Melee Weapon Point Buy: Difference between revisions

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| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| Grants the user {{#simple-tooltip: Technique Parry | Technique Parry allows the user to Counter an incoming Mundane Technique used on them from the Melee or Ranged Weapon Point Buy Categories. This Mundane Technique has a 60 minute cooldown.
| Grants the user {{#simple-tooltip: Technique Parry | Technique Parry allows the user to Counter an incoming Mundane Technique used on them from the Melee or Ranged Weapon Point Buy Categories. This Mundane Technique has a 60 minute cooldown. This does not work on Technique Parry.
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| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
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====Large Blades Pack====
====Large Blades Pack====
The Large Blades Pack covers large bladed weapons, including claymores, flamberges, and similar. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:
The Large Blades Pack covers large bladed weapons, including claymores, flamberges, and similar. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:
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| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| Grants the user {{#simple-tooltip: Knockback Sweep | Knockback Sweep allows the user to make a wide arch-swing. Anyone within Melee Range on either side or in front of the user must decide to dodge back by 5 blocks, or take the guaranteed hit. This Mundane Technique has a 30 minute cooldown.
| Grants the user {{#simple-tooltip: Knockback Sweep | Knockback Sweep allows the user to make a wide arch-swing. Anyone within Melee Range on either side or in front of the user is knocked back by 5 blocks. If there is a wall behind the target, or if they are rooted, they are instead struck with a guaranteed hit. This still counts as a displacement for the purposes of immunities/counters. This Mundane Technique has a 30 minute cooldown.
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| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
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====Thin Blades Pack====
====Thin Blades Pack====
The Thin Blades Pack covers stabbing swords, including rapiers, stilettos, and sabres. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:
The Thin Blades Pack covers stabbing swords, including rapiers, stilettos, and sabres. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:
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| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| Grants the user {{#simple-tooltip: Crippling Strike | This Mundane Technique only works on a Target if that Target is presently affected by a Link Power. When used on the Target, whatever Links are applied to them instantly break, and are forced on their respective Cooldowns for the users. This Mundane Technique also counts as a guaranteed (non-fatal) hit, but cannot be used on self, and the harm-effect cannot be negated if used on allies.}}
| Grants the user {{#simple-tooltip: Crippling Strike | This Mundane Technique only works on a Target if that Target is presently affected by a Link Power. When used on the Target, whatever Links are applied to them instantly break, and are forced on their respective Cooldowns for the users. This Mundane Technique also counts as a guaranteed (non-fatal) hit, but cannot be used on self, and the harm-effect cannot be negated if used on allies. This Technique has a 30 minute cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
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! Modifiers
! Modifiers
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| style="background-color:#DBAFAF;" | Battle Hunger
| style="background-color:#DBAFAF;" | Battle Flurry
| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| {{#simple-tooltip: 1 Block | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| Grants the user {{#simple-tooltip: Battle Hunger | While in Combat, the user can activate Battle Hunger. Battle Hunger gives the user +1 Strength (that cannot break the limit) and loses -2 Constitution (that can go into negative if the user has 0 Constitution, neither cause gain or loss of Packs). This effect cannot be removed until the Combat Roleplay is done, but it can be activated during the next without Cooldown. Additionally, while Battle Hunger is active, the user cannot be forced to walk at a slow pace or crawl by any Mundane Techniques or Abilities.
| Grants the user {{#simple-tooltip: Battle Flurry | The user lashes out instantaneously to strike those surrounding them. The user rolls one dice with a number for every character within range of this technique, and hits as many of them based on the number rolled, a minimum of one. (ex. 3 people in range is /dice 1-3) They can choose who gets hit or not, but this technique cannot be used if only one target is in range. This Mundane Technique can only be used once per day, with the single charge refreshing on server restart.  
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| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
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| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Leaping Charge | Leaping Charge allows the user to instantly leap to a Target person in Emote Range. This Mundane Technique lands the user with the same relative positioning they were prior to using it, for example, if used in front of a Target, the user will land in front, not behind them. This Mundane Technique grants initiative, meaning the user is allowed to immediately chain up the use of this Mundane Technique with an attack. This leap can only be used horizontally, and does not allow for any vertical movement outside of slight incline increases. This Mundane Technique has a 60 Minute Cooldown.  
| Grants the user {{#simple-tooltip: Leaping Charge | Leaping Charge allows the user to instantly leap to a Target person in Emote Range. This Mundane Technique always lands the user in front of the target. This Mundane Technique also instantly includes an attack as a part of this Technique. This leap can only be used horizontally, and does not allow for any vertical movement outside of slight incline increases. This Mundane Technique has a 60 Minute Cooldown.  
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| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
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| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Chuck and Run | Chuck and Run allows the user to instantly toss their improvised weapon as a distraction or obstacle against opponents, and then make a run for it. This Mundane Technique only works if the user is up against 2 opponents, if any more opponents are present, the user is unable to guaranteed run away. If however no more than 2 are present in a fight against the user, and this Mundane Technique is used, they escape guaranteed. When using this Mundane Technique, the user must run away and cannot turn back into conflict. This Mundane Technique has a 24 hour Cooldown.  
| Grants the user {{#simple-tooltip: Chuck and Run | Chuck and Run allows the user to instantly toss their improvised weapon as a distraction or obstacle against opponents, and then make a run for it. This Mundane Technique only works if the user is up against 2 opponents, if any more opponents are present, the user is unable to guaranteed run away. If however no more than 2 are present in a fight against the user, and this Mundane Technique is used, they escape guaranteed. When using this Mundane Technique, the user must run away and cannot turn back into conflict. It cannot be used if the user has an Artifact. This Mundane Technique has a 24 hour Cooldown.  
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| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}

