List of Fauna: Difference between revisions

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Aloria is rich in both fauna and flora. This page specifically is dedicated to all recorded, extinct or still living, animals that roam the world of Aloria. All animals are split into their relevant categories. Keep in mind that this list is not final and will be added to when necessary. As a player you may claim one of the animals and try to write a Player Lore Prompt, though remind yourself to consult Lore staff about any relevant descriptions! Anyone is permitted to Roleplay a domesticated feline, canine, or songbird where applicable. For any other wild animal, please consult Lore staff as some animals are too wild and hostile to survive in an urban city like Regalia.
Aloria is rich in both fauna and flora. This page specifically is dedicated to the broad range of animal life which grows and thrives across the many continents. All animals are split into relevant categories, and are further divided into three types. The first is full Wiki pages with greater information  supplied due to their significance to Proficiencies, Cultures or Races. The second are the General Animals, the basic and often common forms of life which can be divided into many subgroupings based on the regions they inhabit. The last are the Specific Animals, unique, one-off fauna with unique traits and a place in the lore, yet almost no interaction from the playerbase or practical involvement in Progressions, instead useful as a purely background feature. Keep in mind that this list is not final and will be added to when necessary.
==Mammals==
:*''For a list of the lore's written Fauna pages, click [[Fauna|HERE]].''
===Primates===
:*''For a list of the majority of Fauna able to be ridden as Mounts as part of [[Mounted Point Buy]]/kept as aesthetic methods of travel, click [[Mounts|HERE]].''
Includes all simians such as monkeys, apes, hominins, lemurs, lorisoids, and tarsiers.  
 
==Lesser Races==
Includes all “animals” with a high degree of intelligence, the capacity for rudimentary speech, yet lacking advanced technology or understanding.
{{Fauna Table
{{Fauna Table
|title = Primates
|title = Lesser Races


|fauna1    = [[Ogre]]
|fauna1    = [[Ogre]]
|fauna1desc    = Ogres are grey or blue Human-like creatures found in the north of [[Aloria]] in areas of southern [[Ellador]] as well as northern [[Essalonia]]. Their history is ancient, going back as far as the days of the [[Drovv]], to more recent times, in which they harassed [[Velheim]] [[Ailor]] who dared to encroach the territory of their Truggs, or groups. These Truggs are led by Chieftains, who speak for their Truggs in the annual “Great Horn” debates across the north. Ogres are known especially for their alchemically-valuable blood, and for their heavy, durable bones, which are sought after by artisans and [[Orcish]] weaponsmiths alike.
|fauna1desc    = Ogres are grey or blue Human-like creatures found in the north of [[Aloria]]. Their history is ancient, going back as far as the days of the [[Drovv]]. In more recent times they have harassed [[Velheim]] [[Ailor]] brave enough to encroach upon the territory of their Truggs, tribal groups. These Truggs are led by Chieftains who speak for their Truggs in the annual “Great Horn” debates across the north. Ogres are known especially for their alchemically valuable blood, and for their heavy, durable bones, which are sought after by artisans and weaponsmiths alike. While they are formally considered extinct in some quarters after a disasterous conflict in [[Ellador]], most northerners suspect the [[Lesser Race]] has survived the turmoil but has hidden away for the foreseeable future.


|fauna2     = [[Troll]]
|fauna2   = [[Thylan]]
|fauna2desc    = The Troll, a smaller and more reclusive cousin of the [[Ogre]], is a monstrous beast found in southern [[Ellador]] and eastern [[Jorrhildr]]. Trolls are well known for their fierce attitudes and cannibalism among their own species. The finer details concerning Trolls are unknown due to this aggression and their pension to live underground. They are marked as a danger by both Ogres and Alorian [[Races]] alike but as they breed and live underground, it is unlikely their numbers will sufficiently dwindle.
|fauna2desc    = Similar to the [[Ogre]]s of [[Ellador]] in that they are a near-sentient mammalian species the Thylan have been a non-dominating feature of [[Northbelt|Jorrhildr]] since pre-[[Cataclysm]] times. As tall as a [[Dwarf]] and easily outnumbering the [[Urlan]] and [[Velheim]] [[Ailor]] that live alongside them, Thylan are nevertheless badly adapted for the various demanding climates of Jorrhildr. Due to their failure to adapt properly, the Thylan are currently considered a common, though manageable threat or, in some particularly well-fortified areas, a pest. In recent years, however, Jorrhildr’s numerous [[Seraph]] ruins have garnered ever more scrutiny from the outside world, though reaching them requires a long and dangerous trek through Thylan-infested lands.  


|fauna3   = [[Orantrang]]
|fauna3     = [[Ghor Ka Bloodscale]]
|fauna3desc    = Unique among the alien fauna of [[Solangeria's]] lush rainforests, the Orantrang is a rather peculiar ape, with unique adaptations to help it survive in its harsh environment. The Orantrang was first observed shortly after the [[Qadir]] found Solangeria and was later also found by the [[Altalar]]. The Orantrang are extremely docile, in stark contrast to the unforgiving landscape. The adaptation that keeps such a friendly creature alive, however, are scent glands which emit chemicals into the air that essentially pacify all nearby living things, resulting in predators simply ignoring the apes as they swing from tree to tree. In fact, hostile feelings seem to be repelled from the area entirely, which prevents others from even thinking about attacking anything. The apes were revered almost as spiritual beings to the ancient Qadir and some degree, even modern animal keepers upkeep this respect.
|fauna3desc    = The Ghor Ka Bloodscale is a species of diminutive lizardmen that fall behind the line of an intelligent [[Race]]. Most likely a failure of [[Allar]] alchemical manipulation of their own Race long ago, these creatures now live in the wilds in tribes made up of their immediate family. They’re known not only for their creation of simple tools but also for their ability to be turned into menial servants in the halls of the wealthy in [[Hadar]] society. Fiercely territorial, these lizardmen will assault anyone who crosses into their land with stones and teeth.


|fauna4     = [[Tree Basterion]]
|fauna4   = [[Kelp]]
|fauna4desc     = Within the jungles of [[Hadaria]], many explorers who stumble across the wrong cluster of trees are soon bombarded with hard fruits and screeches, a typical greeting from the Tree Basterion. These odd primates are exotic to say the least, with large hands, odd green fur, and an interesting hoarding instinct. The oldest records of the Tree Basterion date back to around 2900 BC, and come from the [[Elven Empire]]; while the oldest non-Elven records are from 295 AC. As its name implies, the Tree Basterion has a great affinity for climbing in the jungle and often only comes to the ground to collect rocks and fallen fruits. While reclusive in its present state, the Tree Basterion continues to showcase Hadar’s exotic fauna as well as its scarred past.
|fauna4desc = Cunning and deceitful, the Kelp of [[Aloria]] were only recently confirmed as real by scholars of the [[Regalian Empire]] journeying to [[Eastwynd]]. Prone to taking on magical guises, they are notorious for luring their victims to secluded places and drowning them. They predominantly dwell in underwater caves, away from the outside world, but are carnivorous hence their need to hunt, though they more commonly seek out fish rather than people. Kelp are rare and fascinating, but a person should take the utmost care when in contact with one.


|fauna5   = [[Long Tail Leasier]]
|fauna5   = [[Maerrow]]
|fauna5desc = The Long Tail Leasier is a monkey well known for possessing a tail that is twice its own body length, which lives in the jungles of southern [[Ithania]]. Contact between them and the outside world has been frequent, from the time of the [[Dewamenet Empire]] to the recent [[Elven War of 302 AC]], which saw their population drop as their forest home was harmed by the conflict. They are also a highly sociable animal but react viscerally to any aggressive attempt to hold or squeeze their tails, though domesticated varieties often grow accustomed to such incidents. It is likely that the Long Tail Leasier will soon be openly thriving in the jungles once more while their domesticated compatriots raise their profile overseas and across [[Daen]].
|fauna5desc = The Maerrow are small fish-people that hail from [[Essalonia]]. These carnivorous beings are known to steal the bounty of fishermen on the ocean and in rivers for themselves while also hunting down singular or small groups of targets. They are also known for their hideous, tooth-filled grins which they maintain throughout their lives. Figures of malice to the local [[Velheim]],  they will most likely go extinct in the coming years if they maintain their low population density, largely centered on the central waterways of Veløya in western Essalonia.


|fauna6    = [[Capuchini]]
|fauna6    = [[Moloq]]
|fauna6desc = The small and intuitive Capuchini monkey, native to [[Regalian Archipelago#Montania|Montania]], is something of a bane to local merchants. Their dexterous hands and curious disposition contribute to a seemingly kleptomaniacal nature; fruits, trinkets and assorted rubbish all fall prey to their inherent greed. An annoyance and inconvenience to the native population, the Capuchini monkey is loved by children and sailors but scorned by vendors and commercial travelers.
|fauna6desc = The Moloq are a form of aquatic life native to the waters that lie between [[Westafar]] and wider [[Aloria]], being known to the [[Eronidas]], [[Teledden]], [[Fin'ullen]] and later [[Maquixtl]] as unique creatures of the water. Semi-aquatic and just as likely to be found on land as within the waves, the Moloq have greatly evolved as a society in recent centuries to have greater order and unity than they did in the past. With thick tendrils from their head which serve as the basis for a Maquixtl transformation, and a quartet of arms, the Moloq are impressive creatures who have often been overlooked in the newer centuries of Alorian history, a situation ultimately to their benefit as they continue to multiply and grow as a near-sentient species.


|fauna7    = [[Frosthorn]]
|fauna7    = [[Harpy]]
|fauna7desc = The Frosthorn makes up a trio of well known northern primates in [[Aloria]] along with the [[Troll]] and the [[Ogre]]. What makes the Frosthorn unique, however, is its naturally present forked antlers growing from its forehead while its massive size is also notable. In addition, the animal is shrouded in mist, having lived at the edges of major civilizations for several centuries if tales and wall art is to be believed. The animal is also notable as having recently appeared at the [[Battle of Curag Fields]], furthering the mystery around them just as many more mysteries of the past begin to reopen across Aloria in recent years.
|fauna7desc = Harpies are half-avian, half-humanoid beings with an ancient history equaling that of the [[Centaur]]s. Born of unknown origins, Harpies were once regal beings who avoided slavery in the [[Allorn Empire]] through some, now vague means. They were ultimately seduced by the powers of the [[Void]], a process likely begun by the people who would become the [[Kathar]], and in the end, the Harpies were reduced to a bestial state in service of the [[Dread Empire]]. While they still possess intellect today, they are best known as creatures of attack and amusement among the Kathar and the other [[Races]] of [[Aloria]].


|fauna8    = [[Turbahakh]]
|fauna8    = [[Centaur]]
|fauna8desc = The Turbahakh is a simple housepet to many, an intellectual curiosity to some and, like its [[Capuchini]] cousin, a pest to most. Known for a tendency to scream, a nimble body, and a near-sentient mind, these monkeys are synonymous with the [[Asha States]]. Almost entirely urbanized, they prowl the streets of [[Bestaal]], haul metal in [[Nakhoor]] for shelter, and are dutifully cared for in [[Ssil]]. Almost every person in the Asha States has a story with the Turbahakh, be it having their food thieved by a city pest or seeing a finely-dressed specimen lugging around wines in a Lord’s estate, though not as a servant as slavery is strictly illegal in the Ashal states, but because the Lord promised the Turbahakh that it could have a few bottles of its own if it performed that task. Many of the Asha-Turbahakh interactions are built upon mutually beneficial arrangements, that usually end up in the Turbahakh cutting the better deal out of the kindness of the Asha.  
|fauna8desc = The Centaur is an animal most [[Ailor]] once imaged as a myth, a feature of their ancient pagan faiths, but such a creature has been real for untold millennia. Originating in the lands of the [[Allorn Empire]], only to later fall to the command of the [[Void]] and modern [[Dread Empire]], the Centaurs are impressive archers and warriors of the hunt who seek prizes to prove their skills in combat. They have a level of intellect, but remain wild, relatively untamed beings that play a role in some ceremonies worshiping [[Evolism]].
 
|fauna9    = [[Dakkar]]
|fauna9desc = The Dakkar are a savage, subterranean [[Lesser Race]] of reptilian creatures native to the caverns of [[Ellador]]. Worshipers of the Power [[Arken]], these formerly isolated zealots were unleashed when the [[Dwarves]] accidentally dug into the Dakkar homeland, unleashing a tide that toppled the [[Dwarven Empire]]. Millions of Dwarves died, compounding their losses from the birth of the [[Isldar]] on the surface, and while the tide did eventually stop, the world beneath Ellador remains forever changed to this day. Dakkar mill about in petty kingdoms warring with each other and any outsiders who seek to plunge into the territory they now claim as theirs, with woe to any caught unprepared in a savage Dakkar charge of zealous warriors out for blood.
}}
}}


===Rodents===
==Mammals==
Includes animals with two incisor teeth on both the top and bottom of their mouths, such as mice, rats, squirrels, prairie dogs, porcupines, beavers, guinea pigs, hamsters, and capybaras.
===Primates===
Includes all simians such as monkeys, apes, hominins, lemurs, lorisoids, and tarsiers.  
{{Fauna Table
{{Fauna Table
|title = Rodents
|title = Primates


|fauna1     = [[Squirrel]]
|fauna1   = [[Silvershale]]
|fauna1desc     = The Squirrel, along with the [[Rat]] and the [[Mouse]], is one of the most populous mammals in Aloria. The Squirrel is common in the pine forests of [[The North Belt]], the boreal forests of the [[Regalian Archipelago]], and some have even made their way to the jungles of [[Daen]]. Easy to domesticate but also easily returned to the wild, the animal is most often a children’s pet or a trick animal of traveling entertainers when they are domesticated, or living wild in nearby parks. Their numbers took a hit recently due to the [[Bone Horror Crisis]] but they are expected to bounce back quickly.
|fauna1desc = Silvershales are large, well-built primate Mounts wielded by the [[Urlan]] of the [[Aloria]]n north. Confused for decades if not centuries with the far more savage [[Frosthorn]], these gentle giants can turn into rampaging beasts of battle when unleashed by their Urlan tenders. Silvershales are also highly complex in their private, isolated groups, with an intricate societal structure but also a deep caring between members of the same species. Rare in the wider world today, it is likely that with the vast rise in Urlan numbers across Aloria due to their thorough embracing by the [[Regalian Empire]], many new Silvershales will be bred and deployed out with Urlan masters.


|fauna2     = [[Rat]]
|fauna2   = [[Turbahakh]]
|fauna2desc   = The Rat is a common [[Aloria]] mammal which has existed across the world for millennia. Over time, its subspecies have developed several physical adaptations suited to their surroundings. Through all of this, the Rat’s mentality has remained the same. It is a skittish animal, though two of its four varieties are open to domestication. The animal is best known as a pest alongside its smaller cousin, the [[Mouse]], due to its penchant to eat vegetation, stored grains, or pantry foods, but it is also well known as a cute but short-lived pet.
|fauna2desc = The appearance of a Turbahakh will often startle non-[[Asha]]. With a stark coloration on their noses and rears, and a close connection to the Asha, many of these animals serve as something between a pet and a casual servant, though they retain their own independence which the Asha ensure remains intact. Those in the wild, meanwhile, are in scattered pockets across [[Westwynd]], with their numbers dwindling due to recent warfare in the region, and the sheer fact that they cannot compete any longer with the luxury of their domesticated fellows on the [[Ashal Islands]].


|fauna3    = [[Mouse]]
|fauna3    = [[Frosthorn]]
|fauna3desc = The Mouse is a common [[Aloria]] mammal which has existed across the world for millennia. Over time, its subspecies have developed unique physical adaptations, from a flaming tail to a long and bushy one. Through all of this, though, the Mouse’s mentality has remained the same. It is a skittish animal, though three of its five subspecies are open to domestication. The animal is best known as a pest alongside its larger cousin, the [[Rat]], due to its penchant to eat vegetation, stored grains, or pantry foods, though it is also well known as a cute but short-lived pet.
|fauna3desc = The Frosthorn makes up a trio of well known northern primates in [[Aloria]] along with the [[Troll]] and the [[Ogre]]. What makes the Frosthorn unique, however, is its naturally present forked antlers growing from its forehead while its massive size is also notable. In addition, the animal is shrouded in mist, having lived at the edges of major civilizations for several centuries if tales and wall art is to be believed. The animal is also notable as having recently appeared at the [[Battle of Curag Fields]], furthering the mystery around them just as many more mysteries of the past begin to reopen across Aloria in recent years.


|fauna4   = [[Anglian Beaver]]
|fauna4     = [[Troll]]
|fauna4desc = The Anglian Beaver is an ancient creature to the [[Anglian]] people of the [[Regalian Archipelago]]. A familiar sight along the shores of their land’s many rivers, hunters often make a point of tracking down these creatures due to this plentiful nature. They are highly developed divers, able to submerge for over ten minutes when their adults and are distinct from other forms of beaver by possessing a vertically flat tail which they use as their primary propulsion underwater. They are likely to remain an everyday part of Anglian river life for the far foreseeable future.
|fauna4desc = The Troll, a smaller and more reclusive cousin of the [[Ogre]], is a monstrous beast found in southern [[Ellador]] and eastern [[Jorrhildr]]. Trolls are well known for their fierce attitudes and cannibalism among their own species. The finer details concerning Trolls are unknown due to this aggression and their pension to live underground. They are marked as a danger by both Ogres and [[Alorian]] [[Races]] alike but as they breed and live underground, it is unlikely their numbers will sufficiently dwindle.


|fauna5   = [[Norlda]]
|fauna5     = [[Molanna]]
|fauna5desc = Norldas are dangerous tunneling mammals similar to moles with a notably high intelligence. Mutated during the Fifth Void Invasion, they are now one of the many deadly creatures hunted by the Drowdar in their fight against the Void on Drowda. Highly resistant to toxins yet poor at digesting, Norldas act as pests for the Drowdar while their body parts are eagerly sought after by alchemists.
|fauna5desc = The Molanna are gentle giants of [[Oldtera]], inhabitants of a single mountain oasis in the territory of the [[Silontaar]] [[Race]] which they bear a passing similarity with due to glowing patches of fur. First discovered millennia ago, and then rediscovered when the Silontaar finally began to leave their home city, the Molanna were a delightful find, and the large primates have gotten more and more used to the Silontaar as time has gone on. With long lifespans, and a caring society, the Silontaar delight in sharing tales and information of the Molanna with outsiders, but any who have nefarious intentions should know the Silontaar guard the borders of Molanna territory fiercely.


|fauna6   =
|fauna6     = [[Broadback Gorilla]]
|fauna6desc =  
|fauna6desc = The Broadback Gorilla, also known as the Ichtli, is a large, powerful gorilla-like animal native to the forests of [[Guldar]]. Formerly creatures encountered by the [[Eronidas]] in their time, and later by the [[Maquixtl]], this species is dangerous when roused to anger by trespassers to their territory. The Broadback Gorilla is also notable for being sampled for its Genos and is used by the Maquixtl to create one of the many forms they can manifest in themselves.


|fauna14   =
|fauna7   = Orantrang
|fauna14desc =  
|fauna7desc    = *The Orantrang is a Medium primate with orange hair which is often considered a myth or folktale until encountered in person. They are known for their gentle pheromones, which put potential predators and the unwary to sleep.
*Orantrangs are native to Hadaria, western Farsouth, and Jadeheart, but always in small numbers. They keep to the trees and rarely go to the ground save for last resort foraging.
*Orantrangs can be kept in pens and the like but are not truly domesticated. Instead, they can get used to the presence of a singular individual or small group, considering them kin and worth trusting with moving them about or displaying them for others. Otherwise, they will seek to escape if not attack others, proceeding into the trees as a source of comfort.
*Orantrangs are rare, few existing in captivity while populations in the wild have gradually dwindled to small, but so far self-sustaining, isolated colonies.


|fauna15    =
|fauna8    = Tree Monkey
|fauna15desc =  
|fauna8desc    = *Tree Monkeys are a broad range of Small to Medium tree and foliage climbers found throughout Aloria known for their long, prehensile tails.
*Tree Monkeys are divided into several species, each with stark visual differences save the unifying features of long tails. The most notable are the Golden Longtail, Black Leasier, and Tuffed Longtail of Altaleï, Tree Basterion with its unique green fur native to Hadaria, the Capuchini of Corontium, and the Springpaw of Westwynd.
*Tree Monkeys can be domesticated, sometimes serving as active partners for those near or lacking sight, other times existing as animals of entertainment or more nefariously, distraction.
*Tree Monkeys have a varied population across Aloria, those of Hadaria and Westwynd lesser than other populations due to widespread population expansion.
}}
}}


===Canines===
===Rodents===
Includes domestic dogs, wolves, foxes, jackals, dingoes.
Includes animals with two incisor teeth on both the top and bottom of their mouths, such as mice, rats, squirrels, prairie dogs, porcupines, beavers, guinea pigs, hamsters, and capybaras.
{{Fauna Table
{{Fauna Table
|title = Canines
|title = Rodents


|fauna1     = [[Wolf]]
|fauna1   = [[Vlomm Mole]]
|fauna1desc     = Wolves have long been a predator at the fringes of many societies of [[Aloria]]. Predators, hunters, and pack animals, their role in modern-day Aloria has largely been reduced by the growing urbanization of the [[Regalian Empire]]. Still, the animal has been spread wide and is considered the first canine, having later become the many domesticated dog breeds beloved by [[Ailor]] in the modern day. The Wolf has somewhat diversified as well to fit the different terrains it lives in, with several subspecies forming in various areas of Aloria.
|fauna1desc = The Vlomm Mole is a burrowing creature equal to, if not sometimes, exceeding the size of a cow with slow motions but a great durability. This is granted to the animal by its unique “plating,” patches of rocky growths along the vital parts of their bodies for defense. The [[Dwarves]] were the [[Race]] to tame them ages in the past, though since the collapse of the [[Dwarven]] nation beneath [[Ellador]], the ancient tunnels and caves now contain wild members of the species once again. Yet other Vlomm Moles remain in the care of the Dwarves, and can be found in their settlements, influencing the craftsmanship and artistry of this stout people.


|fauna2     = [[Dire Wolf]]
|fauna2   = [[Norlda]]
|fauna2desc     = Direwolves are among the largest animals in the Northern regions, standing proud and hungry at the top of numerous food-chains. Aggressive and clever, these solitary hunters are nearly apex predators. If not for said solitary nature, they would likely overrun larger settlements and cities given their indomitable size and ferocity. Few first hand encounters are survived, leaving many to speculate about what exactly these massive wolves are truly capable of.
|fauna2desc = Norlda are notorious tunneling mammals similar to moles and gophers, with notably high intelligence. Mutated during the [[Fifth Void Invasion]], they are now one of the many dangerous creatures encountered by the [[Sihndar]] [[Affliction]] in their travels and missions across the continent. The animals have a high resilience to natural toxins and poisons, and an excellent sense of smell, although they also have bad eyesight and poor digestion. They are often pests that are a detriment to Sihndar agriculture, but they also have value to alchemists for creating anti-toxin concoctions.


|fauna3    = [[Drowdan Dire Wolf]]
|fauna3    = [[Sola Cavya]]
|fauna3desc     = The Drowdan Dire Wolf has become the subject of many [[Drowdar]] bogeyman-like tales, using the wolf’s fierceness to quell young children's curiosity of venturing outside their citadels. Vicious and hyper-aggressive, this beast is a constant threat to the dark-skinned elves that patrol their [[Void]]-infested lands and a prime example of how planar essence can change apex predators into something even worse. The beast was an unwanted discovery, found by an elf who’d only just escaped its clutches. These wolves are known for their fierce bite and their infamous overcoats that act almost like a natural armor. To this day, the Drowdar still hunt these creature in an everlasting struggle against the mutant canine ferocity, though more often than not, the Drowdan Dire Wolf is actually hunting them.  
|fauna3desc = The Sola Cavya is the humble, adorable rodent from several of the tropical islands of [[Westwynd]]. Whole herds of the animal run rampant through the islands they call him, to the point that some of the islands are nicknamed the Cavya Isles. Diverse in color, both in eyes and coat color, in addition to coat hair formations, the animal’s further diversification has been helped by the heavy domestication by [[Ailor]] and others who find the animal worth loving as a pet. Highly social with a range of identifiable vocalizations, the Sola Cavya is a pet many seek out, though one that must be given lots of love to properly thrive.


|fauna8   = [[Red Fur Fox]]
|fauna4   = [[Skrunklehog]]
|fauna8desc = The Red Fur Fox of [[Dragenthal]] is a common sight for anyone on the western side of the Regalian Archipelago, including [[Anglia]] and [[Vixhall]]. A long loved sigil of the Dragenthaler people, the red fox has and will continue to be a symbol that represents the Heartland. As a savvy and beloved animal, it continues to thrive in captivity as it has been recently domesticated and is now a frequently hunted animal in Dragenthal Due to their rather recent integration into [[Ailor]] societies, only the wealthy or extremely patient are able to truly domesticate a fox into forming a bond. Many foxes either outright reject the owner’s attempts to bond with it, or despise them so much that they attack them. The reason for their investigative domestication is due to this trait, where they almost exhibit some form of judgement or sentient thought, though no progress has been made nor are there any set guidelines for what a Red Fur Fox prefers.
|fauna4desc = The Skrunklehog also commonly just called Skrunkly, is a very common rodent on the [[Ellador]] Continent (though it is actually not a Rodent, [[Ailor]] scholars have classified it as such due to its behavior). The Skrunklehog both has large populations in the wild, as well as in domesticated households, as these animals have a very temperate disposition that makes them very suitable to domestication. Skrunklehog are especially popular in Ellador, where children frequently catch a wild Skrunkly, and then tame it. These critters are in fact so grateful for being hand-fed, that they can be domesticated in a single generation, and then provide domesticated offspring beyond that point. Skrunklies can be found as far south as [[Hadar]], imported as house pets, or just for entertainment. Nearly every house pet store in [[Aloria]] has at least one Skrunklehog for sale, with potential breeding mates in the back in case they ever run out.


|fauna9    = [[Gold Fur Fenneque]]
|fauna5    = Squirrel
|fauna9desc = The Golden Fur Fenneque is a truly unique fox whose fur has a chameleon ability that assumes the color of the surrounding environment. When it is killed, this pelt turns [[Gold]]-like and reflective. The animal was once viewed as sacred when the [[Oldt Fayth]] reigned in [[Aloria]] but when [[Unionism]] arrived in the region the Fenneque is native to, the [[Forriesta Natal]] of the [[Regalian Archipelago]], its population plummeted to near endangerment. While local laws and customs help the species survive, it will continue to be threatened as the civilized population of Aloria grows, and the hidden, dark and unexplored places of the world like the deep forest of the Natal are revealed.
|fauna5desc    = *Squirrels are Small animals noted for their bushy tails, and storage of nuts in the wintertime.
*Squirrels live across many ecosystems in Aloria, and come in a range of colorations and shapes to suit those varied climates. The most notable are the Soaring Squirrel of Jadeheart, Oldterra and Eastwynd, the Rainbow Squirrel of Sileria, and Paivand’s Squirrel found in Hadaria.
*Squirrels can be domesticated, but only very rarely, more often than not existing in the wild where they are hunted for their meager meat and fur.
*Squirrels remain populous across Aloria.  


|fauna10    = [[White Calemberger Fox]]
|fauna6    = Rat
|fauna10desc = The White Calemberger Fox is seen by many as the defining image of the Calemberg region of the Regalian Archipelago. The canine has roamed the snowy terrain for nearly four hundred years, and has been noted by the local Ailor for its unique ability to disguise its fur color by rolling in the earth and snow. The animal has the patronage and protection of the ruling family in Calemberg, who are one of the largest suppliers of the fox’s soft white fur to the wealthy and affluent across Aloria.
|fauna6desc    = *Rats are Small animals which see a poor portrayal in many regions as bringers of disease and death.
*Rats live in many parts of Aloria, from the heavily urban, to the agricultural rural, though few size or color variations, and no notable subspecies to speak of.
*Rats can be domesticated and many serve as pets or experiment fodder for various scholarly disciplines, but they are more commonly seen in the wild without such attachments.
*Rats remain very populous in Aloria.


|fauna11   = [[Snowpaw Felicis]]
|fauna7   = Mouse
|fauna11desc = The Snowpaw Felicis is a canine creature that originates from the snowy plains of Ithania. It bears a close resemblance to the many wolves of Aloria, though it is drastically different in its behavioural patterns. The Felicis plays a part in the Ithanian way of life and culture, especially through interaction with the highborns of the realm who prize the creature for various reasons; not limited to merely its fur, but also for its loyal behaviour and mating patterns. Richer families also have been known to involve the Felicis heavily with any hunting sport they may partake in, although the animal is less than ideal for this. The canine is especially close to the Valeur population of the Ithanian culture, and it is hardly uncommon to see an Ithanian family crest decorated with the animal.
|fauna7desc = *Mice are Small rodents a step down from Rats, and often have much more positive portrayals as underdogs and innocent creatures, though they can be just as destructive as Rats regarding food stores.
*Mice live in many parts of Aloria just as the Rat does, and there are a wide range of visual differences between the subspecies. The most notable are the Longtail Mouse of Eastwynd, the Desert Mouse of Farahdeen, and the Candle Mouse of Ellador and Northbelt.
*Mice can be domesticated and often serve the same roles as Rats, as pets or experiment animals, but are more common in the wild.
*Mice are very populous across Aloria.


|fauna12   = [[Ceardian Bloodhound]]
|fauna8   = Anglian Beaver
|fauna12desc = Among the breeds of dogs in [[Aloria]], the Ceardian Bloodhound stands out as a unique creature. It’s loyalty and intelligence has caused it to become one of the most sought after dogs in Aloria, while its strong scenting ability makes it a master of the hunt. Despite its use in such a ferocious activity, it is also a sociable animal, quickly getting comfortable and settling down if or when trained properly.
|fauna8desc = *Anglian Beavers are Small animals which ply the rivers of Anglia in the Regalian Archipelago, felling trees and forming dams in the process of their lives
*Anglian Beavers are uniform as a species, with brown fur in various dark and rich shades alongside a large flat tail and two prominent teeth.
*Anglian Beavers are wild animals, and have hunted infrequently for the pelts over the centuries. However, their important role in Anglia’s waterways and having taught Anglian Ailor the benefits of water control, has given them noted status in some parts of this regions of the Archipelago, forbidding them from being hunted as a result.
*Anglian Beavers have a healthy population, especially as furs go out of fashion in most areas of the Regalian Empire.


|fauna13   = [[Calemberger Beagle]]
|fauna9   = Karall Mole
|fauna13desc = The Calemberger Beagle is a relatively small hounddog, made notorious across [[Aloria]] for its proficiency in detecting and killing simple game in large amounts. They were bred initially as companion pets, but over time, as the best hunting hounds reproduced more, they developed an outstanding sense of smell. Often raised and released by owners in packs, they will sniff out: hares, squirrels, and on occasion, foxes, and then proceed to take the animal down, bringing the carcass back in one piece for their master. Since being specifically reared to hunt since their initial discovery, they have even been used for entertainment by the rich who have competitions on whose group acquires the most prey.
|fauna9desc = *Karall Moles are Large rodents warped by the Void into an immense size, which they use to form vast tunnel networks beneath the feet of many Kathar.
*Karall Moles are the size of bears, and feature broad clawed hands and large ear channels to aid them in their digging, while their small eyes allow them to see well in the darkness. Few Karall have any diverse features beyond scars and injuries.
*Karall Moles are exclusive to the lands of the Dread Empire, and their tunnels both pose a problem to construction, and to certain animal pens kept by the Kathar, as the Karall Moles are carnivorous.
*Karall Moles have an unknown population due to their subterranean living, but attacks continue to infrequently occur much as they did a century ago, leading most to assume their population is sustainable.
}}


|fauna14    = [[Calemberger Dachsl]]
===Canines===
|fauna14desc = Throughout the vast amounts of canines that find their ways in [[Aloria]], the Calemberger Dachsl is a rather unique one, for its small size, though this never discourages it from being a famous enemy of small prey. Despite its humble size, the Dachsl holds a rather brave and feisty temperament, rarely being frightened away by bigger beasts. The Dachsl is around the size of an average [[Ailor]] infant, and weighs only a little more. The Calemberger Dachsl is a famous hunting dog, used mostly for rabbit hole hunting and it can be proudly said that the canine excels in this skill.
Includes domestic dogs, wolves, foxes, jackals, dingoes.
 
