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The Asha are the oldest continuously existing [[Race]] on [[Aloria]], even pre-dating the Elven [[Allorn Empire]], though has undergone massive changes throughout history. Under the early [[Dewamenet Empire]], the Asha were poised to conquer vast parts of the world, however they came into conflict with the just-founded Allorn Empire. A cataclysmic war of Dewamenet Technology versus Allorn [[Magic]] erupted, which the Dewamenet lost. The surviving Dewamenet were enslaved by the Allorn Empire and used for tens of thousands of years as magically bound servants, while their Empire collapsed and their cities turned to dust. Despite [[Elven]] attempts to eradicate their culture, parts of it survived through being passed down within bound memories, and some Elves who were sympathetic to their fate. When the Allorn Empire collapsed under its own weight following the last Void Invasion, many Asha violently rose up and overthrew their Elven masters, establishing states of their own, and reconnecting with things from the past. In the modern day, the Asha are still very much affected by their millennia of servitude, with many of them having taken to the seas to attack Elven ships, try to free still enslaved Asha brethren, or turn to [[Regalia]] to discover parts of their past lost to time. The Asha are a Race that are slowly rediscovering their past in the world, and for many, to discover how the past has defined them and how they will define the future of all Asha.
The Asha are the oldest continuously existing [[Race]] on [[Aloria]], even pre-dating the Elven [[Allorn Empire]], though has undergone massive changes throughout history. Under the early [[Dewamenet Empire]], the Asha were poised to conquer vast parts of the world, however they came into conflict with the just-founded Allorn Empire. A cataclysmic war of Dewamenet Technology versus Allorn [[Magic]] erupted, which the Dewamenet lost. The surviving Dewamenet were enslaved by the Allorn Empire and used for tens of thousands of years as magically bound servants, while their Empire collapsed and their cities turned to dust. Despite [[Elven]] attempts to eradicate their culture, parts of it survived through being passed down within bound memories, and some Elves who were sympathetic to their fate. When the Allorn Empire collapsed under its own weight following the last Void Invasion, many Asha violently rose up and overthrew their Elven masters, establishing states of their own, and reconnecting with things from the past. In the modern day, the Asha are still very much affected by their millennia of servitude, with many of them having taken to the seas to attack Elven ships, try to free still enslaved Asha brethren, or turn to [[Regalia]] to discover parts of their past lost to time. The Asha are a Race that are slowly rediscovering their past in the world, and for many, to discover how the past has defined them and how they will define the future of all Asha.


