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|pronunciation = Ith-ahn-nee-ah
|pronunciation = Ith-ahn-nee-ah
|demonym = [[Ithanian]]
|demonym = [[Ithanian]]
|area = 2,950,000 mi²
|area = 5,200,000 mi²  
|languages = [[D’Ithanie]], [[Common]], [[Modern Altalar]], [[Zcorr]]
|population = 15,000,000
|population = 10,000,000
|races = [[Ailor]], [[Altalar]], [[Asha]], [[Allar]]
|cultures = [[Daendroque]], [[Tolonne]], [[Bragacao]], [[Regal]] and [[Ithanian]] Ailor, [[Fin’ullen]], [[Lesarra]], and [[Teledden]] Altalar
|}}
|}}
Ithania is well-regarded by the rest of [[Aloria]] as a breeding ground of wealth and culture. Located west of [[Regalia]], Ithania is the home of the pacifistic, culture-oriented [[Ithanian]] [[Ailor]] who promote polyandry and matrilineal society. It is also incredibly tolerant, being one of the few human societies that welcome [[Nelfin]] citizens with open arms. In fact, Ithania is partially ruled by the [[Altalar]] as remnants of the old [[Allorn Empire]]’s system of governance. Modern Ithania came about from a peaceful transference of power from the old Altalar administration to the new Ailor administration, by means of diplomacy and pacifism. Ithania, now subjugated under Regalia, is a huge source of wealth for the Empire, bringing forth wine and fancy silks of various quantities and forms for the rest of the world to enjoy - at a price, of course.
Ithania is well-regarded by the rest of [[Aloria]] as a breeding ground of wealth and culture. Located west of [[Regalia]], Ithania is the home of the pacifistic, culture-oriented [[Ithanian]] [[Ailor]] who promote polyandry and matrilineal society. It is also incredibly tolerant, being one of the few human societies that welcome [[Nelfin]] citizens with open arms. In fact, Ithania is partially ruled by the [[Altalar]] as remnants of the old [[Allorn Empire]]’s system of governance. Modern Ithania came about from a peaceful transfer of power from the old Altalar administration to the new Ailor administration, by means of diplomacy and pacifism. Ithania, now subjugated under Regalia, is a huge source of wealth for the Empire, bringing forth wine and fancy silks of various quantities and forms for the rest of the world to enjoy - at a price, of course.


==History==
==History==
Nearly six thousand years ago, Ithania was occupied by the [[Third Civilization]]. This civilization lasted a few thousand years before it fell and gave way to more regional powers. From this rose the [[Javarindar]] or, as they are known today, the [[Varran]]. They lived across Ithania in a variety of different climates, and some even lived down further south into [[Daen]]. Eventually, the Allorn Empire in southern Daen desired to expand and so came into conflict with this [[Race]]. The war lasted for decades, but Altalar records have long proclaimed the defensive nature of the war and that they had been the ones assailed by the savage, brutal Javarindar. While this narrative is generally considered a construct, the war's defensive nature is certain. The ancient Varran’s advanced technology did give them an advantage in various conflicts against their enemies. The war ultimately ended when the Altalar [[Empress Talea]] defeated the ruling caste of their society at a single major battle over their capital city, whose name and location has been long lost to time. In the aftermath of this event, the Varran Empire collapsed and hundreds of thousands found themselves enslaved and exported out of their homeland to other regions. As time went on, the Allorn Empire continued to dominate the region and spread dozens of their cities over its surface, erasing any trace they could find of the Varran’s ancient past. By the time of the [[Cataclysm]], they held vast agricultural holdings with thousands of Ailor and Varran slaves operating them. The region also was the site of the end of the [[Fifth Void Invasion]];records indicate the Empress faced down the [[Void]] with her army in the far reaches of northern Ithania.  
Nearly six thousand years ago, Ithania was occupied by the [[Third Civilization]]. This civilization lasted a few thousand years before it fell and in its place rose both the Dewamenet Empire and the Asha Race. How long they ruled in Ithania is unknown, but much like the Allorn Empire to their south, they rapidly expanded, reaching north into lands now lost and down south into Daendroc. It was there that they first clashed with the Allorn and also settled the offshore Ashal Islands, soon to be their last bastion as The Flight of Reason consumed both parties. In the end, unfortunately, the Asha lost and while millions died, millions more were enslaved and their society devastated. Ithania was scoured of all Living Metal architecture, and the Altalar used their new vast workforce to aid them in constructing massive urban centers which formed a major base in exploration north during the Consolidation. But their geographic distance from the heartland of the Empire was great, and by the time of the Blossoming, many regions leaned away from the wider Empire and sought to avoid the takeover by mages and Archmages which was crippling the south. This succeeded, and to secure their power, the Altalar in charge of the northern principalities of the Allorn freed their Ailor slaves. By the time of the [[Cataclysm]], the Altalar held vast urban and agricultural holdings with thousands of Asha and Allar slaves operating them, while the Ailor had been freed. The region also was the site of the end of the [[Fifth Void Invasion]], as records indicate the last Allorn Empress faced down the [[Void]] with her army in the far reaches of northern Ithania.  


In the aftermath of the Cataclysm and as slaves across southern Daen began to revolt, the Ailor slaves in Ithania took a different approach. Greatly affected by Altalar cultural ideals (not their dark realities as could be found everywhere by the time their Empire collapsed), peaceful marches demanding their freedom filled the cities. The Varran on the other hand mostly sought violence and either fled or found themselves kept in line by the Altalar-inclined Ailor. Seeking to avoid gruesome deaths at the hands of mobs, the Altalar stepped back from power allowing what soon became the Ithanian Ailor to step into the spotlight. [[Le Mars de l’Orchidée]] was a great success and many of the Altalar also stayed, keeping their material wealth within the Ithanian economy as well as many of their skills and knowledge. However, their peace-loving ways perhaps became an excess. While they did still punish slaves and harshly put down rebellions by a now primarily disenfranchised lower caste of Ithanian society, they kept no army. Instead, they relied on knights, skilled Altalar, and local temporary militias to do this work for them alongside more skilled Altalar. This resulted in them being a target for [[Velheim]] raiding (something which has continued to this day) and also the Regalian Empire. Upon the arrival of [[Vladimir Kade]] and his ultimatum in 150 AC, the Ithanians acquiesced to his demands in an arrangement that was secretly arranged beforehand through several Ithanian nobles seeking power within the Regalian Empire. From this point on, Ithania continued to grow under the protection of the Regalian Empire and become one of the most sophisticated lands in Aloria. Soon after the nation integrated into the Empire, the [[Ithanian Gem Boom]] engulfed Regalia in an economic miracle. Several huge repositories of gems were discovered in the [[Regalian Archipelago]].  
In the aftermath of the Cataclysm, the Asha sought violence to free themselves and either fled south in [[The Great Journey]] or found themselves kept in line by the Altalar-inclined Ailor who were now taking greater power for themselves. Overall, the unification of the Altalar and Ailor was a great success and many of the Altalar stayed, keeping their material wealth within the Ithanian economy as well as many of their skills and knowledge. They developed pacifist ways, though they did still punish slaves, and kept a strong army. This resulted in them being a target for [[Velheim]] raiding (something that continues to this day) and the Regalian Empire. [[Vladaas Kade]] arrived in 150 AC and the Ithanians proudly welcomed his takeover. From this point on, Ithania continued to grow under the protection of the Regalian Empire and become one of the most sophisticated lands in Aloria. Soon after the nation integrated into the Empire, the [[Ithanian Gem Boom]] engulfed Regalia in an economic miracle as several huge repositories of gems were discovered by Ithanian migrants in the [[Regalian Archipelago]].  