{{Fauna Table
|fauna15    = [[Calemberger Dobs]]
|title = Canines
|fauna15desc = The Calemberger Dobs is a medium to large sized dog that is the third generation from the [[Calemberger Ardhund]], being bred out from the [[Calemberger Hausweiler]] to be a more proper breed for the military elite. With the formal integration of the [[New Regalian]] [[Ailor]] into the [[Regalian Empire]] the need for guard dogs became less a necessity and more a cultural nod, and with that a new dog was needed to fill this mascot role, the Calemberger Dobs. In the modern-day there is seldom a prominent New Regalian household or top-ranking general that lacks one of these stoic and proud breeds.
 
|fauna16    = [[Calemberger Hausweiler]]
|fauna16desc = The Calemberger Hausweiler is medium to large-sized dog and a direct ancestor of the [[Calemberger Ardhund]], being bred to fulfill the [[New Regalian]] agenda of pushing back the [[Skagger Horde]]. Being a capable hunter as well as a guard dog, the Hausweiler became quickly adopted by the New Regalians who took up roles in the military of the [[Regalian Empire]]. Over time this military role was given to the [[Calemberger Dobs]], but even still, the Calemberger Hausweiler remains popular as a companion for various guard groups.
 
|fauna17    = [[Calemberger Ardhund]]
|fauna17desc = The Calemberger Ardhund is a medium to large-sized breed, whose history goes back to the days of the [[Wirtemcaller Kingdom]] before the [[New Regalian]] [[Ailor]] formally formed in the area around the modern-day Lordship of [[Calemberg]]. What began as a hunting dog in the various forests, this breed was later developed to be a faithful guard against the incursion of the [[Skagger Horde]] and their aggression towards the Wirtemcaller generals by the year 70 AC. In the modern-day, the Calemberger Ardhund has continued its original design as a hunting dog of choice for big game hunters in the Calem regions as well as a guard dog for those with aggressive foes on the field of battle.
 
|fauna18    = [[Anglian Shepherd]]
|fauna18desc = The Anglian Shepard is an animal that holds a rare mark of note in the annals of Alorian history. Along with the [[Common Farm Chicken]] and a handful of other animals, it is said to be one of the first animals the Ailor themselves tamed. It is notable for its loyalty and intellect, serving both public and agricultural interests well over the years as an attack hound and herd dog. Today, the dog is mostly kept as a pet within the cities while rural [[Anglian]] farmers still put the animal to use as they have for the past 300 years and more.


|fauna19   = [[Anglian Laster]]
|fauna1   = [[Silat Wolf]]
|fauna19desc = The Anglian Laster is one of the several sheepdogs bred by the [[Anglian]] people of the [[Regalian Archipelago]]. This animal has a long history, being one of the last species of wild dog the Anglians domesticated. The Anglian Laster is highly protective, as only after all the sheep and other animals have been securely locked up will this dog settle down. The Laster is popular among homes across [[Dorinn]] and [[Anglia]], with a few reaching the urban centers of other areas.
|fauna1desc = The Silat Wolf is a strange creature, a species of large wolf used as a Mount by [[Maquixtl]] outside of [[Westafar]] and one that is omnivorous, known to eat both meat and plants, even some fruits. Emerging at an unknown time centuries ago, the Silat Wolf survived at the edges of the [[Allorn Empire]] until its collapse, and the Maquixtl and subsequent recovery of nature allowed their population to rebound. Highly independent, those trained by the Genos [[Elves]] are suburb companions of that [[Race]].


|fauna20   = [[Anglian Caelorulv]]
|fauna2   = [[Erker]]
|fauna20desc = The Anglian Caelorulv is an old breed that has both high prestige and a long history of being a common pet among the nobility and shepherds of the Anglian plains. The Caelorulv was originally one of the many shepherd breeds at the start of the [[Regalian Empire]], though quickly gained popularity as the Western Plains became inhabited by the [[Anglian]] people. Interbreeding with other species eventually split the domesticated dog breed into the “Royal” and “Common” Caelorulv, each having their own unique characteristics and popularities.
|fauna2desc = A ram-like beast with tusks and more horns than its head seems capable of bearing, the Erker is a frightening creature when first encountered. However, the [[Urlan]] tamed many long ago, and those most often seen are in their company, unnerving but no longer surrounded with superstition or speculation, though many a northern horror tale still mentions them. Ridden by the Urlan, Erkers are likely to only rise in prevalence as the years go on, and as the Urlan continue to spread.


|fauna21   = [[Ithanian Gracee]]
|fauna3   = [[Poukuan]]
|fauna21desc = The Ithanian Gracee was developed by [[Ithanians]] living in [[Vixhall]] around 170 AC, and has since developed into a popular animal among the upper classes. It has a simple elegance to it, and a great deal of energy, but still responds to commands well after being trained. Additionally, it is generally a quiet animal and tends to avoid yapping like the purse dogs of the wider Ithanian dog pool.
|fauna3desc = The Poukuan is one of the stranger creatures the lands of the distant [[Sihai]] have to offer to the scholars of the wider world. Unlike other animals native to [[Zhong]], the domestication of the Poukuan is almost a false one as while they do exist in urban areas, it is on their own terms and in a select range of sites scattered across the central, western and once southern lands of Sihai territory. They have an odd, stone-like appearance, as well as a combination of feline and canine features. These animals are a sacred piece to Sihai society, undoubtedly remaining a mystery for centuries more.


|fauna22   = [[Ithanian Laceurci]]
|fauna4   = [[Cauruvos]]
|fauna22desc = The Ithanian Laceurci is a small sized lap dog breed in which the [[Ithanian]] [[Ailor]] finally saw full success in their aggressive breeding to produce an ideal animal accessory. On the opposite end of the spectrum from the proud [[Ithanian Puffe Cien]], this dog is seen with fondness as the ideal small dog, able to be carried by purse or left to wander the tea party rooms of various Ithanian manors. Being free of birth defects and boasting a longer life span, the Ithanian Laceurci has grown to become one of the most popular court breeds of recent times. In the modern day, with the civil unrest in the [[Ithanian Sovereignty]], this Ithanian pocket pooch is often left to its own devices as its Ithanian masters plot for the security of their [[Culture]] amidst progressive male rule.
|fauna4desc = In the war-torn lands of the [[Dread Empire]], there lives a range of dog-like creatures called the Cauruvos. These dogs, though three-headed, fulfill many of the same purposes as canines in [[Ailor]] lands; as docile domestic pet animals, and as frontline warbeasts, shredding the flanks of the enemies of the [[Kathar]]. Away from the warfront, the smaller breeds of Cauruvos can be found as house pets and in the camps of slavers, guarding their masters or their property while they sleep. Cauruvos come in a wide range of shapes and sizes, the result of selective breeding from the Kathar per their needs. However, one trait, despite all their efforts, has prevailed through all breeds; the Cauruvos is bred for war.


|fauna23   = [[Ithanian Sucre Cien]]
|fauna5   = [[Yuen Doge]]
|fauna23desc = The Ithanian Sucre Cien is an [[Ithanian]] breed of dog, produced by selective breeding and auctioned off around urbanized areas. Its rapid growth in numbers and unique appearance has earned the dog the name “Sucre Cien”, which directly translates to “Sugar Dog” in common. This is accounted for the fact that a laying Sucre Cien resembles a pile of sugar, due to their flourishing, long, snow-white hair and small figure. The dogs are most commonly carried, as when they walk their hair picks up dirt and other things that require it to be cleaned out. With love and compassion, this dog is a mixed bag; loyal to its owner, but needy. It is antisocial to others when not properly introduced to the world. This, and its ear-piercingly renowned high-pitched bark that classifies as more of a ‘yapping,’ earns the Ithanian Sucre Cien more than its fair share of infamy. Even then, any of high wealth or prestige seeking to pamper a loving and fluffy, tiny companion, often get directed to this breed, and end up happy with it.
|fauna5desc = Yuen Doges are unique canines and the most well-known breed of all the varieties that exist in [[The Far East]]. Originally bred for hunting by the warriors of [[Sihai]] society, the animal was ultimately adopted by the wider populace as a general pet, where it has grown very popular. This popularity now extends to wider [[Aloria]], where the animal’s reputation as a clean-freak and an independent spirit, in addition to its cute physical appearance, makes it highly sought after.


|fauna24    = [[Ithanian Puffe Cien]]
|fauna6    = Wolf
|fauna24desc = The Ithanian Puffe Cien much like its sister breed, the Mini Strouffle, is a medium sized fluffy dog bred for the sake of court intrigue among the [[Ithanian]] [[Ailor]]. As the notion of using smaller breeds as accessories took over the scene of the Ithanian royal courts, there became a greater desire to have a dog to be with you as you traveled the many long hallways and corridors of the various palaces and estates. This idea of accessorizing a pet grew to include being able to style the grooming of one's dog for greater individuality and thus the Ithanian Puffe Cien came to be. In the modern day, this breed can be seen at the side of their Ithanian masters, ever expanding the idea of what haute culture truly is.
|fauna6desc    = *Wolves are Medium to Large canines with a pack mentality best known as a threat in northern areas of Aloria, where thick snow masks their predatory presence.
*Wolves are most commonly found in cold, northern-located climates, but do exist in other surprising places with a danger of dark fur colorations. The most notable subspecies of Wolf are the Northern Wolf found in Northbelt, Ellador, Essalonia, and northern Corontium, the Silver Wolf found in Corontium, Southwynd, and Oldtera, and the Desert Wolf of Farahdeen.
*Wolves cannot be domesticated in the modern day, though centuries if not millennia ago, ancient Wolves were tamed and gradually transformed into the vast array of Domesticated Dogs known today.
*Wolves are somewhat populous in the world, with new packs forming, growing, and sometimes surviving to replenish areas where Wolves are purged from by Ailor and other Races seeking to use the same territory.


|fauna25    = [[Yuen Doge]]
|fauna7    = Fox
|fauna25desc = Yuen Doges are unique canines and the most well-known breed of all the varieties that exist in distant Dexai. Originally bred for hunting by the [[War Dynasty]], the animal was ultimately adopted by the wider populace as a general pet, where it has grown very popular. This popularity extends to wider [[Aloria]], where the animal’s reputation as a clean-freak and an independent spirit in addition to its cute physical appearance makes it highly sought after.
|fauna7desc    = *Foxes are small to Medium-sized omnivorous mammals native to various climates and parts of Aloria, best known for cultural perceptions of tricky, sly creatures, and a fondness for preying on domesticated fowl.
*Foxes live in a range of climates, most commonly found in forests and more open terrain, and while often ascribed the color of red or orange fur, come in a range of visual appearances. The most notable are the Red Fox, Calem White Fox, and Golden Fenneque of Corontium, the Grass Fox of Eastwynd, and the Desert Fox of Farahdeen.
*Foxes cannot be domesticated, and exist in the wild where they are hunted for their pelts.  
*Foxes remain populous across Aloria, though numbers most consistently fluctuate in Corontium depending on hunting seasons and preservation efforts.


|fauna26   = [[Mini Strouffle]]
|fauna8   = Domesticated Dog
|fauna26desc = The Mini Strouffle is a medium sized, fluffy dog, well known as the lap dog among the [[Ithanian]] [[Ailor]]. Originally a hunting companion used in the Ithanian marshes, over time this fluffy dog has been adopted into the over the top culture of its Ailor masters. In fact, only a small percentage are still raised to hunt along the rivers, the vast majority fulfill the court intrigue of the Ithanian Ailor. Despite recent politics in the [[Ithanian Sovereignty]], the Mini Strouffle remains a popular breed among its people.
|fauna8desc = *The Domesticated Dog ranges in size and can be found in a huge range of places across Aloria.
*Domesticated Dogs can be found in almost all environments, from cold, snow-coated rural homes in northern lands to oppoulant southern palaces. They have a huge range of varieties and colorations due to centuries of effort by Aloria’s citizens. '''OOC Note: Any IRL breed of domesticated canine can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Dogs are extensively domesticated and live to serve, delight, or accentuate their owners. While some can regress into feral animals, existing in the wild, such cases are overall rare and tend to take place in and around major cities where animals tend to get abandoned.
*Domesticated Dogs remain extremely populous across Aloria.
}}
}}


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|title = Felines
|title = Felines


|fauna1    = [[Tsarr Cat]]
|fauna1    = [[Anui Lion]]
|fauna1desc    = The Tsarr Cat is a rare species of feline found only on [[Etosil]], and specifically most often in the homes of [[Vladno]] citizens. Formerly existing as a naturally occurring feline on Etosil, rigorous domestication and breeding led to them becoming a close reflection of the Vladno culture. The Tsarr Cat is one of the largest domesticated cats in Aloria, and retains many of the traits of its wild ancestor. Today, the Tsarr Cat is a trademark to the home of every Vladno family and serves them loyally as a living cultural reminder.
|fauna1desc    = Anui Lions are huge, proud and loyal feline mounts to the [[Sihai]] [[Race]]. They were once feared animals of the wild, but it is said one warrior tamed one Anui Lion, and the rest was history. While they were once used as weapons of war between the various Sihai states beyond their ancient homeland, the emergence of the Jade Wall has seen them instead mainly serve as beasts of transportation and travel. Anui Lions have also inspired much iconography and imagery in Sihai artwork, and are well known in wider [[Aloria]] because of this.
 
|fauna2    = [[Daendroque Jungle Cat]]
|fauna2desc    = These large prowling cats—native only to the Jungles of Daendroc—are responsible for a large number of deaths of [[Altalar]] and [[Daendroc]] wildlife. They are the bane of travelers, as their immense size and climbing prowess makes them a hazard to even the most wary of Altalar. A nuisance to the Nelfin, the Great Jungle Cat has been known to fearlessly bound into Elven settlements in the dark of the night, looking for whatever food they can find, be it animal or Elf. Many fear or loathe these prowling beasts.
 
|fauna3    = [[Black Pathor]]
|fauna3desc    = The Black Pathor is an animal native to [[Daendroc]] and it is well known for its cool attitude. It was often confused with the [[Great Jungle Cat]] before the rise of the [[Allorn Empire]], which saw the feline as the idealized version of a [[Asha]] slave: silent, and obedient. Following the [[Cataclysm]], the distinctions between the Black Pathor and its larger cousin were lost for a time, before eventually being distinguished as separate species once more. The two animals share many similar features; however, the Black Pathor lacks the prominent over-sized canine teeth that perpetually force open a Great Jungle Cat’s mouth. Today, the animal remains a symbol of the aloof jungle hunter, and is unlikely to once again be confused for its wilder and fiercer relative.
 
|fauna4    = [[Long Shiveaux]]
|fauna4desc    = The Long Shiveaux has a long history behind its decades of attempted domestication, resulting now in a medium-sized cat that is often found on the streets of [[Ithania]] as a rugged, urban street cat. With the ability to form close bonds with others, its complacent attitude and friendliness makes it a great companion. However, in cities or tight spaces, they progress to a more aggressive and feral state, making them quite a challenge for city-living owners of the Paintbrush Cat. Despite these issues, its long-haired face can win over many hearts, and some even say that by nuzzling against them, the feline can hear the other’s thoughts.
 
|fauna5    = [[Sibraxas]]
|fauna5desc    = The Sibraxas is one of many hazards in the hostile regions of [[The North Belt]]. It is a nuisance to both travelers brave enough to traverse the snowy landscape, and to those who live there. Originating in [[Jorrhildr]], they later traveled across the north and adapted to the ever-growing harsh terrain. But to many pretentious [[Ithanians]] and [[Altalar]], the creature is merely proof of the savagery of the [[Asha]] [[Race]] and their lackluster origin. They propagate this opinion by pointing to the Sibraxas’ similarities to the [[Rakhet Asha]], and claiming unknown [[Magic]] or simply time allowed this savage animal to adapt into the Asha, all relatively recently in Alorian history as a way to deny the Asha their ancient past. The Sibraxas, however, is ignorant to all of this and traverses the harsh environments it lives with amazing speed and stealth, which has allowed this saber-toothed feline to be one of the most efficient hunters of the northern landmasses.
 
|fauna6    = [[Ceardian Bobcat]]
|fauna6desc = The Ceardian Bobcat is a medium-sized wild cat native to [[Oldt Era]], though the feline has since spread to [[Essalonia]] following the [[Destruction of Old Ceardia]]. Its name comes from its short tail.The Bobcat dwells in forests, often keeping away from sentient races unless the lure of an unattended [[Common Farm Chicken]] or two is too much for a starving individual.  


|fauna7    = [[Ithanian Bearded Desert Cat]]
|fauna2    = [[Qomond]]
|fauna7desc = The Ithanian Bearded Desert Cat is a feline that has weaseled itself into the households of countless Alorians. Its small size, friendly attitude, and distinctive beard-like tuft have earned it a reputation as one of the best pets in the world. Their appeal was quickly exploited upon their first discovery due to its popularity, and the feline remained an animal exclusive to [[Ithania]] for only a few months before being shipped overseas. The former hunting instincts of the Bearded Cat have since left them, instead they have been replaced by a disposition to lay about and wait for someone to feed them. With the popularity it holds nowadays, one would be hard-pressed to have not seen at least one of these animals in the any village they come across.
|fauna2desc    = The Qomond is a creature of blended visuals. Its head is that of a shark, while the rest of its body is like that of a lion, and it can be just as ferocious as either animal. Tamed millennia ago by the [[Fin’ullen]] and having served that [[Race]] ever since as their main [[Mount]] when they must travel by land, the Qomond is a robust creature with the ability to form a strong bond with its rider. It is also known for a unique development, born into pools of water, before gradually working its way onto the land.


|fauna8    = [[Domestic Tabby]]
|fauna3    = [[Mantavaar]]
|fauna8desc = For centuries, cats have been the apex titleholder of domesticated pet animals, flourishing in the [[Elven Empire]] as the choice household companion, and subsequently the [[Regalian Empire]]. The domesticated Tabby Cat is an affectionate animal, known for its ease of living harmoniously and forming co-dependency wherever they may be found as useful vermin hunters. In modern times, they continue to be doted upon and cherished by many denizens of [[Aloria]].  
|fauna3desc    = Mantavaar are large, tiger-like creatures with six legs and striped bodies. Where they differ from the base feline appearance though, is having a humanoid face for their own visage. This is accentuated by a truly breathtaking array of diversity within the species, as they evolve visual traits based on their diets. The animals were likely known to the [[Eronidas]], but it is the [[Maquixtl]] who have tamed them into rideable beasts of warfare. They are also known for their love of climbing, and for forming bonds with others of a similar age rather than groups based on family units.


|fauna9    = [[Long Fluff Ithanian]]
|fauna4    = [[Felipipi]]
|fauna9desc = The Long Fluff Ithanian is a large, long-haired domesticated cat native to Ithania; known and prized for its heavy coat of fur. They are found very commonly in more wealthy homes in Ithania, but have recently begun becoming more commonplace in Regalia, mostly among Ithanian families and those who have travelled to Ithania and purchased a cat as a souvenir of sorts. These cats are quite expensive, require high maintenance, and are hard to find outside of Ithania, meaning they can only be sighted in Regalia in the homes of the wealthy—be it Ithanians or Nobility.
|fauna4desc    = The Felipipi is a creature with a blend of feline and canine attributes. It has one outstanding feature however, a prominent hollow horn upon its head that can put people to sleep through the haunting melody that the wind can play through the twisting structure. The Felipipi is an ancient creature of [[Farahdeen]], native to the region yet hunted by the [[Qadir]] seeking to learn all they could of its strange horn. However, the [[Songaskia]] were far less interested in such a feature as a trophy, and instead tamed the great beasts. They are now ridden by the best of the Songaskia animal tamers and riders, though populations of their kind also survive in the deserts deep within their eastern homeland.


|fauna10    = [[Anglian Missier]]
|fauna5    = [[Jakpiriĝ]]
|fauna10desc = The Anglian Missier is truly a sight to behold with eyes more colorful and flamboyant than any other cat that they remind Alorians of the night sky. An animal commonly associated with [[Anglian]] culture, this particular feline is a bright-furred cat with eyes that have commonly been described as “out of this world”. Though originally from sparse forests near the Dragoncrown Peaks of [[Anglia]], the Missier has since become entirely extinct in the wild, as it only survives from Anglian domestication and breeding. While It’s never been a plentiful animal, it has always been a well-known one due to its striking appearance. Nowadays, wealthy Anglian farmers and Anglian nobility keep these cats around because of their unique looks and powerful pest-catching capabilities.
|fauna5desc    = Jakpiriĝ are considered a symbol of protection in [[Eronidas]] society and originate from their distant homeland of [[Guldar]]. A feline with avian features on its feet, it is often ridden by Eronidas warriors from the Pols or rougher, wilder backgrounds, and it has great tenacity defending its rider in the field. The animal also exists feral in some parts of the world by escaping captivity, and now a challenge to be conquered by these same Eronidas like their old legends.


|fauna11    = [[Elven Longear]]
|fauna6    = Jungle Cat
|fauna11desc = The Elven Longear is an ancient species of cat known to the early [[Elves]] of [[Teled Methen]] before they spread out into wider [[Daen]] and even nearby [[Hadar]]. Sadly while their population was recovering well, nearing levels of their existence pre-[[Cataclysm]], warfare has cut down their numbers in Daendroc and extinguished it entirely in Hadar. The Elven Longear is well known for its pointed ears and diverse, distinct breeds in domesticated areas. It is closely tied to the [[Cielothar]] and [[Altalar]], but does exist in some [[Ailor]] areas, especially the recently developed “New Breed.” It is likely the animal will continue to survive and slink through urban and wild environments for many years to come.
|fauna6desc    = *Jungle Cats are Medium to Large carnivorous felines who exist at the top of the food chain in their respective domains.
*Jungle Cats are best known for possessing black fur, but diverge from there. The Pathor Jungle Cat, or Lesser Jungle Cat, is less aggressive and can feature light dappling on their hind legs with grays or whites. Great Jungle Cats, Jungle Stalkers, or Tlatzon among the Maquixtl, have prominent saber teeth and are physically larger with a heightened aggression. Both species exist in various, sometimes overlapping areas, of Altaleï and Westwynd.
*Pathor Jungle Cats can be tamed and kept in captivity, but proper domestication eludes modern animal keepers. Stalkers, meanwhile, are savage and unable to be tamed.
*The Jungle Cat remains somewhat populous in Aloria, as increased conflict in Altaleï and Westwynd have seen once formidable populations wiped out.


|fauna12    = [[Ularen Lion]]
|fauna7    = Domesticated Cat
|fauna12desc = The Ularen Lion was once one of the most deadly predators of the Ularen Plains, harassing and hunting all who entered their domain. Unfortunately, time has not been kind to them, reducing them in physical size but also spreading them up to [[Ithania]] and possibly elsewhere. They are most notable for their large size, the manes that appear on males but also their highly complex human social groups. The Lion is also known for its pale coats of fur, particularly white, which is used by the extravagant [[School of the Lion Pelt]] as part of their uniforms. While the animal is not as populous as it once was, its capacity to survive undoubtedly means it will be around for years to come.
|fauna7desc    = *Domesticated Cats are Small to Medium animals who can be found in a huge range of places across Aloria.
}}
*Domesticated Cats can be found in almost all environments, from cold, snow-coated rural homes in northern lands to oppoulant southern palaces. They have a huge range of varieties and colorations due to centuries of effort by Aloria’s citizens. '''OOC Note: Any IRL breed of domesticated feline can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Cats are extensively domesticated and live to serve, delight, or accentuate their owners. While some can regress into feral animals, existing in the wild, such cases are overall rare and tend to take place in and around major cities where animals tend to get abandoned.  
*Domesticated Cats remain extremely populous across Aloria.


===Pinnipae===
|fauna8    = Lion
Includes aquatic mammals such as seals, sea Lions, walruses
|fauna8desc = *Lions are Large felines of rugged, arid terrain across Aloria, and considered the kings of the domains in which they dwell.
{{Fauna Table
*Lions have a strange spread across Aloria, existing on several different continents, but no clear method for how they were spread to these regions.
|title = Pinnipae
*Lions can be tamed, and limited breeding in captivity is also known to be possible.
 
*Lions grow increasingly rare in Aloria, hunted for their exotic pelts by a number of Races or Cultures, while their territorial spread puts them at odds with many expanding populations.
|fauna1    = [[Imperial Seal]]
|fauna1desc    = The Imperial Seal, colloquially known as the Great Seal, is renowned for its immense size and illustrious black coat of fur. It resides in the Drixagh region primarily within and along the body of water directly between the Czabri Bone Shores and the Throatcaps and Walds. There was once a time where this animal was ample in number, yet throughout the years, Kalmarran raiders have taken it upon themselves to hunt the Imperial Seal for its valuable blubber. They do so without regard for overexploitation, which has caused its subsequent near-extinction.
 
|fauna2    = [[Blubber Seal]]
|fauna2desc    = As chubby as they are smart, Blubber Seals are a frequent traveler of the seas around [[Ellador]] and the [[Far North]]. They are often sought after and used by hunters for their blubber-like flesh reserves, which are easily converted into oil for lighting lamps or as food during tough times. They are also known to become semi-feral should they live near and be fed by [[Humans]]. Despite having an awkward appearance, the animal is swift underwater and fully capable of feeding itself. The Blubber Seal will no doubt continue to contribute to the blubber business and provide light for many houses for years to come.
 
|fauna3    = [[Starv Seal]]
|fauna3desc    = The Starv Seal is a sleek and common seal found throughout the northern regions of [[Aloria]]. It long avoided civilization, and it was only near 100 AC that it was discerned to be a separate species and not just young [[Blubber Seals]]. The animal is notable for its unique teeth that help it feast on krill, as well as for its competitive nature, performing diving contests to retrieve notable animals or other prizes from the depths to prove themselves. As whaling increases, their competitor for food being the various species of northern whales, are unlikely to reassert themselves thus allowing the Starv Seal to continue to grow in population.
 
|fauna4    = [[Rockskin Walrus]]
|fauna4desc    = The Rockskin Walrus is an animal which has been revered by northern fishermen since its first discovery. Over the years, many negligent hunters have underestimated these beasts’ strength and have fallen victim to their sharp tusks. The Walrus has a small part in [[Velheim]] stories told to children in hopes to keep them away from the shores they occupy. Despite being a victim to the many brave hunters who manage to take them down, their population has maintained itself in recent years. Many find the Walruses extremely useful due to the amount of ivory, fat, and meat that even one of them can yield.
 
|fauna5    =
|fauna5desc    =
}}
}}


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|title = Equids
|title = Equids


|fauna1    = [[Elasmo]]
|fauna1    = [[Ulaan-Shiraal]]
|fauna1desc    = The Elasmo is a creature thought to have lived since the dawn of civilization in [[Aloria]] but is more well known today as the only species of overtly hostile horse to live. It is a short horse too, with thick but short legs as well as a sharp horn that emerges from the center of its forehead that it uses to charge and strike at enemies. Highly territorial, anyone who faces down the Elasmo should take care not to get themselves impaled by its horn or kicked by their hard, thick hooves. Spread across the world, their numbers have been suffering the last few years as urban environments expand themselves into the equine’s territory. While some groups have almost vanished, others survive and the species will likely continue to survive in the years to come.
|fauna1desc    = The Ulaan-Shiraal straddles the line for many between an equine and a cervid, but its form is ultimately that of a horse. They are quite noticeable, having a slender, lithe build alongside elegant antlers and an exceptionally long tail. With the rebirth of the [[Allorn Empire]], it is only a matter of time until the Ulaan become synonymous once again with the [[Teledden]] who so commonly rode them in past centuries.
 
|fauna2    = [[Whitebred Elladorian]]
|fauna2desc    = The Whitebred Elladorian is a pure white horse that hails from [[Ellador]] and is highly sought out by the wealthier men and women of the [[Regalian Empire]]. While there exists several minor theories as to possible other locations of origin, Ellador has remained its origin point in the scholarly community. The animal became well known during the [[Skagger Wars]] and remains a symbol of valor and power for the Regalian Empire itself. The horse is noted for its odd hooves and a thick coat of hair, both of which help it survive in the freezing wilderness of its natural home. It also possesses blue eyes like a variety of other Elladorian wildlife. Given recent turbulent events in the North, some fear that the animal will be rendered extinct in reprisal for the Regalian Empire, but their popularity and the sums nobles are willing to pay for them is sure to force many to reconsider their actions before a blow is struck to stain the white coat red.


|fauna3    = [[Pure Black Calemberger]]
|fauna2    = [[Cheval du Ciel]]
|fauna3desc     = The Pure Black Calemberger is a loyal mount and a symbol of military superiority. This breed of horse is exclusively bred in [[Calemberg]] and [[Hinter Calem]], and are highly revered war beasts. Taller than a man when on all fours, and built for power and stamina in the field, these steeds tend to be found in the possession of key military figures or the cavalry of wealthier high nobility across the [[Regalian Archipelago]]. They have also been the turning point in many past battles, giving the cavalry a decisive edge with their longevity and speed.
|fauna2desc     = The Cheval du Ciel is an impressive steed in the equestrian world and a beloved symbol of [[Ithanian]] society. A lithe but athletic horse with large wings and long tail hairs, the Cheval can both fly through the air with grace and speed, and gallop on the ground. It has been utilized by the advanced aerial units of [[Sovereign Ithania]] known as the Chevaux de l’Aïr for over two centuries, and today is found across Aloria as the elite horse of choice for warriors, nobles and statespeople of the [[Ailor]] [[Race]].


|fauna4     = [[Spotted Ceardian]]
|fauna3     = [[Jungle Rhino]]
|fauna4desc     = The Spotted Ceardian is an old horse breed that originated on [[Ceardia]], from which it was subsequently spread across the entire [[Ailor]] world. While its homeland is now gone, consumed by dark forces, the horse still lives across the world. While not the fastest animal, it is built for endurance and is friendly with most people. It is often used by the lower class and is also noted for its large ears that help it hear very well but can lead to deafness in their old age. They are also clearly recognized by their spotted bodies.
|fauna3desc     = The Jungle Rhino is relatively unknown to the wider world despite its large size and role in the [[Allar]]'s civil war. It was a horrific tool of infanticide, used by both sides, which resulted in the decimation of many local populations on both sides of the conflict. The animal is known for its bulky size, heavyweight and a single horn on the end of its snout. While rare to outsiders, with no specimens surviving off of [[Hadaria|Sendrass]] for more than a few years, the animal is pursued for its valuable horn which is unique as it is not made of ivory, but keratin. However, given the vastness of Sendrass, it is unlikely the animal will be hunted to extinction by the vengeful Void converts or nefarious poachers.


|fauna5    = [[Chestnut Dredger]]
|fauna4    = Domesticated Horse
|fauna5desc    = The Chestnut Dredger is a powerful, stout horse breed known for their stoic, workaholic nature. Their bodies are perfect for the draft work many put them to, and they are used in various water-logged soil regions of the [[Regalian Empire]] in addition to living in all [[Anglian]] populations across [[Aloria]]. They are also known for their aggressive mating periods, which work the males of the breed into such a frenzy they might break barn doors just to get to the mares. The animal is likely to remain well and alive in Aloria unless something disastrous strikes the strong and silent breed.
|fauna4desc = *Domesticated Horses are Large animals who can be found in a huge range of places across Aloria.
*Domesticated Horses can be found in almost all environments, from cold, snow-coated rural homes in northern lands to oppoulant southern palaces. They have a huge range of varieties and colorations due to centuries of effort by Aloria’s citizens. A number of Ailor Cultures have special, favored breeds with well known traits. '''OOC Note: Any IRL breed of domesticated equine can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Horses are extensively domesticated and live to transport both people and goods across many landscapes, but can also exist for entertainment purposes. Feral and semi-feral horses are somewhat common at the fringes of the world due to failed farms falling fallow, releasing their livestock into the wilds.
*Domesticated Horses remain extremely populous across Aloria.


|fauna6    = [[Painted Lancierron]]
|fauna5    = Elasmo
|fauna6desc = One of the fastest stallions in Ithania, the Painted Lancierron is a horse known for its skinny physique and chestnut brown spotted fur. This stallion has made a great impact on jousting and the world of racing, the skinny horse making up for its lack of power with speed. People believe the Lancierron has great importance - mostly because there is currently no other breed of horse that can compete with the steed. In the present day, the Painted Lancierron is being domesticated and has started showing up in a manner of events; some even being chosen as a Viridian Knight’s preferred species of horse.
|fauna5desc  = *Elasmo are Medium, hot-tempered relics of an ancient time, with shaggy hair and a single prominent horn marking them out as different from other equines.
*Elasmo were once found across many regions of Aloria, but in recent centuries, now roam in Eastwynd, Southwynd, Fendarfelle and some scant areas of Altaleï, Westwynd and Sileria.
*Elasmo are held in some circles as the ancient origin of the Domesticated Horse, but whatever ancient practices perhaps led to their gradual transformation is long lost to modern animal tamers. They are temperamental, stubborn and highly territorial, and their sharpened horn is nothing to joke about.
*Elasmo are rare animals in Aloria today, keeping to rugged, lightly-populated areas and existing in small herds of maybe only a dozen individuals or less.


|fauna7   = [[Casecabillas Stallion]]
|fauna6   = Nerrin Alaan
|fauna7desc = The Casecabillas Stallion has been part of the lives of [[Altalar]] since the dawn of their civilization. Evolving into a beast of war, the devastation of the [[Cataclysm]] saw their usage reduced to only the [[Avanthar]] who have remained their primary trainers and riders today. The horse is well known for its large, powerful body as well as the variety of colors its coat can come in, save white. The animal is also noted for its complex mind and high intellect, as well as for a currently unexplained fear and dislike of magic despite serving as the animal of choice for a military filled with mages for centuries. While recent military events have disrupted the balance of the Ularen Plains, it is unlikely it will hurt the animal in the long term considering how much they have survived through.
|fauna6desc = *Nerrin Alaan are Large, exceptional equines with magnificent opalescent scales along their neck, legs and face and the ability to psychically communicate with those around them. Their manes, glowing pale hues of purple or pink, also ripple in unseen breezes.
 
