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Qadir: Difference between revisions

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Qadir are an overprotective and suspicious Race, fiercely defensive and mystical over the secrets they harbor. It is rare to make a Qadir one’s true friend, as Qadir usually have reserved ulterior motives with friendship, and it is hard to tell whether they actually care as much about a person as they say they do, because Qadir are also masters of hiding body language and even have some mental protection against control imparted by the minds of others. Qadir are capable of a level of hyper-focus not often seen in other Races, having an inquisitive mind that sees any mystery or impossibility as a challenge to overcome. Most Qadir have a burning hatred for the Songaskians who not only killed most of their people in history, but also stole the pride of the Sariyd Empire, the Qadir pearl cities, and buried most centers of learning in the deserts under oceans of sand, or so it is said. Qadir are negatively disposed to Magic, unless they specifically grow up around it. This is largely owed to the fact that the Qadir consider Magic a vulgar way to affect the world around them, a shortcut that requires no intellect and merely one’s hand wave, where-as actually inventing things to automate progress is proclaimed as the true pursuit of the better self. Qadir are also always looking for ways to improve themselves, not necessarily always for their society, causing many of them to be prideful and self-absorbed, but obviously not without reason, as their insight is unrivaled among Races.  
Qadir are an overprotective and suspicious Race, fiercely defensive and mystical over the secrets they harbor. It is rare to make a Qadir one’s true friend, as Qadir usually have reserved ulterior motives with friendship, and it is hard to tell whether they actually care as much about a person as they say they do, because Qadir are also masters of hiding body language and even have some mental protection against control imparted by the minds of others. Qadir are capable of a level of hyper-focus not often seen in other Races, having an inquisitive mind that sees any mystery or impossibility as a challenge to overcome. Most Qadir have a burning hatred for the Songaskians who not only killed most of their people in history, but also stole the pride of the Sariyd Empire, the Qadir pearl cities, and buried most centers of learning in the deserts under oceans of sand, or so it is said. Qadir are negatively disposed to Magic, unless they specifically grow up around it. This is largely owed to the fact that the Qadir consider Magic a vulgar way to affect the world around them, a shortcut that requires no intellect and merely one’s hand wave, where-as actually inventing things to automate progress is proclaimed as the true pursuit of the better self. Qadir are also always looking for ways to improve themselves, not necessarily always for their society, causing many of them to be prideful and self-absorbed, but obviously not without reason, as their insight is unrivaled among Races.  


Besides the skin-pigment vitiligo, Half-Qadir have no other visual or mental differences. Half-Qadir also get exactly the same racial Abilities as full-blood Qadir, and are also fully part of Qadir society without any outsider status. Qadir society remains split between the Scripters, Nationals, and Finders, though the populations are roughly equal, dividing Qadir society three ways. There is no physical differences between the three factions, it merely comes down to political and ideological beliefs explained further below. Eiher way, all Half-Qadir and Qadir must be a member of one of these Factions.
Besides the skin-pigment vitiligo, Half-Qadir have no other visual or mental differences, and are also fully part of Qadir society without any outsider status. Qadir society remains split between the Scripters, Nationals, and Finders, though the populations are roughly equal, dividing Qadir society three ways. There is no physical differences between the three factions, it merely comes down to political and ideological beliefs explained further below. Eiher way, all Half-Qadir and Qadir must be a member of one of these Factions.


==Racial Abilities & Specials==
==Racial Abilities & Specials==
Racial Abilities are generally a set of unique powers and effects that all peoples of that race all innately have, while Specials are more passive, aesthetic focused capabilities. Specials are defined per-page, while Abilities can be searched on the [[Ability List]] page to determine their generic function. Qadir have only Specials, but this is because Specials have wide ranging effects for them. Half-Qadir also get access to all Abilities and Specials that normal Qadir would.
Racial Abilities are generally a set of unique powers and effects that all peoples of that race all innately have, while Specials are more passive, aesthetic focused capabilities. Specials are defined per-page, while Abilities can be searched on the [[Ability List]] page to determine their generic function. Qadir have only Specials, but this is because Specials have wide ranging effects for them. Half Race characters select a Dominant parent, and take all the Racials & Specials from that dominant parent. (In this case, a dominant parent Qadir would be Half-Qadir) Half races must have a majority of their physical features come from their dominant parent, including which is including but not limited to skin tone, hair or fur color, ear shape, or eye color.
[[File:Qadirbanaana.png|260px|thumb|right|Qadir can often present androgynous as clothing and styling isn't unique for genders.]]
[[File:Qadirbanaana.png|260px|thumb|right|Qadir can often present androgynous as clothing and styling isn't unique for genders.]]
[[File:DrhFemale.png|260px|thumb|right|Qadir women generally wear their hair long for cultural reasons.]]
[[File:DrhFemale.png|260px|thumb|right|Qadir women generally wear their hair long for cultural reasons.]]