Regalia, seeing this as an opportunity to strengthen its grasp over Ithania, openly encouraged the emigration of Ithanians from their homeland to this new area rife with economic opportunity, thereby solidifying the [[Ithanian Sovereignty’s]] loyalty to the Regalian Crown and further developing Ithanian-cultured regions of the Archipelago. This same event later contributed to the [[Regalian Pessimism]]. Its effects on Regalia also adversely affected Ithania. While in Regalia militant nationalism took the forefront, pacifism became the central focus in Ithania. What little military Ithania had left was removed, inviting the concept of [[Jacobinism]]; the belief in small government, social progress, and religious freedom. This period has since passed and the ideology is now heavily persecuted. More recently, Ithania has been involved in a series of engagements that have not gone well for them. Following the declaration of the 11th Creed under [[Alexander I]], a large army of [[Daendroque]] landholders and their militias marched north and attacked Ithania, slaughtering thousands in a city notable for being the living quarters of a Kade cadet branch. Then, the Varran stepped up their raids on Ithania upon the discovery of new ruins in the Ithanian desert (that the local nobility later blew up) that revealed some key information about the Varran’s past. To add to this, the [[Bone Horror Crisis]] wreaked havoc on their countryside, though the majority of the percentage of the population who died were rural peasants or slaves. Then, the [[Kathar]] and their [[Dread Empire]] attempted to assail Ithania and were only fended off when [[Drowdar]] arrived to combat the menace and aid the local Regalian deployments. Ithania even now faces political upheaval as the traditions of matriarch battle with Regalian nobles who recently arrived and their concepts of patriarchy. The conflict still rages and is unlikely to cease, leaving Ithania beautiful, picturesque but ultimately deeply divided.
The wealth from these ventures solidified the [[Ithanian Sovereignty’s]] loyalty to the Regalian Crown and furthered developed Ithanian-cultured regions in the Archipelago. This same event later contributed to the [[Regalian Pessimism]]. Its effects on Regalia also adversely affected Ithania, though they recovered much quicker and found difficulties attached to the dragging nations that made up the rest of the Regalian Empire. Following the Chrysant War, many Allar in Ithania were joined by friends and family, and an overall economic boom began which has endured to this day. However, Ithania has been involved in a series of engagements that have not gone well for them in recent years. Following the declaration of the Humanume Legislation under [[Alexander I]], a large army of [[Daendroque]] landholders and their militias marched north and attacked Ithania, slaughtering thousands. Then, the Asha stepped up their raids on Ithania upon the discovery of new ruins in the Ithanian desert (that the local nobility later blew up) that revealed some key information about the Asha’s past. Additionally, the [[Bone Horror Crisis]] wreaked havoc on their countryside, and the majority of the percentage of the population who died were rural peasants or slaves. The [[Kathar]] and their [[Dread Empire]] attempted to assail Ithania and were only fended off when [[Sihndar]] arrived to combat the menace and aid the local Regalian deployments. Finally, Ithania faced the dissolution of their political system at the hands of Imperial-inspired Regalian nobles, led by the man now called King Florent I. However, the matriarchal system of Ithania has proven too strong, and ultimately, his daughter will one day become Sovereign. Ithania itself continues to weather these storms, and it now looks to a future with its political prospects only growing as it extends its influence on all those around it.


==Geography==
==Geography==
Ithania is a highly diverse region, just like nearby [[Daendroc]]. It is located east of the Regalian Archipelago and north of Daendroc. It borders the [[Western Calms]] in the west, the [[Daendroc Sea]] in its southeast and the Great Middle Sea to the east. Beginning in the north, this region is cold and open, with its only protection being local fishing villages, the odd city and a few massive boulders peeking up from the cold earth. It was here that the last Altalar Empress faced the Archdemon, though most believe that the site itself fell into the warm waters around this region as a result of earthquakes caused by the Cataclysm. It is also here where the [[Yarran Varran]] live (but not in great amounts). Still, they are a fierce presence and slavers have to be careful if they seek to capture one for their holds. Below this is the Ithanian heartland, an open expanse of plains, rolling hills and river valleys that go from coast to coast. They are punctured only by Les Grandes Laques, five freshwater bodies of varying sizes. A variety of rivers spread out from these lakes and nourish the rest of the continent. The heartland also has sparse forests, but at the southern edge of the heartland are larger and older woods. Then one reaches the large Ithanian desert, known to the Ithanians and Regalia as the Paysec Desert. Many free Warran Varran refuse to call it that name and use its ancient designation, Zzkrazzorros or “Homeland.This desert goes right up to and slightly overlaps the Ithanian border with Daendroc, where the desert is replaced with the Alexandros Mountain Chain.  
Ithania is a highly diverse region, just like nearby [[Daendroc]]. It is located west of the Regalian Archipelago and north of Daendroc. It borders the [[Feerlais Ocean]] in the west. In the north, this region is cold and open, with its only protection being local fishing villages, the odd city, some sparse pine forests and a few massive boulders peeking up from the cold earth. It was here that the last Altalar Empress faced the Archdemon, though most believe that the site itself fell into the warm waters around this region as a result of earthquakes caused by the Cataclysm. Below this is the Ithanian heartland, an open expanse of plains, rolling hills, river lakes, and valleys between high peaks that go from coast to coast. The heartland also has sparse forests, but at the southern edge of the heartland are larger and older woods. The dominant feature at the center of the Ithanian heartland, however, is “La Mer d’Prospérité” or “The Sea of Prosperity,a huge saltwater sea at the center of Ithania fed by the Pui-Luiz Channel out to the waters east of the continent.  