*Nerrin Alaan were once found in various parts of the Allorn Empire, supposedly around sites of Exist power, but since the Cataclysm, their numbers have rapidly dropped and their populations isolated into scattered pockets across the west of Aloria.
|fauna8    = [[Two-Horned Horse]]
*Nerrin Alaan are said to be tamable, but such things are of ancient myths. None have been known to ride a Nerrin Alaan in perhaps 1000 years, though rumors and sightings do purport that the act is possible among those who bond with the animals and meet them on a plane of mutual respect.
|fauna8desc = The Two-Horned Horse has an unknown past and an unfortunately bleak future. Despite having survived an attempt to kill them off by [[Unionists]], the animal has managed to survive for now in the wild areas of [[Basta]]. They are incredibly skittish animals and easily spooked, capable of wielding their two horns well if forced into a position that they need to use them. The animal is also domesticated but has few riders except some members of the [[School of Villiers-Eclaire]].
*Nerrin Alaan are extremely rare, their numbers believed to be less than 500 and continuing to drop.
 
|fauna9    = [[Jungle Rhino]]
|fauna9desc = The Jungle Rhino is relatively unknown to the wider world despite its large size and role in the [[Sendrassian Civil War]]. It was a horrific tool of infanticide, used by both sides, which resulted in those populations on the Frzzsollona Peninsula being annihilated, and those nearby to flee from revenge carried out by the [[Void]] convert [[Allar]] at the end of the war. The animal is known for its bulky size, heavyweight and a single horn on the end of its snout. While rare to outsiders, with no specimens surviving off of Sendras for more than a few years, the animal is pursued for its valuable horn which is unique as it is not made of ivory, but keratin. However, given the vastness of [[Sendras]], it is unlikely the animal will be hunted to extinction by the vengeful Void converts or nefarious poachers.
 
|fauna10    =
|fauna10desc =
}}
}}


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|title = Bats
|title = Bats


|fauna1    = [[Drowda Vas Pirion]]
|fauna1    = [[Vas Pirion]]
|fauna1desc    = The Drowda Vas Pirion is an incredibly large and dangerous bat native to [[Drowda]], specifically originating from the region closest to Estel's Grave. They feed off of the blood of their prey, and their appearance will shift based on their primary food source. This bat also carries a highly toxic venom, which is injected through its needle-like teeth. The creature's only apparent weakness is its need to sleep for around six hours a day, as it is very difficult to wake a sleeping Vas Pirion during this sleeping cycle.
|fauna1desc    = Vas Pirions are large bats native to [[Drowda]] known for their consumption of blood and meat as well as possessing different [[Mutations]] on their bodies, granting them a great deal of individual variety. The species is also known for its Titan Pirions, huge versions of their species that command those around them and often lead colonies. The precise origin of this species is uncertain, but their numbers have declined in recent years, which many would see as a positive given their aggressive nature.
 
|fauna2    = [[Fruger-Volador]]
|fauna2desc    = The Fruger-Volador is a species of bat native to western lands, known for being mischaracterized for years as a bloodsucker and a menace to society. Feared and often killed by the [[Ailor]] locals since the time they were slaves of the [[Allorn Empire]], the animals greatly recovered following the explosion of nature that followed the [[Wildering]]. Divided into three subspecies of varying sizes, the Fruger-Volador is likely to survive for many more years, though deforestation will probably begin restricting the locations of their colonies.
 
|fauna3    = [[Star-Snouted Bat]]
|fauna3desc    = The Star-Snouted Bat is a curious creature, an insectivorous bat distributed around [[Corontium]], [[Essalonia]] and [[Oldt Era]]. This species is sedentary, long-lived and one of the few bioluminescent land mammals known to man, having a disk-shaped snout that glows white, used to attract prey. The Star-Snout is a skilled and accurate flyer capable of high-frequency echolocation. Seventy percent of its diet is moths, while the remainder is a mixture of ground or cave spiders, beetles, and any other insect it can find. This species of bat hibernates as the supply of insects remains plentiful throughout the year due to the temperate climate of its habitat often dwindling off by autumn. The Star-Snout resides in trees and other forested areas, and during the winter months often find warmth in deep caves and the attics of unaware villagers.


|fauna2     = [[Jungle Veneerion]]
|fauna4     = [[Sangunos Bat]]
|fauna2desc     = The Jungle Veneerion is a large, herbivorous bat native to the jungles of [[Daendroc]], known for its sharp fangs, thick black fur, and large wings. Its demonic appearance has served as a cause for fear among locals, closely linking it as something of superstition. In reality, the creature’s most menacing features, its fangs, serve to puncture the cacao pods which constitute the majority of its diet. Once commonplace in Daendroc, it has since been killed on sight resulting in a dwindling of its numbers. The Veneerion is rarely seen outside of the jungle, only venturing out to civilized areas when the food supply falls too low in their natural habitat to sustain them.  
|fauna4desc     =The Sangunos Bat suffers from a very unfortunate connection to [[Vampirism]], which has heavily defined its representation in urban legends and folklore of many [[Alorian]] [[Races]]. The creatures mainly persist through the drinking of blood, though rarely make [[Humans]] or other Races their targets, instead focusing on livestock and other animals in and around their colonies. The creatures, because of this fact and greater superstitions around bats overall, are vilified by society, and their numbers have been rendered small through concerted efforts against them and their kind despite not being related to the Vampires at all.
}}
}}


Line 250: Line 256:


|fauna1    = [[Three Tusk Tuverophant]]
|fauna1    = [[Three Tusk Tuverophant]]
|fauna1desc    = The Three Tusk Tuverophant is a large land mammal from [[Sendras]] known to both outsiders and natives for centuries. While its numbers were damaged by the [[Sendrassian Civil War]], they still remain on Sendras in a wild,but also domesticated form on [[Hadaria]]. Their three tusks are what gives them their name, though they are also known for their red-brown coat that traps moisture to cool them, which also allows plants to grow on their body. They are also known for their aggressive defense, as if you devote to engaging them; they will not stop until you’ve fled or you are dead. It is currently known if the [[Sendrassian Empire]] has mutated specimens of this race or if they even make use of it, but it is known well in wider [[Aloria]].
|fauna1desc    = The Three Tusk Tuverophant is a large land mammal from [[Hadaria|Sendrass]] known to both outsiders and natives for centuries. While its numbers were damaged by the Sendrassian civil war, they still remain on Sendras in a wild, but also domesticated form on [[Hadaria]]. Their three tusks are what gives them their name, though they are also known for their red-brown coat that traps moisture to cool them, which also allows plants to grow on their body. They are also known for their aggressive defense, as if you devote to engaging them; they will not stop until you’ve fled or you are dead. It is currently known if the Sendrassian Empire has mutated specimens of this race or if they even make use of it, but it is known well in wider [[Aloria]].
 
|fauna2    = [[Gargantuan Stoneback Phant]]
|fauna2desc    = Having been named for their immense size and partial rocky coating, the Gargantuan Stoneback Phant is both a remarkable and feared titan of a creature from the deserts of [[Farah'deen]]. It is common for Stonebacks to be mistaken for dunes or rocky hills while resting. When mobile, however, their thundering footsteps and immense size make them stand out like a sore thumb among the landscape. Stonebacks have had minimal impact on the world, other than having been a thorn in the sides of [[Qadir]] and [[Songaskia]] settlements for as long as the dragons that once soared the skies were. However, in stark contrast to the dragons, the Stoneback Phant remains a menace to this day, and is responsible for the demolition of cities and more lives than one can count.


|fauna3    = [[Pygmee Trunk Tucker]]
|fauna3    = [[Pygmee Trunk Tucker]]
|fauna3desc    = The Pygmee Trunk Tucker is the smallest of all [[Elephau]] in [[Aloria]], but also the most distant from all of the others, being located on the jungled eastern islands of Dexai, now dominated by urban centers dedicated to trading. Thanks to the recent establishment of many of these settlements, their population has plummeted, and a majority now live in captivity or domesticated surroundings. Their appearance and attitude, however, is sure to earn them fans among the [[Sihai]] youth, and while for now, their survival in the wild is up in the air, the animal will undoubtedly endeavor over the coming centuries with the aid from smitten animal lovers.
|fauna3desc    = The Pygmee Trunk Tucker is the smallest of all [[Elephau]] in [[Aloria]], and its original homeland were the distant continents of [[Jadeheart]], which guaranteed that they would never be seen beyond the [[Sihai]] sphere. Their appearance and attitude today is sure to earn them fans among the youth of [[Aloria]], and they are the most common species of Elephau to be found domesticated in circuses and entertainment enterprises, with such examples being new exports from the Sihai kingdoms.


|fauna4    = [[Wódbehaeri]]
|fauna4    = [[Wódbehaeri]]
|fauna4desc    = An essential though terrifying piece of [[Wolathar]] [[Kathar]] society, the Wódbehaeri are a species of massive [[Elephau]] that dwarf all other types. Their impressive size and strength make them fantastic beasts of transport and war. The most common use for them runs among the Wolathar in their war against the [[Avanthar]] and [[Cielothar]]. The Wódbehaeri are generally left alone by other sentient [[Races]], given their presence is solely within the boundaries of the [[Dread Empire]], primarily in the Wolond Walds of [[Daen]]. They are a hard beast to fell, but with the march of progress in [[Alorian]] society, this ancient creature is unlikely to endure, even if the [[Kathar]] mutate it even more than they already have.
|fauna4desc    = An essential though terrifying piece of [[Kathar]] society, the Wódbehaeri are a species of massive [[Elephau]] that dwarf all other types. Their impressive size and strength make them fantastic beasts of transport and war. The most common use is for transport, however they are also sometimes hunted or used as war mounts during conflicts, and if a Kathar noble family can spare the expense of transporting such a huge creature to the frontlines. The Wódbehaeri are generally left alone by other sentient [[Races]], given their presence is solely within the boundaries of the [[Dread Empire]]. They are a hard beast to fell, but with the march of progress in [[Alorian]] society, this ancient creature is unlikely to endure, even if the Kathar mutate it even more than they already have.


|fauna5    =  
|fauna5    = [[Maarhanet]]
|fauna5desc    =
|fauna5desc    = The Maarhanet is one of many animals domesticated by the [[Asha]] people long ago during the golden years of the [[Dewamenet Empire]] while Asha technology was at its peak. Still serving a value to their society after their technological ascension, the species carried on within their territory. Those within the [[Allorn Empire]] suffered a far wost fate, which was soon brought upon the Maarhanet of the Dewamenet as well. The species was rendered almost extinct, but survived, going on to thrive after the collapse of the Allorn Empire, and today, some even live reclaimed in Asha territory. Enormous, powerful, and aquatic, the Maarhanet is a fearsome living tool of war when wielded by the Asha, and a terrifying animal to cross while in the wild.
}}
}}


===Marsupials===
===Marsupials===
Includes kangaroos, wallabies, koalas, possums, opossums, wombats, Tasmanian devils, and the recently extinct thylacines
Includes kangaroos, wallabies, koalas, possums, opossums, wombats, Tasmanian devils, and the recently extinct thylacine.
{{Fauna Table
{{Fauna Table
|title = Marsupials
|title = Marsupials


|fauna1    = [[Jaded Roo]]
|fauna1    = Daendroque Possum
|fauna1desc    = The Jaded Roo is a large marsupial well known to the [[Colonial]] [[Ailor]] and [[Midlands Url]] of [[Essalonia]]. A curious animal for its size and capability to hop quickly across the local plains, the Jaded Roo is also perpetually seen as an aggressive animal. Patches of black fur above its large eyes give it a look of constant annoyance though the animals only lash out with kicks or swipes in the mating season or when members of their “mobs” (the term assigned to groups of the animal) are threatened. They remain populous, but that might change when the [[New Ceardian Colonies]] push into their home of rolling, grassy hills.
|fauna1desc    = *Daendroque Possums are Small marsupials from Westwynd known for their nocturnal nature and pension for pretending to be dead when approached by larger animals and Aloria’s Races.
 
*Daendroque Possums have strange visual traits that mark them out from rodents, a group they were once grouped with. This includes strong gripping tails, a conical face shape, an array of sharp teeth, and a coloration pattern of white, gray and black with pink toes.
|fauna2    = [[Daendroque Possum]]
*Daendroque Possums cannot be tamed, and are usually viewed as a pest in the farms and settlements they venture into with ever greater frequency as their jungle habitats are cut down.
|fauna2desc    = The Daendroque Possum is one of the few marsupials in [[Aloria]] and is also the smallest. It has a recent history, being tied to [[Daendroque]] political and military ideas which has given it part of its name. The animal is nocturnal and is reported to constantly hang by their tails though this is only possible with young members of the species. The Daendroque Possum is also capable of a unique body function, “playing dead,” to avoid hostile interactions with large predators who would likely kill them otherwise.
*Daendroque Possums are populous, but see regional number fluctuations as regional warfare or disruptions to the ecosystems of Aloria have increased in the past decade.
 
|fauna3    = [[Thylan]]
|fauna3desc    = Similar to the [[Ogres]] of [[Ellador]] in that they are a near-sentient mammalian species the Thylan have been a non-dominating feature of [[Jorrhildr]] since pre-[[Cataclysm]] times. As tall as a [[Dwarf]] and easily outnumbering the [[Url]] and [[Velheim]] [[Ailor]] that live alongside them, Thylan are nevertheless badly adapted for the various demanding climates of Jorrhildr. Due to their failure to adapt properly, the Thylan are currently considered a common, though manageable threat or, in some particularly well-fortified areas, a pest. In recent years, however, Jorrhildr’s numerous [[Seraph]] ruins have garnered ever more scrutiny from the outside world, though reaching them requires a long and dangerous trek through Thylan-infested lands.  
 
|fauna4    =
|fauna4desc    =
 
|fauna5    =
|fauna5desc    =
}}
}}


===Bovids===
===Bovids===
Includes bison, African buffalo, water buffalo, antelopes, gazelles, sheep, goats, muskoxen, and domestic cattle
Includes bison, buffalo, antelopes, gazelles, sheep, goats, muskoxen, and domestic cattle
{{Fauna Table
{{Fauna Table
|title = Bovids
|title = Bovids


|fauna1    = [[Anglian Cow]]
|fauna1    = [[Aaltaar Bok]]
|fauna1desc    = The Anglian Cow is a diverse species of bovid with a long history alongside the farmers of the [[Regalian Archipelago]]. With the expansion of the [[Regalian Empire]] into [[Aloria]], the Anglian Cow and its three different Breeds have proliferated across Alorian agriculture. The animal - whose milk generates dairy products and whose meat feeds the masses - is known to all peoples across the world.
|fauna1desc    = The Aaltaar Bok is a wholly domesticated bovine closely tied to the [[Eronidas]], as it was brought with them from their homeland during the [[Eronidas Exodus]]. Of impressive size and weight, the Bok is still surprisingly quick on its hooves, and while often used as a source of meat, leather, and labor, also seen its use as a mount among the rural Eronidas. They are known for their bright-white coat, but also for the impressive Lug-Bok, a mutation in the species which produces huge, impressive beasts of great size and strength which lead their herds across their grazing fields and plains. The Aaltaar Bok is heavily devoted to the Eronidas, so much so that they will become aggressive and wild should they lack the presence of one, which means that the two are always located near each other.


|fauna2    = [[Ithanian Lait-Blanc]]
|fauna2    = [[Springbok]]
|fauna2desc    = The Ithanian Lait-Blanc is a bovine of elegant poise originating from Ithania, where it survived and was refined from an earlier species which was lost in the [[Cataclysm]] and [[Wildering]] that consumed [[Daen]]. The animal is well known for its links to the moon in [[Ithanian]] [[Culture]], as well as for its pure, pre-pasteurized milk produced thanks to a unique internal organ and the consumption of [[Fireweed]]. As a result, it is usually used as a dairy cow and the goods made from its pure white milk give it its name and some fame in the culinary world.
|fauna2desc    = A goat-like animal famous for its exceptional balance, the capacity to jump up high ledges, and scale steep mountains, the Springbok has been a majestic feature of [[Guldar]] for many years. The mammal was encountered by the [[Eronidas]] but has been most embraced by the [[Maquixtl]], who sampled its Genos to create one of their many Genos Forms, allowing them to benefit from the animal’s speed and sturdy frame. The animal is relatively isolated, and while populous, is not easily encountered in the wild, hiding away from the world in the mountains it calls home.


|fauna3    = [[Gallovian Geep]]
|fauna3    = [[Fastox]]
|fauna3desc    = The Gallovian Geep is a creature covered in dark colored wool that has adapted to the rocky terrain of [[Gallovia]]. The Geep has unknown origins, with some assuming the [[Elves]] brought it to the region from elsewhere in [[Aloria]] while others feel they are native to the mountains that cover the island in which they inhabit. Regardless of their origins, the Gallovian Geep has provided milk, wool, and meat for the native Gallovians for over two centuries. In recent years, their numbers near the main cities have been reduced as the Gallovians pull them back to the mountains to prevent them from being bred into average sheep and goat stocks.  
|fauna3desc    = The Fastox is a bovid creature native to the northern reaches of [[Aloria]], with a dense, two-layer coat of hair to keep it warm from the cold weather plaguing these isolated lands. Long widespread across the region, they have been domesticated by [[Ailor]] since before the [[Cataclysm]] for their hair, but also for their meat and more, though many more herds exist in the wild. The animal is also known for their musk, which they release during the mating season, giving them a distinct smell.  


|fauna4    = [[Shadow Bovine]]
|fauna4    = [[Seiniu]]
|fauna4desc    = The Shadow Bovine is one of the most unfortunate animals in [[Aloria]] and is the primary source of meat for the [[Kathar]]-led [[Dread Empire]] in the [[Far West]] of Aloria. The beast was produced through carefully applied [[Void]] mutations on a long-dead species of bovine, making the animals larger, forcing them to mature rapidly and reproduce at an amazingly quick rate. They also became extremely aggressive and serve as the pinnacle of domesticated Void wildlife for the Kathar, proving to their population that anything can be twisted into the perfect tool through the use of the Void.
|fauna4desc    = The Seiniu is a common cattle animal of the [[Sihai]] homelands. Docile yet capable of defending itself with a horn on its nose and its thick body, the Seiniu has been shaped into its current role by generations of Sihai farmers who value it for its meat, milk, and leather. While wild specimens were all but extinct several centuries ago, the tumultuous years that deeply scarred the Sihai people have allowed feral populations of the animal to emerge in the wild corners of their distant homeland. But as time passes, these feral populations are reintegrated back into Sihai society.


|fauna5    = [[Sheep]]
|fauna5    = [[Muff-oxen]]
|fauna5desc    = Sheep are long domesticated animals well known to the [[Ailor]] of [[Aloria]], likely originating from the ancient continent of [[Ceardia]]. Useful for their shearable wool, which can be made into cloth for garments, the animal spread with Ailor across Aloria wherever they went and has diversified into several breeds based on region and cultural taste. The animal is also useful for its meat, with mutton being a common meat next to fish, pork and beef in the culinary creations of many [[Races]]. Their extreme herd mentality can be somewhat troublesome, but it also makes them easily controlled.
|fauna5desc    = The Muff-oxen is a large bovid found on the [[Ashal Islands]], and also lives along the rivers that wind through wider [[Westwynd]]. This ancient animal was connected to the [[Asha]] millennia ago when the [[Allorn Empire]] conquered their rival empire, and survived to the modern day in those wilds as well as among the enslaved Asha. Huge, but lacking intellect, these animals eat, grow and reproduce, their meat and dairy a major part of Asha diets today, while the Muff-oxen in the wild are sometimes hunted for those same byproducts.


|fauna6    = [[Goat]]
|fauna6    = Cow
|fauna6desc    = Goats have been a longstanding member of the agricultural community across [[Aloria]]. Likely originating on [[Ceardia]] with the ancient [[Ailor]], they were spread as the Ailor spread, from within the holds of [[Altalar]] slave ships to the ships of those departing Ceardia for better pastures beyond the constant warfare. Eventually, the Goat became widespread to the point of commonality and it is now used by many [[Races]], the result being several different breeds suiting a variety of climates, terrains, and tastes.
|fauna6desc    = *Cows are Large mammals domesticated many years ago, and have thus been spread across many lands over the course of millennia.
*Cow breeds are diverse, the result of the individual efforts of many Cultures and Races to meet particular needs. Among the most notable are the fierce, mutated Shadow Bovines of southern Sileria, the Ithanian lait-Blanche of Westwynd, and the plain, but reliable, Anglian Cow.
*Cows are believed to have been wild giant bovines similar in appearance to modern oxen or theFastox, only for time and effort by Races like the Ailor and unknown others to domesticate the animal into its modern shape. Such animals are found all over Aloria, in paddocks, fields, and more.
*Cows are highly populous, constantly being slaughtered for meat and hide, but being replenished.


|fauna7    = [[Wooly White Bison]]
|fauna7    = Sheep
|fauna7desc    = The Wooly White Bison is a wholly domesticated bovine closely tied to the [[Orcs]], as they brought it with them from their homeland during the Great Leaving. Of impressive size and weight, the Bison is still surprisingly quick on its hooves, and while often used as a source of meat and labor, it has also seen use as a mount in Orcish armies. They are known for their bright white coat, but also for the impressive Lug-Bison, a mutation in the species which produces huge, impressive beasts of great size and strength which lead their herds across their grazing fields and plains. The Wooly White Bison is heavily devoted to Orcs, so much so that they will become aggressive and wild should they lack the presence of one, which means that the two are always located near each other.
|fauna7desc    = *Sheep are Medium animals who have been domesticated just as long as Cows and Goats, with a wool-covered body Ailor and other groups have found value in harvesting.
*Sheep have diversified to suit a range of climates and needs by those who tend them, with notable groups being the Ceardian Wooly of Oldtera, the Manteau Sheep of Westwynd, and the Anglian Sheep of Corontium.
*Sheep have been domesticated for millennia, believed to have come from the stock of those found in Oldtera before being spread by the Proto-Velheim and Allorn Empire elsewhere. They are now found on farms and in fields across Aloria, some in a semi-feral state in isolated parts of the world.
*Sheep are highly populous, killed for their meat, shaved for their wool, but tended, protected and supported by chiefly rural Ailor from a range of predators.


|fauna8    = [[Myakgërus]]
|fauna8    = Goat
|fauna8desc    = While the elite of the [[Shenathar Kathar]] are often conveyed either by slaves or exotic, [[Void Essence]]-twisted equines, there is an animal that almost all native-born Shenathar are familiar with: the Myakgërus. Strangely coldblooded, despite being mammals, they are also notable for their boney skulls. They are a common animal in the Kathar Steppes found in the southern half of [[Saivale]], where they are herded and ridden, and exist elsewhere in the broader [[Dread Empire]] as beasts of burden. They are also a well-enjoyed food source and are broadly considered the animal second to only the [[Shadow Bovine]] in local importance.
|fauna8desc    = *Goats are Medium animals notable for their long domestication, but also for being spread to almost every continent, a rare creature in Aloria to possess such diversity.
*Goats, as mentioned, have great diversity, transformed both by natural environment and the wishes of Aloria’s Races. Among this great diversity are the notable Mountain Trodders of northern lands which have further divided into various subgroups, the Desert Breed of Farahdeen, and the Okosuto of Jadeheart with its unique horns.
*Goats have an unclear origin, but are now tended to in fields and more by Ailor and others, though other groups roam semi-feral if not wholly wild.
*Goats have an immense population, tended to by many groups, and living across many lands which has allowed them to thrive and survive many great turmoils of the past and recent years.
}}
}}


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|fauna1    = [[Northern Moose]]
|fauna1    = [[Northern Moose]]
|fauna1desc    = The Northern Moose is a massive mammal that openly roams the landscape of [[Jorrhildr]]. Standing taller than the average Ailor, the Northern Moose is truly a majestic sight to behold, given it’s popularity among the locals. Due to the animal’s resistant nature, it has come to be widely accepted as the symbol of Jorrhildr and its denizens, acting as a testament to their much-bolstered hardiness.
|fauna1desc    = The Northern Moose is a massive mammal that openly roams the landscape of [[Jorrhildr]]. Standing taller than the average Ailor, the Northern Moose is truly a majestic sight to behold, given its popularity among the locals. Due to the animal’s resistant nature, it has come to be widely accepted as the symbol of Jorrhildr and its denizens, acting as a testament to their much-bolstered hardiness.
 
|fauna2    = [[Imperial Stag Deer]]
|fauna2desc    = The Imperial Stag Deer is one of the few creatures in [[Aloria]] privileged to be one of the few animals hunted exclusively by the [[Imperial Family]] of the [[Regalian Empire]] and have long been cordoned off in Imperial Hunting Grounds. They suffered under [[Justinian I]] as [[Morgann Kade]] hunted them extensively to fuel his own personal opulence; they have been recovering ever since and exist in the popular consciousness through a variety of fantastical works of art, both visual and oral, which describe these kings and queens of the forest.
 
|fauna3    = [[Antelluion]]
|fauna3desc    = Elegant, yet somewhat unintelligent, the Antelluion are similar to the common deer in all but a few aspects of their appearance. They are much larger than a typical deer and possess a single curved horn that is frequently prized for its strength and beauty. For years, they have lived in the Archipelago and in the grasslands of Ithania, mainly existing as something pretty for hikers to spot. While they are sometimes hunted for their horns and kept as menagerie creatures, there are not many other uses for the animal besides aesthetics. Today, Antelluion thrive as simple beasts, roaming and surviving as they have throughout generations.
 
|fauna4    = [[Stand Antler]]
|fauna4desc    = The Stand Antler is one of the [[North Skags]] most notable woodland herbivores. They have been present in [[Aloria]] before the wildlife of their homes were touched by colonists, [[Altalar]] and [[Ailor]] alike. The Stand Antler also has a role in winter and [[Velheim]] regional folklore. Its behavior makes it an easy animal to track and hunt, but its hunting is strictly controlled by stern rules put in place by the [[Kingdom of Nordskag]]’s upper classes.
 
|fauna5    = [[Qilin]]
|fauna5desc    = The Qilin is a skittish variety of deer found in the Far East and has lived in the northern mountains of [[Dexai]] for centuries. With a lithe and seemingly otherworldly appearance thanks to their shimmering fur, the Qilin are hailed as mystical, beautiful, and in some cases, tied to the [[White Loong Dragons]] by the various [[Sihai Dynasties]] which know of them. Today, their numbers are recovering after a period of unfortunate death and slaughter, and those that hunt them might face some social pressures not to openly do so.


|fauna6    = [[Tarkkin Metsähivri]]
|fauna2    = [[Qilin]]
|fauna6desc = The Tarkkin Metsähivri is a species of reindeer native to areas of the Throatcapstog (forests found in western [[Drixagh]]), under the control of the [[Tarkkin]] [[Ailor]], a [[Northland Culture]] split between two tribal groups. The one found in these forests, the Sudemo, are heavily dependent on the Metsähivri for survival, and in return, even wild members of the species have become entirely comfortable with the presence of Ailor and the other sentient [[Races]]. Their physical shape is lean and built for slipping through the dense northern woodlands that they call home, and overall, they are a unique feature of the region and of the Tarkkin people who largely care for them.
|fauna2desc    = Of all the animals in [[The Far East]], the Qilin is one of the rarest and most beautiful creatures native to these lands. The Qilin was used as the base for the [[Qilin Stance]], one of the more visually spectacular transformations and power-sets of the [[Sihai]] [[Race]]. It is also the Lunar Spirit to the proud and boisterous Heiyan Sihai, from the [[Heiyan]] Kingdom at the heart of the continent of [[Zhong]]. The animal was once ridden in the distant past, but an ancient conflict between the [[Sheng Empire]] and the last of the nation who supposedly tamed the Qilin put an end to this practice. Today, it exists sparingly in the wilds or is kept in a broad enclosure for the enjoyment of wealthy folk.


|fauna7   = [[Bakhshuna Jamal]]
|fauna3   = Deer
|fauna7desc = Bakhshuna Jamals are unique animals in [[Aloria]], adapted to survive the hostile dry terrain of [[Farah’deen]]. While their origins are somewhat mysterious, their adaptations to dry climates have made them essential to the [[Qadir]] caravans who use them as a central source of transportation. [[Songaskians]] are more disdainful of this species, largely due to their reputation for ugliness and having a bad mood, which is generally true. Despite that, the animal is still a remarkable piece of Farah’deen’s landscape and it will likely survive for the coming centuries under the care of those thankful Qadir, but also out in the wild.
|fauna3desc = *Deer are Small to Large animals native to many parts of Aloria, and are often distinguished by their slender forms, antlers on the males, and rapid, fleeing forms able to elude hunters both beast and not.
*Deer have diversified across Aloria into a range of forms and climates, the more notable of their number being the Woods Deer of many temperate regions, the Imperial Deer of Corontium, with a greater size and exclusive Imperial hunting privileges, the Zhong Deer with its strange “fangs” from Jadeheart, and the Suvial Deer of northern Sileria.
*Deer cannot be domesticated, but are instead preyed on in the wild by animals like Wolves, and hunters of various Races and Cultures, with their skin, meat and bones having importance to various parties, for sale or survival.
*Deer have a healthy population, though the Bone Horror Crisis saw some regions quickly cleansed of this animal.


|fauna8   = [[Drowdan Stag]]
|fauna4   = Reindeer
|fauna8desc = Drowdan Stags are beasts built for agility and strength, capable of carrying light burdens and people, which has made them key to the life of many [[Sihndar]] Holds in distant [[Drowda]]. The animal’s origins are obscure, but their usefulness to the Sihndar has resulted in their presence within the Holds today. Dark in fur color and with a unique shape to their antlers, Drowdan Stags are also marked by their high sociability within the herd, capable of forming collectives of friends whose memory will last long beyond the childhood years that they were developed in.
|fauna4desc = *Reindeer are Large-sized cervids native to the colder climates of Aloria, where much like the Deer, their horns, skins and meat are valued, however they move in great herds and often have deep religious conotations.
*Reindeer have a dark, thick coat of hair that shields their bodies. Their antlers do not just appear on both sexes, but are also rounded and lack the pointing of Deer horns.
*Reindeer are unable to be domesticated, but certain herds can be made semi-feral by nomadic Velheim Ailor who follow and interact with them frequently. It is said in the past that these connections have even allowed for Reindeer riders, but this is not seen today.
*Reindeer have a waning population. While it was once populace, chaos in many northern lands have seen many herds killed off, and those left smaller than they have been perhaps since the Cataclysm.


|fauna9   = [[Deer]]
|fauna5   = Bakhshuna Jamal
|fauna9desc = Deer exist across [[Aloria]] on several temperate climates, but also in more humid areas where they are often far more exotic. Divided into several subspecies as a result, Deer have long been looked to as sources of meat, bone, and pelt by early [[Cultures]] and [[Races]] in need of such supplies. Deer most often live in forests, but some venture out into plains or grasslands, where they are constantly on the alert for danger. Deer are also common symbols of hunting and fertility within the Cultures of the world because of these and other factors,and because of their spread across Aloria, are likely to endure in all their unique varieties for centuries to come.
|fauna5desc = *The Bakhshuna Jamal is a Large, strange dweller of the desert, and one of the few native animals of Farahdeen to survive the Great Storm that ravaged the continent.
*Bakhshuna Jamals have many adaptations to the deserts they thrive in, with a third eyelid, a single, large fat deposit forming a hump on their back, and special feet for walking on the sand.
*Bakhshuna Jamals are domesticated, by both the Qadir and Songaskia. While both do not use them much, the Qadir favoring their machines and the Songaskia, a myriad of other methods, the Jamal is a local cultural symbol, and is thus important to both parties. The animal also exists in greater, wild populations.
*Bakhshuna Jamals are generally uncommon, with the open wilds of Farahdeen being where their small groups roam, and even smaller groups kept around the various settlements of the continent.  


|fauna10   = [[Reindeer]]
|fauna6   = Drowdan Stag
|fauna10desc = The Reindeer is considered by many to be one of the few constants of the north. There might be thaws that melt huge pockets of snow, rockslides that remake the landscape, and even conflict between the regional [[Races]] and [[Cultures]] which reshape the borders of territory, but the Reindeer will forever remain. Sturdy cervids built for the cold terrain and having survived for millennia since the time of the [[Allorn Empire]], the Reindeer has became an enduring symbol for the north they occupy, especially among the [[Velheim]] [[Ailor]] who rely on them for survival.
|fauna6desc = *A Large cervid of unknown origins, the Drowdan Stag rushes through the corrupted wilds of Drowda.
*Drowdan Stags are unique for their large, backward facing, moose-like antlers, deep blue or purple coats of hair, and for the bioluminescence of their bodies matched by similarly stark electric blue or purple eyes.
*Drowdan Stags largely exist in the wild, their population moving in a ceaseless migration corridor across a number of the distinct regions of Drowda, seeking to avoid the worst of the demonic landscape. However, some were fully domesticated by the Sihndar over two centuries ago, and serve as honored mounts of messengers and warriors on high-profile missions.
*The Drowdan Stag population is low, divided between the Nine Herds, large groups of up to several thousand Stags which complete a migration pattern across the landscape year after year.
}}
}}


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|title = Mustelids
|title = Mustelids


|fauna1     = [[Anglian Weasel]]
|fauna1   = [[Evjer]]
|fauna1desc     = The Anglian Weasel is a small mammal native to [[Anglia]] and [[Dorinn]] in the [[Regalian Archipelago]]. An animal known to have lived in the Archipelago for some time, it has thrived in the plains of Anglia since the [[Ailor]] first arrived and has been a pest to farmers for years. A predatory animal, the Weasel commonly hunts mice and small birds, but the reason they are annoying to farmers is their other hunting target, the [[Common Farm Chicken]]. They are most noted for their seasonal changes in fur color which some say vary the most of any animal. This changing coat color, in turn, has also resulted in shady business practices where some buy furs supposedly of the highest quality only to have them be that of the Anglian Weasel, a common animal. Despite the fur industry in Anglia and Dorinn, as well as angry farmers, none have been able to halt the large population of this mustelid.
|fauna1desc = The Evjer is a large mustelid that was well adapted to the cold, even before the arrival of the[[Isldar]] who eventually caused a blast of [[Magic]] that froze much of the traditional lands trekked by the Evjer. The animal made a fortunate impression and was eventually domesticated, and now serves as the [[Mount]]s of many Isldar, though wild members of their species still exist. Evjer are also noted for their high sociability and agility, despite what appears at first glance to be a bulky frame.
 
|fauna2    = [[Calemberger White Ferret]]
|fauna2desc    = While the Calemberger White Ferret’s pelt is well known by the many denizens of the lordship, not many know of their origins. Despite the native region being known for its furs and rustic clothing style, the Calemberger White Ferret isn’t an animal the regular citizen is likely to see on the isle. In reality, the ferret is kept in captivity and harvested for its furs; leaving it unable to roam the wilds properly with a population of next to zero outside of captivity, save for small pockets that escape to the wild accidentally. Calemberger White Ferrets are specially bred for their pure and much sought after white fur, and any ferret exhibiting a dull grey or any other colour fur are either slaughtered without a chance to affect the precious breeding genepool. Despite being kept in captivity, the ferrets are nowhere close to domesticated, and aren’t suitable for a home setting. Since their captivity, the animals have become increasingly feisty, resulting in the reputation of being infamously hard to breed.
 
|fauna3    = [[Ithanian Minque]]
|fauna3desc    = The Ithanian Minque is a common mustelid sharing resemblance to a ferret that can often be found rushing about the waterways and riversides of Ithania. As the ever elusive and pursued furred devil of the fresh riverbanks, Minques are held in fond memory by most who share their continent. A very common sight by lakesides, a dear friend to some and good money waiting to be made to others, the Ithanian Minque is well-known on its home continent, and for good reason.
 
|fauna4    = [[Elladorian Badger]]
|fauna4desc    = The Elladorian Badger is an animal known for close-knit familial bond as well as their underground burrows known as setts. They are an ancient creature, with ties to half a dozen different peoples through the centuries, from recorded sightings by the [[Elven Empire]] to a degree of importance from the [[Velheim]] [[Ailor]]. They possess a black and white coat, and hibernate throughout the long [[Ellador]] winters. The Isldar invasion of Velheim settlements possibly threatens their population, but as of yet, no reports of frozen furry animals have been reported.


|fauna5    = [[Daendroc Weasel]]
|fauna2    = Badger
|fauna5desc = The Daendroc Weasel is a pesky rodent which infamously dwells in the harbors of [[Daendroc]]. The weasel is often seen on most seafaring vessels, being loved by the sailors. It is hated as much as it is loved, however, largely due to their frequent theft of food. This weasel is often at odds with the [[Ghor Ka Bloodscale]]; when these two creatures meet, it more often than not leads to a violent fight to the death. Daendroc Weasels today are seen in almost any harbor, always near their owner.
|fauna2desc    = *Badgers are Medium animals best recognized for their stark white striped bodies, and subterranean living conditions.
*Badgers have a few subgroups, divided by the continents they reside in. There is the Northern Badger, the pale-furred Eastern Badger of Jadeheart, the rather aggressive Western Badger, and the Heartland Badger of Corontium and surrounding lands.
*Badgers cannot be domesticated, some being particularly wild and territorial, but they are valued by some for their furs. Otherwise, they are left alone by most.
*Badgers are uncommon, their numbers limited due to years of hunting and predation by other creatures, but also due to environmental damage their homelands have suffered. The Northern Badger in particular suffers from this, as does the Western Badger.


|fauna6    =
|fauna3    = Weasel
|fauna6desc =  
|fauna3desc    = *Weasels are Small mammals well known in Aloria, with a small, long body, and a nature used as an insult by many, the result of the animal being a pest upon Ailor and their avian livestock for many years.
*Weasels have diversified greatly, and are believed to be one of many similar creatures in Aloria, with long narrow bodies, but differences in location and physical size. Notable subvarieties of Weasel include the Daen Weasel of Westwynd and the Anglian Weasel of Corontium.
*Weasels exist both in the wild but also in domesticated surroundings, odd pets to keep but pets nonetheless. Those in the wild keep to forests and temperate regions, but also in regions with farms for Chickens or Geese which Weasels seek out for the ease of hunting.
*Weasels have a high population.


|fauna8    =
|fauna4    = Ferret
|fauna8desc =  
|fauna4desc    = *Ferrets are Small cousins to Weasels and Stoats, being known for their set home boundaries, and fine furs popular in many groups for winter wear and more.
*Ferrets are generally the largest of the three long and narrow “ferret-form” mustelids in Aloria, with limited diversification. The most well known offshoot from the standard Ferret is the Calemberger Ferret, whose white winter coat and rugged living space makes it a grand prize for hunters.
*Ferrets exist in the wild in set territories, while there are also domesticated populations kept for their furs, but also for companionship.
*Ferrets are uncommon, bordering on rare in some areas as they are highly sought after for their pelts in a seasonal cycle.


|fauna9   =
|fauna5   = Listigsvart Stoat
|fauna9desc =  
|fauna5desc = *Listigsvart Stoats, or Black Stoats, are Small mustelids native to the lands of Northbelt, well known for their glossy black fur.
*Listigsvart Stoats have rounded ears, large jaws for biting, four sturdy paws, and a large glossy black tail, much like the coat which lays over their body.
*Listigsvart Stoats cannot be domesticated, and exist in the wild across the snow-dusted landscapes of the Northbelt, pursued for their pelts.
*Listigsvart Stoats are uncommon with a solid population in most areas.


|fauna10   =
|fauna6   = Red Panda
|fauna10desc =  
|fauna6desc = *Red Pandas are Small, red-furred animals with little in common to the larger bear species they draw their name from.
*Red Pandas are bushy creatures, with a thick coating of hair, large pointed ears, a black-furred underbelly and legs to contrast the bright tones of their back and face fur, and commonly rush up into trees to eat their meals.
*Red Pandas are fairly common in the mountain valleys of Jadeheart, sometimes living beside the Panda Bears they get their name from (as in the Sihai Language, they are called the Little Panda). They can be kept in captivity fairly well, but cannot be domesticated.
*Red Pandas are common and healthy in population, with efforts by The Zhong Kingdoms to ensure the animal continues to thrive.
}}
}}


===Ursas===
===Ursas===
Includes bears
Includes bears.
{{Fauna Table
{{Fauna Table
|title = Ursas
|title = Ursas


|fauna1    = [[Northern Brown Bear]]
|fauna1    = Bear
|fauna1desc    = The Northern Brown Bear is a large mammal that inhabits the entire northern region of the [[Regalian Archipelago]]. These bears are highly respected by the members of the [[School of Skagger]], as well as the [[Velheim]] tribes as a whole. Much of Velheim culture is derived because of their proximity and respect for the Northern Brown Bear, which is considered one of the mightiest animals in the northern wilderness. It features a wide range of pelt colors and so the Northern Brown Bear is sometimes referred to as the Grizzled Bear for these unique fur patterns, however as the name dictates, these patterns and colors always keep a brownish tint to them. The Northern Brown bear was originally thought to be a wide variety of species but was eventually reclassified into the single species that exists today. While bears have a popular spot in folklore as a whole, no other bear is as represented as the Northern Brown Bear.
|fauna1desc    = *Bears are Medium to Large omnivores that are prevalent cultural symbols to many of Aloria’s people - revered by some, feared by others.
 