==Design==


 
==Cutures==
Asha are divided over four so-called Lands which loosely determine their cultural associations and beliefs. This is an important choice for most Asha (though many are born in them) because it defines their outlook on life, and most notably how they interact with Elves and Mages. Historically Elves and Mages have inflicted a lot of pain and suffering on the Asha, and so the Cultures define how they act around Elves, and how they treat Mages. It is possible to change Cultures over the span of Roleplay, but choosing one is recommended when beginning a new Character so that others understand how they feel about certain topics, without the Character having to explain complex and potentially nuanced points of view for every Asha they meet.
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'''Deshret''' which loosely translates to the red land, are Asha unified in their hatred and search for justice for the pain and historical trauma their people have suffered by the Elves. Deshret Asha can be found all over the world, but most numerously among the Corsair Fleets and Naval Nations, populations of Asha without a true homeland to call their own. Deshret Asha can be expected to always express hostility towards the Elves, and anything related to the Allorn Empire or the institution of slavery, often being at the forefront of the breakdown of this dark institution in the Empire, or agitating for the Regalian Empire to go to war with the Allorn to crush them. Deshret Asha always remember their historical suffering.  
'''Deshret''' which loosely translates to the red land, are Asha unified in their hatred and search for justice for the pain and historical trauma their people have suffered by the Elves. Deshret Asha can be found all over the world, but most numerously among the Corsair Fleets and Naval Nations, populations of Asha without a true homeland to call their own. Deshret Asha can be expected to always express hostility towards the Elves, and anything related to the Allorn Empire or the institution of slavery, often being at the forefront of the breakdown of this dark institution in the Empire, or agitating for the Regalian Empire to go to war with the Allorn to crush them. Deshret Asha always remember their historical suffering.  
| [[File:Untiwqeqtled Artwork.png|left|250px|caption]]
| [[File:Untiwqeqtled Artwork.png|left|170px|caption]]
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'''Hedjet''' which loosely translates to the white land, are those Asha who are still marked by the suffering of their people and find a bond of cooperation with those aiming for liberation from oppression but aren't focused on the punishment of the Elves. Hedjet Asha have mostly let go of the past. While they can be cautious around Elves, it is not unthinkable that they would befriend an Elf or prioritize other matters in their lives than the destruction of the Allorn Empire. Hedjet Asha hail mostly from the Ashal States, island nations where the Asha try to rebuild their culture peacefully, but have also largely moved past their societal trauma, preferring to look forward to better times than to relive the suffering of the past millennia continually.  
'''Hedjet''' which loosely translates to the white land, are Asha who are still marked by the suffering of their people and cooperate with those aiming for liberation but aren't obsessed with hating Elves. While they can be cautious around Elves, it is not unthinkable that they would befriend an Elf or prioritize other matters in their lives than the destruction of the Allorn Empire. Hedjet Asha hail mostly from the Ashal States, island nations where the Asha try to rebuild their culture peacefully, but have also largely moved past their societal trauma, preferring to look forward to better times than to relive the suffering of the past millennia continually. The Hedjet might be derided as tone-deaf to the suffering of their people, but would quickly retort that it is in fact the others who will themselves in an endless cycle of reliving their trauma with their obsessions.
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| [[File:Untitled safafArtwork.png|left|250px|caption]]
| [[File:Untitled safafArtwork.png|left|170px|caption]]
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'''Neferu''' which loosely translates to the beauties or the beautiful ones, are at best tolerated by Deshret and Hedjet Asha, and at worst considered enemies. The Neferu Asha are Asha who have embraced Magic despite its usage to inflict so much pain on their people in the past, or Asha who belong to the Silontaar people, Asha who have made Magic part of their biology. The Neferu mostly hail from the Silontaar city state in the east, but have small populations existing in many nations, even those still captive in the Allorn Empire as test subjects. Neferu have a similar attitude to their collective history as the Hedjet, having largely moved on from the trouble of the past, albeit dealing with new demons in the present.  
'''Neferu''' which loosely translates to the beauties or the beautiful ones, are at best tolerated by Deshret and Hedjet Asha, and at worst considered enemies. The Neferu Asha are Asha who have embraced Magic despite its usage to inflict so much pain on their people in the past, or Asha who belong to the Silontaar people, Asha who have made Magic part of their biology. The Neferu mostly hail from the Silontaar city-state, but have populations in many nations, even those still captive in the Allorn Empire. Neferu have a similar attitude to their collective history as the Hedjet, having largely moved on from the trouble of the past. Though, they deal with new demons in the present, and guilt over their people's inaction when their kin were eradicated by the Elves.  
| [[File:Dqwdqq.png|left|250px|caption]]
| [[File:Dqwdqq.png|left|170px|caption]]
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'''Kemet''' which loosely translates to the black land, are nearly universally reviled or feared by the Deshret, Hedjet, and Neferu. They include three distinct populations. First Asha who have abandoned their cultural heritage and started worshiping Evolism. Second the Asha who have gone mad with grief and become death cultists who worship the death gods and thus also embraced Death Magic. Finally there are the Mystech who were once Asha, having been ripped from the land of the living or their Dewamenet afterlife when the old Baskarr God stole the afterlife, and used it to invade the Evolist pantheon. In doing so, he became a Void God, but all Asha who either joined him or were taken there became Void Spirits. Kemet Asha have a complex and often hostile relation to all others.  
'''Kemet''' which loosely translates to the black land, are nearly universally reviled or feared by the Deshret, Hedjet, and Neferu. They include three distinct populations. First Asha who have abandoned their cultural heritage and started worshiping Evolism. Second the Asha who have gone mad with grief and become death cultists who worship the death gods and thus also embraced Death Magic. Finally there are the Mystech who were once Asha, having been ripped from the land of the living or their Dewamenet afterlife when the old Baskarr God stole the afterlife, and used it to invade the Evolist pantheon. In doing so, he became a Void God, but all Asha who joined him or were taken there became Void Spirits. Kemet Asha have a complex and often hostile relation to all others because they are disconnected from the modern world.  
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==Lineages==
There is a great deal of physical divergence among the Asha, though four major Lineages are considered categorically similar. While all Asha receive the same Free Packs, what Mechanics they receive is dependent on the Lineage they belong to. This choice cannot be changed, and is also relevant to determine the physical characteristics of the Character. It is possible to be a mix of Lineages, but only one Lineage must be chosen for Mechanics. Lineages have no bearing on Cultures, a Remet Asha can belong to Kemet or Deshret culture, and so on. Some caution should be exercised with Silontaar Lineage however, as while they could in theory claim to be Deshret Asha, because they are biologically Magical, other Deshret Asha may reject them.


==Language and Naming==
==Brief History==
===The Lost Era===
===The Dark Era===
===The Light Era===


==Conflicts and Alliances==
==Religions==
==Culture==


 
==Recommended Playstyle==
==Mannerisms==
==Expanded Lineages==
==Gallery of Art==
==Trivia==





Revision as of 23:58, 16 May 2024

Asha
Ankh-Sa (in Ibeth)
Ashaflafg.png
Motto: "In Misery and Life, none left behind."
C1f01d9206ad2d5439fd5270c54b9356.png
Nation State The Ashal States
Ruler N/A
Other Present N/A
Languages Ibeth, Common
Religion Baskarr
First Recorded 20,000 BC
Demonym(s) Ashal