The northeast is different and features sparse woodlands before Ithania’s traditional coastline begins. This coastline is often simple, sandy beaches though it does have a more tropical feel along the western coastline as well as near the Solacian Isles. Up north, it is also different, and the occasional sheer cliff and downright jagged rocky shore replace the sand. Ithania’s weather is a mix of rain in the spring and summer with a snowfall that covers the northern half of the continent as the winter comes. Autumn is a rather dry and windy time for the region, resulting in huge piles of swirling autumn-colored leaves forever resisting order by sweeping in the major cities. Ithania as a whole is largely overseen by the Ithanian Sovereignty, a political union of several Hivres (equal to Regalian Lordships or provinces of a nation) underneath a female leader known as the Grand Sovereign. Ithania is also a very urban environment, dotted by multiple ancient cities from the time of the Allorn Empire. Many maintain their original designs and architecture, merely with Ithanian touches and new renovations applied over the years, thus helping in giving the region an aged cosmopolitan feel. This feeling, however, ignores the thousands of slaves and poor workers working day after day in fields, mines, and other industries around said cities, but they have always been long ignored.  
Next, one reaches the large Ithanian desert, called the Paysec Desert. Sitting just south of the Sea of Prosperity and above the Verdant Wall that serves as the official border of Ithanian territory, this desert is an ancient place holding many ruins, though these are frequently destroyed. The northeast of Ithania is different from these other areas, and features dense woodlands before reaching Ithania’s traditional coastline. The continent’s coastline is made up of simple, sandy beaches, but has a more tropical appearance along the western coastline and near the Solacian Isles. Up north, it is also different, with the occasional sheer cliff and downright jagged rocky shore replace the sand. Finally, there is Île d'Ouesttre, located to Ithania’s southwest. The island is controlled by a single Hivre, and has a generally more humid climate, with much broader beaches, and is generally closer to being tropical than the mainland. Ithania’s overall weather is a mix of rain in the spring and summer with a snowfall that covers the northern half of the continent as the winter comes. Autumn is a rather dry and windy time for the region, resulting in huge piles of swirling autumn-colored leaves forever resisting order by sweeping in the major cities. Many of these stunning urban centers maintain their original Altalar designs and architecture, merely with Ithanian touches and new renovations applied over the years, thus helping in giving the region’s well-traveled sites an aged, cosmopolitan feel.  
===Flora===
===Notable Flora===
Ithania has been influenced by southern Daen flora for centuries due to the Allorn Empire’s extensive presence in the region. One of the only confirmed local plants is the [[Fly Orchid]], a plant possibly changed by the Cataclysm into being carnivorous, though only against insects which makes it a very popular species. Other plants in the region, largely transplanted, include combustible and dangerous [[Fireweed]] which likely emerged from somewhere in Daendroc, the [[Water Lily]] which has been spread across much of temperate and tropical Aloria and finally, [[Dúllci Cane]]. This cash crop is not as actively farmed as it is in Daendroc and other southern regions, but it is a necessary aspect of the local economy due to the many pastries and fine cuisine eaten by the upper class in which the ingredient is used.  
Ithania has been influenced by southern Daen flora for centuries due to the Allorn Empire’s extensive presence in the region. One of the only confirmed local plants is the [[Fly Orchid]], a plant possibly changed by the Cataclysm into being carnivorous, though only against insects, which makes it a very popular species. Other plants in the region, largely transplanted, include combustible and dangerous [[Fireweed]] which likely emerged from somewhere in Daendroc, the [[Water Lily]] which has been spread across much of temperate and tropical Aloria, and finally, [[Dúllci Cane]]. This cash crop is not as actively farmed as it is in Daendroc and other southern regions, but it is a necessary aspect of the local economy due to the many pastries and fine cuisine eaten by the upper class in which the ingredient is used. Another cash crop of great significance is [[Ullaline]], the Teledden Altalar-born salt substitute, which is grown extensively in Ithania’s western Hivres.
===Fauna===
===Notable Fauna===
Ithania is home to a diverse number of animals, many of them domesticated. In the various cities and settlements across the landscape, a large variety of domesticated dog and cat breeds live alongside local domesticated animals, like the [[Royal Canard]], the [[Painted Lancierron]] and the [[Ithanian Lait-Blanc]]. Then, out in the wild, there are a variety of animal species. Through the many waters of the continent swims the reptilian [[Long Tail Croque]] and the [[Red Fairfin Fish]]. In the Paysec Desert, the hostile [[Triton Scorpide]] roams and combats travelers when or if it finds any. In the forests of the continent lives the rare [[Longtail Gryphon]], a species often exaggerated to be larger and more fierce than they actually are. In the air, the unique [[Dragged Crow]] messenger bird survived the Cataclysm and is now commonly used as a means of communication across the continent. Lastly, in the waters outside of the continent and specifically the Western Calms, the [[Air Pocket Whale]] uses its large air sacs to help it quickly reach the surface to breathe.
Ithania is home to a diverse number of animals, many of them domesticated due to centuries of civilization dominating the continent. In the various cities and settlements across the landscape, a vast variety of domesticated dog and cat breeds like the [[Ithanian Sucre Cien]] and [[Ithanian Laceurci]] live alongside other local domesticated animals, like the [[Royal Canard]], the [[Painted Lancierron]] and the [[Ithanian Lait-Blanc]]. Out in the wild, there are a multitude of animal species. Through the many waters of the continent swims the reptilian [[Longtail Croque]] and the [[Red Fairfin Fish]]. In the Paysec Desert, the hostile [[Triton Scorpide]] roams and combats travelers when or if it finds any. In the forests of the continent lives the rare [[Longtail Gryphon]], a species often exaggerated to be larger and more fierce than they actually are. In the air, the [[Dragged Crow]] messenger bird survived the Cataclysm and is now commonly used as a means of communication across the continent. Lastly, in the waters outside of the continent, the [[Air Pocket Whale]] uses its large air sacs to help it quickly reach the surface to breathe.