*Bears exist across most of Aloria in many diverse environments, from tropical forests, to northern tundra, and even around urban centers. Notable species include Polar Bears of Northbelt, Ellador and Jorrhild, Brown Bears of northern Corontium and Eastwynd, Grey Bears of southern Corontium and Southwynd, Black Mountain Bears from the highlands, and the Panda Bear of Jadeheart.
|fauna2    = [[Grey Bear]]
*Bears cannot be domesticated, though some are tamed for entertainment purposes in circuses. Such things are seen as vulgar in those societies which venerate the creatures as paragons of strength.
|fauna2desc    = The Grey Bear is one of the more common bears in [[Aloria]], inhabiting the southern regions of the [[Regalian Archipelago]]. Known for centuries by the locals, they once ranged as far as [[Calemberg]] but hunting has reduced them to now only live in and around their homeland. Grey bears are notable for their grey fur, and they teach their cubs the ways of the world while carrying them around on their backs.
*Bear populations vary on species, some bears such as Grey Bears being incredibly common, while other species of bears are uncommon or are elusive, such as Polar and Panda Bears.
 
|fauna3    = [[Gallovian Black Mountain Bear]]
|fauna3desc    = Gallovian Black Mountain Bears hold a significant amount of cultural significance to the [[Highland Ceardian]] [[Ailor]] of [[Gallovia]], the land the Bear calls home. Living in the mountains away from most civilization, the Bear was sought out in times passed and killed as a perceived symbol of the oppressive [[Skagger Horde]] that conquered Gallovia for a number of decades. Today, the Bear is allowed to thrive by many as the practice evolved from killing to wrestling. Aspiring masters of the [[School of Lecgaen]] or young Highlanders willing to brave great danger and test their mettle seek out the Mountain Bear, all in order to wrestle it into submission. Luckily for them, the animal’s dull claws made such a task easier than it might with other wild creatures, but it is still a great test of power and skill befitting the rugged lands of Gallovia.
 
|fauna4    = [[Etosian Bear]]
|fauna4desc    = The Etosian Bear is a small species of bear native to the dry island of [[Etosil]], where it has been known for years to the [[Ailor]] settlers. With time, the stories of this animal were exaggerated to fit outsider expectations for a bear, and when the [[Vladno]] came, they were initially disappointed but ultimately still molded the animal into a creature that would still help represent their culture. As such, the animal is commonly associated with the Vladno as it is also one of the most common animals they hunt. The Bear is also well known for its dark fur, which helps it blend into the dark stone of Etosil but also for its white “mask” of fur, the pattern genetic and widely varying in composition.
}}
}}


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|title = Susids
|title = Susids


|fauna1     = [[Ridgeback Boar]]
|fauna1   = [[Barroth]]
|fauna1desc    = The Ridgeback Boar is a complex creature, existing as a form of wildlife across the entire stretch of the [[Regalian Archipelago]] since before the [[Cataclysm]]. As a result of this event and the rise of the [[Regalian Empire]], the animal receded into the many thick forests of the island group. They are most noted for their prominent mohawk of hair, running from their head down their back which gives them their name. Some even feel the Ridgeback Boar is the creature that inspired the fashion of shaving the sides of one's head topped by an uncut mohawk. Many simply know the animal as a proud creature of the hunt and a challenge to any competent huntsman looking for a good story to tell.
|fauna1desc    = The Barroth is a swine-like creature with reptilian traits well recognized in the world today. Used as a [[Mount]] for conflict by the [[Eronidas]], and as an agricultural animal by the [[Maquixtl]], the large animal existed for millennia back on [[Guldar]] and was transplanted to wider [[Aloria]] in the [[Eronidas Exodus]]. Barroth are very durable and complex, social creatures, with a great deal of friendliness between siblings that lasts their lifetimes.
 
|fauna2    = [[Bathogg]]
|fauna2desc    = Bathoggs are known as a mighty species of [[Susid]] native to Guldar, who were transported along with a handful of other animals to [[Daen]] by the [[Orcs]]. Stocky, independent, and domesticated, they have remained a key source of meat for the Pōlorc who excel in keeping them. However, unlike creatures like the [[Wooly White Bison]], they are not fully devoted to the Orcs and a number have escaped into the wild over the years as a result. These wild members of the species are scattered across Daen, having infiltrated the plains of [[Daendroc]] and [[Ithania]] where they range in small, close-knit herds. The animal is most commonly compared to the Orcs that brought them to the region, and while some might consider this an insult, the close connection between the Orcs and these short examples of their livestock means that some would likely take it as a compliment.
 
|fauna3    = [[Pygmee Arloran Pig]]
|fauna3desc    = The Pygmee Arloran Pig is a diminutive swine once bred exclusively in the [[Kingdom of Arlora]]. No one is quite sure how the animal came to live in the region, but in recent years it has been undergoing extensive studies by biologists attempting to determine why this species of swine was so much smaller than other pigs. The pig's other notable trait, aside from its diminutive size, is a set of fleshy wattles on the side and underside of their neck. Due to the recent [[Bone Horror Crisis]], the animal's population has continued to drop, and it may go extinct someday soon if the [[Bone Horrors]] have their way.


|fauna4     = [[Urdthogg]]
|fauna2     = Domestic Pig
|fauna4desc     = The Urdthogg is a sleek, swift beast inherently found among the [[Urdweld]] subspecies of the [[Dwarves]] in [[Ellador]]. Newly surfaced with the Urdwelf, the wider Dwarven population is very interested in these beasts and their capabilities to traverse underground and navigate tunnels almost like second nature. Kings and Warlords within Dwarven hierarchies are paying top coin for Urdwelders to breed these creatures and train them for military use. Even then, Urdwelds are being paid to teach these lords how to successfully use these beasts themselves, as the Urdthogg is surprisingly responsive to the Dwarven tongue, and commands if taught properly. Today, the Urdthogg numbers are beginning to grow steadily as the demand for them also grows.  
|fauna2desc     = *Domesticated Pigs are Medium-sized omnivores that are often raised for food, and rarely, companionship.
*Domesticated Pigs have many breeds, one notable breed of Pig being the Pygmee Arloran Pig of Eastwynd, the world’s smallest breed of Domesticated Pig. '''OOC Note: Any IRL breed of domesticated swine can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Pigs exist within just about any society, having been domesticated long ago, and have many species bred for specific purposes, such as producing more meat.
*Domesticated Pigs have a large population due to their ubiquitous nature across many societies. Domesticated Pigs are even considered invasive in some regions, because whenthey escape captivity, they’re known to quickly become feral and regress back into boars.


|fauna5     =  
|fauna3     = Ridgeback Boar
|fauna5desc    =
|fauna3desc    = *Ridgeback Boar are a very specific Medium to Large breed of undomesticated wild pig found exclusively in Corontium and are a cultural symbol among some Ailor groups, most notably the Velheim.
*The Ridgeback Boar lives exclusively in Corontium, and only in forested regions in the middle and northern regions of the Regalian Archipelago. Ridgeback Boars are distinctively different to feral Domestic Pigs (often also called boars), made out by theur their ‘mohawk’ of tough, bristly hair that goes from the top of their head to their tail.
*Ridgeback Boars are only found in forests but have a low population as decades of hunting by Ailor had decreased their numbers. Ridgebacks are known to be incredibly aggressive because of this, and are often killed if they impede loggers or wander too close to civilization.
}}
}}


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|fauna1desc    = The Antelabbit is a terrifying creature, thought to be a [[Void]] corruption of some ancient rabbit unfortunate enough to be within the energy’s corrupting reach in the [[Fifth Void Invasion]]. It appeared like any other common rabbit but hidden just barely beneath its surface are savage features that aid it in its hunting and consumption of meat. The animal has even been known to eat other members of its species and those hunters who are paid enough to pursue them know to never underestimate these little furry beasts.  
|fauna1desc    = The Antelabbit is a terrifying creature, thought to be a [[Void]] corruption of some ancient rabbit unfortunate enough to be within the energy’s corrupting reach in the [[Fifth Void Invasion]]. It appeared like any other common rabbit but hidden just barely beneath its surface are savage features that aid it in its hunting and consumption of meat. The animal has even been known to eat other members of its species and those hunters who are paid enough to pursue them know to never underestimate these little furry beasts.  


|fauna2    = [[Rabbit]]
|fauna2    = Rabbit
|fauna2desc    = Rabbits are a common species of mammal native to many temperate areas of [[Aloria]], and closely related to the similarly populous [[Hare]], which is more widely spread. The two, while related, are very different. Rabbits are known for their ability to be domesticated and general personification of being cute and cuddly. They are commonly seen as signs of springtime, and along with eggs, are frequently viewed as symbols of fertility by many commoners across all of Aloria.
|fauna2desc    = *Rabbits are Small mammals best known for their rapid reproductive rates, and quick, darting bodies.
 
*Rabbits exist across much of Aloria, and have diversified to suit these climates. The best known of the many groups are the Cottonfluff Rabbit of many temperate regions, the Striped Rabbit and Pygmy Rabbit of Westwynd, and the Magni Rabbit of Corontium.
|fauna3    = [[Hare]]
*Rabbits exist both in the forests, fields and more of the wild as well as in domesticated surroundings, making both suitable pets and challenging but useful livestock.
|fauna3desc    = Hares are a common species of mammal native to many regions of [[Aloria]] and beyond. They are also closely related to the similarly populous [[Rabbit]], who are less widely spread given that species keep to temperate regions. The two, while related, are very different, with Hares marked by their larger bodies and much longer ears. They are generally seen as tricksters in [[Qadir]] and [[Songaskian]] society, but in the wilder world they are commonly just seen as good and easy targets for beginning hunters.
*Rabbits are incredibly common, with healthy populations the world over.
 
|fauna4    =
|fauna4desc    =


|fauna5    =  
|fauna3    = Hare
|fauna5desc    =
|fauna3desc    = *Hares are the Small, slender, speedy cousin of the Rabbit, exemplified by a larger size and more solitary lifestyle than the gregarious Rabbit.
*Hares have spread to similar areas as the Rabbit, but some are more suited to harsher conditions Rabbits cannot thrive in. Such notable species include the White Hare of Northbelt and Ellador, the Desert Hare of Farahdeen and the Sihai Hare of Zhong, this particular species being said to be blessed by the Dragons themselves.
*Hares only exist in the wild, and cannot be domesticated unlike the Rabbit. They can survive in most similar places to Rabbits, but the two species rarely bond or live in close proximity.
*Hares are common, but certain species suffer from severe conflicts and situations taking place in their area of living, like those species of the north and in Farahdeen.
}}
}}


===Cetacean===
===Aquatic Mammals===
Includes aquatic mammals such as whales and dolphins.
Includes aquatic mammals such as whales, dolphins, seals, sea lions, walruses.
{{Fauna Table
{{Fauna Table
|title = Cetacean
|title = Aquatic Mammals


|fauna1    = [[Fat Bulb Back]]
|fauna2    = Seal
|fauna1desc    = Fat Bulb Backs are a species of whale well known in the north half of [[Aloria]]. They have a large size and a well known form, with plenty of bodily resources for whalers, which is one of the reasons their populations are on the decline. The decline has been helped in recent years as world events have now opened previously hidden and protected nursing grounds. The animals are also well known for their unique minor appearance differences between each individual.  
|fauna2desc = *Seals are Large aquatic mammals, often commercially sought after for their coats of blubber and fur.
*Seals live in the typically colder waters of Aloria’s oceans, as each subspecies are suited for more frigid climates, such as the Blubber Seal of the seas around Ellador and in the Northbelt.
*Seals can be caught, tamed, and kept, often for the purpose of performing tricks and more for audiences, while those in the wild can also be made more familiar with certain people who bring them food or treats.
*Seals are populous in Aloria, with chaos at the expense of the Velheim benefiting their numbers due to a lack of hunting efforts in various areas.


|fauna2    = [[Air Pocket Whale]]
|fauna3    = Walrus
|fauna2desc    = Bursting from the long, slow waves of the [[Western Calms]] is the Air Pocket Whale, a playful, aquatic mammal that calls the warmer waters around [[Ithania]] home. The species’ peculiar name comes from the unique characteristic of the animal, which are two large air sacs that dominate the back of the creature. These air sacs act as special ballasts, granting them superior control of the animal’s depth in the water. Original citings of the Air Pocket Whale come from the early years after the [[Cataclysm]], roughly 40 AC. Early records demonstrate the incredibly friendly nature of the species, which often jump and play along with boats that sail in the region. To this day, tourists who travel to the Western Calms often take special day trips out to popular gathering places for Air Pocket Whales, so that they may witness the spectacle of the graceful creatures as they bob and dive among the surf. There are several small coastal towns in Ithania that survive solely off of such tours, as well as selling the surprisingly delicious flesh of the animals.
|fauna3desc = *Though in the same aquatic family as Seals, the Walrus is a Large animal that possesses unique differences such as their unrivaled size, massive tusks, and mustache of whiskers.
*Due to retaining immensely blubber-wrapped bodies, the only regions Walruses find suitable are the most frost-bitten regions of Aloria, and they have resisted diversification due to this common place of dwelling.
*Walruses cannot be domesticated, for their reliance on their pack, intimidating size, and high temperament makes for too hazardous a pet. However, this fails to prevent the Walrus from being hunted and harvested for its natural abundance of blubber, and ivory from its tusks.
*Walruses are populous only in the most frigid climates of Regalia.


|fauna3   = [[White Fair Fin]]
|fauna4   = Dolphin
|fauna3desc    = A highly intelligent social species, the White Fair Fin has existed relatively undisturbed in [[Aloria]] for countless centuries. Occasionally caught by accident in a fisherman's nets, these medium-sized creatures live in large groups called pods and feed on small fish and mollusks. They are noted as having cultural importance to the [[Daendroque]] [[Ailor]], being seen as carefree features of the sea, which they exemplify in their friendliness and relative abundance.
|fauna4desc = *Dolphins are Large aquatic mammals recognized for their sleek and finned bodies, toothed beak, and beloved playful personalities.
*Dolphins inhabit a wide variety of aquatic habitats across the Regalian Archipelago, ranging from the most populated of estuaries and harbors, to the isolated depths of the offshore ocean. They also have a number of subspecies, notable among them being the Rose Dolphin of Jadeheart, the White Fair Fin of central Aloria, and the Salt Sea Spinphin of southern Aloria.
*Dolphins may be pseudo-domesticated, in the sense that their fondness of socialization allows them to recognize and connect with people in ways that most other aquatic mammals could not.
*Dolphins remain populous across Aloria, their spread being a major reason for their variety of subspecies.


|fauna4    = [[Rockback Whale]]
|fauna5    = Whale
|fauna4desc    = The Rockback Whale is a unique species of whale endemic to the coasts of [[Sendrass]] and the western coast of [[Farah’deen]]. The creature was only known in [[Elven]] myths, as tales told of islands growing on the back of huge fish before they vanished into the waves once more. It was only after the [[Cataclysm]] that these myths were proven right, if not somewhat exaggerated, when [[Allar]] vessels first ventured out beyond their shores to seek a refuge from the [[Mu-Allar]]. Known to the wider world ever since, these creatures have inspired beauty and mystery as they possess a unique skin on their backs that help clams, barnacles and sea moss to grow. With the [[Bone Horror Crisis]] unleashing a horde of undead bone sea monsters out from [[Hadaria]] into southern waters, the Rockback Whale’s future is uncertain.
|fauna5desc = *Whales are Large to Immense creatures that rule the seas and are the largest aquatic mammalian species known to the world at this time.
 
*Whales are a versatile sort, and expand across a wide variety of subspecies suited for most all aquatic climates around Aloria.
|fauna5    = [[Salt Sea Spinphin]]
*Whales cannot be domesticated, if only for their simply unmanageable size. As such, they can belong to no proverbial “home”, even if they are commonly appreciated for their majestic natures.
|fauna5desc = The Salt Sea Spinphin is a species of dolphin native to the warmer waters of [[Aloria]]. Well known over the centuries, perhaps even before the [[Altalar]] formed the [[Allorn Empire]], the species is best known for its pale coloration and its unique spinning jump which it performs as a pleasant act of happiness. Additionally, the animal is highly social and has suffered minimal impact over the centuries as few have hunted it for its meat beyond those seeking to cater to certain wealthy crowds.
*Certain Whale populations remain healthy across Aloria, though others have suffered from the awakening of the Deep Sea Serpents, the rise of aquatic Bone Horrors, and overhunting by whalers.
 
|fauna7    =
|fauna7desc =
 
|fauna8    =
|fauna8desc =
 
|fauna9    =
|fauna9desc =
}}
}}


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|title = Song Birds
|title = Song Birds


|fauna1    = [[Regalian Spriggan]]
|fauna1    = [[Jong-li Nightingale]]
|fauna1desc    = Regalian Spriggans are beautiful, fairy-like birds native to the [[Regalian]] [[Crown Isle]]. This strange bird is a feature of many fairy tales and superstitions told to children, namely due to their appearance, which is often likened to a pixie’s, or a sprite’s. Their uniquely green colored bodies are a result of the birds’ incessant need to coat their bodies in moss, foliage, and any other green matter, using a pointed beak to assist with this. They are common bird in [[Regalia]] but are also very difficult to spot, due to their impressive camouflage.
|fauna1desc    = Jong-li Nightingales are exotic songbirds from [[The Far East]] that are known to sing a unique warbling tune that has long seen them connected to the afterlife, death, and mourning. Each group of [[Sihai]] has their own beliefs about the bird, and they are better known to [[Regalian]]s as a songbird who refuses to sing when they are inside of a cage. Instead, they must be free and open in a space in order to let out their song.


|fauna2     = [[Jong-li Nightingale]]
|fauna2   = [[Solacian Sunbird]]
|fauna2desc    = Jong-li Nightingales are exotic songbirds from Dexai, where they sing a unique warbling tune that has long seen them connected to the afterlife, death, and mourning. Each [[Dynasty]] of [[Sihai]] has their own beliefs about the bird though, and they are better known to [[Regalians]] as a songbird who refuses to sing when they are inside of a cage. Instead, they must be free and open in a space in order to let out their song.
|fauna2desc    = Solacian Sunbirds are highly colorful and cheery birds native to tropical [[Westwynd]], though they are most populous on [[Westwynd|Solacil]] itself and other nearby members of the Silerian Chain. The bird is also domesticated in large numbers, and a favorite bird of the merchant class because of their colorful appearance and relatively low cost as an “exotic” pet. The birds are also well known for being able to mimic the speech of other animals and the people they encounter, though only for short bursts, as the bird lacks complex thought functions.  


|fauna3   = [[Common Imperial Pigeon]]
|fauna3     = [[Aphed]]
|fauna3desc    = Throughout the many [[Major Cities]] which cover the land of [[Aloria]], the most recurring animal is the Common Imperial Pigeon. It has made itself known due to the abundant amount of flocks which inhabit every nook and cranny of a populated city. The Common Imperial Pigeon has been around since the first days of the [[Regalian Empire]]. They have made their presence known as an invasive species and have little to no benefits to an ecosystem. Decades have passed since they’ve cultivated into the birds they are now, and have not grown short in numbers either.
|fauna3desc    = The ancient history of the [[Dewamenet Empire]] is hard to learn about in the modern day, even for the [[Asha]] who seek to reclaim their legacy. But some features and truths shine through clearer than others, and one of these is the Aphed as well as its role in ancient Asha society. Deeply tied into ancient Asha beliefs about the afterlife and the [[Ordial]] plane, the bird has retained these connotations in the modern day alongside other superstitions, from a herald or companion of death, to a messenger of the [[Baskarr]] gods. They are also fascinating for the unique illusion cast from their bodies as they fly at night, appearing almost as spirits rather than living birds.


|fauna4    = [[Dragged Crow]]
|fauna4    = [[Lathan Dove]]
|fauna4desc    = The Dragged Crow is an easily distinguished bird despite its similarities to the common crow. Larger and more formidable than its cousin, these creatures are capable of forming hostile murders in the wild, they are known for their shrill shrieking cry. Making for excellent messengers in captivity, they currently serve as a valuable means of communication across the Ithanian Sovereignty and the Regalian Empire at large.
|fauna4desc    = The Lathan Dove is an enigma - a very strange and solitary, yet communal creature, that was first found by the [[Elves]] who became the [[Lanlath]] upon their entry into Lathan, the pocket realm which they later built their civilization within. The only animal they found amidst the crags of stone and eternal autumn light, the Lathan Dove has remained a symbol of the Lanlath and an animal found among some of their number who have left their pocket realm.


|fauna5    = [[Black Feather]]
|fauna5    = Chicken
|fauna5desc   = The Black Feather is an undersized songbird that originates from the [[Regalian Archipelago]], and can now be found throughout [[Corontium]]. Known for their unique ability to replicate speech, these birds are difficult to spot but are easily heard throughout [[Regalia]]. In recent years, they’ve been domesticated and kept as household pets by [[Ailor]] children.
|fauna5desc     = *Chickens are Small descendants of jungle fowl kept by the ancient Ailor of the Allorn Empire, which have now become commonplace and very important to the everyday lives of many.
*Chickens have a range of colors, from white to black to brown feathers, sometimes with a mix of both, but these divisions are largely down to the breeding of farmers and animal tenders, not their environment as they have been wholly shaped while in captivity. This range of breeds also lack any of real note.
*Chickens exist almost exclusively in domesticated surroundings, kept as livestock key to many millions every day. What few exist outside of this are semi-feral, and not truly wild.
*Chickens are very populous, being found in almost every community of Ailor in Aloria and beyond.


|fauna6   = [[Red Breaster]]
|fauna6     = Goose
|fauna6desc = The Red Breaster is known across the farming world for many things. Its greatest claim to fame is its close relation to the now extinct junglefowl that helped create it and its close cousin, the [[Common Farm Chicken]]. It is also noted for its shrill, powerful cry that marks the rising of the sun each day, said to be the most powerful of any bird. They are also known  for their fiery-colored plumage, the Red Breaster is a staple of many farms in [[Anglia]] and beyond.
|fauna6desc     = *Geese are Small to Medium birds with a worldwide spread similar to that of Chickens and Ducks, though not as populous due to their foul tempers, and larger bodies.
*Geese have diversified in the wild and in urban centers, with more notable differences in their various appearances. There are the Essa Geese of Eastwynd, who are known to migrate great distances, the black and white Hooded Geese of Corontium, and the Patterned Geese, with a range of physical colorations and patterns.
*Geese can be domesticated, used for their feathers and meat and kept on farms and in fields. Those in the wild are rarer, and often at the fringes of civilization or in the wilderness.
*Geese are populous across Aloria.


|fauna7   = [[Duck]]
|fauna7     = Duck
|fauna7desc = Ducks are waterfowl well known in [[Aloria]], existing in domesticated and wild surroundings across the world. It is unknown where they originated from, but today they are a common creature seen in parks, on farms and in the forest rivers on many continents. These animals are well known for often possessing a pronounced dichotomy between male and female members of the species, but also for playing a common role in [[Sihai]] culinary dishes (though a number of other [[Cultures]] also likes to incorporate Duck in their dishes).
|fauna7desc     = *Ducks are Small waterfowl well known to Aloria for their distinctive calls, and a universally soft, youthful and cute symbol.
*Ducks have diversified both in captivity and the wild into a range of species. The most notable of these are the Royal Canard of Westwynd, the rare and uniquely colored Daen Sea Duck of Westwynd, and the extravagantly colored Beyljon Duck of Jadeheart.
*Ducks can be both domesticated and found living in the wild.
*Ducks are highly populous in Aloria.


|fauna8   = [[Hinterlandic Raven]]
|fauna8     = Raven
|fauna8desc = The Hinterlandic Raven is a very peculiar bird that displays extremely odd habits. The raven is generally seen as a very mischievous, intelligent bird, that is acutely aware of its own surroundings and the people that live near its nest. Strangely enough, this bird is also poetically suicidal and even downright self destructive, for reasons unknown as of yet. This bird has become a reviewed curiosity for animal scholars, using it as a hallmark example of trying to understand illogical animal behavior.  
|fauna8desc     = *Ravens are Medium-sized birds in the same family as Crows, both animals having a black reputation, with Ravens specifically often identified with thieves.
*Ravens have gleaming dark plumage and are less social than Crows, while also having longer lives and focusing on large pieces of carrion for their meals.
*Ravens are wild birds, unable to be domesticated.
*Ravens exist in the wilder spaces of Aloria, across many regions and climates. A certain subgroup of Ravens has drawn attention in recent years for their apparent connection to Dragons, these being the Ravens of the Hinterlands in Corontium.


|fauna9   = [[Solacian Sunbird]]
|fauna9     = Crow
|fauna9desc    = Solacian Sunbirds are highly colorful and cheery birds native to the [[Solacian Isles]], though they are most populous on [[Solacia]] itself and nearby [[Killarallis]]. The bird is also domesticated in large numbers, and a favorite bird of the merchant class mainly thanks to its ties to the [[Tolonne]] [[Ailor]], but also because of their colorful appearance and relatively low cost as an “exotic” pet. The birds are also well known for being able to mimic the speech of other animals and the [[Races]] of [[Aloria]], though only for short bursts, as the bird lacks complex thought functions.
|fauna9desc    = *Crows are smaller than Ravens, but are equally as populous, with their own reputation and ties to death making them a feared animal.
*Crows have plain, even light, black feathers. They are highly social, and tend to go after smaller prey but also a range of grains and plant produce, be it in the wilderness or in tended fields.
*Crows cannot be domesticated.
*Crows exist across Aloria in a large spread similar to that of Ravens, their groups known as murders sometimes forming dense clouds in the air at times of harvest. They are also the bird more likely to exist in and around urban centers.


|fauna10    = [[Dicolored Face-clinger]]
|fauna10    = Flitting Springbringer
|fauna10desc    = The Dicolored Face-clinger is a brightly colored bird, often misunderstood by those beyond the shores of [[Talamoor]] where the bird can natively be found. Its name, which might inspire fear, is actually in reference to its nesting habitat, which are mountain and cliff faces across the continent of Talamoor. Left relatively undisturbed  over the years since [[Ceardian]] [[Ailor]] arrived and came to dominate the region, the bird continues  to thrive and brightens up the rocky faces of many land features across the underdeveloped continent.
|fauna10desc    = *Flitting Springbringers are Small, brightly colored birds with gleaming feathers and a long, narrow beak who love fresh flowers.
*Flitting Springbringers have a range of startling colorations, as well as small, rapidly beating wings which they use to, as their name suggests, flit about, sucking up the nectar of flowers and putting pollen on their beaks, before moving on to some new flower to do the same.
*Springbringers cannot be domesticated, and cannot be easily held in captivity, the sole places such a possible being a robust greenhouse where they can feast on the flower nectar they so love.
*Flitting Springbringers are uncommon, keeping to certain local ecosystems dotted across Aloria. Their greatest numbers are in Corontium and Westwynd though.


|fauna11    = [[Common Farm Chicken]]
|fauna11    = Crowned Eflaln
|fauna11desc    = From the lowest beggar to the highest nobleman, most residents of [[Aloria]] have laid their eyes on the Common Farm Chicken. One of the most ordinary animals you can find on nearly every continent, they have made their way as livestock on farms the world over. Originally hailing from [[Daendroc]], the enslaved [[Ailors]] brought the wild ancestors of today’s chicken with them as they escaped their [[Elven]] captors. The Chicken is favored for providing plenty of food for those even with a small amount of coin. Even then, they still have a remarkable effect on different cuisines from all types of cultures.
|fauna11desc    = *Crowned Eflaln are Small songbirds well known to the lands of the Allorn Empire, tied with royalty and prestige.
*Crowned Eflaln are covered in pristine white feathers, with clear blue eyes and a small, curled cresting of golden feathers around their smooth head, producing a crowning effect.
*Crowned Eflaln are not domesticated, but can be kept in captivity, though are often allowed to roam semi-feral through the grand cities of Altaleï and the Westwynd mainland.
*Crowned Eflaln are a populous species, commonly seen among the soaring towers and structures of Teledden, Fin’ullen and Ithanian cities


|fauna12    = [[Goose]]
|fauna12    = Beian Crane
|fauna12desc    = The Goose is a medium-sized waterfowl native to many temperate and cold regions of [[Aloria]]. Their bodies and eggs can be used to create many useful products or tasty meals. It is widely believed today that the [[Sihai]] were the first to domesticate Geese in distant Dexai, with the rest of Aloria following centuries later after locating their own native species of Goose. They have long necks, and often are considered to have bad personalities, but none can deny their cleverness and tactics for attempted survival in the wild.
|fauna12desc    = *The Beian Crane is a Medium-sized bird also called the Little Baente, known for its role in the society of the Sihai.
*Beian Cranes are water-dwelling, with long legs and white and red feathers on their heads in a different pattern to those of the Baente.
*Beian Cranes are unable to be domesticated, the best anyone can hope for are semi-feral groups living in and around large public gardens or near Sihai settlements used to the presence of the Race.
*Beian Cranes are common across much of Jadeheart.
}}
}}


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|title = Predatory Birds
|title = Predatory Birds


|fauna1     = [[Nimbinoldor]]
|fauna1   = [[Paradise Bird]]
|fauna1desc     = The Nimbinoldor is a hawk universally renowned for its hunting abilities. Often the choice hawk for those looking for a friendlier and submissive breed, this bird was extracted from eastern [[Daen]], being sold throughout [[Aloria]] as the ideal specimen for an inexperienced falconer just getting started. Due to these birds’ innate ability to cooperate, they have often been used by rangers in large quantities.
|fauna1desc = The Paradise Bird is a diverse species of avian made up of three subspecies which exist in a variety of different locations across the [[Aloria]]n west. Interacting with a range of people, as a result, these three species are all markedly different from each other. The Guldar Paradise Bird is large and flightless, the Fire-tail Paradise Bird is isolated to a lone mountain grouping, while the once most populous species, the sea-bound Sunchaser Paradise Bird, has decreased in number in recent years. However, they have a common origin point as can be traced by their alert eyes, large dense tail fans, and fiery-hued feathers that unite them together.


|fauna2     = [[Imperial Hawk]]
|fauna2   = Hawk
|fauna2desc     = The Imperial Hawk is an animal native to the [[Crown Isle]] in [[Regalia]] and has rarely left its homeland. The animal has always been a part of life in the imperial capital, living there since before the [[Cataclysm]] when the city was founded by the [[Regalian Kingdom]]. The hawk has colorations similar to that of the [[Common Imperial Pigeon]], but this is a deception tactic used to put prey at ease before striking. As the capital grows and expands, this bird is likely to be there right alongside it, nesting and gliding across the skies of the City of Light.
|fauna2desc = *Hawks are Small predatory birds known across Aloria, who commonly seek to hunt smaller animals on the ground, swooping in to pick them up or wound them with their talons
*Hawks have been diversified both by their broad spread across the lands of Aloria, and by the effort of various Races who make use of them to aid in hunting. Among the most notable Hawk subspecies as the Ceardian Longtalon found across Aloria, as well as the Imperial Hawk and the recently renamed Waldmark Black Hawk of Corontium.
*Hawks can be domesticated and have been, though such numbers are very low when compared to those of the wild. The reason for this is that most Hawks are raised and tamed for their use in hunting, but no other profession.
*Hawks have a healthy population across Aloria.


|fauna3    = [[Ceardian Long Talon]]
|fauna3    = Falcon
|fauna3desc     = The Ceardian Long Talon is named somewhat ironically as it does not actually have long talons, but rather long feathers. The bird has followed [[Ceardians]] for centuries; first in the period of Ceardian Warlords, then to the [[Regalian Archipelago]] as trade ties were established between the two nations, and finally to [[Essalonia]] after [[Ceardia]] itself fell to [[Void]] forces. The Long Talon is now a common breed favored among falconers and is unlikely to dip in population unless the forests it calls home are drastically cut down.
|fauna3desc = *Falcons are Small birds much akin to Hawks, though they instead use their beaks in hunting, and pursue aerial prey.
*Falcons come in a range of appearances, fostered by both environment and the whims of Aloria’s Races. Notable among these many groups are the plant life-colored Cuauhnimb of Westafar and Altaleï, the Red Kestral of Farahdeen and the Wys Falcon of Oldtera, Southwynd and Corontium.
*Falcons can be domesticated and have been for centuries, lending their name to the entire branch of hunting and showmanship which uses many of the domesticated examples of the animal.
*Falcons are common in Aloria.


|fauna4     = [[Calemberger Adelaar]]
|fauna4   = Eagle
|fauna4desc     = The Calemberg Adelaar is one of the animals known to symbolize the aristocracy in Aloria, particularly of the Ailor race. The bird has ties back to the old [[Wirtemcaller Kingdom]] and, having survived an attempt by the [[Skagger Horde]] to drive them into near extinction, are now recovering in number across the three Calem regions of the [[Regalian Archipelago]]; [[Calemberg]], [[Opper Calem]], and [[Hinter Calem]]. With its large size, crested head, and an attitude of superiority over other bird species, it serves as the perfect example of the [[Alt-Regalian]] culture which formed out of the fallen Wirtemcaller state.
|fauna4desc = *Eagles are Medium-sized birds of prey which often soar high above, apex predators of the air in the domains they lord over from high-build nests called eyries.
*Eagles, in their spread across various Alorian landmasses, have diversified into a range of forms. The most notable among these forms are the Crow Eagle of Corontium, the Jade-Sea Eagle of Jadeheart, and the Goldrust Eagle of many continents.
*Eagles can be domesticated and used in falconry, however, they are rather large and must be carefully tended to.
*Eagles are common across Aloria, but some species are rarer than others, regional populations harmed by hostile aerial Bone Horrors, as well as global conflicts.


|fauna5    = [[Calemberger Black Hawk]]
|fauna5    = Owl
|fauna5desc = The Calemberger Black Hawks are a carnivorous bird native to Inner CalembergWald, or more commonly known as Calemberg Forest. At first glance they can be described as elongated birds with a shiny black coat of bristle feathers, having a grey angular shaped patch of feathering on their lower panel. They are a common predator in Calemberg forests, being discreet hunters that often hunt during the daylight hours.
|fauna5desc = *Owls are Small to Medium birds of the night, who silently glide down and seek to snatch up their prey, and are commonly perceived as wise animals in many Cultures.
 
