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Artifacts have special rules, usually listed on their specific page. All artifacts, however, have the following rules. | Artifacts have special rules, usually listed on their specific page. All artifacts, however, have the following rules. | ||
*Any character can recognize an Artifact for what it is, but not what specific powers it has. | *Any character can recognize an Artifact for what it is, but not what specific powers it has. | ||
*Any character can be aware of who has what Artifact, rationalized as rumors spread IC that such a powerful object is present in the City. The list of current artifacts is present on the [https://docs.google.com/spreadsheets/d/1-aUHgIIv2n7eU3-Yf52RlGBBW8eTUiAI7GjoAlycu5c/edit#gid=1505442769 | *Any character can be aware of who has what Artifact, rationalized as rumors spread IC that such a powerful object is present in the City. The list of current artifacts is present on the [https://docs.google.com/spreadsheets/d/1-aUHgIIv2n7eU3-Yf52RlGBBW8eTUiAI7GjoAlycu5c/edit#gid=1505442769 Custom Kit Repo.] | ||
*In order to "Steal" an Artifact, the owner of the Artifact must be completely knocked out and defeated (usually in combat) in order for the Artifact to be taken. | *In order to "Steal" an Artifact, the owner of the Artifact must be completely knocked out and defeated (usually in combat) in order for the Artifact to be taken. | ||
*In order for an artifact to be sealed in the Sepulchre, it must be owned by the Knights for a week before it can be sealed. | *In order for an artifact to be sealed in the Sepulchre, it must be owned by the Knights for a week before it can be sealed. |