==Politics and Demographics==
==Politics==
Ithania is dominated by the Ithanian Sovereignty, which controls the majority of the continent. It is a government subservient to the Regalian Empire since becoming part of that larger nation in 150 AC. Even since, Ithania has exerted a large influence on the Regalian Empire in many areas, particularly on the Regalian Emperors who steadily developed into an Ithanian family. The Sovereignty is a collection of eight Hivres, equal to Regalian lordships or a nation’s provinces. Each is largely autonomous internally, but there are issues of national interest that the female leaders of these regions agree to confront in a united response. Each Hivre’s court also has Regalian observers to ensure that the locals are following Regalian directives as well as to help direct Regalian forces in the region. Ithania is currently embroiled in a political and cultural battle as matriarchy battles patriarchy; brought in by Regalian nobles intent on forcing their viewpoint onto this nation while Regalia is militarily weak to stop them. As a result, the Hivres are in various states of disorder and a number of Ithanians have recently left due to their pacifist nature, seeking to avoid the conflict or preserve the integrity of their culture.
===Ithanian Sovereignty===
 
While many might confuse Regalian interests with those of the Ithanian Sovereignty, in reality there are several key differences. While the Sovereignty is still loyal to the Empire and is dominated by the Unionist faith, Ithania continues to stand apart as its rulers work to maintain their unique society. Their hatred for the Asha has funded many actions against them over the years, while their love of the Altalar has led to unease since the rebirth of the Allorn Empire. Still, Ithanian wealth and principles push the Regalian Empire onward, and their many Hivres make up a diverse tapestry across the continent.
Below is a list of the different Ithanian Hivres:
:*''For information on the Ithanian Sovereignty, click [[Ithanian Sovereignty|HERE]]
*[[Hivre Haute Puisse]]
:*''For information on the Ithanian Hivres, click [[Ithanian Hivres|HERE]]
*[[Hivre Dusois]]
*[[Hivre San-lume]]
*[[Hivre Bressuivre]]
*[[Hivre Shevaix]]
*[[Hivre Agennes-sur-Livres]]
*[[Hivre Castellajoux]]
*[[Hivre Carnigoux de Foix]]
 
{{Demographics Table
|group1 = Ailor
|desc1 =
{{GDP
| percentage = 65%
| description = The native Ithanian Ailor of Ithania make up the bulk of the continent’s population. While seen as an abomination by many outsiders for its harshly matriarchal society and its practical encouragement of same-sex relations between men, the culture is incredibly pacifistic and has high respect for knighthood and chivalry. Beyond the native population, large populations of Daendroque Ailor from the south and smaller populations from external but allied regions part of the Regalian Empire have come to work within Ithania. They have collided in larger urban areas, sprouting large cultural mixing pots. This population is likely to grow in response to the various conflicts the region has been steeped in over the past several years which have damaged their numbers.
}}
 
|group2 = Altalar
|desc2 =
{{GDP
| percentage = 15%
| description = The Altalar of Ithania are often overlooked when Ithania is discussed. These Altalar are descendants of the old overlords that ruled over the continent during the time of the Allorn Empire, which were overthrown during “Le Mars de L’orchidée.” Instead of being violently overthrown or displaced, these Altalar successfully integrated into Ithanian culture and - much to the irritation of Daendroque and Regalian members of society - enjoy the same legal and social status as their Ailor overlords. It is not uncommon to see Altalar families wandering the streets of the bigger Ithanian cities in traditional elaborate dress, or even help out on plantations and vineyards using their skills gained by centuries of life. The population is likely to expand given the warfare of the past several years in more southern areas of Daen against non-Regalian Altalar regions.
}}
 
|group3 = Varran
|desc3 =
{{GDP
| percentage = 10%
| description = Though the Varran originated mainly from the hot deserts and cold north of Ithania, they only make up a small minority of the modern population. In the present day, they live in the great shadow of their once great society with many slaves and brigands among them. Ithania has largely ignored Regalian efforts to unify with the Varran as an equal Race in the political sphere, still treating them just like their ancestors and influences did hundreds of years ago. Aside from serving as slaves, Varran are most well-known for piracy, and they did this for many years, having returned to it once again after negotiations with the Varran city-states of Daendroc fell through. Their population is likely to expand given the process of natural growth.
 
|group4 = Other
|desc4 =
{{GDP
| percentage = 10%
| description = Ithania’s remaining population is made entirely of immigrants from all over Aloria, but primarily from further south in Daen. Generally drawn to the wealth and high culture of the region, this category of the populace consists mainly of non-Altalar Nelfin and the occasional [[Yanar]], who either mix right into Ithania’s urban hotspots or find work in many of the nation’s farms and plantations. The only notable external presence is in the form of the [[Qadir]], who have set up a single small Hadritya in the Paysec Desert which currently serves as the most westward Qadir facility in Aloria. All parties are likely to grow so long as Ithania remains wealthy and alluring.
}}   
}}


