The dust affecting the Target does not cause obstruction of view for others, it merely turns the Target invisible for a few seconds and does not splash on anyone standing next to them, only objects that they could reasonably carry in their hands if they were carrying them at that very moment of impact. If the Character was specifically sneaking around, usage of Conning Alchemy upon spotting would void the initial spotting, and the user can change location within a 10 block radius. While technically it would be possible to carry multiple concoctions, due to competitive fairness, Conning alchemy can only be used twice per day. Pretend the ingredients are really expensive and it makes less sense to carry more than 2 at any time. How this puff of dust materializes, what color it has, what noise the concoction makes, etc is all up to the player. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Conning Alchemy costs 3 Proficiency points to acquire. Conning Alchemy should be treated less like a free-form Alchemy pack, and more like an actual Ability, which has a clearly defined function and execution, it’s just the aesthetics that are flexible. Conning Alchemy can either be used whenever the user wants to, or specifically to instantly respond to a character spotting them if they are attempting to sneak around or avoid detection. In either instance, when they use Conning Alchemy, they rapidly activate a volatile concoction that causes a puff of dust to appear on them or any other Target person they can throw the concoction on within Emote Distance. Whoever the concoction is thrown onto, turns invisible for a few seconds, not enough to sprint away, but enough to relocate within 10 blocks of horizontal walking surface without being seen, or get a headstart on running away<ins style="font-weight: bold; text-decoration: none;">. If the invisible character comes within 5 block of another person, that person is able to detect the invisible character. If the alchemy is activated within 5 blocks of another person, they do not detect the invisible character, but the invisible character can never get closer to the other person</ins>. No other Abilities or Mechanics can be used while invisible. The dust affecting the Target does not cause obstruction of view for others, it merely turns the Target invisible for a few seconds and does not splash on anyone standing next to them, only objects that they could reasonably carry in their hands if they were carrying them at that very moment of impact. If the Character was specifically sneaking around, usage of Conning Alchemy upon spotting would void the initial spotting, and the user can change location within a 10 block radius. While technically it would be possible to carry multiple concoctions, due to competitive fairness, Conning alchemy can only be used twice per day. Pretend the ingredients are really expensive and it makes less sense to carry more than 2 at any time. How this puff of dust materializes, what color it has, what noise the concoction makes, etc is all up to the player.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Pack Four: Volatile Alchemy===</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Pack Four: Volatile Alchemy===</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Volatile Alchemy costs 3 Proficiency Points to acquire. Volatile Alchemy should be treated less like a free-form Alchemy pack, and more like an actual Ability, which has a clearly defined function and execution, it’s just the aesthetics that are flexible. Volatile Alchemy functions similarly to Light Shot from Ranged Combat, however Volatile Alchemy is not countered by Abilities that block Mundane Ranged Projectiles or Ranged Combat Proficiency, it is however blocked by Shielding or Ability based barriers. Volatile Alchemy involves rapidly mixing volatile ingredients and then throwing them onto another Target in Emote Distance for a harming effect. Each mixing takes 30 seconds, so using Volatile Alchemy repeatedly requires 30 seconds of waiting time in between each throw (in theory a supply should be limited, but for competitive fairness, no limit on amount of throws is imposed). With each throw, the user must do a “/dice 0 20”, with any roll above 5 resulting in the Volatile Alchemy hitting the target. When hit, Volatile Alchemy causes a hit equivalent like a dagger slash, or a puncture of armor if the Target is wearing armor. How Volatile Alchemy applies is up to the player, it can be grenade-like, or shrapnel from a liquid, or sharp razor-dust from a gas, or even a stinging plant vine that causes a laceration when hit. However the aesthetics apply, only one person can be Targeted at a time by Volatile Alchemy. </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Volatile Alchemy costs 3 Proficiency Points to acquire. Volatile Alchemy should be treated less like a free-form Alchemy pack, and more like an actual Ability, which has a clearly defined function and execution, it’s just the aesthetics that are flexible. Volatile Alchemy functions similarly to Light Shot from Ranged Combat, however Volatile Alchemy is not countered by Abilities that block Mundane Ranged Projectiles or Ranged Combat Proficiency, it is however blocked by Shielding or Ability based barriers. Volatile Alchemy involves rapidly mixing volatile ingredients and then throwing them onto another Target in Emote Distance for a harming effect. Each mixing takes 30 seconds, so using Volatile Alchemy repeatedly requires 30 seconds of waiting time in between each throw (in theory a supply should be limited, but for competitive fairness, no limit on amount of throws is imposed). With each throw, the user must do a “/dice 0 20”, with any roll above 5 resulting in the Volatile Alchemy hitting the target. When hit, Volatile Alchemy causes a hit equivalent like a dagger slash, or a puncture of armor if the Target is wearing armor. How Volatile Alchemy applies is up to the player, it can be grenade-like, or shrapnel from a liquid, or sharp razor-dust from a gas, or even a stinging plant vine that causes a laceration when hit. However the aesthetics apply, only one person can be Targeted at a time by Volatile Alchemy. </div></td></tr>
