Massive Rules

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Revision as of 02:37, 29 April 2019 by CS Birb (talk | contribs) (Alt faction and Overclaim revision)
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Rules related to Players

  • Do not troll, harass, or bully other players in any chat channel. PvP chat is no exception to this rule.
  • Do not use an offensive skin, username or nickname.
  • Do not reveal Real Life information, especially home addresses.
  • Do not break the Mojang Terms of Services or engage in illegal actions.
  • Do not scam other players either on the Forums or in-Game.
  • Do not invite players to factions just to steal from them.
  • Do not steal skins, or parts of skins, from players or maliciously edit them.
  • Do not steal builds from other players, or maliciously edit them.
  • If you have a problem with staff or players, report them on the forums.

Rules related to Staff

  • Do not backseat moderate, or threaten others with punishment.
  • Do not attack staff for enforcing rules, issuing punishments, or implementing changes to gameplay.
  • Do not waste or abuse staff time when they are working.
  • Never ask staff to abuse their powers or rank privileges.
  • Do not impersonate staff or pretend/allude to be staff in any way or form.

Rules related to Roleplay

  • Do not disrupt the roleplay of others or force yourself onto others.
  • Do not engage in inappropriate roleplay with minors or in public.
  • Do not break the lore or roleplay as something outside of lore.
  • Do not Metagame or Powergame or God Roleplay.
  • Do not use Minecraft Mechanics to your RP advantage.

For more in-depth Roleplay related Rules, consult Roleplay Rules

Rules related to Server Identity

  • Do not build overly non-medieval builds. Create a ticket if you’re unsure if your build is acceptable.
  • Do not build a box-structure or something equally uncreative.
  • Do not make your faction entirely unraidable when it is above ground, not limited to but including sun-roofs or full encasing.
  • You are allowed to make floating builds as long as they are easily raidable.(Reachable via enderpearls or elytra from the ground.)

Rules related to Alternate Accounts

  • Do not use Alts to artificially increase mob spawns in your area.
  • Do not use Alts to spy on enemy factions or steal items.
  • Do not use Alts to own multiple shops in /tp market.
  • Do not avoid Server Punishments with Alts.
  • Do not use Alts to spam rewards from Quests or other reward or free item systems.
  • Alts may exist in other factions for social reasons (like chat), but may not be sold for power.

Rules related to Faction War

  • There is no demand limit for peace. However, there are guidelines which can be followed, though these are not enforced by the Rules:
  • A good tribute would be 300 Regals plus 50 Regals per member.
  • A sum of regals is not the only peace demand that can be made, factions may also surrender resources, or anything else that they have to offer.
  • There are still some rules related to warfare and peace. These are not guidelines, and are enforced by the Rules:
  • After peace has been accepted, there is a 10 days enforced truce between the warring factions, though can be extended longer by the involved factions if they want.

Rules related to Griefing

  • Do not destroy other people’s builds, you may create a small entry if necessary however.
  • Do not build pillars or structures to enter an enemy faction without removing them after.
  • Do not disrespect a Faction Owner’s right to demolish or alter builds in their own Faction.
  • Do not grief or intentionally make someone else’s build look ugly, or build offensive structures.
  • Do not grief the exterior of any region you rent in Regalia. You must ask staff for exterior edits.
  • Do not build portals close to survival world spawns.

Rules related to Chat

  • Do not misuse chat channels for something else other than their purpose.
  • Do not cause drama in public chats. Divert your complaints or reports to the Forums.
  • Do not engage in political, religious, sensitive, or inappropriate topics in public channels.
  • Do not advertise competing servers either in public or private Chat Channels.

Rules related to Cheats and Glitches

  • Do not use a glitch to your advantage, and report any glitches you find.
  • Do not use Cheats or Hacked Clients to your advantage, and report those who do.
  • Do not use Autoclickers, Macros or Mouse/Keyboard features to gain an advantage.
  • Abusing plugin tools that are used to simplify commands (like Hawkeye and MassiveLock tools) is not allowed (for example: selling, building, crafting)
  • Approved mods can be found here: https://wiki.massivecraft.com/Approved_Mods

Rules related to Plugins and Mechanics

  • Anything that causes lag, or is understood to cause lag by staff can and will be removed.
  • Passive mobs cause lag and thus an acceptable amount per chunk is 50.
  • Do not create massive Redstone machines or engines that cause Lag.
  • Do not use Water, Carts or Pistons to affect or kill Mobs or create Mob Grinders.
  • Do not create auto-farms, water-farms, or other non-manual farming.
  • Do not use any of the plugins to spam messages to other players or to avoid mute punishments.
  • Do not break Minecraft mechanics through plugin usage or vice versa.
  • Do not misuse plugins in way they were intended to be used. For example, stair glitching or locking every block of a build, etc. If you’re unsure whether or not something related to a plug-in is legal, please contact staff through a ticket.
  • Do not misuse Faction Permissions in ways they were not intended to be used.
  • Do not create traps that one cannot escape from. Killing the player is a valid means of ‘escape’.
  • Do not create traps involving portals or invisible portals to capture or kill players. Some examples include; portals leading into fall traps, lava pits, block walls, or rooms created with the sole purpose of killing players before they load in.
  1. A portal hidden in the ground by a slab or other means that teleports people into any of the traps listed.
  2. A portal that is advertised as being safe that leads into an unsafe environment or a gank room.
  3. A portal that leads to a method of instant death. This can include but is not limited to fall traps, instant harming potion rooms, or lava.
  4. A portal that leads to death over time, including wither, water, poison, or any other means of damage over time in Minecraft.
  5. A portal that leads into any room that you cannot escape from, i.e. a room that keeps you constantly moving.
  6. A portal that leads to another portal that traps you inside a portal block, making it unable to escape.
  7. Any portal that leads to a “gank room”, i.e. a room that is designed with the sole intent of trapping and killing players with superior numbers or with architecture such as cobwebs.
  • This rule does not apply to portals that lead into faction facilities.
  • Do not AFK grind McMMO skills.

Rules related to Faction Power and Claim

  • Extreme Alt-abuse within factions (padding huge numbers of power claim with alts) will result in the offending accounts being banned and the faction in question being disbanded.
  • It is illegal to be overclaimed (thus have more land claim than possible) by more than 50%. Factions should stick to Power Limits. This does not apply to alt factions; the maximum allowed size for an alt faction is 225 chunks.
  • It is illegal to sell or buy faction membership just to boost Faction Power.
  • You cannot claim land for the purpose of creating a raid portal.
  • Factions that exist solely as a market faction are not permitted.
  • For more specific rules on Faction Claim Abuse, please refer to our Wiki Page: [[1]].

Alt-Factions Rules

  • Each player may only have one Alt Faction.
  • Alt factions may not be used for markets. Please read rules related to Faction Shops & Markets below
  • Any alt faction must have “AF” in the name at the end. For example: TestAF.
  • Alt factions are allowed to be composed entirely of alternate accounts
  • Alt factions are allowed to have buildings above their alt faction as long as it follows our builds rules. I.e ships, man-made-Islands that touch the ocean floor, pearlable floating islands, castles, small structures, etc.
  • Daughter factions of bigger factions owned by an Alt are not Alt Factions.
  • Daughter factions function as an extension of a parent faction, containing active members which the parent faction does not contain room for.

Rules related to Faction Shops & Markets

  • Faction shops and markets are legal so long as being a market is not the sole purpose of the faction.
  • Faction shops and markets may not be located in an alt faction. They can be created under the main faction.
  • Shop locks must be owned by and contributed to by at least two individuals.

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