==Notable Locations==
==Notable Locations==
===La Portée du Paradis===
===La Portée du Paradis===
:*''Click [[List of Major Cities#La Portée du Paradis|here]] for more information on La Portée du Paradis
:*''Click [[List of Major Cities#La Portée du Paradis|HERE]] for more information on La Portée du Paradis
===Les Grandes Laques===
===The Verdant Wall===
Les Grandes Laques are the core of the Ithanian heartland, providing a huge amount of fresh water to the population for whatever use they might have of it. Most of the time this uses is in agriculture and  food production, helping to irrigate the fields of great Ithanian cities or to be used as fishing grounds. As for more indirect uses, the region has been filled with trade since the time of the Allorn Empire, and many ships from across Aloria enter the lakes to visit the major cities that are situated on them. The first is La Laque de Jeux or “The Lake of Games” due to the wide number of athletic contests that were held upon its shores by the Altalar that the Ithanians later took to heart themselves. It now features yearly boat races, swimming contests, and other similar water activities. Then there is La Laque du Prospérité, or “The Lake of Prosperity” - it is the largest of all of the lakes and is bordered by several dozen major cities. The largest of these is La Portée du Paradis on the l'Île du Paradis that rests almost dead center of the large lake. At the eastern tail-end of this huge source of water are three much smaller lakes, Les Laque du Bordelle, Rhoneux, and Challon. They are named after three Altalar princesses who lived in Ithania with an attached myth about their relationship to their mother, Lunelle (the moon).  All five bodies of water are connected by rivers, and themselves spawn rivers, some of which arc through hundreds of miles of Ithania before ending.  
Serving as the southern border of Ithania and running over and around the Verdant River between the east-coast Solsonne Gulf and the west-coast Richesse Gulf, the Verdant Wall is an imposing mess of contradictions. While the Altalar claim it to be a creation of Talea, erected to keep the Asha out of the Allorn Empire, the Asha and their allies will point out how the Asha ruled half of Daendroc for much of the conflict between the Allorn and the Dewamenet Empires, and insisted it is instead their devastated Great Wall. In fact, there is much evidence to suggest that the Verdant Wall was once an instillation of the Asha, a final line of defense to fortify their traditional homeland of Ithania which extended farther than is currently present thanks to the Cataclysm causing large sections to crumble into the ocean. Regardless of the truth, the Verdant Wall was raised by someone prior to 2500 BC, and has stood ever since. The dense, several miles-deep formation reaches around a mile high into the air, and it forms around unnaturally tall and deep-rooted trees which grand ferns, mosses, vines, other trees, flowers and much more drap, wrap and knit themselves around. The structure also has buried within it many ruins and fragments of ancient Asha technology, long rusted and damaged, but also supposedly some earthworks virtually crushed under the weight of tremendously sized roots and other vegetation. The Wall is also muggy and humid, and has unknown diseases that plague those who spend too long in its dark shadows and few sunlight areas. While once impassable, the Cataclysm, and Ithanian enterprises has allowed for travel along its fringes, around the Wall via use of the two gulfs but also through a single well maintained route that cuts through the middle of the Wall. This route is more dangerous, however, despite its directness.
===Paysec Desert===
===Paysec Desert===
The Paysec Desert has been considered a wasteland for centuries, but more recently scholars have not been so harsh to judge the region. The Desert is very large, being one of the only known to exist outside of [[Farah’deen]], with no rivers or oases except at its arid borders. The Desert is known to be the place where the ancient Varran’s capital was likely located, alongside a vibrant river which the records claim Talea made dry with a single spell. While neither capital itself nor this dry riverbed have ever been discovered, several other ruins have been over the years. Most have been immediately destroyed by Ithanian nobility in the Hivres of Dusois and San-Lume, whose eastern and western reaches of territory enters the desert. A few, however, have been spirited to the coastline and shipped elsewhere for the Varran people to explore and enjoy them in their city-states. The most notable of these emerged in 304 AC but these too were blown up by the end of the year. However, this was not before Regalian scholars confirmed to the Empire that the Varran had once been highly technologically advanced. On the matter of technology, a recent presence to the desert carries on this tradition. A single Qadir Hadritya sits at the eastern end of the desert, built in the Qadir style, with Qadir inhabitants eagerly seeking pieces of Varran technology to supply their quest for knowledge.  
The Paysec Desert has been considered a wasteland for centuries, but more recently scholars have not been so harsh to judge the region. The Desert is very large, being one of the only known to exist outside of [[Farah’deen]], with no rivers or oases except at its arid borders. It is known to be the place where the ancient Dewamenet Empire’s capital likely once stood, at the banks of a vibrant river which the records claim Talea made dry with a single spell. While neither the capital itself nor this dry riverbed have ever been discovered, several other ruins have been found over the years, largely stripped of their Living Metal mechanisms and merely buildings of stone and marble coated in sand. Most have been immediately destroyed by Ithanian nobility, but the Asha have learned to move fast with recovering their history. A few of the smaller ruins have seen whole sections spirited to the coastline and shipped elsewhere for the Asha people to explore and enjoy them in their states on the Ashal Islands. The most notable of these ruins emerged in 304 AC but these too were blown up by the end of the year. The Paysec Desert is also home to a duo of Hadrityas, raised in the southern and northern reaches of the region respectively. These two fortresses have stood since roughly 500 BC, and serve as a valuable point of contact for local travelers. The Qadir here are also suspected to be responsible of making their own, quiet, separate discoveries of Asha archeology yet simply harvesting the technology for their own gain.
===Les Laques des Jeux===
Les Laques des Jeux, or “The Game Lakes,” make up a significant part of the Ithanian heartland, found entirely within the territory of [[Hivre Castellajoux]]. The freshwater these lakes provide is used in local agriculture and food production, irrigating the vast fields of grains and grapevines that criss-cross the regions around their lakeshores. These lakes are also rich with wildlife and serve as valuable fishing grounds for locals and those who monger their catches in the cities of the area. As for more indirect uses, the region has been filled with trade since the time of the Allorn Empire, and many ships from across Aloria enter the lakes to visit the major cities that are situated on them. Three of the Lakes, and the three smallest, are Les Laque du Bordelle, Rhoneux, and Challon and sit spread out in the north, northeast and east respectively. They are named after three Altalar princesses who lived in Ithania with an attached myth about their relationship to their mother, Lunelle (the moon). These three smaller lakes are best known for hosting swimming and diving competitions. The last two lakes are the largest and sit facing south, being named Laques Madileine-Hibella and Corentin. While the first lake is more obviously named after the first Sovereign of Ithania, the second’s name has largely been obscured through time. Local myths claims it is named for a spouse of a past princess of Castellajoux, but the reality is that the lake is named for an Ailor who died before the Cataclysm, and was supposedly the brother of the steward for the local Altalar principality’s leading family. The rumor is that the Ailor man was actually the lover of the Altalar prince who his brother served, resulting in the name. These two lakes are common places for more complex water activities such as yachting in addition to the other styles of sports. They also feature some destination cities that take advantage of local tourism. All five bodies of water are connected by rivers, and themselves spawn rivers, some of which arc through hundreds of miles of Ithania before ending, though many instead dump into the Sea of Prosperity nearby.
 