</table>Firefan96https://wiki.massivecraft.com/index.php?title=Alchemy&diff=36558&oldid=prevFirefan96 at 00:09, 20 December 20212021-12-20T00:09:43Z<p></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*While the Soor-Rassa-Allar remain the largest overarching authority, offshoot alchemical organizations do exist. The other formally recognized by Regalia are The Iron Fist, a wealth-seeking organization head by an Ithanian noblewoman.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*While the Soor-Rassa-Allar remain the largest overarching authority, offshoot alchemical organizations do exist. The other formally recognized by Regalia are The Iron Fist, a wealth-seeking organization head by an Ithanian noblewoman.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*The most prestigious alchemy school in the Regalian Archipelago is Die Akademie von Kaiserman, based in Waldmark. Students of this school get access to the highest quality equipment available, but tuition fees are notoriously steep.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*The most prestigious alchemy school in the Regalian Archipelago is Die Akademie von Kaiserman, based in Waldmark. Students of this school get access to the highest quality equipment available, but tuition fees are notoriously steep.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">{{Technology}} </del>{{Proficiency}}</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Proficiency}}</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Writers = MonMarty, Eccetra</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|Writers = MonMarty, Eccetra</div></td></tr>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">[[category:technology]] [[category:Technological Developments]] </del>[[category:Point-Buy]]</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[category:Point-Buy]]</div></td></tr>
</table>Firefan96https://wiki.massivecraft.com/index.php?title=Alchemy&diff=36489&oldid=prevFirefan96 at 17:45, 18 December 20212021-12-18T17:45:17Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:45, 18 December 2021</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|proficiency = [[Point-Buy]] System</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|proficiency = [[Point-Buy]] System</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>|}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>While the base principles of Alchemy have long been studied by the [[Allar]] people, its widespread usage is one of the more recent technological advancements of Aloria. Since its discovery by the wider world, curious inventors from all walks of life have unearthed new ways to blend together both natural and magical ingredients in order to create effects available from no other known substances. People in occupations everywhere from <del style="font-weight: bold; text-decoration: none;">[[School_of_Medicine|Medicine]] </del>to <del style="font-weight: bold; text-decoration: none;">[[Schools|Warfare]] </del>have benefitted from the diversity of this once-secluded art, granting possibilities that were once limited to only the [[Magic]]-users and technological kingpins of society. The popularity of Alchemy only continues to grow as the equipment involved in making it becomes more predictable and advanced.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>While the base principles of Alchemy have long been studied by the [[Allar]] people, its widespread usage is one of the more recent technological advancements of Aloria. Since its discovery by the wider world, curious inventors from all walks of life have unearthed new ways to blend together both natural and magical ingredients in order to create effects available from no other known substances. People in occupations everywhere from <ins style="font-weight: bold; text-decoration: none;">medicine </ins>to <ins style="font-weight: bold; text-decoration: none;">warfare </ins>have benefitted from the diversity of this once-secluded art, granting possibilities that were once limited to only the [[Magic]]-users and technological kingpins of society. The popularity of Alchemy only continues to grow as the equipment involved in making it becomes more predictable and advanced.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==History of Alchemy==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==History of Alchemy==</div></td></tr>
</table>Firefan96https://wiki.massivecraft.com/index.php?title=Alchemy&diff=35693&oldid=prevBirdsfoot violet: /* Final Notes */2021-11-08T03:03:27Z<p><span dir="auto"><span class="autocomment">Final Notes</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Final Notes==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Final Notes==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">In any and all cases, </del>for <del style="font-weight: bold; text-decoration: none;">a Character who has 12 Points invested in Alchemy, they are treated as an “Progression Alchemist” in progressions if they are </del>used <del style="font-weight: bold; text-decoration: none;">as retinues. This does not strictly mean they are more effective or guarantee more success, it simply means that a DM or Progression writer can aim to include the Character using some form of free-form Alchemy to solve a problem </del>in <del style="font-weight: bold; text-decoration: none;">the progression, so long as rolls permit it</del>. Even if Volatile Alchemy is not super flashy in server-side CRP, Progression Alchemists can do considerably larger things in Progressions with more harming effects and wide-spread application of their mixtures as writing demands. There is no guarantee to be included or given special writing attention if the DM has decided Alchemy is not needed in the Progression<del style="font-weight: bold; text-decoration: none;">, however in Occult progressions, </del>Alchemists can be particularly useful (for example to provide underwater breathing potions or heat-stroke resistance salves). The user may submit ideas for what the Progression Alchemist would be used for <del style="font-weight: bold; text-decoration: none;">in a certain Occult Progression (and Occult Progressions only)</del>, for example, if the group is going to a mountain, to cover the boots of the adventurers in bounce salve that will cause them to bounce off any floor if they slip off the mountain without harm. It is also possible to apply for a Special Permission called “Alchemy Enhanced”, meaning someone who has been enhanced