The Asha are the oldest continuously existing Race on Aloria, even pre-dating the Elven Allorn Empire, though has undergone massive changes throughout history. Under the early Dewamenet Empire, the Asha were poised to conquer vast parts of the world, however they came into conflict with the just-founded Allorn Empire. A cataclysmic war of Dewamenet Technology versus Allorn Magic erupted, which the Dewamenet lost. The surviving Dewamenet were enslaved by the Allorn Empire and used for tens of thousands of years as magically bound servants, while their Empire collapsed and their cities turned to dust. Despite Elven attempts to eradicate their culture, parts of it survived through being passed down within bound memories, and some Elves who were sympathetic to their fate. When the Allorn Empire collapsed under its own weight following the last Void Invasion, many Asha violently rose up and overthrew their Elven masters, establishing states of their own, and reconnecting with things from the past. In the modern day, the Asha are still very much affected by their millennia of servitude, with many of them having taken to the seas to attack Elven ships, try to free still enslaved Asha brethren, or turn to Regalia to discover parts of their past lost to time. The Asha are a Race that are slowly rediscovering their past in the world, and for many, to discover how the past has defined them and how they will define the future of all Asha.

Design

Cutures

Asha are divided over four so-called Lands which loosely determine their cultural associations and beliefs. This is an important choice for most Asha (though many are born in them) because it defines their outlook on life, and most notably how they interact with Elves and Mages. Historically Elves and Mages have inflicted a lot of pain and suffering on the Asha, and so the Cultures define how they act around Elves, and how they treat Mages. It is possible to change Cultures over the span of Roleplay, but choosing one is recommended when beginning a new Character so that others understand how they feel about certain topics, without the Character having to explain complex and potentially nuanced points of view for every Asha they meet.

caption

Deshret which loosely translates to the red land, are Asha unified in their hatred and search for justice for the pain and historical trauma their people have suffered by the Elves. Deshret Asha can be found all over the world, but most numerously among the Corsair Fleets and Naval Nations, populations of Asha without a true homeland to call their own. Deshret Asha can be expected to always express hostility towards the Elves, and anything related to the Allorn Empire or the institution of slavery, often being at the forefront of the breakdown of this dark institution in the Empire, or agitating for the Regalian Empire to go to war with the Allorn to crush them. Deshret Asha always remember their historical suffering.

caption

Hedjet which loosely translates to the white land, are Asha who are still marked by the suffering of their people and cooperate with those aiming for liberation but aren't obsessed with hating Elves. While they can be cautious around Elves, it is not unthinkable that they would befriend an Elf or prioritize other matters in their lives than the destruction of the Allorn Empire. Hedjet Asha hail mostly from the Ashal States, island nations where the Asha try to rebuild their culture peacefully, but have also largely moved past their societal trauma, preferring to look forward to better times than to relive the suffering of the past millennia continually. The Hedjet might be derided as tone-deaf to the suffering of their people, but would quickly retort that it is in fact the others who will themselves in an endless cycle of reliving their trauma with their obsessions.

caption

Neferu which loosely translates to the beauties or the beautiful ones, are at best tolerated by Deshret and Hedjet Asha, and at worst considered enemies. The Neferu Asha are Asha who have embraced Magic despite its usage to inflict so much pain on their people in the past, or Asha who belong to the Silontaar people, Asha who have made Magic part of their biology. The Neferu mostly hail from the Silontaar city-state, but have populations in many nations, even those still captive in the Allorn Empire. Neferu have a similar attitude to their collective history as the Hedjet, having largely moved on from the trouble of the past. Though, they deal with new demons in the present, and guilt over their people's inaction when their kin were eradicated by the Elves.

caption

Kemet which loosely translates to the black land, are nearly universally reviled or feared by the Deshret, Hedjet, and Neferu. They include three distinct populations. First Asha who have abandoned their cultural heritage and started worshiping Evolism. Second the Asha who have gone mad with grief and become death cultists who worship the death gods and thus also embraced Death Magic. Finally there are the Mystech who were once Asha, having been ripped from the land of the living or their Dewamenet afterlife when the old Baskarr God stole the afterlife, and used it to invade the Evolist pantheon. In doing so, he became a Void God, but all Asha who joined him or were taken there became Void Spirits. Kemet Asha have a complex and often hostile relation to all others because they are disconnected from the modern world.

Lineages

There is a great deal of physical divergence among the Asha, though four major Lineages are considered categorically similar. While all Asha receive the same Free Packs, what Mechanics they receive is dependent on the Lineage they belong to. This choice cannot be changed, and is also relevant to determine the physical characteristics of the Character. It is possible to be a mix of Lineages, but only one Lineage must be chosen for Mechanics. Lineages have no bearing on Cultures, a Remet Asha can belong to Kemet or Deshret culture, and so on. Some caution should be exercised with Silontaar Lineage however, as while they could in theory claim to be Deshret Asha, because they are biologically Magical, other Deshret Asha may reject them.

Language and Naming

Brief History

The Lost Era

The Dark Era

The Light Era

Conflicts and Alliances

Religions

Culture

Recommended Playstyle

Mannerisms

Expanded Lineages

Gallery of Art

Trivia


Accreditation
Writers MonMarty
Artists MonMarty
Processors WaterDruppel, FireFan96
Last Editor MonMarty on 05/16/2024.

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