*Owls have proliferated across Aloria over many centuries, and have many notable members. Of these, there are the Brown Owl, the White Owl, the Throatcapswald War Owl and the Tytan Owl, whose territory covers a broad temperate to cold-climate axis across central Aloria, before an outlier in the Dark-Eyed Owl in Jadeheart is also of importance.
|fauna6    = [[Crow Eagle]]
*Owls can be domesticated, but rarely are, their nocturnal nature making them poor everyday companions due to their need for sleep.
|fauna6desc = The Crow Eagle is one of the animals known widely for its symbolic value to the aristocracy in [[Aloria]], particularly the [[Ailor]] race. The bird has ties back to the old [[Wirtemcaller Kingdom]] and after having survived an attempt by the [[Skagger Horde]] to drive them into extinction, are now recovering in number across the three Calem regions of the [[Regalian Archipelago]]; [[Calemberg]], [[Opper Calem]], and [[Hinter Calem]]. With its large size, crested head, and an attitude of superiority over other avian species, it serves as the perfect figurehead of the [[Alt-Regalian]] culture which formed out of the fallen Wirtemcaller state.
*Owls are common in Aloria, kept that way by their adaptability and broad spread.
 
|fauna8    = [[Owl]]
|fauna8desc = Owls are birds that have long been part of [[Aloria]] and the lives of [[Humans]], whether in the Far East among the [[Sihai]] or the cold north among the [[Velheim]] [[Ailor]]. These elegant nocturnal creatures have often been attached to knowledge and intellect, but are also fierce hunters thanks to a variety of bodily adaptations that help them thrive at the top of many food chains. They are uncommon due to their short lifespan and high mortality rate as young birds, but still cast a regal figure when found perched in trees.  
 
|fauna9    =
|fauna9desc =
 
|fauna10    =
|fauna10desc =
}}
}}


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|title = Sea Birds
|title = Sea Birds


|fauna1     = [[Common Gull]]
|fauna1   = [[Puffugl]]
|fauna1desc    = The Common Gull is an infamous seabird known as a crying terror of the coasts, though only in the most dumbed-down sense of such terms. While it serves occasional use to sailors and fishermen, these days it is known solely as a nuisance; an overpopulated one, at that. Considered the “rooster” of cities of port, these birds often wake sleeping residents early in the morning, and crowd coasts in high numbers. The overpopulation of this bird is a notable fact, to the point where there have been recent tales told by sailors of flocks thick enough to scatter sunlight and last a full five minutes before passing entirely.
|fauna1desc    = The Puffugl is a strange bird, with many stark bright and neutral colors to its body, and a division into three subspecies based on physical size and beak shape. The birds have been known to inhabitants of the north for generations, serving as a food source to the few who brave getting a sharp swarm of pecks from the flock, or to the even more foolish a source of monetary gain, because of the bird’s nests, consisting of a collection of stones and materials which can be quite valuable. Puffugl have also been domesticated by some in the north, but these numbers are minor and are only members of one of the subspecies. The birds are likely to continue surviving in the north for many years to come, thriving in the waters as well as along the coastlines.
 
|fauna2    = [[Sea Pidaleer]]
|fauna2desc    = Sea Pidaleers are ancient denizens of the skies in and around the oceans and seas of [[Aloria]]. Known to the [[Altalar]] as birds of knowledge and deep thought since the dawn of their existence, such superstitions have since blended with more than a dozen others found in the beliefs of several other [[Races]] and [[Cultures]]. To those more focused on facts, the birds are still remarkable, mating for life and gliding across the seas of Aloria, somehow knowing how to return home every two years to meet their mate. Their colonies look like snow-covered islands and headlands when these birds come home to roost, and many on the coast look to their presence as reassurance that the world is normal and will ultimately be okay.


|fauna3    =  
|fauna2    = [[Fargalka]]
|fauna3desc     =  
|fauna2desc     = The Fargalka is a recently discovered species of bird native to the north-easternmost reaches of [[Ellador]], a harsh landscape that has somehow allowed these fowl to survive. They have a stark gender dichotomy, with fat, slothful males sitting in cliff holes who serve as the door stoppers for active females feeding both them and any nests of chicks located behind the unmoving male. Further voyages to the Northern Expanse may reveal more information about the species, but it will undoubtedly take years for this information to unravel itself.


|fauna4     =  
|fauna3     = [[Samaan Gull]]
|fauna4desc     =  
|fauna3desc     = The Samaan Gull is one of the signature pets of the [[Fin’ullen]] and has been since the dawn of their naval-focused civilization. Fully domesticated, and trained to only emit cries when desired, this species of naval bird is also unique for being entirely white, with a pale beak and feet to match. They have evolved to serve as a symbol of the Fin’ullen given their age-old bond, and can be found among every population of the nautical [[Elves]] across [[Aloria]].


|fauna5     =  
|fauna4     = Sea Pidaleer
|fauna5desc    =
|fauna4desc    = *Sea Pidaleers are Medium-sized birds well known to those who travel the sea, with much symbology tied up with their ancient presence in and around the oceans.
*Sea Pidaleers have a long, slightly hooked beak, large wings for extended periods of gliding, and a covering of white feathers, though their wingtips and faces feature black feathering.
*Sea Pidaleer cannot be domesticated, instead living wild in great colonies either on or just offshore many continents in Aloria.
*Sea Pidaleers have recently become uncommon in Aloria, their population healthy where they are found, but their colonies increasingly becoming abandoned or destroyed as cities and settlements expand.
}}
}}


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|fauna1    = [[Hoton Longfeather]]
|fauna1    = [[Hoton Longfeather]]
|fauna1desc    = Hoton Longfeathers are best known to [[Aloria]] as massive birds that fly ridiculously high above the clouds, and only come down when they wish to sleep on top of mountains. It seems that with time, the species has gradually grown more untethered from the earth. They used to be a jungle-dwelling species hunted to extinction by the [[Altalar]] and soon after, the rest of the species entered the life they are best known for today. They are also well-known animals because of the many superstitions that surround them; from a millennia long lifespan to how their feathers make the perfect arrows on account of their straightness and sharpness once broken off. The Longfeather is a rarity nowadays, millennia of existing in Aloria taking its toll, but many in [[Daen]] still look up in wonder at the distant speck of black that they can sometimes see between the clouds.
|fauna1desc    = Hoton Longfeathers are best known to [[Aloria]] as massive birds that fly ridiculously high above the clouds, and only come down when they wish to sleep on top of mountains. It seems that with time, the species has gradually grown more untethered from the earth. They used to have a jungle-dwelling species that was hunted to extinction by the [[Allorn Empire]] and soon after, the rest of the species entered the life they are best known for today. They are also well-known animals because of the many superstitions that surround them; from a millennia long lifespan to how their feathers make the perfect arrows on account of their straightness and sharpness once broken off. The Longfeather is a rarity nowadays, millennia of existing in Aloria taking its toll, but many in the west still look up in wonder at the distant speck of black that they can sometimes see between the clouds.


|fauna2    = [[Givrais Thunder Bird]]
|fauna2    = [[Thunderbird]]
|fauna2desc    = The Givrais Thunder Bird is a unique animal from northern [[Farah’deen]] known for its strange habit of gathering around areas where lighting is about to strike. A long-lasting feature of the region, the birds survived the [[Great Storm]] and have also managed to survive the latest bout of warfare in their region. They are still hunted, however, because Ithanians greatly enjoy the myriad of colors their feathers possess. These same feathers make it hard to see them as they fly in the blue sky however they are much more obvious when they nest in the canyons they make their homes in.
|fauna2desc    = Thunderbirds have long been associated with the natural phenomena of thunder and lightning in all three regions they once lived in. The Western Thunderbird today survives in the south of [[Altaleï]], unbothered for centuries. The Central Thunderbird was native to areas of [[Corontium]] but it was rendered extinct by the [[Ailor]] around 100 AC. Finally, there is the Eastern Thunderbird, known to the denizens of [[Farahdeen]] for centuries. All three subgroups have been tied into helping create natural weather patterns, at least in the mythologies and old writings of the ancients. Today, their cloak of feathers is their main draw and will fetch a tidy sum due to its deep blue coloration and association mentioned above with the weather's mystical powers.


|fauna3    = [[Ciel'lapanna Crane]]
|fauna3    = [[Ciel'lapanna Crane]]
|fauna3desc    = Ciel'lapanna Cranes are elegant birds best known for consuming the neon-blue [[Skymoss]] that infests the many spires of [[Altalar]] civilization. Their appetite for the moss made them a useful creature for the Altalar for centuries, as even with [[Magic]], effectively cleaning their tall, sleek, and angled surfaces was a dangerous task. Though their presence did drop in populous cities around drop as the [[Allorn Empire]] began its decline, its population and presence surged following the [[Wildering]], and they are once again a major and welcomed site on top of many Altalar spires.
|fauna3desc    = Ciel'lapanna Cranes are elegant birds best known for consuming the neon-blue [[Skymoss]] that infests the many spires of [[Altalar]] civilization. Their appetite for the moss made them a useful creature for the Altalar for centuries, as even with [[Magic]], effectively cleaning their tall, sleek, and angled surfaces was a dangerous task. Though their presence did drop in populous cities around drop as the [[Allorn Empire]] began its decline, its population and presence surged following the [[Wildering]], and they are once again a major and welcomed site on top of many Altalar spires.


|fauna4    =  
|fauna4    = [[Morrok]]
|fauna4desc    =  
|fauna4desc    = Morroks are huge predator birds native to [[Ellador]], but tamed early on by the [[Dwarves]] and becoming beasts of war, dropping special pods behind enemy lines to let Dwarven warriors pour forth. Following the freezing of Ellador their numbers dwindled, and today they are rare, both in Ellador and overseas in Dwarven communities scattered across [[Aloria]]. They are best known for their testy personalities and are regarded as a strange company for the Dwarves to keep, though ones they have had for centuries, if not over a millennium.


|fauna5    =  
|fauna5    = [[Saidiau]]
|fauna5desc    =
|fauna5desc    = Saidiau is a type of bird that have served as a symbol of love for as long as the [[Sihai]] people have existed, their bright blue and green plumage a startling sight in the mountains of [[The Far East]]. They are invaluable avian companions and messenger birds, traveling great distances with ease. They are known to be kind and social creatures, devoted to one another. They have always had large numbers on their side, and have weathered the many chaotic events of the recent centuries of [[Zhong]]’s history with grace.
 
|fauna6    = Oscriid Vulture
|fauna6desc    = *Oscriid Vultures are Medium, broad-winged birds which fly in the arid mountains of western Altaleï, in the lands now held by the Princedoms of Oscriid.
*Covered in dark brown plumage but with bald heads and exposed necks, Oscriid Vultures have a sour reputation, often tied to the Harpies, a Race no longer and now pets of the Kathar.
*Oscriid Vultures are solely wild, and do not survive well in captivity, losing their feathers due to stress and dying within mere years.
*Oscriid Vultures are uncommon, keeping to the isolated peaks and old ruins of Harpy civilization, but are pursued for their feathers by Kathar while also suffering the corruption and deterioration of their homeland to the Void.
}}
}}


===Flightless Birds===
===Flightless Birds===
Includes penguins, ostriches, chickens, peacocks, and ground owls.
Includes ostriches and peacocks
{{Fauna Table
{{Fauna Table
|title = Flightless Birds
|title = Flightless Birds


|fauna1    = [[Mooan]]
|fauna1    = [[Mooan]]
|fauna1desc    = Mooan are large, wingless birds found roaming the expansive grasslands of [[Daen]]. They eat a simple diet of insects and seeds, which is just about as simple as their brain. Known for their distinctive “Mooan” cry that gives them their name and their tactic of falling over as a distraction, the [[Cielothar]] have managed to tame a population of the animal in their settlements and overall the Mooan has survived countless harrowing events. It is unlikely that the animal will vanish from the Ularen Plains that they call home any time soon.
|fauna1desc    = Mooan are large, wingless birds found roaming the many grasslands of [[Westwynd]] and [[Altaleï]]. They eat a diet of insects and seeds, which is just about as simple as their brain. Known for their distinctive “Mooan” cry that gives them their name and their tactic of falling over as a distraction, the animal has been known to be domesticated in the modern day, but is also notable for having survived countless harrowing events. It is unlikely that the animal will vanish from the many grasslands they call home anytime soon.


|fauna2    = [[Ollivear]]
|fauna2    = [[Ollivear]]
|fauna2desc    = Ollivear resemble large, birdlike [[Ogres]] with arms and long feathers. They are hostile and dangerous predators that grow as tall as an [[Orc]] in height and far wider in girth. While native to [[Guldar]], they have also made nests in [[Daendroc]] due to the Orcs transporting eggs during their great exodus.
|fauna2desc    = Ollivears are large, hideous birds possessing long feathers, great physical size, and delicious eggs. They are highly ferocious, which makes it a miracle they have been able to survive as long as they have. While populations have been culled periodically over millennia, they remain a problem for rural areas in the west, and a danger dwelling in the deep jungles. They are hunted for their eggs, meat, and feathers, but their population shows few signs of serious damage in the modern age and they are likely to continue attacking egg thieves for many years.


|fauna3   = [[Common Farm Chicken]]
|fauna3     = Jin-Lung Peacock
|fauna3desc    = From the lowest beggar to the highest nobleman, most residents of [[Aloria]] have laid their eyes on the Common Farm Chicken. One of the most ordinary animals you can find on nearly every continent, they have made their way as livestock on farms the world over. Originally hailing from [[Daendroc]], the enslaved [[Ailors]] brought the wild ancestors of today’s chicken with them as they escaped their [[Elven]] captors. The Chicken is favored for providing plenty of food for those even with a small amount of coin. Even then, they still have a remarkable effect on different cuisines from all types of cultures.
|fauna3desc    = *Jin-Lung Peacocks are Medium birds with impressive tailfeathers and beautiful, gleaming colorations, though are incapable of sustained flight save for short periods of gliding.
 
*Jin-Lung Peacocks sit low to the ground, their tailfeathers often dragging behind them, but these are capable of leaping up into a glorious display surrounding their body with eye-like patterns.
|fauna4    =
*Jin-Lung Peacocks exist in the wild and in captivity, but cannot be domesticated despite the many years of effort the Sihai have put into the endeavor.
|fauna4desc    =
*Jin-Lung Peacocks are common in Sihai lands, surviving well due to the strong efforts of the Sihai people to keep the creatures safe.
 
|fauna5    =
|fauna5desc    =
}}
}}


===Gargant Birds===
===Gargant Birds===
Includes extinct giant/mythical birds.
Includes giant, unnatural and exotic birds.
{{Fauna Table
{{Fauna Table
|title = Gargant Birds
|title = Gargant Birds


|fauna1    = [[Rokha]]
|fauna1    = [[Rokha]]
|fauna1desc    = The Rokha is a winged titan, stalking the plains of [[Daendroc]] below it from the skies with keen vision, and painting the lands red with precise dives and strikes from the deadly claws mounted on its feet. The Rokha has for centuries inspired terror into the hearts of the people who lived near the mountains of Daendroc, inhabiting the northwestern regions of the Zuimobragan Peninsula. These enormous predatory birds have been a plague on the [[Altalar]] cities built into the mountainsides for millennia, and the [[Elves]] best efforts to eradicate the bird has severely decreased their numbers. To this day, its feathers and claws are prized trinkets among the Elven population, and the [[Daen]] humans as well.
|fauna1desc    = Much like its aerial sibling, the [[Hoton Longfeather]], the Rokha is a titan of the air, native to lands long inhabited by [[Elven Races]]. However, where the Hoton Longfeather became a fringe animal largely ignored by the histories of the [[Allorn Empire]], save for tales of its unique feathers, the Rokha kept a constant presence in the mind of the [[Teledden]]-ruled nation given its aggressive tendencies. Its name became tied to power, strength, and later fear, as the proto-[[Kathar]] emerged. While the bird is considered by some to be extinct since the [[Cataclysm]], scattered reports suggest their continued existence in isolated pockets across [[Aloria]], with their spotless feathers highly sought after by hunters.


|fauna2    = [[Longtail Gryphon]]
|fauna2    = [[Longtail Gryphon]]
|fauna2desc    = Viewed as a strange beast by both the [[Asha]] and the [[Allorn Empire]], this native Ithanian species is rarely, if ever, interacted with by any being outside of its own species. Later into the time of the Allorn Empire, the beast became symbolic of Ithania itself, subsequently causing their image became a standard architectural feature. In the years since the [[Cataclysm]], the animal has retreated deeper into the Ithanian forests they reside in. The creature’s most notable feature is its inability to fit into neither avian nor mammalian, simply defined as a feline head connected to a bird-like body. Today, they are most commonly seen set in stone as a minor animal in the pantheon of architectural symbolism the highly cultured Ithanians make use of though some Ithanian nobles do seek the challenge of hunting down this beast.
|fauna2desc    = Viewed as a strange beast by both the [[Asha]] and the [[Allorn Empire]], this native Ithanian species is rarely, if ever, interacted with by any being outside of its own species. Later into the time of the Allorn Empire, the beast became symbolic of Ithania itself, subsequently causing their image became a standard architectural feature. In the years since the [[Cataclysm]], the animal has retreated deeper into the Ithanian forests they reside in. The creature’s most notable feature is its inability to fit into neither avian nor mammalian, simply defined as a feline head connected to a bird-like body. Today, they are most commonly seen set in stone as a minor animal in the pantheon of architectural symbolism the highly cultured Ithanians make use of though some Ithanian nobles do seek the challenge of hunting down this beast.


|fauna3    =  
|fauna3    = [[Baente]]
|fauna3desc    =  
|fauna3desc    = The Baente is an enormous species of crane native to the [[Sihai]] continent of [[Zhong]], and one of its most revered animals. The animal has had portions of its population domesticated for centuries, and while these mounts are unable to fly with the weight of people on their backs, they still present an elegant terrestrial ride for those who make use of them. The War of the Weeds, fought between 250 to 238 BC, led to populations being low in number and scattered into isolated regions. While the animal has been taking time to recover since this disaster, the governments of [[The Zhong Kingdoms]] have made sure to let all know: if you harm any Baente, you will answer to high justice.
 
|fauna4    =
|fauna4desc    =


|fauna5    =  
|fauna4    = Mist Beasts
|fauna5desc    =  
|fauna4desc    = The Mist Beasts of Solleria are strange unions of avian features with those of other animals. For more information, click [[Solvaan#Mist_Beasts|HERE]].
}}
}}


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|fauna1    = [[Two-Claw Raptor]]
|fauna1    = [[Two-Claw Raptor]]
|fauna1desc    = An agile nightmare to some, and a loyal companion to others, the Two-Claw Raptors have been used as battle-mounts and hunting dogs for almost as long as the [[Mu-Allar]] have existed. It would seem as if the two reptilian hunters share a bond not only through physical appearance, but by their like-mindedness. They live in large packs in the jungles of [[Sendras]], and are prone to conflicts with opposing raptor packs.
|fauna1desc    = An agile nightmare to some, and a loyal companion to others, the Two-Claw Raptor has had a long history with the [[Allar]]. Ultimately tamed some three centuries before the [[Cataclysm]], they proved pivotal in the civil war where both sides made use of their ferocity, speed, and tracking ability through the jungles they called home. Naturally living in large packs, a significant number of tamed Two-Claw Raptors traveled with the future Hadarian Allar away from [[Hadaria|Sendrass]] when they were defeated, and now call [[Hadaria]] a second home. However, wild packs, and Sendrassian Allar [[Mounts]], still lurk in Sendrass to this day.


|fauna2    = [[Sendrassian Long Maw Saurian]]
|fauna2    = [[Sendrassian Long Maw Saurian]]
|fauna2desc    = The Sendrassian Long Maw Saurian is a relentless predator, dominating the continent of [[Sendras]] for centuries despite the Allar trying to force it away at one time. Infamous for being one of the largest and strongest predators on [[Aloria]], this enormous creature has had a great impact on the [[Mu-Allar]] culture and lifestyle in the form of the tale of the first hunters who took a Long Maw down. They are also known for possessing several unique body features suspected to have gifted to them by their ancient [[Yellow Sky Dragon]] prey and the [[Void]] converts who won the [[Sendrassian Civil War]]. As a result, its body parts are highly sought after by [[Allar]] alchemists.
|fauna2desc    = The Sendrassian Long Maw Saurian is a relentless predator, dominating the continent of [[Hadaria|Sendrass]] for millennia despite the [[Allar]] trying to force it away at one time. Infamous for being one of the largest and strongest predators on [[Aloria]], this enormous creature has had a great impact on the military culture and lifestyle of the Allar in the form of the tale of the first hunters who took a Long Maw down. They are also known for possessing several unique body features suspected to have gifted to them by their diet and the [[Void]] worshipers who won the Allar's civil war. As a result, its body parts are highly sought after by Allar alchemists.


|fauna3    = [[Crúa’ciadenö]]
|fauna3    = [[Crúa’ciadenö]]
|fauna3desc    = A tenacious body and a vicious bite, the Crúa’ciadenö is a small airborne reptilian from [[Sendras]] that was brought to [[Daen]], via the first [[Elven]] expeditions to the ancient continent, and later to [[Hadar]] during the [[Allar]] exodus to that continent. It is one of the few reptiles capable of flight, sporting wing-membranes that span from their end-fingers to their hips. They are thought to have been creatures of reverence during the earlier years of the [[Serass Empire]], respected due to their dragon-like characteristics. Many Elven and Allar biologists bicker over the name, since the Elves made the most widely known name for the species, due to their earlier formalization of written language; however the Allar claim to have named it first.
|fauna3desc    = A tenacious body and a vicious bite, the Crúa’ciadenö is a small airborne reptilian from [[Hadaria|Sendrass]] that was brought to [[Altaleï]], via the first [[Allorn]] expeditions to the ancient continent, and later to [[Hadar]] during the [[Allar]] exodus to that continent. It is one of the few reptiles capable of flight, sporting wing-membranes that span from their end-fingers to their hips. Many scholars of biology bicker over the name, since the Elves made the most widely known name for the species, due to their earlier formalization of written language; however the Allar claim to have named it first.
 
|fauna4    =
|fauna4desc    =
 
|fauna5    =
|fauna5desc    =
}}
}}


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|fauna1    = [[Saltwater Snapper]]
|fauna1    = [[Saltwater Snapper]]
|fauna1desc    = Long, with a savage toothy maw and an equally powerful tail, the Saltwater Snapper is a crocodile of large proportions and infamous reputation, known to inhabit the waters of [[Hadaria]], [[Sendrass]], and the coastline of [[Teled Methen]]. Known to be quick to temper and constantly hungry, Saltwater Snappers are symbols of ambition and ferocity but also of the [[Cro-Allar]] who share many features with these wild beasts.
|fauna1desc    = Long, with a savage toothy maw and an equally powerful tail, the Saltwater Snapper is a crocodile of large proportions and infamous reputation, known to inhabit the waters of [[Hadaria]] and the coastline of [[Altaleï]]. It has a temper and is constantly hungry, making Saltwater Snappers symbols of ambition and ferocity but also of the [[Allar]], who sometimes share many features with these wild beasts.
 
|fauna2    = [[Sweet Water Snapper]]
|fauna2desc    = The Sweet Water Snapper is a large species of reptile and a medium-sized crocodilian native to the wildlands of [[Essalonia]]. They have been known to the region’s colonists since the earliest days, but unlike the [[Kelp]] and [[Maerrow]], similarly reptilian predators of the region, the Sweet Water Snapper has an intrinsic value that is easy to access. Its meat is fine and even tasty when consumed, while its pelt is useful, and according to Ithanians, “stylish.” They have remained relatively populous as a result, hunted out of the major waterways used for regional transportation, but allowed to dominate the shady, out of way swamps and rivers that crisscross Essalonia.
 
|fauna3    = [[Longtail Croque]]
|fauna3desc    = The Longtail Croque is an aquatic reptile indigenous to [[Ithania]]. It has been part of that region’s history since the [[Dewamenet Empire]], where it harassed the [[Asha]] people and was possibly tied to their ancient religion. With the rise of the [[Altalar]] and later [[Ithanian]] [[Ailor]], the creature was actively hunted out of the major waterways of the nation to help maintain the peaceful culture Ithanians are known for. The animal is notable for its long tail, its “pack” societies as well as regional colorations and gender populations.


|fauna4    =  
|fauna2    = [[Longtail Croque]]
|fauna4desc     =  
|fauna2desc     = The Longtail Croque is an aquatic reptile indigenous to [[Ithania]]. It has been part of that region’s history since the [[Dewamenet Empire]], where it harassed the [[Asha]] people and was possibly tied to their ancient religion. With the rise of the [[Altalar]] and later [[Ithanian]] [[Ailor]], the creature was actively hunted out of the major waterways of the nation to help maintain the peaceful culture Ithanians are known for. The animal is notable for its long tail, its “pack” societies as well as regional colorations and gender populations.
 
|fauna5    =
|fauna5desc    =
}}
}}


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|title = Snakes
|title = Snakes


|fauna1     = [[Medskala]]
|fauna1   = [[Maaris Cobra]]
|fauna1desc     = Feared as a merciless killer, and told of in the oral tales and stories of Nordskagian people, the Medskala is a slithering predator from the [[Kingdom of Nordskag]]. Although similar in more ways than one to their serpentine cousins, these snakes are much bigger, more dangerous, and extremely cunning. The Medskala is reputed throughout Nordskag and generally given a wide berth by Nordskagians out of fear of being consumed.
|fauna1desc = The Maaris Cobra is known as an exotic [[Mount]] of the [[Songaskia]] who is well adapted to the clime it exists in. Its stark black color scheme easily marks it out in the desert sands, as does its ability to defend itself from attack by spitting its venom. The animal is also well known for its aggressive male-to-male mentality in the wild, though domestication has all but extinguished it in those tamed and ridden across the sands of [[Farahdeen]].


|fauna2     = [[Common Grass Snake]]
|fauna2   = [[Lumizass]]
|fauna2desc     = The Grass Snake, as implied in the name, is a hilariously common and widespread animal. The combination of its near refusal to die, as well as the heavy emphasis its body has on reproduction, has made the animal something of a marvel. Known for its annoying habit of nesting in gardens and bushels, the Grass Snake has a reputation for scaring adults and children alike due to its unsuspecting nature. The population of the Common Grass Snake has no rate of declining; in fact, biological experts state the opposite, that the population is increasing at an alarming rate.
|fauna2desc = The Lumizass, a very small and fragile-appearing snake from the south of [[Ithania]], is a relatively rare, but very beloved house pet among [[Ithanian]]s and certain groups of the [[Maquixtl]]. Lumizass are creatures generally described as being “wholesome,” yet at the same time, they can come across incredibly picky and needy for those who do not know how to properly take care of this little cute critter. Lumizass are not found in the wild anymore, largely because their natural habitat has been mostly destroyed by the desertification of southern Ithania, but also because this creature lacks any defense mechanisms, and is often completely at the mercy of predators. Despite this, they thrive in confined holdings, and may sometimes even comfortable rest on the shoulders of a person, while some pygmy Lumizass can even nestle in a person’s hair.  


|fauna3   = [[Cobravv]]
|fauna3     = [[Medskala]]
|fauna3desc    = The Cobravv is one of the more iconic animals of the [[Farah’deen]] deserts. Tales warn of these venomous snakes all throughout the folklore of the [[Qadir]] and [[Songaskia]] people alike. This nocturnal animal hunts lizards and other prey at night, but if you step on its burrow you are sure to fall to its deadly bite. Despite their legendary dangerous traits and territorial ways in the wild, the animal has been tamed and used in street performances and can even be domesticated as pets. Those that use this animal in performances call themselves ‘snake-charmers’ and use a flute to command the Cobravv on what to do.
|fauna3desc    = Feared as a merciless killer, and told of in the oral tales and stories of Nordskaggers, the Medskala is a slithering predator from the [[Northbelt]]. While not as deadly as its reputation would suggest, the snake still possesses a venomous bite capable of causing minor adverse effects in [[Humans]] and similar species. It also possesses a hinged mouth to eat large prey and a flat tail to help it swim through the rivers it nests in and around. It is a rare predator in the Northbelt, and it is unlikely that it will vanish from the world unless there is a concentrated effort to dispel them from their homes.


|fauna4    = [[Rainbow Snake]]
|fauna4    = [[Rainbow Snake]]
|fauna4desc    = The Rainbow Snake exclusively inhabits the dense jungle continent of [[Sendras]], where the [[Allar]] used it for decades in the creation of alchemy products before these practices ended following their civil war. The animal is rare, with a high youth mortality rate, but once it has matured and starts producing its bad-tasting slippery black reflective oil, it is guaranteed to survive for a long time. The animal is also known for rarely hunting prey, instead going after the dead of Sendras first. Their spread is so vast, across the entire landmass, that it is unlikely they will slip into the darkness of extinction any time soon.
|fauna4desc    = The Rainbow Snake is most commonly seen inhabiting the dense jungle continent of [[Sendrass]], where the [[Allar]] used it for centuries in the creation of alchemy products before these practices ended following their civil war. The animal is rare, with a high youth mortality rate, but once it has matured and starts producing its bad-tasting slippery black reflective oil, it is guaranteed to survive for a long time. The animal is also known for rarely hunting prey, instead opting to scavenge the kills of larger predators. Their spread is so vast, across the entire landmass of Sendrass, that it is unlikely they will slip into the darkness of extinction any time soon, especially if they keep making their way to nearby [[Hadar]].
 
|fauna5    = [[Stone Forest Snake]]
|fauna5desc    = The Stone Forest Snake is often feared by the wider public and the inexperienced scholar as a fierce beast made of stone that haunts Llíü’raëth, the stone forest of [[Hyarroc]], and serves as the vanguard to the even fiercer serpent, the [[Basilisk]]. In actuality, it is an underwhelming creature when singled out due to its tendency to hunt small prey rather than the uncommon larger creatures who mistakenly wander into the stone forest of Llíü’raëth. However, they are in the Basilisk's thrall and can aid in restraining or driving such larger animals somewhere desired by the much larger snake. They also possess a camouflage ability, though only against rocky surfaces, that make them difficult to spot and feed the myth they are made out of stone.
 
|fauna6    = [[Lumizass]]
|fauna6desc = The Lumizass is a small, wholesome, somewhat dramatic but definitely naive pygmy snake that is very popular among children, especially in Ithania and for the Altalar. This fast living and peach loving snake has completely gone extinct in the wild, but remains a thriving pet in captivity that doesn't seem to mind its captivity at all, instead even developing to thrive while being taken care of by civilized people.  
 
|fauna7    =
|fauna7desc =
 
|fauna8    =
|fauna8desc =
 
|fauna9    =
|fauna9desc =
 
|fauna10    =
|fauna10desc =
}}
}}


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|title = Lizards
|title = Lizards


|fauna1    = [[Ghor Ka Bloodscale]]
|fauna1    = [[Marrack Ravager]]
|fauna1desc    = The Ghor Ka Bloodscale are a strange race of animalistic lizardmen that fall behind the line of an intelligent race. Most likely a failure of [[Al-Allar]] alchemical manipulation of their own race long ago, these creatures now live in the wilds in tribes made up of their family. They’re known not only for their creation of simple tools but also for their ability to be turned into simple servants in the halls of Digmaan and other wealthy [[Allar]]. Fiercely territorial, anyone who crosses into their land will be quickly be met with an assault of stones and teeth.
|fauna1desc    = Marrack Ravagers are savage reptiles of violence and bloodlust that were tamed generations ago by the [[Kathar]]. Now their chief Mounts for conflict, the creatures are distinctive and recognized by many other Races on sight. Ravagers are unique not just for their love of blood and carnage, but also for possessing a small third eye upon their heads that serves an extra-sensory function. They are also known for their insanely long tails, reaching nearly twice as long as their stout bodies.
 