somehow through Alchemy, creating mundane preconditions that make them better or stronger than the default person of their origins. For more information, see the Special Permissions Applications page on the Forums. <del style="font-weight: bold; text-decoration: none;"> </del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">Alchemy has special considerations for characters with the appropriate [[Progression Talent]] </ins>for <ins style="font-weight: bold; text-decoration: none;">it when </ins>used in <ins style="font-weight: bold; text-decoration: none;">Progressions</ins>. Even if Volatile Alchemy is not super flashy in server-side CRP, Progression Alchemists can do considerably larger things in Progressions with more harming effects and wide-spread application of their mixtures as writing demands. There is no guarantee to be included or given special writing attention if the DM has decided Alchemy is not needed in the Progression<ins style="font-weight: bold; text-decoration: none;">. </ins>Alchemists can be particularly useful <ins style="font-weight: bold; text-decoration: none;">in extreme scenarios </ins>(for example to provide underwater breathing potions or heat-stroke resistance salves). The user may submit ideas for what the Progression Alchemist would be used for, for example, if the group is going to a mountain, to cover the boots of the adventurers in bounce salve that will cause them to bounce off any floor if they slip off the mountain without harm<ins style="font-weight: bold; text-decoration: none;">. It is important to note, however, that these solutions may not always be treated as feasible or appropriate by the DM, so any suggestions sent in are just that: Suggestions</ins>. It is also possible to apply for a Special Permission called “Alchemy Enhanced”, meaning someone who has been enhanced somehow through Alchemy, creating mundane preconditions that make them better or stronger than the default person of their origins. For more information, see the Special Permissions Applications page on the Forums.</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Trivia==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many alchemists will create a ‘brand’ for their creations by individually naming them or putting their own unique spin on the contents, such as by using an oddly-shaped vial or adding mild dyes.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*Many alchemists will create a ‘brand’ for their creations by individually naming them or putting their own unique spin on the contents, such as by using an oddly-shaped vial or adding mild dyes.</div></td></tr>
</table>Birdsfoot violethttps://wiki.massivecraft.com/index.php?title=Alchemy&diff=34067&oldid=prevFirefan96: /* Alchemy Lexicon */2021-08-26T21:12:51Z<p><span dir="auto"><span class="autocomment">Alchemy Lexicon</span></span></p>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Alchemy Lexicon==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Alchemy Lexicon==</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Alchemy Lexicon exists to provide some inspiration with regards to ingredient names. Note, these ingredient names are not final, and you don’t even need to use them. They are merely a list of commonly used and understood terms that Alchemists can use to talk to each other. Note, you cannot use these ingredients in Emotes as if they are Abilities, they should primarily just be used for Common Alchemy and Healing Alchemy where applicable, or just in conversations. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Alchemy Lexicon exists to provide some inspiration with regards to ingredient names. Note, these ingredient names are not final, and you don’t even need to use them. They are merely a list of commonly used and understood terms that Alchemists can use to talk to each other. Note, you cannot use these ingredients in Emotes as if they are Abilities, they should primarily just be used for Common Alchemy and Healing Alchemy where applicable, or just in conversations.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Vocadine </del>= <del style="font-weight: bold; text-decoration: none;">Alcohol liquid, common base for all potions</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Tallow </del>= <del style="font-weight: bold; text-decoration: none;">Gel cream, common base for Alchemy creams</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Aetyton </ins>= <ins style="font-weight: bold; text-decoration: none;">A substance that improves fertility</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Salpeter </del>= <del style="font-weight: bold; text-decoration: none;">Powder, common base for Alchemy powders</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Avant Leaf </ins>= <ins style="font-weight: bold; text-decoration: none;">A plant that makes someone alert and awake</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Popfruit </del>= A <del style="font-weight: bold; text-decoration: none;">gas maker, common base for Alchemic gas</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Axford Maiden </ins>= <ins style="font-weight: bold; text-decoration: none;">A substance that can retain scents effectively and add them</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Pyrignis Powder </del>= A substance that <del style="font-weight: bold; text-decoration: none;">makes Alchemy volatile</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Bitterbean </ins>= A <ins style="font-weight: bold; text-decoration: none;">substance that decreases fertility (effective contraceptive)</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Vocalitic Dust </del>= A substance that <del style="font-weight: bold; text-decoration: none;">adds cooling</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Black Grass </ins>= A substance that <ins style="font-weight: bold; text-decoration: none;">rapidly burns wood to coal.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Chrysete = An effective fertilizer</ins>.</div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Corpse Weed </ins>= A substance that <ins style="font-weight: bold; text-decoration: none;">makes wood weaker</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fermanic Acid = A substance that reacts to water.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fermanic Acid = A substance that reacts to water.