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Societies

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Revision as of 13:45, 1 August 2024 by MonMarty (talk | contribs) (Created page with "Societies are social groups that have no strong membership or hierarchy standard, and are merely loose affiliations of Characters that vaguely commit to communicate and cooperate towards a common goal. Societies exist in the frame of the Regalian Empire, and are registered as public groups, but their activities may sometimes border on the illegal. Out of the Knights, Guilds, and Societies, the latter is considered the least committed manner of social connection. Societie...")
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Societies are social groups that have no strong membership or hierarchy standard, and are merely loose affiliations of Characters that vaguely commit to communicate and cooperate towards a common goal. Societies exist in the frame of the Regalian Empire, and are registered as public groups, but their activities may sometimes border on the illegal. Out of the Knights, Guilds, and Societies, the latter is considered the least committed manner of social connection. Societies unlike Guilds do not provide perks or benefits to their members, and unlike Knights are not held to a standard or code of conduct. If you would like a more involved form of non-combat social grouping, consider reading the Guilds Page. If you would like a rule-heavy combat oriented social grouping, consider reading the Knights Page.

Becoming a Society Member

Society membership is in essence open to everyone, and one cannot be truly expelled from a society, though it's members may choose to ignore or not interact with those who act obviously against the interests of the society. Societies are formed around a common shared interest or principle, and as such create an easy open door policy to anyone interested in joining. The only real purpose of Societies is to bring Characters with mutual interests together, nothing else. It is up to the players to internally organize, and share information, to encourage mutual roleplay opportunities. A Character can be a member of any number of Societies (though we strongly recommend sticking to only one), and Society membership does not conflict with Guild or Knighthood. Knights and Guild members may be members of Societies, though keep in mind that sometimes, the express mission statement of a Society may cause some issues with the Code of Conduct of a particular order. For example, the Society focused on unrestrained research through Magic and Demons, may have trouble with Lothar/Aelrrigan Knights who fight Demons and Magic, and as such, it may look very strange for one of their members to be part of such a society, unless they are intentionally breaking their Knight's Code.

Societies

All Societies exist within the frame of the Regalian Empire, and are publicly known, but their membership lists are not. Some societies operate in secret, and some engage in activities that are considered barely legal, or outright illegal, but because Societies are less centralized than Guilds, the groups usually don't get shut down by the authorities (simply because there is no structure to shut down). Societies do not have ranks or leaders, do not provide perks, and have no real obligation other than to communicate with one's fellow Society members.

  • Regulus Regulus is the King of Dragons, the leader of the entire pantheon, and the mediator between the various Dragon Gods and their realms. While this is his primary function, Regulus is also a Time Dragon who controls the flow of time, and rain and thunder across Aloria. He is traditionally associated with lightning and blue scales. Regulus once lived as a mortal Prince of the Regalian Empire, but was discovered to carry the Dragonsoul that sparked the revival of the Dragons.
  • Triton Triton is the Dragon of War, but imprisoned in the Void as an Evolist God also. When Caius entered the Void upon its first opening, his soul was split in two, the other half being Triton that embodied his rage for revenge and conflict. Triton was re-admitted into the Dragon Pantheon despite his Void-corruption, and eventually took on the role of the martial Dragon who represents all soldiers and warriors and military conflict. He is associated with chains and black scales.
  • Marik Marik is the Dragon of Leytech or more broadly speaking technology. He is the original creator of the Leylines and the Leysites, ancient Dragon ruins and temples which hold great Draconic Magic and machinery to serve their cause. Marik was tricked by the Machinist Death God to cause the destruction of the Skyborn Empire in the Great Storm, and since being reborn, has been working to mend the conflict between Skyborn and Dragonkin. He is associated with machines and bronze scales.
  • Gaia Gaia is the Dragon of Nature who creates all plantlife. Gaia was killed by the Allorn Empire, but his Dragonsoul was preserved and merged with the ex-Death God Iorwerth who would then carry his power as penance for his role as Death God. Iorwerth also brings architecture and construction to Gaia's powers, and has become a symbol of redemption. While he is traditionally associated with indigo scales and flora, due to his Ordial corruption he also shows Death Metal and Ordial hues.
  • Silas Silas is the Dragon of shaping, making, and crafting. He inspires the combination and processing of raw materials into objects of beauty and function, and it is said the first swords of any civilization are forged inspired by his scales. Silas seeds the world with precious minerals and holds the Dragonforges from which the machine parts are produced which Marik builds his machines out of. Silas is associated with the fires of industry, metallurgy, and his silver scales.
  • Regulus Regulus is the King of Dragons, the leader of the entire pantheon, and the mediator between the various Dragon Gods and their realms. While this is his primary function, Regulus is also a Time Dragon who controls the flow of time, and rain and thunder across Aloria. He is traditionally associated with lightning and blue scales. Regulus once lived as a mortal Prince of the Regalian Empire, but was discovered to carry the Dragonsoul that sparked the revival of the Dragons.
  • Triton Triton is the Dragon of War, but imprisoned in the Void as an Evolist God also. When Caius entered the Void upon its first opening, his soul was split in two, the other half being Triton that embodied his rage for revenge and conflict. Triton was re-admitted into the Dragon Pantheon despite his Void-corruption, and eventually took on the role of the martial Dragon who represents all soldiers and warriors and military conflict. He is associated with chains and black scales.
  • Marik Marik is the Dragon of Leytech or more broadly speaking technology. He is the original creator of the Leylines and the Leysites, ancient Dragon ruins and temples which hold great Draconic Magic and machinery to serve their cause. Marik was tricked by the Machinist Death God to cause the destruction of the Skyborn Empire in the Great Storm, and since being reborn, has been working to mend the conflict between Skyborn and Dragonkin. He is associated with machines and bronze scales.
  • Gaia Gaia is the Dragon of Nature who creates all plantlife. Gaia was killed by the Allorn Empire, but his Dragonsoul was preserved and merged with the ex-Death God Iorwerth who would then carry his power as penance for his role as Death God. Iorwerth also brings architecture and construction to Gaia's powers, and has become a symbol of redemption. While he is traditionally associated with indigo scales and flora, due to his Ordial corruption he also shows Death Metal and Ordial hues.
  • Silas Silas is the Dragon of shaping, making, and crafting. He inspires the combination and processing of raw materials into objects of beauty and function, and it is said the first swords of any civilization are forged inspired by his scales. Silas seeds the world with precious minerals and holds the Dragonforges from which the machine parts are produced which Marik builds his machines out of. Silas is associated with the fires of industry, metallurgy, and his silver scales.