|fauna2    = [[Green Lizard]]
|fauna2desc    = The Green Lizard is possibly the most common quadruped animal in [[Aloria]], existing across multiple continents. It is a small green reptile but also known for the streaks of blue and red that mark males and females apart. It is a rare example of a domesticated lizard, kept as pets by some [[Allar]] and [[Ailor]]. It has been present throughout many world events, yet remains alive and unaffected today.
 
|fauna3    = [[Ridgeback Stalker]]
|fauna3desc    = Elusive and ferocious, these camouflaged killers strike their unsuspecting prey from above. Not much is known about these mysterious predators, resulting in their status as the source of many wandering tales and ghost stories. Because of this, these large lizards have gained an infamous reputation, leading to them being hunted over the years. The lizard’s elusive nature and rock-like scales, however, have allowed them to hide away in the rocky cliffs and caverns that defines most of the southern [[New Ceardia|New Ceardian]] coast line.
 
|fauna4    = [[Hagaan]]
|fauna4desc    = Anyone who wishes to cross the deserts of [[Farah’deen]] will no doubt encounter this deadly reptile along the way - If they can spot it. This lizard is infamous for its venomous bite and perfect camouflage, capable of killing a victim in minutes while staying hidden amongst the sand. Outsiders easily underestimate the Hagaan, but most locals know to be extremely wary of this territorial animal, especially if they are traveling at night.
 
|fauna5    = [[Shssisse]]
|fauna5desc    = Shssisses are strange, highly slippery reptiles with an unknown background and very unique abilities. They have the ability to camouflage in [[Void]]-rich environments and can mimic speech, though some reports claim certain members have real intelligence and can talk properly. They are found both in the wilds of [[Drowda]], where the [[Sihndar]] consider them an emblem of the Void, but also in the urban centers of the [[Dread Empire]] in the Far West. Here, the [[Kathar]] appear to have the animal domesticated as symbols of status and power, though the tales they tell of the creatures are quite outlandish.
 
|fauna6    =
|fauna6desc =
 
|fauna7    =
|fauna7desc =


|fauna8   =
|fauna2   = [[Corr'daga]]
|fauna8desc =  
|fauna2desc = Corr’daga are unique reptiles known to only one area of [[Hadaria]], that being the Minoor Isles. First encountered immediately upon the arrival of the [[Altalar]] settlers fleeing the degradation of the [[Allorn Empire]], the species ability to run on water, and easily climb trees in a corkscrew fashion has made them a useful tool by the [[Minoor]] military. Known for their great migrations, and lethargic nature, the Corr’daga is also brightly colored and leaves a mark on all who encounter one.


|fauna9    =
|fauna3    = [[Hagaan]]
|fauna9desc =  
|fauna3desc    = The Hagaan is a skittering sand-dwelling reptile of [[Farahdeen]] known for its highly toxic venom. Infamous across the region, they have been a feature in [[Qadir]] society since the ancient days and survived the Great Storm to surge and devour the dead. While they are commonly associated to the [[Ordial]] due to their dangerous venom, the species remains untouched and unaffected by any [[Magic|Essence]] of that realm, instead being an all-natural threat which fortunately has caused the creation of many cures for its caustic effects on the sentient body.


|fauna10    =
|fauna4    = [[Shssisse]]
|fauna10desc =  
|fauna4desc    = Shssisses are strange, highly slippery reptiles with an unknown background and very unique abilities. They have the ability to camouflage in [[Void]]-rich environments and can mimic speech, though some reports claim certain members have real intelligence and can talk properly. They are found both in the wilds of [[Drowda]], where the [[Sihndar]] consider them an emblem of the Void, but also in the urban centers of the [[Dread Empire]]. Here, the [[Kathar]] appear to have the animal domesticated as symbols of status and power, though the tales they tell of the creatures are quite outlandish.


|fauna5    = Gilded Iguana
|fauna5desc    = *Gilded Iguanas are Small reptiles with a brilliant golden sheen to their scales found across Elven lands.
*Gilded Iguanas thrive in humid climates, and originally emerged from the western lands of Altaleï around the grand temple to their associated god. Transportation by the Allorn Empire took it to many other areas.
*Gilded Iguanas are found both in the wild and in the care of masters across Aloria, though those numbers in the wilderness dramatically dropped with the arrival of the Eronidas and their deleterious effect on ecosystems in western Altaleï.
*Gilded Iguanas are populous in Aloria, with the domesticated variety found in the hands and homes of many Estelley faithful, while those in the wild lurk in pockets of population in the lush jungles that remain following Eronidas deforestation.
}}
}}


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|title = Mammal-like Reptiles
|title = Mammal-like Reptiles


|fauna1    = [[Kyanprat]]
|fauna1    = [[Qilkar]]
|fauna1desc     = The unfortunate souls that stray too close to a swamp's edge often find themselves the meal of a Kyanprat. There are few beings, animal or otherwise,  that pose any danger to this horrifying creature. Ranging between sixteen and eighteen feet tall with an odd mixture of reptilian and mammalian features, these swamp-dwelling beasts are a lethal sight to behold.
|fauna1desc   = One of the stranger creatures to emerge from the [[Magic|Essence]]-soaked lands of the [[Sihndar]], the Qilkar is a large chiropteran-esque beast which also possesses strange reptilian features. Ridden by the Sihndar as a unique mount in their expeditions abroad and at home, the creature does not fly as its chiropteran features might suggest. Instead, it can leap great distances, and grip onto the ground, granting them superior and sudden movement in regions with rough terrain.


|fauna2   = [[Pastalid]]
|fauna2     = [[Khunma]]
|fauna2desc     = Though its prickly appearance may suggest otherwise, the colorful Pastalid is a popular pet among Aloria’s artists and performers. Despite their unusual and inhospitable habitat, the Pastalid has captured the attention of the Alorian public far from its Ithanian home. With its rainbow-hued, scaled appearance, the Pastalid continues to bedazzled and surprise desert travellers in [[Ithania]] while guiding them when needed.  
|fauna2desc   = The Khunma is a rare variety of steed found in [[The Far East]] with a combination of mammalian and reptilian traits said to originate from their draconic origins as gifts from the [[Loong Dragon]]s. Well adapted to a variety of climates, the Khunma has also diversified in coloration over the millennia it has had to spread across the distant homelands of the [[Sihai]]. Most favored by warriors and the rugged of society due to its naturally fierce face and temperamental nature, the Khunma is quite the sight for the unprepared and is certain to leave a lasting impression.


|fauna3    = [[Taraq]]
|fauna3    = [[Taraq]]
|fauna3desc    = The Taraq is one of the strangest animals of the [[Ashal Islands]], though its original domestication and views by the ancient [[Asha]] are lost. The animal is unique for a number of reasons, from a strange, feline-like face, to their heavily armored bodies with slightly pointed club tails, to their live births next to the river estuaries they live near. The creature has been sought after by many outsiders for centuries for their meat, and the glory of felling such a beast, though the “danger” factor of the myths around the creature have greatly diminished since knowledge has been shared of their herbivorous nature.
|fauna3desc    = The Taraq is one of the strangest animals of the [[Ashal Islands]], though its original domestication and views by the ancient [[Asha]] are lost. The animal is unique for a number of reasons: from a strange, feline-like face; to their heavily armored bodies with slightly pointed club tails; to their live births next to the river estuaries they live near. The creature has been sought after by many outsiders for centuries for their meat, and the glory of felling such a beast, though the “danger” factor of the myths around the creature have greatly diminished since knowledge has been shared of their herbivorous nature.
 
|fauna4    = [[Stoneback Phant]]
|fauna4desc    = Named for their immense size and partial rocky coating, the Stoneback Phant is both a remarkable and feared titan from the deserts of [[Farahdeen]]. Easily mistaken for the dunes even when in motion, these immense blends of reptilian and mammalian traits are also known for purposefully letting themselves be buried in sand in order to lay upon their eggs, only to burst up from the earth as their laylings begin to emerge. The ultimate survival animal, built to withstand the harsh climate they live in, Stoneback Phants are perhaps on the brink of extinction due to the lingering effects of the Great Storm. If they will die out is not yet known, but for now, they remain a rare and awe inspiring site to the peoples who call Farahdeen home.


|fauna5     =  
|fauna5   = Pastalid
|fauna5desc   =
|fauna5desc     = *Pastalids are Small and strange animals well known for their rainbow scaling, but also for having tufts of pale hair around their limbs, and the ability to curl into a ball similar to an armadillo.
*Pastalids are native to Westwynd, specifically the lands now dominated by the Ithanians in the north of the region. They prefer humid, dry climates, and so most commonly fringe the vast dried flats in Ithania.
*Pastalids were domesticated early into their history, and while their wild populations have reduced in number, they thrive in the care of others. They are social and gentle animals, able to bond with an owner for life.
*Pastalids are common among the homes of artists, performers and entertainers of Ithania, as well as among the households of those who support such people or enjoy exotic pets. They are also commonly a feature of circuses, and are known to be juggled by well trained men and women. Those in the wild keep out of sight, shy, but able to lured out with insects.
}}
}}


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|fauna1    = [[Mossassarios]]
|fauna1    = [[Mossassarios]]
|fauna1desc    = The Mossassarios is a primeval terror primarily found beneath the [[Western Calms]], stalking the waters in search of prey. This marine reptile bears some similarity to lizards, with four limbs and a tail. For as anyone can remember, the Mossassarios have been a danger to the ships around the western landmasses since the early [[Elves]] and [[Allar]] first took to the waters. To hunt such a beast is a dangerous undertaking, but those who manage to bring one down can be greatly rewarded. Mossassarios have not made much of an impact beyond the west, but are a risk any sailors in those waters may face. Currently, they’re most infamous for the sinking of merchant vessels in the area.
|fauna1desc    = The Mossassarios is a huge marine reptile, capable of deep dives into the depths of the southern and western seas in the pursuit of its favored food and other prey. This creature often uses brute force when hunting, and by the end of their long lives, have earned many wrinkles and scars as signs of their great age and power in the hostile oceans of Aloria. It has been observed for millennia by some of the oldest [[Races]] in [[Aloria]], yet details of its life and actions remain shrouded by those same depths it hunts in.
 
|fauna2    = [[Tylossare Snapper]]
|fauna2desc    = The Tylossare Snapper is a species of turtle native to [[Essalonia]], where it existed undisturbed for centuries. Named for its perceived harsh bite, the animal has been hunted and eaten by colonists as a result. Though its population has survived the once intense focus from the newest arrivals to Essalonia, their numbers in the wild have dwindled near settled areas.
 
|fauna3    = [[Great Bog Snapper]]
|fauna3desc    = The existence of the Great Bog Snapper is unquestionably not a great one, being so lackluster that it spawned the common saying “Only swamp rocks and water today”, which remains to be used to [[Anglian]] hunters to describe a lackluster tripBaring a size far more massive in comparison to an everyday snapping turtle, the snappers  are exclusive to only the swamps and bogs of Anglia and its surrounding regions. They are relatively easy to find due to their sheer size and lack of migration. Because they are dormant for the majority of the day, and only to snap out at any small prey to come near, it is no wonder these turtles are described as large stones.


|fauna4    = [[Ridgeback Turtle]]
|fauna2    = [[Gargant Hadar Trunkrond]]
|fauna4desc    = Ridgeback Turtles are diverse species of land-dwelling turtles from [[Daen]] and tropical areas of [[Corontium]] who have lived long lives and suffered much at the hands of multiple [[Races]]. In the modern-day the smallest subspecies tend to be kept as pets while the largest subspecies are rare today due to their large size producing copious materials for sailors and exotic goods dealers. Still, the animal is renowned across [[Aloria]] for its long lifespans and passive, gentle attitude.
|fauna2desc = The Gargant Hadar Trunkrond has a well-deserved reputation as the largest turtle in [[Aloria]]. Having survived since the rise of the [[Slizzar]] and past their fall, the Trunkrond is now rare due to the damage wrought by the [[Chrysant War]]. They are now slowly making a return once more as their large size deters people and animals from hunting them. They are also known for returning to certain beaches to lay their eggs, carrying on a legacy somehow known to them despite rarely ever visiting these spots previously. Unless [[Hadaria]] suffers another disaster, these giant reptiles will still be around and swimming through the seas for centuries to come.


|fauna5     = [[Sea Swoof]]
|fauna3     = Ridgeback Turtle
|fauna5desc    = Swift and majestic, a wild Sea Swoof is truly a sight to behold. A strange mix of a snake and a skate with iguana-like scaly skin, this creature has mystified casual beach-goers and swimmers for generations. Usually found in the oceans of [[Aloria]], this strange-looking aquatic snake has been regarded as bad luck by sailors for as long as they’ve been discovered.  
|fauna3desc    = *The Ridgeback Turtle is a Small to Large terrestrial turtle and often featured as a wise animal in Ailor and Allorn folktales.
*The Ridgeback Turtle is most typically found in the warmer climates of Altaleï, with a handful of subspecies in nearby lands which greatly vary in size and colorations. The domesticated Niñi Ridgebacks, the Mapa Ridgebacks found in forests and the Abuellta Ridgebacks found on Westwynd’s tropical islands are among the most notable subspecies.
*While all Ridgebacks can be domesticated, the Niñi Ridgebacks are the most popular option due to their more manageable size.
*The recent [[Dread War]] has harmed the population of the Mapa subspecies, though overall the Ridgeback Turtle remains populous.


|fauna6    = [[Gargant Hadar Trunkrond]]
|fauna4    = Snapping Turtle
|fauna6desc = The Gargant Hadar Trunkrond has a well-deserved reputation as the largest turtle in [[Aloria]]. Having survived since the rise of the [[Slizzar]] and past their fall, the Trunkrond is now rare due to the damage wrought by the [[Chrysant War]]. They are now slowly making a return once more as their large size deters people and animals from hunting them. They are also known for returning to certain beaches to lay their eggs, carrying on a legacy somehow known to them despite rarely ever visiting these spots previously. Unless [[Hadaria]] suffers another disaster, these giant reptiles will still be around and swimming through the seas for centuries to come.
|fauna4desc    = *Snapping Turtles are Medium to Large sized turtles who owe their name to their incredibly strong jaws and beak, quickly snapping at passing-by prey.
*Snapping Turtles primarily live in the various swamps found across [[Aloria]], but can also be found in freshwater rivers like the Silmae River. The Tylossare Snapper, a more aggressive subspecies, are commonly seen in Eastwynd swamps, while the massive Great Bog Snapper lives exclusively in the swamps of [[Anglia]] in Corontium.
*Snapping Turtles only exist in the wild, as domesticating them has been proven ineffective, and dangerous. However, they are often hunted for their meat and shells.
*Snapping Turtles remain populous across the world despite being hunted as a food source.


|fauna7    = [[Kelp]]
|fauna5    = Sea Swoof
|fauna7desc = Cunning and deceitful, the Kelp of [[Aloria]] were only recently discovered by the colonial regions of the [[Regalian Empire]] in [[Essalonia]]. Prone to taking on magical guises, they are notorious for luring their victims to secluded places and killing them via drowning. They predominantly dwell in underwater caves, away from the outside world and were once confused for Maiar until this fact was cleared up by the Maiar race itself. Kelp are rare and fascinating, but a person should take the utmost care when in contact with these creatures.
|fauna5desc    = *Although the Sea Swoof is a Medium to Large type of aquatic medium-sized snake, it more closely resembles a mix of snake and skate, sporting a flat, red and blue scaled body.
 
*Sea Swoofs are found all over [[Aloria]], from shallow waters in [[Westwynd]] to the coasts of [[Sileria]]. Their markings and colors change depending on their habitat, to make them better blend into their surroundings.
|fauna8  = [[Maerrow]]
*Sea Swoofs can be domesticated, but are extremely impractical to keep due to their size and aquatic habitat.
|fauna8desc = The Maerrow are small, [[Maiar]]-like fishpeople that hail from [[Essalonia]]. These carnivorous beings are known to steal the bounty of fishermen on the ocean and in rivers for themselves while also hunting down singular or small groups of targets. They are also known for their hideous, tooth filled grins which they maintain throughout their lives. Figures of malice in [[Colonial]] culture, it is likely that they will go extinct in the coming years if they maintain their low population density, spread across the waterways of Essalonia.
*Sea Swoofs are rare animals, mostly due to their solitary nature.
 
|fauna9    =
|fauna9desc =
 
|fauna10    =
|fauna10desc =
}}
}}


===Gargant Reptiles===
===Gargant Reptiles===
Includes large and otherwise mythical reptiles.
Includes large reptiles.
{{Fauna Table
{{Fauna Table
|title = Gargant Reptiles
|title = Gargant Reptiles


|fauna1    = [[Basilisk]]
|fauna1    = [[Satrap]]
|fauna1desc    = Very few creatures are as vilified and dangerous as the great Basilisk. This colossal serpent, known as the Great King of Snakes, patrols the stone forests of [[Llíü’raëth]] searching for rare metals, treasure, or prey to feast upon. Though its origins are unknown, many attribute the Basilisk to be a final descendent of the Green Dragons that occupied Hyarroc thousands of years ago. The Basilisk lives in a massive sinkhole called [[The Maw]], thought to be a burial site of the snake’s ancestors. Today, the ancient serpent wanders the stone forest, exerts control over the [[Stone Forest Snakes]], and is considered to be one of the most deadly monsters in Aloria.
|fauna1desc    = Satraps are beautiful sky serpents with two sets of feathered wings, which let them glide through the air and carry their passengers or load effectively. They have long been close to the [[Allar]] [[Race]], the species splitting into two varieties after the conflict in [[Sendrass]] drove the losing faction to the tropical islands of [[Hadar]]. The Allar, with the help of the [[Slizzar]], have helped to foster the native population of Hadarian Satraps into a powerful [[Mount]] for use by those two Races, but only for those with great skills and the full trust of their home city or village. Satraps are also known to be able to shoot precise sprays of water from their beaks after swallowing and storing a set amount of the liquid.


|fauna2    = [[Deep Sea Serpent]]
|fauna2    = [[Deep Sea Serpent]]
|fauna2desc    = The Deep Sea Serpent is one of the largest creatures in all [[Aloria]], certainly in the Alorian [[Oceans]]. For centuries they were worshipped as divine beings and living gods by the [[Slizzar]], but their numbers diminished after the [[Cataclysm]]. With the fall of the [[Essa Empire]], Deep Sea Serpents were declared extinct after the Regalian military’s victory at Fesso Hualla. Unknown to many, the Deep Sea Serpent still lives on in the depths of the ocean, but they have become very scarce following the [[Bone Horror Crisis]] that filled their waters with undead monstrosities.  
|fauna2desc    = The Deep Sea Serpent is one of the largest creatures in all of [[Aloria]] and once dominated oceans across the world. Spreading out from [[Hadar]], or perhaps always present across the many bodies of water in Aloria, Sea Serpents were almost reduced to nothing by the [[Cataclysm]], leading them only to be found in and around Hadar. They are reviled and feared by many, seen as creatures of dangerous power by most, yet for the [[Slizzar]] who have known them the longest, they are mere tools and an enemy to be overcome. This has not stopped misunderstandings in the past that the Slizzar worship these creatures, but they do not. Deep Sea Serpents are commonly believed to be extinct following the [[Chrysant War]], but others know better, and it seems with the return of [[Dragon]]s to Aloria, these long-formed sea beasts are stirring once more.


|fauna3    = [[Shallow Sea Serpent]]
|fauna3    = [[Shallow Sea Serpent]]
|fauna3desc    = The Shallow Sea Serpent was once a powerful cousin to the [[Deep Sea Serpent]]; an apex predator that infested the freshwaters of [[Daen]] and beyond. Unfortunately, the rise and ultimate decline of the [[Allorn Empire]] ended their superiority, rendering the animal extinct. It was mostly known for its mythical ability to breathe fire - in reality, this was a unique hunting system that involved rapidly boiling the water and air around its neck. Their skin developed to resist such heat. While the creature is formally considered to be extinct, rumors persist of surviving specimens though most have been confirmed to be nothing more than seals, trees rotting in the water, and overactive imaginations.
|fauna3desc    = The Shallow Sea Serpent was once a powerful cousin to the [[Deep Sea Serpent]]; an apex predator that infested the freshwaters of [[Daen]] and beyond. Unfortunately, the rise and ultimate decline of the [[Allorn Empire]] ended their superiority, rendering the animal extinct. It was mostly known for its mythical ability to breathe fire - in reality, this was a unique hunting system that involved rapidly boiling the water and air around its neck. Their skin developed to resist such heat. While the creature is formally considered to be extinct, rumors persist of surviving specimens though most have been confirmed to be nothing more than seals, trees rotting in the water, and overactive imaginations.
|fauna4    =
|fauna4desc    =
|fauna5    =
|fauna5desc    =
}}
}}


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|title = Anura
|title = Anura


|fauna1    = [[Silver Poison Toad]]
|fauna1    = Toad
|fauna1desc    = Gazing into the jungles of [[Fendarfelle]], one can easily sense glistening metal far in the swamps. Most travellers know better than to investigate, for those gleaming pieces of silver are likely to be Silver Poison Toads, sitting in their marshes, unafraid of anything that might hunt them, for they will enact their bowel-ripping vengeance from beyond death. From the time the explorers of Fendarfelle first set foot on the continent, this seemingly harmless creature has always been a mystery. Even today, the toads fill the swamps and wetlands of Fendarfelle by the dozen, colorful, but unthreatened due to their toxic nature.
|fauna1desc    = *Toads are Small to Medium sized amphibious creatures with short limbs, short faces, and often rotund bodies. They are typically carnivorous in nature and prey upon small mammals, reptiles, arachnids or insects.
 
*Toads are found all across Aloria in any environment that is not too cold for them. They have no preference to wet or dry, and can exist in marshes, jungles, forests, grasslands, savannahs, and even deserts. One notable species of Toad is the Silver Poison Toad of Fendarfelle.
|fauna2    = [[Highland Creaker]]
*Toads can be captured and kept as pets, and often are, but they’re not truly considered domesticated, only tamed. Toads do have many useful alchemical properties, however - such as the toxic secretions of Silver Poison Toads.
|fauna2desc    = Most commonly known for startling hunters during the beginning of spring, the Highland Creaker is a common frog that is infamous for its unique mating call. The particularly lumpy creature is large compared to many of its relatives, measuring at roughly 12 inches in length on average. However, even it’s size does not give it away while it hibernates under the snow, having been discovered only by a chance encounter when one frog was unfortunately stepped on. To this day, it remains infamous among [[Gallovians]] and has been used as a cautionary tale to always watch one’s feet.
*Toads have a large and diverse population spanning across the world. Some Toads, such as Farahdeen Desert Toads, are much more elusive, however, than other species.
 
|fauna3    = [[Common Plains Toad]]
|fauna3desc    = Known for their rather camouflaged features, Common Plains Toads likely came from [[Ithania]] but then infested the fields of [[Anglia]] and beyond, though the locals limited the numbers of these creatures so they no longer threaten the local ecosystem. They are considered to be the most lethargic out of all the [[Alorian]] amphibians. They are often found gathered in bunchings in rainy weather and storms, known for hiding beneath trees to blend in during the harsher weather.
 
|fauna4    =
|fauna4desc    =


|fauna5     =  
|fauna2     = Frog
|fauna5desc    =
|fauna2desc    = *Frogs are Small amphibious creatures with long limbs and long faces, and bodies built for hopping rather than crawling. They are carnivorous in nature and prey on any small vertebrate or invertebrate they can fit into their mouth.
*Frogs are found anywhere there is fresh water; Frogs cannot exist without moisture or else their skin will dry out and they will die, so they are only found in extremely wet areas. Some notable species of frog include the toxic but colorful Dart Frog, native to the jungles of the Allorn Empire, Dread Empire, and Guldar, and the Highland Creaker of Corontium.
*Frogs can be captured and kept as pets, and often are, but they’re not truly considered domesticated, only tamed. Those that keep frogs often do so in man-made ponds or in display cases, where the frog can happily exist. Frogs have many useful alchemical properties as well, such as the toxins produced by Dart Frogs. In some places, Frogs are also eaten as a delicacy.
*Frogs have a large and diverse population anywhere that they can be found. Some Frog species do suffer from the activity of sentient Races, however, in the form of marsh draining, river damming, or any other forms of habitat destruction.
}}
}}


Line 853: Line 824:
|title = Salamanders
|title = Salamanders


|fauna1    = [[Salas’maïdar]]
|fauna1    = [[Dirrin Reptile]]
|fauna1desc     = The Salas’maïdar is by far one of the most common creatures known in [[Aloria]]. It’s unique life cycle and long lifespan have caused it to be the subject of research and curiosity since it was discovered. This species has remained hidden from the gaze of biologists for some time despite its large size due to its coloration, and unique burrowing habits. Its life cycle is nearly constantly researched by young, aspiring biologists.
|fauna1desc   = The Dirrin Reptile is an extremely strange animal among the mounts of [[Aloria]]'s many [[Races]]. For one thing, it is not a reptile and is instead a giant salamander creature. However, its unique traits do not stop at just its size, as it is also somehow able to walk up vertical surfaces. They are highly valued and revered by the [[Suvial]], whose death-struggle with the [[Kathar]] of the [[Dread Empire]] has seen the unique use of such creatures in many battles. The Dirrin Reptile, while lacking sophisticated intellect, is still a steed much respected and used by the Suvial.
 
|fauna2    = [[Effhlekh Salamander]]
|fauna2desc    = The Effhlekh Salamander is a mysterious jewel of [[Farah’deen]], an amphibian that makes it’s home in desert-covered lands with little water, and an animal that is of particular fascination to [[Qadir-Almae]] engineers. This salamander makes its home in the oases and on the coasts of Farah’deen, though the scarcity of water and its inhospitable habitat have begun to wear down its population. Documented even before the [[Great Storm]], this amphibian has been a part of Farah’deen’s history for centuries. One of the most interesting parts about this salamander is it’s color-shifting skin in the presence of high concentrations of [[Binral Essence]], a trait that has surrounded species in superstition. Despite the population decline in the wild, the Effhlekh Salamander remains a mysterious link to the past and is often now found in captivity as an exotic pet.


|fauna3    = [[Phlarkie]]
|fauna2    = [[Axolotl]]
|fauna3desc     = While the cities of [[Etosil]] often come alive at night with the flickering of hundreds of candles, the hills and pastures of the countryside are often speckled with the glowing embers of the Phlarkie. A small amphibian with a natural affinity for fire, Phlarkies have a natural combustible compound that is created in a special organ located in their back. They were originally discovered when the first settlers arrived in Etosil, who were drawn to the mysterious lights that dotted the rocky terrain, only to find a bizarre six legged creature that was warm to the touch. Phlarkies are found across Etosil, found even in farmer’s homes as they lie among the embers of the hearth. They do not bother local citizens much more than simply being in the way and they do a wonderful job keeping the bugs away. Etosians have come to appreciate their little companions, and because of that, the Phlarkie is often considered one of the symbols of Etosil.
|fauna2desc     = The Axolotl is one of the strangest creatures known to [[Aloria]] and is the vexation of many a scholar. Based upon appearance the Axolotl looks like and resembles an alien-looking fish with small legs that enable it to walk or run along the bottom of riverbeds. For centuries scholars miscategorized it as being a type of fish, but this is not true. Later scholars recategorized the Axolotl under a different name as the larval form of some salamanders native to [[Daen]], but that also wasn’t entirely correct. In fact, the Axolotl isn’t a fish, and isn’t the larval form of a salamander but is its own unique species. While it resembles a developing salamander, the Axolotl stays in this ‘larval’ state its entire life up until eventually expiring from old age. Sadly, the numbers of the Axolotl are decreasing drastically in the wild as the rampant growth of civilization has caused significant ecological damage in the delicate conditions that the Axolotl is native to. Most recorded Axolotl are kept in captivity either by scholars investigating their properties in alchemy and biology or as pets to people who prefer exotic creatures.


|fauna4    =  
|fauna3    = [[Fire-Salamander]]
|fauna4desc     =  
|fauna3desc     = The Fire-Salamander is an immense creature native to the volcanic caverns found across [[Guldar]]. Known for their size, the creatures can breathe fire through a simple means of biology. How such large amphibians thrive in such a scorching climate is not entirely clear, even to the [[Maquixtl]] who have extracted the animal’s Genos for use in one of their many appearance-altering forms, but they do thrive. Their numbers remain small, but they are unlikely to disappear from [[Westafar]] anytime soon.


|fauna5     =  
|fauna4     = Salamander
|fauna5desc    =
|fauna4desc    = *Salamanders, also called Salas’maïdar in western lands, are Small to Large amphibians which exist in many damp places across the world.
*Salamanders are spread across Aloria with many unique physical adaptations and appearances native to certain regions. Notable examples of this diversity include the Titan Salamander of Jadeheart, the subterranean Paleflesh Salamander of Corontium, the Screaming Salamander of Southwynd and Eastwynd and the Mountain Newt of Southwynd and Corontium.
*Salamanders can be kept in captivity, though not truly domesticated as they are unsophisticated creatures. Larger Salamanders are also harder to keep contained, while one must also be careful to not accidentally acquire a poisonous member of the various subspecies.
*Salamanders are populous across Aloria, the various subspecies thriving in their home environments. While some are under threat, others elsewhere make up the population losses with gains.
}}
}}


Line 875: Line 846:
|title = Freshwater Fish
|title = Freshwater Fish


|fauna1    = [[Flats Glider]]
|fauna1    = [[Fairfin Fish]]
|fauna1desc    = Large, swift and cunning, the Flats Glider is both a prized and dreaded catch for any fisherman. Often found in freshwater rivers in [[New Ceardia]], the Flats Glider is a large freshwater stingray, notorious for its difficulty to catch. It is named for its ability to glide through the water. These large, typically docile beasts are prized for the unique flavor of their meat, and the amount of said meat on them makes them all the more valuable of a catch. Nowadays, their numbers dwindle, but they breed rapidly enough to endure the constant fight to get them out of the water and onto a plate.
|fauna1desc    = The Fairfin Fish is a ray-finned species of fish commonly found in freshwater and saltwater bodies of water across and around [[Altaleï]] and [[Westwynd]]. Though they share a long and winding history with the various [[Elven]] populations there, their modern notoriety is attributed entirely to how widely available they are as a native food source. Other [[Races]], such as the [[Asha]], have also encountered the fish in the past, and now also make use of them as a food source alongside the regional [[Ailor]]. Regardless of where they’re found, Fairfin Fish are easily recognized; and highly sought after for the quick meal they provide.
 
|fauna2    = [[Red Fairfin Fish]]
|fauna2desc    = The Red Fairfin is an iconic fish commonly found in meals from the cities across [[Daen]]. The [[Elven Empire]] once served the fish to its leaders, but now it is commonly found throughout the towns that dot the continent. The Fairfin’s flashy fins and obvious brood give it no chance to stand against its Ailor hunters. Its large numbers and steady population have caused it to surge in popularity, and nobles want it as a live pet but have failed to domesticate it as the animal requires moving water to live. Predators on its native continent often feast on it due to the fish not having any defense mechanisms, save for remaining in large groups at all times.


|fauna3   = [[Meetok Fish]]
|fauna2   = [[Meetok Fish]]
|fauna3desc     = The Meetok Fish is a freshwater fish from [[Sendrass]], and is one of the most populous animals on the jungled landmasses. With origins dating back centuries, the animal has remained unchanged over the years, as it has near-perfectly adapted to the swamps and vegetation-filled rivers of the region. It is most known for its brilliant emerald, ruby and sapphire colorations as well as having an incredibly brief life cycle. Today, people and animals across Sendrass enjoy this fish as a food source, greatly enjoying the simple but tasty creature while the wealthy must pay out of the nose for the same experience.
|fauna2desc     = The Meetok Fish is a freshwater fish from [[Sendrass]], and is one of the most populous animals on the jungled landmasses. With origins dating back centuries, the animal has remained unchanged over the years, as it has near-perfectly adapted to the swamps and vegetation-filled rivers of the region. It is most known for its brilliant emerald, ruby and sapphire colorations as well as having an incredibly brief life cycle. Today, people and animals across Sendrass enjoy this fish as a food source, greatly enjoying the simple but tasty creature while the wealthy must pay out of the nose for the same experience.


|fauna4     = [[Ksai Fish]]
|fauna3     = [[Ksai Fish]]
|fauna4desc     = The Ksai Fish is a species of [[Fish]] native to [[Dexai]] in the [[Far East]], where it has been used by the [[Sihai]] [[Race]] for centuries as both a source of food and decoration. Over their time in captivity, their coloration has been altered into a range of vivid, pleasing hues, and those who have escaped into wild populations have carried these spots of color with them. With the desire for goods from the Sihai homeland increasing, and more Sihai leaving said homeland to explore the outside world, Ksai Fish are shipped abroad and traded with increased frequency, making them a common sight to those surrounded either by Sihai or Sihai things.
|fauna3desc     = The Ksai Fish is a species of [[Fish]] native to the lands of [[The Far East]], n used by the [[Sihai]] [[Race]] for centuries as both a source of food and decoration. Over their time in captivity, their coloration has been altered into a range of vivid, pleasing hues, and those who have escaped into wild populations have carried these spots of color with them. With the desire for goods from the Sihai homeland increasing and more Sihai leaving said homeland to explore the outside world, Ksai Fish are shipped abroad and traded with increased frequency, making them a common sight to those surrounded either by Sihai or Sihai commodities.


|fauna5    =  
|fauna4    = [[Kalmian Spineback]]
|fauna5desc    =  
|fauna4desc = The Kalmian Spineback is a fish unique to the Kalm Lakes of the [[Northbelt|Cains]]. As an anadromous fish, they swim through the various streams and rivers that feed the Lakes to breed. As a result, all of the nearby [[Velheim]] nations are supplied with food every autumn in a predictable fashion. In ancient times, it was said to be easier as the fish never “fought back” like they do today; their sharp spines are known to hurt animals hunting them as well as fishermen, and damage their tools. Regardless, the Kalmian Spineback remains a constant source of food for the local people around the Kalm Lakes and are viewed as a delicacy by non-Cain Velheim and some foreigners.
}}
}}