===Joyau-vert du Nord===
===Joyau-vert du Nord===
Joyau-vert du Nord holds the unique distinction among Ithanian cities as being the only other capital of the Regalian Empire, though this was only for a few months during the chaos of the [[First Songaskian War]]. Alexander Kade I left the City of Regalia to travel to Ithania, whereupon he bought the city and, from it, helped organize his marriage to the queen of Lusits, [[Juliana de Lobo]] (Kade after the marriage) the Mad. He ultimately reclaimed the Empire’s proper capital city but Joyau remained fully part of the Empire, Alexander I appointed a noble to run it who has done so unfalteringly for the past several years. The city, while not on Les Grandes Laques, is instead found at the mouth of a river delta near La Laque de Jeux. The city is very decentralized, with a central strip of land at the middle of the delta serving as the heart of the settlement with large bridges connecting it to the other sections of the city. Some of these bridges can even lift apart to allow small cargo ships through. The highest point of the city is the local Unionist cathedral, a grand structure of vivid green roofs with golden domes and pristine white walls set at the edge of a steep drop down to the river line. Many of the upper-class structures in the city following this same style but even those that do not still attempt to have some shade of green in their roof tiling. This cathedral, St. Jimena du Nord, is also where the lavish, if not brief, wedding ceremony between Alexander and Juliana took place, which has resulted in pilgrimages there from the faithful of the Empire. The city is also held in high political prestige by local Ithanians because of these direct connections to the Regalian Empire.  
Joyau-vert du Nord holds the distinction among Ithanian cities as being the only other capital of the Regalian Empire, though this was only for a few months during the chaos of the [[First Songaskian War]]. Alexander Kade, I left the City of Regalia to travel to Ithania, whereupon he bought the city and, from it, helped organize his marriage to the queen of Lusits, [[Juliana de Lobo]] (Kade after the marriage) the Mad. He ultimately reclaimed the Empire’s proper capital city but Joyau remained fully part of the Empire, Alexander I appointed a noble to run it who has done so unfalteringly for the past several years. The city, while not on The Game Lakes, is instead found at the mouth of a river delta near the most southern lake (though to the north of Hivre Carnigoux de Foix hence the name). The city is very decentralized, with a central strip of land at the middle of the delta serving as the heart of the settlement with large bridges connecting it to the other sections of the city. Some of these bridges can even lift apart to allow small cargo ships through. The highest point of the city is the local Unionist temple, a grand structure of vivid green roofs with golden domes and pristine white walls set at the edge of a steep drop down to the river line. Many of the upper-class structures in the city follow this same style but even those that do not still attempt to have some shade of green in their roof tiling. This temple, Heress Jimena du Nord, is also where the lavish, if not brief, wedding ceremony between Alexander and Juliana took place, which has resulted in pilgrimages there from the faithful of the Empire. The city is also held in high political prestige by local Ithanians because of these direct connections to the Regalian Empire.  


==Trivia==
==Trivia==
*Ithania’s citizens drink more wine in a decade than the total volume of clean freshwater in Les Grandes Laques.
*Ithania’s citizens drink more wine in a decade than the total volume of clean freshwater in The Game Lakes.
*The Ithanian love for the moon means that, in most cities across the continent, grand lunar observatories exist to artistically frame the night sky to onlookers below.
*The Ithanian love for the moon means that, in most cities across the continent, grand lunar observatories exist to artistically frame the night sky to onlookers below.
*Ithanian ships the majority of its wood in from other locations due to their limited forests, many of which are protected by the nobility as spaces for them to hunt and test themselves against dangerous animals.  
*Ithanian ships the majority of its wood in from other locations due to their limited forests, many of which are protected by the nobility as spaces for them to hunt and test themselves against dangerous animals.  
{{Geography}}
{{Accreditation
{{Accreditation
|Artists =  
|Artists =  
|Writers = Shayin, Miss_Orotonnaise, MrH_, HydraLana
|Writers = HydraLana
|Processors = WaterDruppel, Dosier
|Processors = Woodwork, MantaRey
}}
}}
[[category:Geography]] [[category:Daen]]
[[category:Geography]] [[category:Daen]]

Latest revision as of 00:16, 20 February 2022

Ithania
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Geography
Full Name Ithania
Pronunciation Ith-ahn-nee-ah
Demonym Ithanian
Area 5,200,000 mi²
Population 15,000,000
Races Ailor, Altalar, Asha, Allar
Cultures Daendroque, Tolonne, Bragacao, Regal and Ithanian Ailor, Fin’ullen, Lesarra, and Teledden Altalar
Flora and Fauna

Ithania is well-regarded by the rest of Aloria as a breeding ground of wealth and culture. Located west of Regalia, Ithania is the home of the pacifistic, culture-oriented Ithanian Ailor who promote polyandry and matrilineal society. It is also incredibly tolerant, being one of the few human societies that welcome Nelfin citizens with open arms. In fact, Ithania is partially ruled by the Altalar as remnants of the old Allorn Empire’s system of governance. Modern Ithania came about from a peaceful transfer of power from the old Altalar administration to the new Ailor administration, by means of diplomacy and pacifism. Ithania, now subjugated under Regalia, is a huge source of wealth for the Empire, bringing forth wine and fancy silks of various quantities and forms for the rest of the world to enjoy - at a price, of course.

History

Nearly six thousand years ago, Ithania was occupied by the Third Civilization. This civilization lasted a few thousand years before it fell and in its place rose both the Dewamenet Empire and the Asha Race. How long they ruled in Ithania is unknown, but much like the Allorn Empire to their south, they rapidly expanded, reaching north into lands now lost and down south into Daendroc. It was there that they first clashed with the Allorn and also settled the offshore Ashal Islands, soon to be their last bastion as The Flight of Reason consumed both parties. In the end, unfortunately, the Asha lost and while millions died, millions more were enslaved and their society devastated. Ithania was scoured of all Living Metal architecture, and the Altalar used their new vast workforce to aid them in constructing massive urban centers which formed a major base in exploration north during the Consolidation. But their geographic distance from the heartland of the Empire was great, and by the time of the Blossoming, many regions leaned away from the wider Empire and sought to avoid the takeover by mages and Archmages which was crippling the south. This succeeded, and to secure their power, the Altalar in charge of the northern principalities of the Allorn freed their Ailor slaves. By the time of the Cataclysm, the Altalar held vast urban and agricultural holdings with thousands of Asha and Allar slaves operating them, while the Ailor had been freed. The region also was the site of the end of the Fifth Void Invasion, as records indicate the last Allorn Empress faced down the Void with her army in the far reaches of northern Ithania.

In the aftermath of the Cataclysm, the Asha sought violence to free themselves and either fled south in The Great Journey or found themselves kept in line by the Altalar-inclined Ailor who were now taking greater power for themselves. Overall, the unification of the Altalar and Ailor was a great success and many of the Altalar stayed, keeping their material wealth within the Ithanian economy as well as many of their skills and knowledge. They developed pacifist ways, though they did still punish slaves, and kept a strong army. This resulted in them being a target for Velheim raiding (something that continues to this day) and the Regalian Empire. Vladaas Kade arrived in 150 AC and the Ithanians proudly welcomed his takeover. From this point on, Ithania continued to grow under the protection of the Regalian Empire and become one of the most sophisticated lands in Aloria. Soon after the nation integrated into the Empire, the Ithanian Gem Boom engulfed Regalia in an economic miracle as several huge repositories of gems were discovered by Ithanian migrants in the Regalian Archipelago.

