Ranged Weapon Point Buy: Difference between revisions

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| style="background-color:#D7EFDC;" | Marking Shot
| style="background-color:#D7EFDC;" | Marking Shot
| Mundane Technique
| Mundane Technique
| Emote Range
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Marking Shot | The user fires a marked projectile at the Target. This projectile does not harm the Target, but marks them for any Ally to use. If an Ally targets the Target with an Ability, Mundane Technique, or regular free-form combat-roleplay dice roll, the next use auto-succeeds the dice roll at the highest dice possible. This Mundane Technique has a 15 minute cooldown.
| Grants the user {{#simple-tooltip: Marking Shot | The user fires a marked projectile at the Target. This projectile does not harm the Target, but marks them for any Ally to use. If an Ally targets the Target with an Ability, Mundane Technique, or regular free-form combat-roleplay dice roll, the next use auto-succeeds the dice roll at the highest dice possible. This Mundane Technique has a 15 minute cooldown.
}}
}}
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====Backup Pack====
====Backup Pack====
Backup Shot can be used to get out of a pinch, to get away from an enemy that has reached melee range.
Backup Shot can be used to get out of a pinch, to get away from an enemy that has reached melee range.

Revision as of 21:36, 11 August 2022

Ranged Weapon Point Buy is part of the Proficiency System. Buying any Pack allows a Character to use all Ranged Weapons (Bows, Javelins, Slings, etc.), but specifically not Firearms, which have their own page. "Caster Weapons" such as Tomes, Staffs, orbs, etc, have their rules explained on the Magic Point Buy page. All learned Techniques can be used with any Ranged Weapon the Character has.

Ranged Weapons can be shot without using an Ability. After firing, the user rolls a 1d20, and hits if the result is higher than 8. It takes only one emote to fully load and fire, but Ranged Weapons cannot penetrate shields.

Cover Pack

Quick Cover can be used to create a safe spot to shoot from.

Ability Name Ability Type Ability Range Ability Description Modifiers
Quick Cover Mundane Technique Self

Grants the user Quick Cover

N/A

Marking Pack

Marking Shot can be used to mark a particular Target for a heavy-hitting ally that has trouble landing hits.

Ability Name Ability Type Ability Range Ability Description Modifiers
Marking Shot Mundane Technique Emote Range

Grants the user Marking Shot

N/A

Backup Pack

Backup Shot can be used to get out of a pinch, to get away from an enemy that has reached melee range.

Ability Name Ability Type Ability Range Ability Description Modifiers
Backup Shot Mundane Technique 2 Blocks

Grants the user Backup Shot

N/A

Knocking Pack

Knocking Shot can be used to Displace someone or push them back, useful for repositioning and ending Channel Abilities or Mundane Techniques.

Ability Name Ability Type Ability Range Ability Description Modifiers
Knocking Shot Mundane Technique Emote Range

Grants the user Knocking Shot

N/A

Trailing Pack

Trailing Shot is useful for the user to track opponents that move too quickly, or have a habit of teleporting away.

Ability Name Ability Type Ability Range Ability Description Modifiers
Trailing Shot Mundane Technique Emote Range

Grants the user Trailing Shot

N/A

Brittle Pack

Armored foes are the bane of ranged warriors, meaning Brittle Shot comes in handy to even the odds.

Ability Name Ability Type Ability Range Ability Description Modifiers
Brittle Shot Mundane Technique Emote Range

Grants the user Brittle Shot

N/A

Mute Pack

Sometimes disorienting the enemy can be just as useful as actually hitting them. Mute shot helps silence loud commanders.

Ability Name Ability Type Ability Range Ability Description Modifiers
Mute Shot Mundane Technique Emote Range

Grants the user Mute Shot

N/A

Tripwire Pack

Tripwire Shot allows the user to create a great area of denial around themselves that gives them more room to breathe.

Ability Name Ability Type Ability Range Ability Description Modifiers
Tripwire Pack Mundane Technique Emote Range

Grants the user Tripwire Pack

N/A