===Saltwater Fish===
===Passive Saltwater Fish===
Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes.
Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on plantlife and do not actively eat their own kind.
{{Fauna Table
{{Fauna Table
|title = Saltwater Fish
|title = Passive Saltwater Fish
 
|fauna1    = [[Linella]]
|fauna1desc = Linella are shimmering, beautiful fish that were initially believed to be the source for the strands that the Asha wove into their famous [[Elastan]] fabric. Linella proved in the past, and still proves today, to be key to local fishing efforts. The sharp scales that prickle their bodies, which caught the Elast threads used to create Elastan, do tend to pick up far more and can make them hard to catch and eat in some instances. But, a bit of pain is often worth the gain for the fishers who seek them out.


|fauna1    = [[Barnacle Trout]]
|fauna2    = [[Findt]]
|fauna1desc    = Barnacle Trout are common saltwater fish that have lived in [[Aloria]] for millenia. They are notable for their diet of crustaceans, principally barnacles, which they eat using their flat teeth. They are also notable for the purple stripe that runs the length of their ocean blue body. They migrate across the world, following ships and feeding on barnacles to stay alive. Though this habit can lead to problems despite seeming like a good thing for ships on the surface.
|fauna2desc = The Findt is a species of silver-gray fish that heavily populate several of [[Aloria]]’s most well-traveled seas and oceans. It is key to the lifestyle of many fishing communities across the world but is most tied to the [[Velheim]] and [[Gallovian]] [[Ailor]]. The Findt exist in a nearly ceaseless series of migration patterns across the many Alorian bodies of water it inhabits, with no particular or consistent reason.


|fauna2     = [[Eelboor Man of War]]
|fauna3     = [[Barnacle Trout]]
|fauna2desc     = Mystery and intrigue surround the Eelboor Man of War as it glides in the wake of ships in the night and into the history texts of studious scholars intent on understanding this peculiar jellyfish. The Eelboor Man of War attracts the eyes of curious onlookers, educated or not, due to its immense size and odd appearance when compared to other oceanic creatures. While the exact date of its discovery is unknown, the Eelboor Man of War has reached its venomous tentacles through history upon its discovery off the coast of [[Farah’deen]] in the [[Great Middle Sea]]. Despite its large size, the Eelboor Man of War is quite fragile and prefers the Great Middle Sea due to its general lack of storms. Upon its initial discovery, fishermen were quick to spread tales of this gigantic creature haunting the depths of the ocean waiting for the inattentive sailor to slip from his perch.
|fauna3desc     = Barnacle Trout are common saltwater fish that have lived in [[Aloria]] for millenia. They are notable for their diet of crustaceans, principally barnacles, which they eat using their flat teeth. They are also notable for the purple stripe that runs the length of their ocean blue body. They migrate across the world, following ships and feeding on barnacles to stay alive. Though this habit can lead to problems despite seeming like a good thing for ships on the surface.


|fauna3    = [[Pahltu Reef Cracker]]
|fauna4    = [[Nurash]]
|fauna3desc     = A fearsome predator of the sea, the Pahltu Reef Cracker is one of the largest fish to currently exist in [[Aloria]]. With tough armor and a seemingly obstinate need to destroy, these fish are found scouring the reefs around [[Hadaria]], endlessly seeking out their next meal. Part of their name came from the term given to them by the [[Maiar]], however, the rest was decided based on their behavior. While people have attempted to use them as food, this has been concluded to be not worth the time; they aren’t very tasty and have a layer of armor to get through before they can be considered edible. Their numbers have been dropping considerably due to the amount of prey in the waters decreasing, both from their predation and due to commercial fishing, causing a lack of sustenance to maintain their large bodies and stay alive.
|fauna4desc     = Nurash is a medium to large-sized fish with a brutish appearance whose population keeps to the waters around southern and western [[Southwynd]]. Appearing in a range of dark hues and known for their protruding lips, the Nurash is also known for its ability to change gender. This mechanism of biology remains barely understood but matters little to the many regional fisherpeople such as the [[Ailor]] and [[Eronidas]] out of [[Southwynd|Ashaven]] who rely on the fish for bountiful tables every year.


|fauna4     = [[Crescent Sickle Shark]]
|fauna5     = Eelboor Man of War
|fauna4desc     = The Crescent Sickle Shark is a medium-sized species of shark native to the coastlines of the sandy, arid lands of southern [[Essalonia]] and [[Farah’deen]]. There they built up symbolism among the [[Qadir]] but the current [[Songaskians]] who dominate the region hunt them far more than the Qadir ever did. Still, the animal remains populous and spreads across the waters of two continents. It is well known for its unique fin shape as well as for its method of feeding by surging straight up, which often causes them to breach the surface of the waves.
|fauna5desc     = *The Eelboor Man of War is a Medium species of giant jellyfish which floats through currents and oceans in the center of Aloria.
*Their greatest tendrils, as narrow as thread, can reach a length of over twenty feet, while their large billowing heads make them an easy sight in shallow water.
*Eelboor Man of War cannot be domesticated, their blooms of up to 500 members are pulled and moved by the currents alone.
*These jellyfish travel in “blooms” of about 150-500 members, typically staying with these blooms for their entire lives.
*While these jellyfish are passive, their tendrils release a painful venom on contact, leading to scores of folktales warning people to beware the Man of War.


|fauna5    = [[Sawbone Shark]]
|fauna6    = Mulaan Manta
|fauna5desc    = Sawbone Sharks are small sharks spread across [[Aloria]] in dark regions inaccessible to many. Here the strange creatures with their saw-like snouts swim in small schools and live a life largely in avoidance of surface turmoil and chaos. Their unique facial feature has caught the attention of many, and the fish is now viewed as more of a curiosity than an actual resource. As a result, when they turn up, they are prized by the right type of nautically-inclined people but remain largely ignored in the dark depths.
|fauna6desc = *The Mulaan Manta is a majestic, Large mantra rey most associated with the Fin’ullen.
*Possessing a dark blue and gray color scheme, with a white underbelly, their two huge fins see the Manta gliding along underwater in complex social structures.
*Mulaan Mantas cannot be domesticated, though can grow used to the presence of Fin’ullen or other underwater Races, as well as accompanying Ailor.
*Mulaan Mantas are uncommon, their large numbers slowly dropping over the decades since the Cataclysm, though their large squadrons are still impressive to behold.
}}


|fauna6    = [[Great Reef Masscar]]
===Predatory Saltwater Fish===
|fauna6desc = Great Reef Masscars are some of the largest sharks in [[Aloria]] and populate the tropical reefs found in several oceans. They have a very unfortunate reputation, saddled with mostly [[Ailor]]-generated imaginings of a bestial creature lacking complexity or thought, though these are false. Instead, the creature is social, avoiding conflict with Ailor and other [[Races]], and mostly feeds on the formal foods pursued by sharks.
Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on other fish.
{{Fauna Table
|title = Predatory Saltwater Fish


|fauna7   = [[Blubvoldta]]
|fauna1   = [[Pahltu Reef Cracker]]
|fauna7desc = The Blubvoldta is a cold-water bottom-dwelling fish with a hideous appearance. While their bloated body gives the appearance of a lazy creature, its quick reflexes, and dangerously sticky tongue make it a fearsome animal. Rarely seen outside of their deep water habitat, they are valuable to alchemists and craftsmen because of their internal body slime. While the substance on its own is disgusting, diluting it with [[Vocadine]] or other alcohol-based alchemy mixtures often produce an excellent flame resistant lacquer.  
|fauna1desc    = A fearsome predator of the sea, the Pahltu Reef Cracker is one of the largest fish to currently exist in [[Aloria]]. With tough armor and a seemingly obstinate need to destroy, these fish are found scouring the reefs around [[Hadaria]], endlessly seeking out their next meal. Part of their name came from the term given to them by the [[Allar]], however, the rest was decided based on their behavior. While people have attempted to use them as food, this has been concluded to be not worth the time; they aren’t very tasty and have a layer of armor to get through before they can be considered edible. Their numbers have been dropping considerably due to the amount of prey in the waters decreasing, both from their predation and due to commercial fishing, causing a lack of sustenance to maintain their large bodies and stay alive.


|fauna8    = [[Kalmian Spineback]]
|fauna2    = [[Crescent Sickle Shark]]
|fauna8desc = The Kalmian Spineback is a fish unique to the Inner Kalm Sea in [[The North Belt]]. An anadromous fish, they swim up the various streams and rivers that feed the Sea to breed. As a result, all of the nearby [[Velheim]] nations are supplied with food every autumn in a predictable fashion. In ancient times it was said to be easier as the fish never “fought back” like they do today; their sharp spines are known to hurt animals hunting them as well as fishermen, causing damage to their tools as well. Regardless of this, the Kalmian Spineback remains a constant source of food for the local people around the Sea.
|fauna2desc    = The Crescent Sickle Shark is a medium-sized species of shark native to the coastlines of the sandy, arid lands of southern [[Essalonia]] and [[Farahdeen]]. There they built up symbolism among the [[Qadir]] but the current [[Songaskia]]ns who dominate the region hunt them far more than the Qadir ever did. Still, the animal remains populous and spreads across the waters of two continents. It is well known for its unique fin shape as well as for its method of feeding by surging straight up, which often causes them to breach the surface of the waves.


|fauna9    = [[Findt]]
|fauna3    = [[Sawbone Shark]]
|fauna9desc = The Findt is a species of silver-grey fish that heavily populate several of [[Aloria’s]] most well-traveled oceans. Key to the lifestyle of both [[Velheim]] fishermen and the [[Ériunin]] people who believe the fish to be a gift from [[The Uilemáthair]] (the upper deity of the local religion and one associated with nature), the fish exists in a nearly ceaseless series of migration patterns across the many Alorian bodies of water. The fish are also well known for their extreme differences in size, seemingly at random for no particular reason.
|fauna3desc    = Sawbone Sharks are small sharks spread across [[Aloria]] in dark regions inaccessible to many. Here the strange creatures with their saw-like snouts swim in small schools and live a life largely in avoidance of surface turmoil and chaos. Their unique facial feature has caught the attention of many, and the fish is now viewed as more of a curiosity than an actual resource. As a result, when they turn up, they are prized by the right type of nautically-inclined people but remain largely ignored in the dark depths.


|fauna10   = [[Linella]]
|fauna4   = [[Great Reef Masscar]]
|fauna10desc = Linellas are unique fish that excrete long, shiny, and elastic threads known as Elastan Thread when they try to flee from a predator to cause said predator to become entangled. The [[Ovirran Varran]] hunt these Linella primarily to help them in the creation of Elastan, a popular fabric usually black or dark blue which can shine if decorated with [[Silver]] thread. Its most prized property is that it is skin-fitting, usually woven smaller than the body and then stretching around the form of the person wearing it. This makes it lightweight and frictionless, while still warm to the skin or fur. Ovirran usually dress in Elastan because of cultural tradition and because this fabric does not need to be removed when swimming and thus, the Linella is essential to their lifestyle and world fashion trends in several [[Cultures]]. In addition, the [[Ovirran]] usually eat the fish after the threads have been expelled from them.
|fauna4desc = Great Reef Masscars are some of the largest sharks in [[Aloria]] and populate the tropical reefs found in several oceans. They have a very unfortunate reputation, saddled with mostly [[Ailor]]-generated imaginings of a bestial creature lacking complexity or thought, though these are false. Instead, the creature is social, avoiding conflict with Ailor and other [[Races]], and mostly feeds on the formal foods pursued by sharks.
}}
}}


Line 932: Line 913:
|title = Echinoderms
|title = Echinoderms


|fauna1     = [[Walking Sea City Coral]]
|fauna1   = [[Mewnes]]
|fauna1desc     = An oddity in the [[Oceans]] of [[Aloria]], the Walking Sea City Coral appears true to its namesake. A staggeringly large coral entity, this oddity wanders the warmer oceans of the world. The Walking Sea City Coral is a conglomerate of smaller corals belonging to the same species, clumping together to form one larger animal. The smaller Walking Sea Cities are typically one hundred-fifty to three hundred feet across, although they have been known to get as large as several hundred square feet. The Walking Sea City Coral has found itself home to schools of Maiar in the past and undoubtedly will continue to do so. This coral, in particular, holds relative importance for Aloria on an ecological scale. An essentially a nomadic marine ecosystem, it acts as a carbon and nitrogen fixer in the ocean.
|fauna1desc = The Mewnes is a species of soft coral that dominates the coastal waters around the [[Ashal Islands]]. Its history is unknown, but its role in modern history cannot be ignored. It extrudes the light, and weavable Elast threads, used by the Asha locals to create the fabrics of [[Elastan]] and [[Peltastan]], which are breathable and elastic fabrics widely used by the [[Asha]] and other [[Cultures]] and [[Races]] who trade with them. The Mewnes itself is colored a vibrant clash of pale yellow and blue and is known to be visually impressive, and equally known to impress those who view it.
 
|fauna2    = [[Sponge Frill Coral]]
|fauna2desc    = A species of brightly colored coral, Sponge Frill Coral has existed for untold centuries and has largely gone undisturbed in all of that time. Built by thousands of organisms known as polyps working together, Sponge Frill Coral is a common sight in the tropical waters of many locations across [[Aloria]]. Those in [[Hadaria]] are now in a process of recovery in the wake of the destruction wrought by the [[Chrysant War]].
 
|fauna3    = [[Tentacle Coral]]
|fauna3desc    = The Tentacle Coral is the only believed species of coral known to have no exoskeleton. It will congregate in fields of the invertebrate, wafting in the water along with the current, seemingly harmless. For a long while, it was considered a popular snack for the [[Maiar]] in the middle deep of the oceans around [[Hadaria]], until they had to vacate. However, consuming the wrong parts of this creature can cause near-fatal injuries. The poisonous creature now remains largely untouched by those with the knowledge to keep them safe, but unaware organisms are still falling for its unimposing appearance to this day.
 
|fauna4    = [[Crusty Rock Coral]]
|fauna4desc    = A species of rock-like coral, Crusty Rock Coral is often a bedrock for other corals to grow off of. Often dull in color and long believed to be a species of rock rather than a coral in its own right, the species is even less disturbed than the other corals closer to the water’s surface. They are also known for being brittle and porous, even underwater, and capable of cutting those lacing protection.
 
|fauna5    = [[Staryon Starfish]]
|fauna5desc    = A common sight among the aquatic wildlife in [[Essalonia]], the Staryon Starfish is truly one of a kind. This little invertebrate comes in a variety of colors which all depend on the temperature of their habitat and the composition of their diet. Although they have a relatively short and uninteresting history in the eyes of most scholars, the Staryon has a special place on the coasts of Essalonian states and the waters surrounding it. The Staryon can also be used to produce vibrant dyes but many of these are only available to merchants of the Songaskian Masaya and insular states, making them rare in other areas of [[Aloria]]. Many scholars in the field of aquaculture continue to study the Staryon and its remarkable ability to convert different materials into a natural dye.
 
|fauna6    =
|fauna6desc =
 
|fauna7    =
|fauna7desc =
 
|fauna8    =
|fauna8desc =


|fauna9    =
|fauna2    = [[Staryon Starfish]]
|fauna9desc =  
|fauna2desc    = The Staryon Starfish is a notable species of invertebrate that populates the waters in and around [[Eastwynd]]. Possessing six limbs, and known for their bright array of colors due to location and water temperature, the animals have been pursued by many in recent decades as the source of dyes and unique colors for artistic creations. Some alchemists and scholars are also intrigued at possibly cracking its unique color-shifting abilities as well as particularly quick regeneration, though this will undoubtedly take much more time.


|fauna10    =
|fauna3    = Coral
|fauna10desc =  
|fauna3desc    = *Despite popular belief that most Coral is simply some form of mineral, they are actually all colonies of tiny invertebrates that form complex structures that tend to mimic aquatic flora.
*Capable of a range of sizes, from small, simple formations to huge waving fans of bright coloration, the sheer array of Coral types makes them hard to catalog. The most notable are Walking City Coral, Framboise Tentacle Coral, and Crusted Monument Coral.
*Different species of Coral can be fostered in an enclosed environment, but true and proper domestication is impossible.
*Coral is highly populous, forming vast reefs of material across many regions of Aloria. While war and conflict has damaged some areas, the repair will be quick to arrive.
}}
}}


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|fauna1    = [[Nordskag Kreb]]
|fauna1    = [[Nordskag Kreb]]
|fauna1desc    = Many fishermen and people who posses a general love for the sea will know the Nordskag Kreb. One of larger of the crab species, many inhabitants of the North adore catching and eating this crustacean. Populating the majority of the waters in [[Nordskag]], the Nordskag Kreb has been a delicious meal for the [[Velheimers]] that caught them since they began catching them centuries ago. With a somewhat spiky and hard shell, all predators of the crab tend to be way bigger than it, as is custom with crustacean species. The Nordskag Kreb is rather abundant, and has a sweet flavor when their meat is properly cooked, the Kreb’s primary use is as a generic food product across Aloria, though focused in areas dominated by the Velheim.
|fauna1desc    = Many fishermen and people who posses a general love for the sea will know the Nordskag Kreb. One of larger of the crab species, many inhabitants of the North adore catching and eating this crustacean. Populating the majority of the waters in [[Nordskag]], the Nordskag Kreb has been a delicious meal for the [[Velheim]] that caught them since they began catching them centuries ago. With a somewhat spiky and hard shell, all predators of the crab tend to be way bigger than it, as is custom with crustacean species. The Nordskag Kreb is rather abundant, and has a sweet flavor when their meat is properly cooked, the Kreb’s primary use is as a generic food product across Aloria, though focused in areas dominated by the Velheim.
 


|fauna2    = [[Whale Crab]]
|fauna2    = [[Whale Crab]]
|fauna2desc    = While regular Alorians may be more accustomed to folklore of beasts and creatures on land or soaring through the skies, menacing creatures such as the Whale Crab are revered by pirates and privateers alike. These crabs are like no other crustacean, having an enormous size that dwarfs Alorians. In the years following the [[Cataclysm]], sea-travellers have repeatedly reported sightings of these colossal crustaceans, despite disbelief from some of their land-dwelling acquaintances. Most, if not all, seafarers have a certain fear of these beasts in their heart, unsure when the crabs will strike. Like many other mythical leviathans, Whale Crabs are seen in folklore across coastal cultures and any individual who claims to live on the open sea.
|fauna2desc    = The Whale Crab, which is better classified as a lobster, is a deep-sea dwelling monstrosity many times the size of any person in [[Aloria]]. Long considered more of a folktale than a real creature, modern encounters with it have proved their existence and their threat to unprepared ships. While they do not actively hunt, their large size makes them hazardous when they approach the surface of the water, and they will defend themselves from hunting attempts by [[Mage]]s and other exotic game seekers.
 
|fauna3    =
|fauna3desc    =


|fauna4    =  
|fauna3    = [[Verdmer Crab]]
|fauna4desc     =  
|fauna3desc     = The Verdmer Crab is a small species of crab native to the tropical and warm waters of [[Corontium]] regions and eastern areas of [[Westwynd]]. The creature has been enjoyed for its meat and gleaming shell for many years but also has a few other notable features. Its shell becomes blighted with age, the clear gleaming greens transmuting to be splotched with patterns of whites as it continues into its mature adult life.


|fauna5     =  
|fauna4     = [[Hadar Island Crab]]
|fauna5desc    =
|fauna4desc    = The Hadar Island Crab is a diverse species of freshwater, land-favoring crab native to the tropical islands of [[Hadar]]. First silently observed by the [[Slizzar]] in their long history with the region, the arrival of the [[Allar]] saw several species reduced in number or undergo population shifts. The [[Chrysant War]] devastated these populations further, and while they are rapidly recovering, continued regional tensions will likely see the crustaceans take another hit. Their most common visual trait are its sunken eyes, matched with a diverse range of colored carapaces alongside narrow, tight-pinching claws as well as a territorial streak.
}}
}}


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|title = Insects
|title = Insects


|fauna1    = [[Bee]]
|fauna1    = [[Elmin]]
|fauna1desc    = Bees are a constant species of insect native to the world of [[Aloria]]. Known since its earlier days, their key role in pollination was quickly discovered and in the modern-day, they are kept in order to produce honey for the [[Ailor]], [[Cielothar]], and other peoples and nations. They vary in size, with several subspecies, and can be confused with [[Wasps]]. But for many, Bees are far kinder and pleasing to look at.
|fauna1desc    = Elmin are large, rideable insects with moth-like qualities used by the [[Maraya]] as a method of non-[[Crystaltech]] transportation. Their origin is mysterious, with explanations ranging from experimentation with ancient Vault-stored creatures, to them being a natural creature long removed from [[Hadaria|Sendrass]]. They have a wide range of colorations that coat their large bodies, and this beautiful, soft “fur” is appreciated even by some of the biggest lepidopterophobes.
 
|fauna3    = [[Hadar Wasp]]
|fauna3desc    = Hadar Wasps are large diptera insects found in Hadar as well as the coastline of Sendras. These giant creatures served as a formidable menace to the various Hadarian kingdoms in their earlier years, and because a minor obstacle to Regalian troops and sailors during the Chrysant Wars. Today they remain unaffected by the frequent wars of the continent, and are now one of the most prevalent forms of life on the islands.
 
|fauna4    = [[Saruhanna Sand Ant]]
|fauna4desc    = The Saruhanna Sand Ant is a massive insectoid predator, preying on anything unfortunate enough to blunder into its territory. Sporting a silver carapace, these arthropods are perfectly suited to prey on the less fortunate denizens of [[Saruhanna]]. However, they once ranged far and wide until the [[Great Storm]] wiped many of them from the great desert continent of [[Farah’deen]]. Their large size is also thought to be tied to the past, with the consensus standing that the feature is a result of a previous [[Void Invasion]] though many uneducated people believe it was a result of the [[Cataclysm]]. Regardless, they are a serious threat to any explorer seeking to venture into Saruhanna’s dry regions, especially ones who are foolish enough to stray into the ants’ cavernous colony networks.
 
|fauna5    = [[Fendar Rotbite]]
|fauna5desc = The Fendar Rotbite, while not particularly dangerous, is certainly an unpleasant creature. This vile arthropod thrives on rotting bodies, the cause of its loathing. Rotbites were first discovered on [[Fendarfelle]] in 263 AC by an [[Ithanian]] logging company, whose workers called it “La Pourriture”. They make homes for themselves in graveyards and the dense jungles of the region. In modern times, the bugs are fairly uncommon due to their reclusive behavior, but still a nuisance that most graveyard workers must deal with.
 
|fauna6    = [[Grand Papillon]]
|fauna6desc = The Grand Papillon is a vibrant butterfly that can possess colorations of yellow, green, red and brown in a black framed body. It has survived many disasters, from the devastating war between the [[Dewamenet Empire]] and [[Allorn Empire]], to the [[Cataclysm]], to the recent military conflicts of the last two decades, such as the [[Ranger Crisis]]. It is also known for its large size and currently stands as a symbol of nature to the [[Faith of Estel]] while others view it as an excellent pollinator.
 
|fauna7    = [[Southern Longwing]]
|fauna7desc = The Southern Longwing is well known in [[Daendroque]] culture as a symbol of movement but also disease. Supposedly carrying a plague that affected [[Elven]] society, this preconception remaining after the [[Cataclysm]] while the animal as a symbol of movement came both from its own frantic flitting over the waters and that it took a massive jump to southern lordships in the [[Regalian Archipelago]]. It is well known as the largest species of dragonfly, with enormous wings longer than their own bodies.
 
|fauna8    = [[Regalian Lilaspitze]]
|fauna8desc = The Regalian Lilaspitze is a purple butterfly well-known to the [[Regalian Archipelago]] in which it resides. While it was once heavily connected to the Emperor and royal power, it has since declined into a general symbol of Empire commonly employed by those not educated in its eating habits. The Lilaspitze moves from north to south with the changing seasons to avoid the cold, blessing many with the sight of a group of these winged insects fluttering through the air on their way to warmer areas or their old home.
 
|fauna9    = [[Feathered Meadowfly]]
|fauna9desc = The Feathered Meadowfly is a species of moth commonly associated with the moon in [[Ithanian Culture]], although references to it date back to the ancient [[Asha]]. Seeing one of these creatures in the daytime is a rather rare sight indeed, but traveling through Ithania in particular at night, the opposite is true. It is noted for its gender-swapped color pallet as unlike many other animals, the males are usually gray, with the females sporting the vibrant colors. The Feathered Meadowfly continues to influence [[Ithanian]] art today, appearing in paintings and poems in particular.


|fauna10   = [[Fly]]
|fauna2   = [[Enferena]]
|fauna10desc = Flies are among the most common creatures in all of [[Aloria]] and are an annoyance to members of all [[Races]] and [[Cultures]] from any walk of life. Though they are often trivialized, they are vital scavengers that aid in decomposition of dead animals to provide sustenance for trees, flowers, and scavengers. Some Flies are more of a nuisance than others, and some are even outright dangerous. Almost all of them are thought of as disease carriers and signs of dirt and decay.
|fauna2desc = The Enferena are strange atmosphere-dwelling insects born on the ground and capable of raising hundreds of feet into the air upon maturing and developing their ability to form a unique gas that fills a similarly unique sack of flesh sitting where their abdomen should be. The creature has been tamed by the [[Maraya]], and a large portion of the formerly wild species now focuses their life in and around the various epicenters of Maraya civilization in [[Aloria]]. The insects are often odd pets, and rarely found outside of Maraya civilization due to their strange appearance inviting violence or misunderstanding.


|fauna11    = [[Haelstram Jungle Scuttler]]
|fauna3    = Bee
|fauna11desc = For as long as anyone can remember, the Haelstram Jungle Scuttler has crawled in the leaflitter of [[L’Elvellen’s]] jungles. This large, venomous insect is known to locals as a hazard, and though they do not threaten the lives of grown [[Ailor]], they can seriously wound most races and outright kill young children that tread on them by mistake. Infamous for its potent bite and disturbing visage, the Haelstram Jungle Scuttler is among the most reviled arthropods in [[Daendroc]].
|fauna3desc    = *Bees are Small, common creatures across Aloria, serving to pollinate flowers and produce honey, a sweet nutritious food product that many Races seek for themselves.
*Bees come in all shapes and sizes in a range of environments. The notable subspecies of the stinger-less Southern Bee of various regions, the Farah Bee of Farahdeen and the long lived Sihai Bee of Jadeheart.
*Bees can be tended to and cared for by Ailor and other Races, but true domestication is not possible. They are still wild animals, and so should be viewed with caution even by beekeepers.
*Bees are incredibly common in Aloria.


|fauna12    = [[Llinàme]]
|fauna4    = Wasp
|fauna12desc = Despite their unassuming appearance, Llinàme are vital for the work of natural scientists and taxidermists across [[Aloria]], commonly used to clean skeletons of flesh to prepare them for display or examination. These small, black grubs were originally discovered in the forested regions of pre-[[Cataclysm]] [[Ithania]] and first domesticated by the [[Ithanian]] [[Ailor]] around 100 AC. While these worms are not very common in their natural habitat, most natural history museums now have at least one large colony of the grubs which they use to clean skeletons. Recently, concerns have been raised that Llinàme may become a pest species due to their voracious appetite and broad diet, though infestations are currently very rare.
|fauna4desc    = *Wasps are Small to Medium insects who broadly have a negative profile across the Alorian Races for a more “aggressive” nature, though they too serve as pollinators.
*wasps have diversified much in the same way Bees have, and survive in similar regions. Notable species of Wasp include the Potter or Mudflat Wasp of tropical Westwynd and Corontium, the Sand Wasp of Farahdeen, the large Hadar Wasp of Hadaria, and the Eastern Wasp of Jadeheart.
*Wasps are wild creatures, not tended to by Races, and are not known to produce anything of value for extraction like Bees and their honey.
*Wasps are highly common in Aloria.


|fauna13    = [[Axford Pondflitter]]
|fauna5    = Butterfly
|fauna13desc = For as long as [[Humans]] have lived in [[Anglia]], the Axford Pondflitter has lived alongside them in the marshy and wet areas of Anglian lowland. Often mistaken for dragonflies, Axford Pondflitters are known for their iridescent bodies and their tendency to dart through the air low to the water’s surface in search of emerging prey insects.
|fauna5desc    = *Butterflies are Small to Medium thin-winged beauties of the air known for an array of beautiful patterns along their wings.
*Butterflies thrive in a range of warm climates, but also migrate in and out of areas which experience winters, like the Regalian Archipelago. The most notable species of Butterfly are the emerald Grand Papillon of northern Westwynd, the purple Lilaspitze and Black Cloth Butterfly of Corontium, and the Stained-glass Flier of various western lands.
*Butterflies cannot be domesticated, as they are simple insects lacking the intelligence for such. However, they can be kept in captivity.
*Butterflies are very healthy in numbers across Aloria.


|fauna14    = [[Bugutza]]
|fauna6    = Moth
|fauna14desc = The Bugutza is a creature very few Regalians would like to consider exists on [[Aloria]], namely because of how disgusting it is. A large grub creature the size of a man’s arm, the insect has been a source of food for the [[Naylar]] inhabitants of [[Hadaria]] for years, making it an integral part of their cuisine. Surprisingly, despite the [[Chrysant War]], this bug is still prosperous and is also known to be easy to find after a rainfall.
|fauna6desc    = *Moths are Small night time insects with a similar appearance to Butterflies, though they are “feathered” and generally appear more fuzzy.
*Moths have diversified to suit a range of regions and climates. The most notable of their number is the Feathered Meadowfly of Westwynd, the Hortaal Moth of Altaleï, and the terrifying Teartaker Moth of Farahdeen.
*Moths cannot be kept in captivity, nor can they be domesticated, instead living wild in a range of environments.
*Moths have a high population.


|fauna15    = [[Farah’deen Dune Worm]]
|fauna7    = Dragonfly
|fauna15desc = Ever-violent and vicious titans, the Farah’deen Dune Worm lurks deep beneath the sands of [[Farah’deen]], exploding out of the ground without warning to swallow up prey. The Dune Worm is a creature of unbelievable size and appetite that will consume almost anything in its path, including other Dune Worms. These rare monsters are some of the most feared things in all of Farah’deen, able destroy any caravan traveling on the sands within an instant.
|fauna7desc    = *Dragonflies are Small to Medium insects with long tails, wings and bulbous eyes known for flitting about the surface of ponds and rivers.
*Dragonflies thrive in moist climates, yet have adapted to suit a range of temperate to humid environments. Notable among the subspecies that have developed is the Axen Pondflitter of Corontium, Southern Longwing of both Corontium and Westwynd, and the largest of all Dragonflies, the Titanfly of Hadaria.
*Dragonflies are wild animals, and cannot be domesticated.
*Dragonflies are common in most areas, but damage to their aquatic ecosystem caused by recent conflicts and calamities have seen some species almost entirely disappear.


|fauna16    = [[Eartheater Skall]]
|fauna8    = Fly
|fauna16desc = The Eartheater Skall is a worm native to [[Ellador]], with white, matted fur, and tissue dense enough to endure the ragged drag of the underearth it crawls in. The now-absent Dakkar treated Skalls like mundane pests, while the [[Dwarves]] struggled against the creatures since their discovery. The Dwarves of Ellador took arms against the Skall, but stumbled upon the realization axes and swords were of little effect to the Skall’s resilient hide. Scholars accredit the Skalls as a major power player in the downfall to the Dwarven Empire of Ellador, with many leather workers accrediting the Skall for their hides.
|fauna8desc    = *Flies are Small insects with a poor reputation given their common appearance in and around filth as well as the dead of violence and disease.
*Flies exist in a wide range of climates and regions across Aloria, however, there are no notable subspecies as study into these creatures is limited.
*Flies are insects, mindless and unable to be controlled. While they can be kept in captivity, used for some experiments and the like, they are largely left in the open to roam as they please.
*Flies are highly populous in Aloria, and have in fact seen booms in their population due to the increased conflict since the start of the new century.


|fauna17    = [[Hadarian Beetle]]
|fauna9    = Ant
|fauna17desc = Hadarian Beetles are over-sized insects treated as a common delicacy to the [[Allar]] and [[Slizzar]]. The insect emerged from the depths of [[Hadar]] during the last [[Void Invasion]], sprouting from the earth and remaining topside as the archipelago formed around them. During the foundation of the [[Essa Empire]], the beetle became renown as a Naylar delicacy and was widely consumed. With the fall of the Essa Empire the Hadarian Beetle's population in the wild has doubled since what it once was. The animal is most common in the eastern regions of the island chain today, with the more recent use as a carnival oddity. When prompted with food, the insect can perform simple tasks such as pushing and pulling small items and this is often done for the amusement of others.
|fauna9desc    = *Ants are Small creatures of the earth, and sometimes the air, known for their industrious nature and complex nests underground, as well as vast numbers.
*Ants are highly diverse, their carapaces a range of colors and bodies altered in certain environment-attuned ways. The most notable Ant species are the Red Ant of various tropical regions in the Alorian south and west, and the Pale Ant and Tower Ant of Farahdeen
*Ants cannot be domesticated, though some have sought to keep them in glass boxes, allowing for a view into their activities “underground.
*Ants have a high population and are commonly found in many places.


|fauna18    = [[Wasp]]
|fauna10    = Beetle
|fauna18desc = Wasps are a constant species of insect native to the world of [[Aloria]]. Known since its earliest days as a pest and an irritant for those of all classes, this view has remained into the modern-day. They vary in size, with several subspecies, and can be confused with [[Bees]]. But for many, Wasps are far nastier and unpleasant to look at.  
|fauna10desc    = *Beetles are Small to Medium iridescent insects with thick shells and complex “horn” formations on their head.
*Beetles are found in many regions, and have even gained, or at once had, important connotations with regional faith practices. Among these more notable species are the flesh-eating Torat-Nekh and tattoo-dye producing Rikhzah Beetle of the Ashal Isles, the Jade Beetle of Jadeheart, and the Nos’kärrab of western Altaleï.
*Beetles can be kept in captivity, but like most insects, lack the mind for proper domestication. However, certain Races like the Asha have such a long history with certain groups of beetles, outsiders would swear otherwise.
*Beetles are highly populous, like many species of insect.