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fireweed Extract = A substance that adds heat.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Fireweed Extract = A substance that adds heat.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Rubyflower </del>= <del style="font-weight: bold; text-decoration: none;">An anti-inflammatory ingredient</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Garuda Stalk </ins>= <ins style="font-weight: bold; text-decoration: none;">A substance that damages the eyes.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Hagaan Blood = A substance that clears vision problems.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Iceleaf = A substance that instantly freezes when broken</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Lady’s Shine = A Toxic-nullifying ingredient.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Lady’s Shine = A Toxic-nullifying ingredient.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Yuntia Cactus </del>= A plant that <del style="font-weight: bold; text-decoration: none;">clears the throat and airways</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Modra Root = A substance that gives the feeling of warming up limbs.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Nightshade = A poison that causes blood poisoning.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Ogrebait </ins>= A plant that <ins style="font-weight: bold; text-decoration: none;">can sedate a person to sleep.</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Popfruit = A gas maker, common base for Alchemic gas</ins>.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Poppy Milk = A milk made from crushed seed that dulls the senses.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Poppy Milk = A milk made from crushed seed that dulls the senses.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Ogrebait </del>= A <del style="font-weight: bold; text-decoration: none;">plant </del>that <del style="font-weight: bold; text-decoration: none;">can sedate a person to sleep</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Pyrignis Powder </ins>= A <ins style="font-weight: bold; text-decoration: none;">substance </ins>that <ins style="font-weight: bold; text-decoration: none;">makes Alchemy volatile</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Avant Leaf </del>= <del style="font-weight: bold; text-decoration: none;">A plant that makes someone alert and awake</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Rubyflower </ins>= <ins style="font-weight: bold; text-decoration: none;">An anti-inflammatory ingredient</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Hagaan Blood </del>= <del style="font-weight: bold; text-decoration: none;">A substance that clears vision problems</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Salpeter </ins>= <ins style="font-weight: bold; text-decoration: none;">Powder, common base for Alchemy powders</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Garuda Stalk </del>= A substance that <del style="font-weight: bold; text-decoration: none;">damages the eyes</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Serephalo </ins>= A substance that <ins style="font-weight: bold; text-decoration: none;">causes arbitrary amnesia</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Corpse Weed = A substance that makes wood weaker</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Iceleaf = A substance that instantly freezes when broken</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Black Grass = A substance that rapidly burns wood to coal</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Shademarsh = A hallucinogenic.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Shademarsh = A hallucinogenic.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Serephalo = A substance that causes arbitrary amnesia.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Slizzar blood = A substance that applies a color to a mixture depending on heat.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Slizzar blood = A substance that applies a color to a mixture depending on heat.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Solacrux = A substance that makes a mixture glow.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Solacrux = A substance that makes a mixture glow.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Axford Maiden </del>= <del style="font-weight: bold; text-decoration: none;">A substance that can retain scents effectively and add them</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Tallow </ins>= <ins style="font-weight: bold; text-decoration: none;">Gel cream, common base for Alchemy creams</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Modra Root </del>= <del style="font-weight: bold; text-decoration: none;">A substance that gives the feeling of warming up limbs</del>.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Vocadine </ins>= <ins style="font-weight: bold; text-decoration: none;">Alcohol liquid, common base for all potions</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Aetyton </del>= A substance that <del style="font-weight: bold; text-decoration: none;">improves fertility</del>. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Vocalitic Dust </ins>= A substance that <ins style="font-weight: bold; text-decoration: none;">adds cooling</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">Bitterbean </del>= A <del style="font-weight: bold; text-decoration: none;">substance </del>that <del style="font-weight: bold; text-decoration: none;">decreases fertility (effective contraceptive).</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">Yuntia Cactus </ins>= A <ins style="font-weight: bold; text-decoration: none;">plant </ins>that <ins style="font-weight: bold; text-decoration: none;">clears the throat and airways</ins>.</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Chrysete = An effective fertilizer.</del></div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Nightshade = A poison that causes blood poisoning</del>.</div></td><td colspan="2" class="diff-side-added"></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Final Notes==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Final Notes==</div></td></tr>
</table>Firefan96