Latest revision as of 02:03, 14 September 2022

Weapon Point Buy is part of the Proficiency System. Its Packs allow a Character to use weapons, and get weapon-related Mundane Techniques. Any learned Technique can be used on any weapon a Character knows how to use.

Weapons can be used to attack people without using their attached Abilities. We encourage dice rolls to resolve disputes when players can't figure out what to do next.

Unarmed Pack

The Unarmed Pack covers martial arts, from Velheim Wrestling to Ceardian Boxing to Sihai Wolf Stance. It allows your Character to know some or all of these styles. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Ranged Dodge Mundane Technique Emote Range

Grants the user Ranged Dodge

N/A

Blades Pack

The Blades Pack covers bladed weapons, including longswords, shortswords, and scimitars. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Technique Parry Mundane Technique Melee Range

Grants the user Technique Parry

N/A

Large Blades Pack

The Large Blades Pack covers large bladed weapons, including claymores, flamberges, and similar. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Knockback Sweep Mundane Technique Melee Range

Grants the user Knockback Sweep

N/A

Thin Blades Pack

The Thin Blades Pack covers stabbing swords, including rapiers, stilettos, and sabres. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Crippling Strike Mundane Technique Melee Range

Grants the user Crippling Strike

N/A

Short Blade Pack

The Short Blades Pack covers knife-like weapons, including daggers and krisses. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Pinning Throw Mundane Technique Emote Range

Grants the user Pinning Throw

N/A

Axe Pack

The Axe Pack covers axe-like weapons, including seaxes, axes, and greataxes. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Battle Flurry Mundane Technique 1 Block

Grants the user Battle Flurry

N/A

Polearm Pack

The Polearm Pack covers long weapons, including staves, spears, and halberds. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Polearm Hop Mundane Technique Self

Grants the user Polearm Hop

N/A

Blunt Pack

The Blunt Pack covers blunt weapons, including maces, clubs, and morningstars. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Force Smash Mundane Technique Melee Range

Grants the user Force Smash

N/A

Flexible Weapon Pack

The Flexible Weapon Pack covers flexible weapons, including lashes, hook-and-chain, and whips. It allows your Character to know some or all of these weapons. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Leaping Charge Mundane Technique Emote Range

Grants the user Leaping Charge

N/A

Improvised Weapon Pack

The Improvised Weapon Pack covers improvised weapons, including table-legs, chairs, billiard cues, and basically anything that can be picked up. These weapons are never durable and are quickly destroyed in an actual fight. It allows your Character to know some or all of them. This Pack grants this Mundane Technique:

Ability Name Ability Type Ability Range Ability Description Modifiers
Chuck and Run Mundane Technique Emote Range

Grants the user Chuck and Run

N/A