|fauna19   = [[Ant]]
|fauna11   = Fendar Rotbiter
|fauna19desc = Ants are a broad-ranging species of ground-dwelling insects that have existed across [[Aloria]] for millennia. The species is made up of workers, diligent servants of the colony and the vast majority of its population, and those members who exist solely for propagation, the queens and the males. Most see Ants as nothing more than an aspect of nature, but their draw to food of all sorts means that they can ruin picnics, outdoor eating, and if they inhabit a home, even indoor meals.
|fauna11desc = *Fendar Rotbiters are Medium to Large segmented, centipede-like organisms which, while traditionally happy to eat rotten trees, can and will also consume rotting flesh.
*The thick, smooth covering of the Fendar Rotbiter carapace is a deep blue hue, while their many limbs are a shade of deep brown. They sense through the use of two long antennae above bulbous, mirrored eyes.
*Fendar Rotbiters can only be found in Fendarfelle, where they run wild and infest the jungles. They generally keep away from settlements, but attacks have been known to occur, with their bite capable of delivering a painful acidic toxic that can leave permanent scars, further adding to the animal’s name.
*Fendar Rotbiters are likely far more common in the inland regions of Fendarfelle, but many believe they are likely suffering adversely due to the arrival of Bone Horrors to the area some years ago.


|fauna20   = [[Hortaal Moth]]
|fauna12   = Farah Dune Worm
|fauna20desc = The Hortaal Moth is a unique, winged insect native to the Moon-Moth Forests found in the southern Hortutor Wildlands. In these sheltered (but vast) groves beneath the arching branches of strange, blue-sapped trees, the Moth flutters in the evening. Likely thanks to the sap of these trees, the Moths glow with the same fine blue tint that the tree leaves have, washing everything beneath and around them in this light at night. The Hortaal Moth adds to the overall dream-like quality of the Forests, and are enjoyed by many in the cities and towns that have formed under the forest canopies.
|fauna12desc = *Farah Dune Worms are gargantuan omnivorous worms feared by many. Perhaps one of the largest animals in existence, members of this species average at 1,300 feet in length.
*Farah Dune Worms can only be found deep into the deserts of [[Farahdeen]], in both [[Qadir]] and [[Songaskia]] territories. While keeping away from larger settlements, they have been recorded to swallow entire caravans, bursting from the sands underneath
*Nobody has ever succeeded in nor dared to domesticate the Farah Dune Worm, as most encounters with the animal are lethal.
*Farah Dune Worms are rare animals, both due to their solitary nature and their habit to hibernate underground when food becomes scarce. Curiously, they only emerged after the events of the [[Cataclysm]].


|fauna21   = [[Torat-Nekh]]
|fauna13   = Ilphrinyas Moth
|fauna21desc = The Torat-Nekh is a species of particularly vicious, carnivorous insect that many would rather read about than meet face to face. A beetle of varying sizes and ferocity, the Torat-Nekh are a breed of insect that devour any flesh they can get their pincers on, and live in the deep deserts of the [[Ashal Isles]] - far, far away from any established cities. An ancient legend claims that many Kings and Queens of the [[Asha]] kept these scarabs in jars, meant to warn against extreme criminal behavior. Dead Torat-Nekh were often used to decorate the walls of holy sites or crushed and ground into a fine powder to be used in paints or dyes. Whether or not the legends hold true has been lost to the sands of time and now, the Torat-Nekh are a vague threat in the back of travelers’ minds as they navigate the deep deserts of the Ashal Isles.
|fauna13desc = *Also known as the Ammu Moth, the Ilphrinyas Moth is a Medium, brightly glowing species of insect heavily affected by the Exist and tied to the relevant Estelley god.
*Ilphrinyas Moths are often pure white, or possess minor streaks of pale blue or green in their wings, alongside golden, reflective, eyes. They also tend to leave small trails of white behind them as they fly.
*Ilphrinyas Moths live in strange, ceiling-hanging hives, and oddly thrive in underground ruins or mountain caverns. They cannot be domesticated, and in fact, will grow aggressive, whole hives having been known to swarm against those afflicted by the Void and causing intense burning sensations or eye damage through their bright flashes of light.
*Ilphrinyas Moth are rare, as they were once found across the Allorn Empire, but have greatly diminished in number since the Cataclysm.
}}
}}


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|title = Arachnids
|title = Arachnids


|fauna1    = [[Giant Drow Spider]]
|fauna1    = [[Giant Spider]]
|fauna1desc    = While the [[Giant Spider]] of [[Fendarfelle]] may inspire terror in the average adventurer, the Giant Drow Spider is a terror of an entirely different sort. The result of direct intervention from the [[Archdemon]], the Giant Drow Spider is a twisted variant of its Fendarfelle cousin. While not as common as some of the other corrupted fauna of [[Drowda]], this is rarely viewed as a problem - a Giant Drow Spider is certainly not something you would want to go searching for.
|fauna1desc    = The Giant Spider has terrified many people for decades and was originally widespread across the north and west of [[Aloria]] until the [[Cataclysm]], which isolated them to only two continents. They are certainly not an ideal creature to encounter for arachnophobes, well-known for their venom and varied dens, living in web-dense trees, tunnels beneath the earth, and mountain cave systems. They are also the feature of many horror stories among the colonists of [[Fendarfelle]] and the [[Sihndar]] of [[Drowda]], but with the rise of [[Bone Horror]]s, many Giant Spider populations close to the coastline have seen a drastic reduction as they suffer at the hands of these undead beasts.
 
|fauna2    = [[Triton Scorpide]]
|fauna2desc    = Triton Scorpides are large scorpions native to the desert of Ithania, which have likely lived there since the time of the ancient [[Dewamenet Empire]]. However, they remained unconfirmed as late as 85 AC due to the disbelief in [[Asha]] competency, as well as the legitimacy of half-crazed and water-parched traders who barely escaped from the creatures. They are well known today, primarily for the trident formation near the end of their tail and for their yellow coloration. They are also known for their complex mating ritual and accompanying sexual cannibalism should a male not leave their mate fast enough.
 
|fauna3    = [[Ekhton Rafiqua]]
|fauna3desc    = Ekhton Rafiquas are small arachnids originally from the deserts of [[Farah’deen]] and were first discovered by the [[Qadir]] centuries ago. The animals are considered by some to be the inspiration for [[Soul Spiders]] invented by the Qadir but have older, mythical origins in the former Qadir religious beliefs. They are odd arachnids as they cannot spin webs, lack venom, but are targeted nonetheless as pests by many [[Songaskians]].
 
|fauna4    = [[Giant Spider]]
|fauna4desc    = The Giant Spider is considered one of the most terrifying creatures on the continent of [[Fendarfelle]]. This fact has baffled scholars, since this is true merely because of the fact that is a Giant Spider, and not really considerate of the fact that it is dangerous. Although creatures like [[Kyanprat]] and other, much larger, fauna are the source of many horror stories and tribulations, the Giant Spider is often the go-to for many novellas and tall tales. Even in comparison to the rest of Fendarfelle’s native fauna, the Giant Spider is a classically terrifying beast for most any Alorian.


|fauna5     = [[Seqherat]]
|fauna2     = [[Giant Scorpion]]
|fauna5desc    = It is rumored that the [[Asha]] of the [[Dewamenet Empire]] rode the backs of scorpions the size of mountains, terrible beasts that could breathe fire, pierce city walls with their stingers, and tear even the strongest of lines of soldiers asunder with their claws. The Seqherat of today are not that, though the scuttling sand striders are still renowned and often feared by those who would be enemies to the Asha. Found only in the [[Asha Isles]] and around [[Asha States]], these giant scorpions are tamed by the Asha and the Asha alone, mostly used as war mounts, and sometimes as beasts of burden or pets.
|fauna2desc    = It is rumored that the [[Asha]] of the [[Dewamenet Empire]] rode the backs of scorpions the size of mountains, terrible beasts that could breathe fire, pierce city walls with their stingers, and tear even the strongest of lines of soldiers asunder with their claws. The reality is far more mundane, but still a sight to scare most warriors. Giant Scorpions exist in various populations across the west of [[Aloria]], with one notable subspecies indeed domesticated by the Asha for riding. However, it does not dwarf any home or structure, and fortunately for the world, Giant Scorpions are uncommon in modern times.
}}
}}


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|fauna1    = [[Grashobaig]]
|fauna1    = [[Grashobaig]]
|fauna1desc    = The Grashobaig are a species of huge and deadly snails. They are slow and docile creatures with a powerful defence mechanism in the form of toxic excretions in their slime trail and in their spit. They are normally found along the southwestern coastlines and central regions of [[Daen]] (roughly speaking made up of [[Hyarroc]] and [[Daendroc]]), slowly moving forward in an endless quest for new food sources. The gastropod is extremely diverse, from their colour to the shape of their shell. It’s these shells as well as their poison that have driven the Grashobaig into rarity, and each product can be sold for a hefty price.
|fauna1desc    = The Grashobaig are a species of giant and deadly snails. They are slow creatures with a powerful defense mechanism in the form of toxic secretions in their slime trail and saliva. They are typically found along the western coastlines of [[Altaleï]] and [[Westwynd]] and in certain areas of [[Sileria]], slowly moving in an endless quest for new food sources. The gastropod is diverse, from their color to the shape of their shell. It’s these shells, as well as their poison, that have driven the Grashobaig into rarity, as each product can be sold for a hefty price. It has not helped that the regions they are so prominent were recently embroiled in warfare on a scale unseen in over three centuries.


|fauna2    = [[Deep Sea Giant Loptus]]
|fauna2    = [[Tlohtli Barnacle]]
|fauna2desc    = While the [[Oceans]] of [[Aloria]] have been barely explored, the Deep Sea Giant Loptus lurks in the depths of all of them. The Deep Sea Giant Loptus is a gigantic squid, using two large tentacles to move swiftly through the water by propelling itself forward in a spiral motion. For many years these leviathans have remained hidden, only shown in folklore throughout many cultures. Many seafarers claim they’ve spotted the creature, though the validity of this is tenuous, as the Deep Sea Giant Loptus are uncommon and few in number. The size of this creature has taken the interest of scholars, and its ferocious mentality has been adapted to folklore in some cultures.
|fauna2desc    = The Tlohtli Barnacle is a unique organism native to the swamps of [[Guldar]]. A mixture between a barnacle and a cephalopod, they are highly effective feeders, but have another trait that makes them truly unique. They are capable of projecting nightmare visions on anyone encroaching on their territory. This psychic power is fairly strong, though not without its limits. They were at first feared, though eventually eagerly devoured, by the [[Eronidas]], with the later-arriving [[Maquixtl]] extracting the animal’s Genos to grant themselves a form possessing haunting aquatic traits. The Tlohtli Barnacle is well known because of these different factors, and will likely continue to thrive for many years to come.


|fauna3    = [[Squiggs Octovin]]
|fauna3    = Octopus
|fauna3desc    = Although it is one Aloria’s better known mollusks, the Squiggs Octovin is still widely regarded as one of the quirkiest creatures to live in the sea. It is odd-looking, decorates patches of the sea floor with underwater debris, and sprays clouds of ink at anything that is unfortunate enough to frighten the creature. It is found throughout the shallow seas of [[Corontium]] and along the Eastern shores of [[Daen]], but nowhere else in the world. The Octovin is considered a meal by some, and a source of luxury ink by others. But, like all of Aloria’s mollusks, not a whole lot is known about the Octovin.
|fauna3desc    = *Lurking in the shallows and deeper waters is the Octopus, a Small to Large creature with eight sucker-lined limbs.
*Octopi exist across the waters of Aloria, adapting to the range of waters they can thrive in. Among the most notable subspecies are the Tutu Octopus of the deep seas around the north of Aloria, the Squiggs Octovin of tropical Westwynd, the Giant Eastern Octo of the water around Jadeheart, and the Mime Octopus of the waters around Sileria.
*Octopi can be kept in captivity, but are unable to be domesticated. However, they are highly intelligent creatures, capable of escaping through various means, so anyone keeping one should be careful.
*The Octopus is incredibly common, spread across countless bodies of water in Aloria.


|fauna4     = [[Redknob Octopus]]
|fauna4   = Squid
|fauna4desc    = The Redknobed Octopus is a medium-sized octopus with a long history in [[Hadaria]]. From the time of the [[Meraic]], this mollusc has swam the waters of the region and is known to many races. Their last point of prominence was when the [[Essa Empire]] attempted to use their natural venom sacks as alchemical weapons of war. However, the dominance of the [[Imperial Fleet]] and rise of the [[Maiar]] in the [[Chrysant War]] saved the animal from this oceanic farming. They are also notable as a hermaphroditic species, taking on the roles of male and female only when they need to. Today they are once again common in the waters around Hadaria.
|fauna4desc    = *Squid are, visually, Small to Large cousins of the Octopus, notable for a similar body form, but they instead have ten limbs, eight tentacles and two “arms”, as well as narrow, pointed heads.
*Squid have spread across Aloria, adapting to various depths and waters. The most notable of their subspecies are the Giant Squid of deep waters across Aloria, the Southern Reef Squid of Hadaria, as well as the Scarlet Squid and the Pale Squid of many oceans.
*Squid can only exist in the wild, their groups migrating and moving as one across the terrains they call home.
*Squid have a healthy population in Aloria, and are commonly found both by animals and the sentient Races.


|fauna5    =  
|fauna5    = Snail
|fauna5desc    =
|fauna5desc    = *Small to Medium creature of the sea and grasses, Snails slowly plod along on slimy bodies, sheltering within an often beautiful shell to avoid dangers.
*Snails come in a range of different colors and appearances, and exist across dozens of regions. Among their number are the jagged-shelled Hadarian Snails, the Drovvan Shellkeeper of Northbelt, and the Osciird Snail of Altaleï.
*Snails can be kept in captivity, and domesticated in the sense that they can be kept, farmed, and made to reproduce in certain ways by those who tend to them.
*Snails have an enormous, healthy population.
}}
}}


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|title = Magus
|title = Magus


|fauna1     = [[Spring Bok]]
|fauna1   = [[Ellon-Wing]]
|fauna1desc     = ''Description Pending...''
|fauna1desc = Ellon-Wings are unique creatures of the air which have mysterious origins. Some claim them to be creatures similar to the [[Aethershark]] or [[Aetherwhale]], sea creatures somehow elevated into the air. However, unlike those creatures, the Ellon-Wing appears charged with [[Magic]], and has been regarded as a marvel by many [[Mage]]s for its seeming natural use of such skills. Their numbers are thin following the [[Cataclysm]], but have started to emerge more and more as many magical events across [[Aloria]] awaken lost secrets and mysteries of the past.
 
|fauna2    = [[Vannhestia]]
|fauna2desc    = ''Description Pending...''


|fauna3   = [[Hehlus Sphinxae]]
|fauna2   = [[Aetherwhale]]
|fauna3desc    = ''Description Pending...''
|fauna2desc = Aetherwhales capture the imagination of many an [[Aloria]]n today. These beautiful creatures of the sky with a majestically massive form are widely believed to have been driven to extinction through centuries of hunting, deaths, and finally irreversible world-altering events. The scholarly community is confident in this assessment but as long as tall tales from [[Ellador]] insist on their continued survival, then the hope of the Aetherwhale’s return remains alive.


|fauna4    = [[Haurmann]]
|fauna3    = [[Aethershark]]
|fauna4desc    = If there ever was a creature that deserved to die, it would be the Haurmann. Haurmann have no purpose in life other than to eat and annoy whomever they cross paths with. They resemble small walking eggs with horrific, almost balloon-like features on their faces, eyes that look like they could fall out of their sockets and crooked teeth that make one wonder how they can even consume anything. Haurmann are frequently the butt joke of comedy shows, and some particularly unentertaining bars or cafes have one behind the bar for cheap entertainment.
|fauna3desc = The Aethershark is a predator that was once only a scourge upon the great [[Aetherwhales]] of old, but now poses a far more general threat in the modern era despite their low numbers. While these creatures were thought to have died out around the birth of the [[Isldar]] due to a sharp shift in their ecosystem, they survived thanks to the intercession of the [[Void]] which took a number of them into its ranks when the [[Fifth Void Invasion]] took place. Whilst the Aethersharks have been thought to be more legend than anything else, their recent appearance in the past century and a half, especially throught recent conflict in [[Ellador]], has led to the occasional sightings of packs of purple streaked creatures surrounding [[Airships]] and [[Wyvern]]s alike, often leading to a vicious end.


|fauna5    = [[Petralyth]]
|fauna4    = [[Elfaar]]
|fauna5desc    = ''Description Pending...''
|fauna4desc = Elfaar are horse-sized constructs of plant matter with a deep tie to the [[Yanar]], only allowing that Race to ride and tame them. Their origins are mysterious, but are suspected to be a dilution of far older, and wilder creatures that once roamed the [[Allorn Empire]], and later resurged in its final hour. With a high diversity in appearance and a mysterious process of creation or birth, the Elfaar are sometimes confused for creations of [[Mage]]s, ridden by Mages, but this is incorrect.  


|fauna6   = [[Petratron]]
|fauna5   = [[Wyvern]]
|fauna6desc = ''Description Pending...''
|fauna5desc = The Wyvern is a mysterious creature once thought endemic to [[Ellador]] alone, but has been shown to be present in both [[Jadeheart]] and [[Westafar]]. These winged animals, ridden by the [[Isldar]], [[Sihai]] and [[Maquixtl]], have proven dangerous in combat against wild animals and other sentient peoples who have tangled with the Isldar, while the Sihai once made use of them for support in defense of the Jade Wall. Their uses beyond an elite mount among the Maquixtl is unknown. Given the recent conflict in Ellador, some [[Velheim]] nations fear the day that great snowstorms will come bearing these creatures hiding inside them for more than just a scouting visit, while others worry of a time when the might of the distant Maquixtl turns toward [[Aloria]].


|fauna7   = [[Ytratron]]
|fauna6   = [[Qarresh]]
|fauna7desc = ''Description Pending...''
|fauna6desc = The Qarresh is one of the strangest “creatures” in [[Aloria]] with many insisting that they are an advanced machine, or calling them one of the greatest products of [[Magic]] known to exist. For the [[Slizzar]] themselves, their sole keepers, they are simply companions, one of the few pieces of home a Slizzar may possess when out and about in the wider world. As the black cube is capable of disguising itself as other [[Mount]]s, it can even aid the Slizzar who owns it by blending in, though it cannot replicate the full extent of their chosen disguises' abilities.


|fauna8    = [[Ovalon]]
|fauna7    = [[Construct]]
|fauna8desc = ''Description Pending...''
|fauna7desc    = Unnatural, magical, and unknowably ancient, Constructs are the artificial de facto guardians of ancient sites across [[Aloria]], bound to the limits of the ruins that they have inhabited for many hundreds of years. Most lurk in the sites of lost civilizations, found most commonly in the remains of the [[Seraph]], but not unknown in the ruins of the [[Allorn Empire]] and beyond; their appearances are in turn as varied as their creators, often shaped like no living being, unable to be communicated with, possessing only the knowledge to drive off perceived threats to themselves and their ruins. Some are only tales today, rendered extinct centuries ago, yet many more live on to threaten expeditions across Aloria.


|fauna9   = [[Patriclon]]
|fauna8   = [[Va'sil Tree]]
|fauna9desc = ''Description Pending...''
|fauna8desc = Va'sil Trees were mysterious beings, who looked like trees and served as heralds of nature in the era of the [[Allorn Empire]]. While they often held a place of significance in the [[Estelley]] faith, their exact role faded with time as the [[Teledden]] turned away from respecting nature, and as [[Estelley#Gods_and_Goddesses|Manaseia]] was increasingly ignored. Despite this loss of face, the Va'sil roared back to action in the final years of the Allorn Empire, attacking cities which had forgotten of their presence, or calling on the faithful to heed their warnings. Ultimately, they fell due to the [[Night of the Weeping Stars]], but their impact has been felt for the past three centuries, given the mystery they have invoked. While these emissaries were considered extinct, events in 310 AC have revealed the presence of an infant Va'sil protected by the Regalian Empire, though it will likely take decades for this young seed to grow up to be anything close to its ancestors.


|fauna10   = [[Temple Orphan]]
|fauna9   = [[Neefaar]]
|fauna10desc =  
|fauna9desc = The Neefaar are strange creatures with an unknown origin who were among the first plant-based heralds to arrive into the lands of the [[Allorn Empire]] during the final years of that nation. But, they were ignored, and soon hated for what later messengers enacted, and some even fell into the arms of the [[Kathar]] who warped them into corrupted reflections of their former selves. Following the [[Wildering]], the Neefaar attached themselves to the [[Yanar]] [[Race]], while some also remained in servitude to the Kathar. Considered rare among the creatures of the world, the Neefaar are truly living relics, especially those purported to be from the era before the [[Cataclysm]], yet they are not time capsules of information so many likely would wish them to be. Instead, they are stoic, and some would say broken, remnants of a previous age.


|fauna11    = [[Nenya]]
|fauna12    = [[Vannhestia]]
|fauna11desc = Subject of many tales, myths, urban legends, and even religious fanaticism, the Nenya are an extinct species of sentient trees. These great [[Magus]] mysteries were thought to be taller than most [[Regalian]] buildings, and capable of walking—and even talking—with others. The Nenya have played an important role in [[Nelfin]] history; they are thought to have preceded the [[Elven Empire]], and to have been magical emissaries of [[Estel]] herself. Unfortunately, the Nenya haven’t been seen since before the [[Cataclysm]]; during the [[Night of the Fallen Star]], the [[Shendar]] ensured that the few remaining emissaries were driven into hiding, or further eradicated.
|fauna12desc    = The Vannhestia is a wondrous creature to behold and one viewed as an unobtainable mount of the sea itself. [[Fin'ullen]] and others of the [[Allorn Empire]] fruitlessly pursued them for centuries to no avail, though myths persist to this day of a rare few who have ridden on the backs of these strange steeds. A creature that initially appears as a strange, pastel horse on land, the Vannhestia can transform into possessing an aquatic tail when entering the water, allowing it to glide over the waves yet also gallop on the land. A creature of beauty to many groups, the Vannhestia has many mysteries likely impossible to crack.


|fauna12   = [[Temple Orphan]]
|fauna13   =[[Bone Horror]]
|fauna12desc = The Temple Orphan is the greatest horror which stalks [[Solangeria]] and is responsible for the vast majority of deaths among explorers who dare to venture into its deep jungles. Temple Orphans are relatively rare, but seek to draw intruders to them with their mimicry, especially those who enter Solangeria’s mysterious ruins. Various mythical tales as to their origin exist among various peoples who have made contact with them and survived. Temple Orphans carry their name because, while passive, they emit a whine which sounds eerily similar to a crying baby. As soon as their prey comes close enough, the sound stops, their head turns, and death follows shortly. It should be noted the Temple Orphans do not actually hunt their prey for sustenance; these creatures have never been witnessed to consume any of their victims or indeed any food at all. It simply kills for the sake of killing.
|fauna13desc = Bone Horrors did not exist beyond the nightmares of the common folk until 304 AC. While Undead do exist on [[Aloria]], they are rarely as fast or as murderous as stories make them out to be. However, following the Battle of Adelaar Cliffs, the [[Bone Horror Crisis]] began. A worldwide event, it saw all rotting flesh and bones on several continents coalesce into creatures known as Bone Horrors. Filled with a mindless hatred for the living and even the [[Undead]], these creatures did considerable damage to multiple nations and their people. An unknown magical event rendered them killable while simultaneously, [[Qadir]] mechanists crafted new weapons to defeat the monsters, turning the tide against them. Today, Bone Horrors still survive in pockets throughout the world, always on the move toward the living.  


|fauna13   = [[Wyvern]]
|fauna14   = [[Deathling]]
|fauna13desc = The Wyvern is a mysterious creature endemic to [[Ellador]] that serves as the primary mount of the [[Isldar]] [[Race]]. These winged animals were rendered extinct before the [[Cataclysm]] but were miraculously revived in 150 AC through some unknown means. The creatures have proven dangerous in combat against wild animals and other sentient Races who have tangled with the Isldar. Given the recent conflict in Ellador, some Velheim nations fear the day that great snowstorms will come bearing these creatures hiding inside them for more than just a scouting visit.
|fauna14desc = The Deathlings were a strange form of Undead largely resurrected in 304 AC in the [[City of Regalia]]. A distant shell or echo of their past selves, with a darker personality, their emergence wreaked havoc on the capital city as their substantial numbers saw them take control, and proclaim the ascension of their Dark Queen. However, just as quickly as they emerged, they were defeated, as during a large-scale revolt against the Deathlings’ control, the Dark Queen was slain, causing all Deathlings to disintegrate and never rise again. Today, their impact is broadly considered minimal, but their strange nature and possible origins are an area of concern for some scholars.


|fauna14   =[[Bone Horror]]
|fauna15   = [[Temple Orphan]]
|fauna14desc = Bone Horrors did not exist beyond the nightmares of the common folk until a year ago. While Undead do exist on [[Aloria]], they are rarely as fast or as murderous as stories make them out to be. However, following the Battle of Adelaar Cliffs in the [[Regalia-Arloran War]], the [[Bone Horror Crisis]] began. A worldwide event, it saw all rotting flesh and bones on several continents coalesce into creatures known as Bone Horrors. Filled with a mindless hatred for the living and even the [[Undead]], these creatures did considerable damage to multiple nations and their people. An unknown magical event rendered them killable while simultaneously, [[Qadir]] mechanists crafted new weapons to defeat the monsters, turning the tide against them. Today, Bone Horrors still survive in pockets throughout the world, always on the move toward the living.
|fauna15desc = The Temple Orphan is the greatest horror which stalks Solangeria and is responsible for the vast majority of deaths among explorers who dare to venture into its deep jungles. Temple Orphans are relatively rare, but seek to draw intruders to them with their mimicry, especially those who enter Solangeria’s mysterious ruins. Various mythical tales as to their origin exist among various peoples who have made contact with them and survived. Temple Orphans carry their name because, while passive, they emit a whine which sounds eerily similar to a crying baby. As soon as their prey comes close enough, the sound stops, their head turns, and death follows shortly. It should be noted the Temple Orphans do not actually hunt their prey for sustenance; these creatures have never been witnessed to consume any of their victims or indeed any food at all. It simply kills for the sake of killing.


|fauna15   = [[Dakkar]]
|fauna16   = [[Morvali]]
|fauna15desc = The Dakkar were, for nearly 300 years, the greatest threat and most dangerous form of life the [[Dwarves]] of [[Ellador]] had ever encountered. The Dakkar destroyed the great [[Dwarven Empire]], but following their near-total victory, shattered into several splinter groups who proceeded to the surface with different goals. They emerged and were considered a [[Race]] by many, but in 306 AC, they all left the surface and those that remained were turned to stone. As a result, most believe them to have somehow been magical in origin, but despite the many questions, none dare to delve into the deep dark paths that lead to their homeland miles beneath the surface of [[Aloria]].
|fauna16desc = Morvali are a very rare form of life after death, being the remnants of emotions and memories once belonging to whole people that now resort to staying alive by feeding off the memories of others, craving the love and affection they never had or were robbed of. Morvali comes to be when a person dies directly as a result of or related to circumstances around a scorned love affair or marriage. Morvali are denied the peace of death as the conflict between their emotions and memories causes their memories to be trapped by their agony and passionate emotions, condemned to drift. They leave their body behind but still manifest physically, hungering for the memories of love returned and passionate moments in others, seeking them out with subterfuge and feeding off them to sate their hunger and sustain their existence.


|fauna16    = [[Maiar]]
|fauna17    = [[Haurmann]]
|fauna16desc = The Maiar are a unique species well known to the [[Regalian Empire]] as one of their allies in the [[Chrysant War]]. Fleeing the deep after the [[Slizzar]] used their ancient magic to awaken the [[Deep Sea Serpents]], the Maiar now dwell much closer to the surface, and often live in warm waters though some tribes have ventured into colder regions. They are also well known for their physical diversity, caused by their unique “Evolutionary Physiology” that gives them the ability to rapidly adapt to their surroundings when compared to other races (taking as little as three years). While the species tetters on and off from being considered a full sentient race due to certain animalistic aspects remaining in their ideology and actions, most simply wait the day that these issues evolve out of the animal race and they are capable of joining society fully.
|fauna17desc    = If there ever was a creature that deserved to die, it would be the Haurmann. Haurmann have no purpose in life other than to eat and annoy whomever they cross paths with. They resemble small walking eggs with horrific, almost balloon-like features on their faces, eyes that look like they could fall out of their sockets and crooked teeth that make one wonder how they can even consume anything. Haurmann are frequently the butt joke of comedy shows, and some particularly unentertaining bars or cafes have one behind the bar for cheap entertainment.


|fauna17    = [[Zhirakh]]
|fauna18    = [[Matter Form]]
|fauna17desc = The Zhirakh are a trio of horrifying, [[Human]]-sized bugs whose true origin in [[Asha]] mythology is lost. Thought to be the children of [[Demons]], the creatures are said to seek out and singularly consume entire fields of crops by themselves, brutally defeating those who might try to protect their harvests from the hungering beasts. Stories also tell of their ability to fly across vast distances in search of food, and their utter hatred of the sun, so much so that their consumption is told to always occur in the night.
|fauna18desc    = Matter Forms are the term best used to describe the creatures that inhabit the land of the [[Bralona]], the island of [[Justinia]], located in the [[Farsouth]] of [[Aloria]]. Rather than traditional animals of flesh and bone, which were known to the Bralona since early times as they can be found in the waters and air around their homeland, Matter Forms are creatures of metal and slime adopting a range of appearances. While divergent in material, and those “domesticated” are only loyal to their respective same-material master, Matter Forms often mimic existing animals in Aloria. As a result, they can be understood and adopt familiar forms, though still have exotic appearances, while being as immortal as the Bralona Race. Additionally, each Bralona subrace, the [[Bronn]] and [[Bralla]], often extend the Form’s name by an appropriate double N or double L though this is dying away given the new, non-subrace division of their society.


|fauna18    = [[Sufiq]]
|fauna19    = [[Manathar]]
|fauna18desc = The Sufiq is an ancient, ethereal crane surrounded by the superstitions and traditions of the [[Asha]], often hailed as the soul guide of those moving from one world to the other. Frequently depicted alongside the Sefakhem to guide their hands whilst they are blinded, this creature is steeped in rumour and intrigue passed on from generation to generation by both word of mouth and ancient texts. Whether this bird is truly alive or the result of superstition given physical form is a point of contention for many scholars, as some are so steeped in their secrecy surrounding the Blades of the Passed’s history that they simply cannot come to a proper conclusion.  
|fauna19desc    = The Manathar were an [[Affliction]] in [[Aloria]] which emerged from the desire of a group of [[Kathar]] to further their evolution as a [[Race]]. The Pride Arken fulfilled their desire, but within just three years, took away the Affliction from the world. The three Legions, or strains of the Affliction, created rather demonic-looking individuals from any group of [[Elven]] background, including Half-Elves, and capable of absorbing groups like [[Arkenborn]] into their ranks through the transformation. Ultimately, the footprint the Manathar left on Aloria is uncertain, as while some individuals used their power to aid in various expeditions and conflicts across Aloria, many more faded from memory, or left little lasting impact beyond their appearance.
}}
}}
{{Fauna}}

Latest revision as of 21:56, 17 February 2024

Aloria is rich in both fauna and flora. This page specifically is dedicated to the broad range of animal life which grows and thrives across the many continents. All animals are split into relevant categories, and are further divided into three types. The first is full Wiki pages with greater information supplied due to their significance to Proficiencies, Cultures or Races. The second are the General Animals, the basic and often common forms of life which can be divided into many subgroupings based on the regions they inhabit. The last are the Specific Animals, unique, one-off fauna with unique traits and a place in the lore, yet almost no interaction from the playerbase or practical involvement in Progressions, instead useful as a purely background feature. Keep in mind that this list is not final and will be added to when necessary.

  • For a list of the lore's written Fauna pages, click HERE.
  • For a list of the majority of Fauna able to be ridden as Mounts as part of Mounted Point Buy/kept as aesthetic methods of travel, click HERE.

Lesser Races

Includes all “animals” with a high degree of intelligence, the capacity for rudimentary speech, yet lacking advanced technology or understanding.


Mammals

Primates

Includes all simians such as monkeys, apes, hominins, lemurs, lorisoids, and tarsiers.


Rodents

Includes animals with two incisor teeth on both the top and bottom of their mouths, such as mice, rats, squirrels, prairie dogs, porcupines, beavers, guinea pigs, hamsters, and capybaras.


Canines

Includes domestic dogs, wolves, foxes, jackals, dingoes.


Felines

Includes domestic cats, tigers, lions, jaguars, and leopards.


Equids

Includes four-legged animals such as horses, ponies, donkeys, and zebras.


Bats

Includes bats.


Elephau

Includes elephants, mammoths and other huge land-based mammals.


Marsupials

Includes kangaroos, wallabies, koalas, possums, opossums, wombats, Tasmanian devils, and the recently extinct thylacine.


Bovids

Includes bison, buffalo, antelopes, gazelles, sheep, goats, muskoxen, and domestic cattle


Cervids

Includes Deer and Elk


Mustelids

Includes weasel, badger, otter, marten, ferret, mink, stoat, and wolverine


Ursas

Includes bears.


Susids

Includes pigs and boars


Leporid

Includes Rabbits and Hares


Aquatic Mammals

Includes aquatic mammals such as whales, dolphins, seals, sea lions, walruses.


Birds

Song Birds

Includes innocent birds that like to sing or other varieties of non-predator bird.


Predatory Birds

Includes birds that hunt other fauna.


Sea Birds

Includes birds that spend a lot of time in or around the sea.


High-Altitude Birds

Includes birds that spend long periods of time up high in, close or above the cloud cover.


Flightless Birds

Includes ostriches and peacocks


Gargant Birds

Includes giant, unnatural and exotic birds.


Reptiles

Saurians

Includes dinosaur-esque reptiles.


Crocodiles

Includes freshwater tropical or saltwater reptiles.


Snakes

Includes all snakes and serpentine creatures.


Lizards

Includes iguanas, geckos and multiple varieties of small or medium sized reptilian life.


Mammal-like Reptiles

Includes reptiles that possess many mammal-like traits.


Marine Reptiles

Includes turtles and other reptiles that live in the water.


Gargant Reptiles

Includes large reptiles.


Amphibians

Anura

Includes all frogs and toads.


Salamanders

Includes salamanders, newts, and other lizard-like amphibians.


Fish

Freshwater Fish

Includes all fish who primarily live in freshwater such as ponds, freshwater lakes, rivers and swamps.


Passive Saltwater Fish

Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on plantlife and do not actively eat their own kind.


Predatory Saltwater Fish

Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on other fish.


Echinoderms

Includes all coral and starfish.


Crustaceans

Includes all crabs and lobsters.


Arthropods

Insects

Includes all invertebrate bugs such as beetles, bees, ants, and more.


Arachnids

Includes all joint-legged invertebrate animals such as spiders and scorpions.


Mollusca

Includes all snails, slugs, squids, and octopi.


Magus

Includes mythical, magical and unique creatures.