The wealth from these ventures solidified the Ithanian Sovereignty’s loyalty to the Regalian Crown and furthered developed Ithanian-cultured regions in the Archipelago. This same event later contributed to the Regalian Pessimism. Its effects on Regalia also adversely affected Ithania, though they recovered much quicker and found difficulties attached to the dragging nations that made up the rest of the Regalian Empire. Following the Chrysant War, many Allar in Ithania were joined by friends and family, and an overall economic boom began which has endured to this day. However, Ithania has been involved in a series of engagements that have not gone well for them in recent years. Following the declaration of the Humanume Legislation under Alexander I, a large army of Daendroque landholders and their militias marched north and attacked Ithania, slaughtering thousands. Then, the Asha stepped up their raids on Ithania upon the discovery of new ruins in the Ithanian desert (that the local nobility later blew up) that revealed some key information about the Asha’s past. Additionally, the Bone Horror Crisis wreaked havoc on their countryside, and the majority of the percentage of the population who died were rural peasants or slaves. The Kathar and their Dread Empire attempted to assail Ithania and were only fended off when Sihndar arrived to combat the menace and aid the local Regalian deployments. Finally, Ithania faced the dissolution of their political system at the hands of Imperial-inspired Regalian nobles, led by the man now called King Florent I. However, the matriarchal system of Ithania has proven too strong, and ultimately, his daughter will one day become Sovereign. Ithania itself continues to weather these storms, and it now looks to a future with its political prospects only growing as it extends its influence on all those around it.

Geography

Ithania is a highly diverse region, just like nearby Daendroc. It is located west of the Regalian Archipelago and north of Daendroc. It borders the Feerlais Ocean in the west. In the north, this region is cold and open, with its only protection being local fishing villages, the odd city, some sparse pine forests and a few massive boulders peeking up from the cold earth. It was here that the last Altalar Empress faced the Archdemon, though most believe that the site itself fell into the warm waters around this region as a result of earthquakes caused by the Cataclysm. Below this is the Ithanian heartland, an open expanse of plains, rolling hills, river lakes, and valleys between high peaks that go from coast to coast. The heartland also has sparse forests, but at the southern edge of the heartland are larger and older woods. The dominant feature at the center of the Ithanian heartland, however, is “La Mer d’Prospérité” or “The Sea of Prosperity,” a huge saltwater sea at the center of Ithania fed by the Pui-Luiz Channel out to the waters east of the continent.

Next, one reaches the large Ithanian desert, called the Paysec Desert. Sitting just south of the Sea of Prosperity and above the Verdant Wall that serves as the official border of Ithanian territory, this desert is an ancient place holding many ruins, though these are frequently destroyed. The northeast of Ithania is different from these other areas, and features dense woodlands before reaching Ithania’s traditional coastline. The continent’s coastline is made up of simple, sandy beaches, but has a more tropical appearance along the western coastline and near the Solacian Isles. Up north, it is also different, with the occasional sheer cliff and downright jagged rocky shore replace the sand. Finally, there is Île d'Ouesttre, located to Ithania’s southwest. The island is controlled by a single Hivre, and has a generally more humid climate, with much broader beaches, and is generally closer to being tropical than the mainland. Ithania’s overall weather is a mix of rain in the spring and summer with a snowfall that covers the northern half of the continent as the winter comes. Autumn is a rather dry and windy time for the region, resulting in huge piles of swirling autumn-colored leaves forever resisting order by sweeping in the major cities. Many of these stunning urban centers maintain their original Altalar designs and architecture, merely with Ithanian touches and new renovations applied over the years, thus helping in giving the region’s well-traveled sites an aged, cosmopolitan feel.

Notable Flora

Ithania has been influenced by southern Daen flora for centuries due to the Allorn Empire’s extensive presence in the region. One of the only confirmed local plants is the Fly Orchid, a plant possibly changed by the Cataclysm into being carnivorous, though only against insects, which makes it a very popular species. Other plants in the region, largely transplanted, include combustible and dangerous Fireweed which likely emerged from somewhere in Daendroc, the Water Lily which has been spread across much of temperate and tropical Aloria, and finally, Dúllci Cane. This cash crop is not as actively farmed as it is in Daendroc and other southern regions, but it is a necessary aspect of the local economy due to the many pastries and fine cuisine eaten by the upper class in which the ingredient is used. Another cash crop of great significance is Ullaline, the Teledden Altalar-born salt substitute, which is grown extensively in Ithania’s western Hivres.

Notable Fauna

Ithania is home to a diverse number of animals, many of them domesticated due to centuries of civilization dominating the continent. In the various cities and settlements across the landscape, a vast variety of domesticated dog and cat breeds like the Ithanian Sucre Cien and Ithanian Laceurci live alongside other local domesticated animals, like the Royal Canard, the Painted Lancierron and the Ithanian Lait-Blanc. Out in the wild, there are a multitude of animal species. Through the many waters of the continent swims the reptilian Longtail Croque and the Red Fairfin Fish. In the Paysec Desert, the hostile Triton Scorpide roams and combats travelers when or if it finds any. In the forests of the continent lives the rare Longtail Gryphon, a species often exaggerated to be larger and more fierce than they actually are. In the air, the Dragged Crow messenger bird survived the Cataclysm and is now commonly used as a means of communication across the continent. Lastly, in the waters outside of the continent, the Air Pocket Whale uses its large air sacs to help it quickly reach the surface to breathe.

Politics

Ithanian Sovereignty

While many might confuse Regalian interests with those of the Ithanian Sovereignty, in reality there are several key differences. While the Sovereignty is still loyal to the Empire and is dominated by the Unionist faith, Ithania continues to stand apart as its rulers work to maintain their unique society. Their hatred for the Asha has funded many actions against them over the years, while their love of the Altalar has led to unease since the rebirth of the Allorn Empire. Still, Ithanian wealth and principles push the Regalian Empire onward, and their many Hivres make up a diverse tapestry across the continent.

