Difference between revisions of "Household Art Category"

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Architecture Art covers the designing of buildings both with materials as well as general shape and structural soundness. This Proficiency cannot be used during Progressions to try and inflict more damage on Fortifications. This Proficiency does include a max investment function: When 10 Points are invested, your Character is able to recognize any type of Architecture that normal people cannot recognize as belonging to any particular lost civilization or existing culture.  
 
Architecture Art covers the designing of buildings both with materials as well as general shape and structural soundness. This Proficiency cannot be used during Progressions to try and inflict more damage on Fortifications. This Proficiency does include a max investment function: When 10 Points are invested, your Character is able to recognize any type of Architecture that normal people cannot recognize as belonging to any particular lost civilization or existing culture.  
 
====Fortification Art====
 
====Fortification Art====
Fortification Art covers the increased Fortification of a defensive army, such as a temporary fort, or defensive structures during a pitched battle. General Command does not cover the creation of fortifications, this Proficiency does. Fortification Art also covers the making of boobytraps inside rental regions (which can only be placed in Clandestine Bases, not Noble Estates or Rental Regions, unless they are in the Regalian Old Town). Higher Proficiencies lead to better-hidden traps.
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Fortification Art covers the increased Fortification of a defensive army, such as a temporary fort, or defensive structures during a pitched battle. General Command does not cover the creation of fortifications, this Proficiency does. Fortification Art also covers the making of boobytraps inside rental regions (which can only be placed in Clandestine Bases, not Noble Estates or Rental Regions, unless they are in the Regalian Old Town). Higher Proficiencies lead to better-hidden traps. Generally speaking, traps made with Fortification Art can be detected by someone with Perception Training greater than or equal to the trapmaker's Fortification Art.
 
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Latest revision as of 01:23, 25 September 2020

Gardening Art

Gardening Art involves the beautification of gardens, landscaping design, flower tending, and general gardening skills such as hedge trimming and plant care. This Proficiency differs from Horticulture in that Gardening covers the care of flowers and shrubbery, not vegetables and edible plants and usable herbs. Included in this Proficiency is also knowledge of all flower types, as well as florist skills in composing bouquets of flowers. Higher Proficiencies lead to more beautiful designs and better care for garden plants.

Architecture Art

Architecture Art covers the designing of buildings both with materials as well as general shape and structural soundness. This Proficiency cannot be used during Progressions to try and inflict more damage on Fortifications. This Proficiency does include a max investment function: When 10 Points are invested, your Character is able to recognize any type of Architecture that normal people cannot recognize as belonging to any particular lost civilization or existing culture.

Fortification Art

Fortification Art covers the increased Fortification of a defensive army, such as a temporary fort, or defensive structures during a pitched battle. General Command does not cover the creation of fortifications, this Proficiency does. Fortification Art also covers the making of boobytraps inside rental regions (which can only be placed in Clandestine Bases, not Noble Estates or Rental Regions, unless they are in the Regalian Old Town). Higher Proficiencies lead to better-hidden traps. Generally speaking, traps made with Fortification Art can be detected by someone with Perception Training greater than or equal to the trapmaker's Fortification Art.


Accreditation
Writers MonMarty, OkaDoka
Processors HydraLana
Last Editor OkaDoka on 09/25/2020.

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