Test
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Choose 3 Abilities from the Ability Pool. Abilities can only be taken Once. Once chosen, Abilities cannot be changed, and must be listed on the Character Application.
Ability Name | Ability Type | Ability Range | Ability Description |
---|---|---|---|
Soul Bond 1 | Toggle Passive | Self | When the user is born, a Domestic Dog, Domestic Cat, or (reasonably sized) Bird species juvenile joins them as a life-long companion. This life-long companion can die (but does not grant kill-perms), can carry a single object on them but may never attack. The life-long companion can intercept a single Mundane Attack for its owner, without harming the attacker, and becomes disabled for 24 hours. The life-long companion has unnatural long life, but this is never questioned, as Mundane societies have accepted the Soul Bonds as messengers from their Gods or kindred soul sent by the Everwatcher. The life-long companion can be mutated with every normal mutation from the Mutations page.
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Shrewd Insight 1 | Control Power | Emote Distance | Grants the user Shrewd Insight 1 |
Holy Manifestation 1 | Faith Power | Self | Grants the user Holy Manifestation 1 |
Rogue Gift 2 | Constant Passive | Self | Grants the user Rogue Gift 2 |
Honed Skill 2 | Constant Passive | Self | Grants the user Honed Skill 2 |
Honed Skill 1 | Constant Passive | Self | Grants the user Honed Skill 1 |
Empath Sense 5 | Constant Passive | Emote Distance | Grants the user Empath Sense 5 |
Wall Climb 1 | Toggle Passive | Self | Grants the user Wall Climb 1 }} |