  • For information on the Ithanian Sovereignty, click HERE
  • For information on the Ithanian Hivres, click HERE

Notable Locations

La Portée du Paradis

  • Click HERE for more information on La Portée du Paradis

The Verdant Wall

Serving as the southern border of Ithania and running over and around the Verdant River between the east-coast Solsonne Gulf and the west-coast Richesse Gulf, the Verdant Wall is an imposing mess of contradictions. While the Altalar claim it to be a creation of Talea, erected to keep the Asha out of the Allorn Empire, the Asha and their allies will point out how the Asha ruled half of Daendroc for much of the conflict between the Allorn and the Dewamenet Empires, and insisted it is instead their devastated Great Wall. In fact, there is much evidence to suggest that the Verdant Wall was once an instillation of the Asha, a final line of defense to fortify their traditional homeland of Ithania which extended farther than is currently present thanks to the Cataclysm causing large sections to crumble into the ocean. Regardless of the truth, the Verdant Wall was raised by someone prior to 2500 BC, and has stood ever since. The dense, several miles-deep formation reaches around a mile high into the air, and it forms around unnaturally tall and deep-rooted trees which grand ferns, mosses, vines, other trees, flowers and much more drap, wrap and knit themselves around. The structure also has buried within it many ruins and fragments of ancient Asha technology, long rusted and damaged, but also supposedly some earthworks virtually crushed under the weight of tremendously sized roots and other vegetation. The Wall is also muggy and humid, and has unknown diseases that plague those who spend too long in its dark shadows and few sunlight areas. While once impassable, the Cataclysm, and Ithanian enterprises has allowed for travel along its fringes, around the Wall via use of the two gulfs but also through a single well maintained route that cuts through the middle of the Wall. This route is more dangerous, however, despite its directness.

Paysec Desert

The Paysec Desert has been considered a wasteland for centuries, but more recently scholars have not been so harsh to judge the region. The Desert is very large, being one of the only known to exist outside of Farah’deen, with no rivers or oases except at its arid borders. It is known to be the place where the ancient Dewamenet Empire’s capital likely once stood, at the banks of a vibrant river which the records claim Talea made dry with a single spell. While neither the capital itself nor this dry riverbed have ever been discovered, several other ruins have been found over the years, largely stripped of their Living Metal mechanisms and merely buildings of stone and marble coated in sand. Most have been immediately destroyed by Ithanian nobility, but the Asha have learned to move fast with recovering their history. A few of the smaller ruins have seen whole sections spirited to the coastline and shipped elsewhere for the Asha people to explore and enjoy them in their states on the Ashal Islands. The most notable of these ruins emerged in 304 AC but these too were blown up by the end of the year. The Paysec Desert is also home to a duo of Hadrityas, raised in the southern and northern reaches of the region respectively. These two fortresses have stood since roughly 500 BC, and serve as a valuable point of contact for local travelers. The Qadir here are also suspected to be responsible of making their own, quiet, separate discoveries of Asha archeology yet simply harvesting the technology for their own gain.

Les Laques des Jeux

Les Laques des Jeux, or “The Game Lakes,” make up a significant part of the Ithanian heartland, found entirely within the territory of Hivre Castellajoux. The freshwater these lakes provide is used in local agriculture and food production, irrigating the vast fields of grains and grapevines that criss-cross the regions around their lakeshores. These lakes are also rich with wildlife and serve as valuable fishing grounds for locals and those who monger their catches in the cities of the area. As for more indirect uses, the region has been filled with trade since the time of the Allorn Empire, and many ships from across Aloria enter the lakes to visit the major cities that are situated on them. Three of the Lakes, and the three smallest, are Les Laque du Bordelle, Rhoneux, and Challon and sit spread out in the north, northeast and east respectively. They are named after three Altalar princesses who lived in Ithania with an attached myth about their relationship to their mother, Lunelle (the moon). These three smaller lakes are best known for hosting swimming and diving competitions. The last two lakes are the largest and sit facing south, being named Laques Madileine-Hibella and Corentin. While the first lake is more obviously named after the first Sovereign of Ithania, the second’s name has largely been obscured through time. Local myths claims it is named for a spouse of a past princess of Castellajoux, but the reality is that the lake is named for an Ailor who died before the Cataclysm, and was supposedly the brother of the steward for the local Altalar principality’s leading family. The rumor is that the Ailor man was actually the lover of the Altalar prince who his brother served, resulting in the name. These two lakes are common places for more complex water activities such as yachting in addition to the other styles of sports. They also feature some destination cities that take advantage of local tourism. All five bodies of water are connected by rivers, and themselves spawn rivers, some of which arc through hundreds of miles of Ithania before ending, though many instead dump into the Sea of Prosperity nearby.

Joyau-vert du Nord

Joyau-vert du Nord holds the distinction among Ithanian cities as being the only other capital of the Regalian Empire, though this was only for a few months during the chaos of the First Songaskian War. Alexander Kade, I left the City of Regalia to travel to Ithania, whereupon he bought the city and, from it, helped organize his marriage to the queen of Lusits, Juliana de Lobo (Kade after the marriage) the Mad. He ultimately reclaimed the Empire’s proper capital city but Joyau remained fully part of the Empire, Alexander I appointed a noble to run it who has done so unfalteringly for the past several years. The city, while not on The Game Lakes, is instead found at the mouth of a river delta near the most southern lake (though to the north of Hivre Carnigoux de Foix hence the name). The city is very decentralized, with a central strip of land at the middle of the delta serving as the heart of the settlement with large bridges connecting it to the other sections of the city. Some of these bridges can even lift apart to allow small cargo ships through. The highest point of the city is the local Unionist temple, a grand structure of vivid green roofs with golden domes and pristine white walls set at the edge of a steep drop down to the river line. Many of the upper-class structures in the city follow this same style but even those that do not still attempt to have some shade of green in their roof tiling. This temple, Heress Jimena du Nord, is also where the lavish, if not brief, wedding ceremony between Alexander and Juliana took place, which has resulted in pilgrimages there from the faithful of the Empire. The city is also held in high political prestige by local Ithanians because of these direct connections to the Regalian Empire.

Trivia

  • Ithania’s citizens drink more wine in a decade than the total volume of clean freshwater in The Game Lakes.
  • The Ithanian love for the moon means that, in most cities across the continent, grand lunar observatories exist to artistically frame the night sky to onlookers below.
  • Ithanian ships the majority of its wood in from other locations due to their limited forests, many of which are protected by the nobility as spaces for them to hunt and test themselves against dangerous animals.

Accreditation
Writers HydraLana
Processors Woodwork, MantaRey
Last Editor HydraLana on 02/20/2022.

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