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====Specials====
====Specials====
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* '''Manifestation:''' The Void Fire or Exist Ice Demon manifest through Void-Fire (purple/red) or Exist-Frost (blue/white), either the whole body or parts of it. While manifesting, the Demon can either speak with a different voice, the host's, or a voice overlaid onto the host's. This manifestation isn't necessary to use the Ability(s), but can be used to identify the person as Demonically inhabited by those with the [[Arcanology_Point_Buy#Dimenthist_Wisdom_Pack|Dimenthist Wisdom Pack]], able to identify also which Demon is inhabiting them.  
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* '''Element Immunity:''' Depending on whether Void or Exist is chosen, the user (if Void) becomes immune to harm and heat of fire and super-heated objects, and can immerse themselves into lava blocks without dying, while also being able to engulf any items they hold in Void-Fire. Inversely (if Exist), the user becomes immune to harm from extreme cold and can resist extreme hypothermia in Progressions, while also being able to engulf any items they hold into Exist-Frost.
! Elemental Void Fire Demon Specials
* '''Element Magicanum:''' (if Void) the user is immune to the Fire Magic Pack Ability: Summon Wall, allowing them to simply walk through without receiving damage. Inversely, (if Exist) the user is immune to Ice Magic Pack Ability: Arcane Knockdown, with the effect not working on them. In both cases, if the Ability is used on them alone, it does not go on Cooldown for the user.  
! Elemental Exist Ice Demon Specials
* '''Element Aesthetics:''' Depending on Void/Exist, the user is able to manifest additional Fire/Ice element aesthetics, like flaming/frosted hair, frostbitten/charred or burnt appearance, fire trails in their steps or ice trails on their hands etc. If unsure about what aesthetics are and are not permitted, submit a Ticket to Lore Staff.
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* The Demon can manifest like a ghostly purple/red fire which is cold to the touch, engulfing the host or parts of the host’s body. This manifestation is required when using Demonology Abilities.
* The host becomes immune to hot temperatures and harm received from touching hot fire and super-heated objects. Additionally, they can immerse themselves in lava blocks without dying. Finally, the user may engulf any item they hold (including weapons) in Void flames.
* The user is immune to the effects of the Fire Magic Pack Ability: Summon Wall, allowing them to simply walk through it without receiving damage. If used on the host only however, this Ability does not go on Cooldown when it fails to work on the host.
* Additional flaming/earth aesthetics may be applied to the host like flaming hair, or magma arms, or leaving small puddles of fire on each footstep etc.
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* The Demon can manifest like a ghostly blue/white ice/snow effect around the host which is cold to the touch, engulfing the host or parts of the host’s body. This manifestation is required when using Demonology Abilities.
* The host becomes immune to cold temperatures and harm received from hypothermia and cold environments. The user can venture into deep-freezing areas in Progressions. Finally, the user may engulf any item they hold (including weapons) in snow/frost effects.
* The user is immune to the effects of the Ice Magic Pack Ability: Arcane Knockdown, the Knockdown effect not working on them. If used on the host only however, this Ability does not go on Cooldown when it fails to work on the host.
* Additional ice/frostbite/air aesthetics may be applied to the host like a general frostbitten appearance, hair that defies gravity, frosty tails from their hands etc.
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Revision as of 17:40, 1 August 2022

Elemental Demon Pack

The Elemental Demon pack categorizes the Demons under the Greater Void Demon Alamat of Fire and Earth, and the Greater Exist Demon Sival of Ice and Air. The Demons of Fire and Ice are opposing Elements and as such have different Specials and aesthetics depending on which Demon is chosen. Elemental Demons may have additional cravings and urges as outlined by the Demonology Page while actively inhabiting a host.

Abilities

Ability Name Ability Type Ability Range Ability Description Modifiers
Weapon Brand Buff Power Self

Grants the user Weapon Brand

Demonology Modifier

Specials

  • Manifestation: The Void Fire or Exist Ice Demon manifest through Void-Fire (purple/red) or Exist-Frost (blue/white), either the whole body or parts of it. While manifesting, the Demon can either speak with a different voice, the host's, or a voice overlaid onto the host's. This manifestation isn't necessary to use the Ability(s), but can be used to identify the person as Demonically inhabited by those with the Dimenthist Wisdom Pack, able to identify also which Demon is inhabiting them.
  • Element Immunity: Depending on whether Void or Exist is chosen, the user (if Void) becomes immune to harm and heat of fire and super-heated objects, and can immerse themselves into lava blocks without dying, while also being able to engulf any items they hold in Void-Fire. Inversely (if Exist), the user becomes immune to harm from extreme cold and can resist extreme hypothermia in Progressions, while also being able to engulf any items they hold into Exist-Frost.
  • Element Magicanum: (if Void) the user is immune to the Fire Magic Pack Ability: Summon Wall, allowing them to simply walk through without receiving damage. Inversely, (if Exist) the user is immune to Ice Magic Pack Ability: Arcane Knockdown, with the effect not working on them. In both cases, if the Ability is used on them alone, it does not go on Cooldown for the user.
  • Element Aesthetics: Depending on Void/Exist, the user is able to manifest additional Fire/Ice element aesthetics, like flaming/frosted hair, frostbitten/charred or burnt appearance, fire trails in their steps or ice trails on their hands etc. If unsure about what aesthetics are and are not permitted, submit a Ticket to Lore Staff.