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|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
! Ability Name | ! style="width: 10%; | Ability Name | ||
! Ability Type | ! Ability Type | ||
! Ability Range | ! Ability Range | ||
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! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:# | | style="background-color:#f5d5f7;" | Weapon Brand | ||
| | | Buff Power | ||
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | | {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Weapon Brand | The user can empower any Ranged or Melee weapon they are holding, strengthening its durability for 60 Minutes. While empowered, the chosen weapon is as strong as steel, and is immune to Abilities and Techniques that degrade or destroy materials. This Ability has a 60 Minute Cooldown. | ||
}} | }} | ||
| | | {{#simple-tooltip: Enchant Magic Modifier | This can also be applied to the user’s fists to receive the same benefits.}} | ||
|- | |- | ||
}} | }} |
Revision as of 11:07, 29 July 2022
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Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Weapon Brand | Buff Power | Self | Grants the user Weapon Brand | Enchant Magic Modifier |