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Eronidas are a humanoid Race with similarities to the [[Human]] [[Ailor]] and [[Nelfin]] [[Avanthar]] in appearance, though are themselves entirely distinct from most other [[Alorian]] Races, lacking the physically differentiated subraces that define most others. The Eronidas are often depicted as brutish and large-framed by their enemies, though this is not always true, usually stemming from [[Altalar]] trying to fearmonger and smear them. This viewpoint also springs from the fact that most people in the world only really interact with military Eronidas who they face on the field of battle, who on average tend to be more large and muscular than is the norm, even for Eronidas. Still, all Eronidas are favorably strong compared to other Races, even when not built for battle or warfare.  
Eronidas are a humanoid Race with similarities to the [[Human]] [[Ailor]] and [[Nelfin]] [[Avanthar]] in appearance, though are themselves entirely distinct from most other [[Alorian]] Races, lacking the physically differentiated subraces that define most others. The Eronidas are often depicted as brutish and large-framed by their enemies, though this is not always true, usually stemming from [[Altalar]] trying to fearmonger and smear them. This viewpoint also springs from the fact that most people in the world only really interact with military Eronidas who they face on the field of battle, who on average tend to be more large and muscular than is the norm, even for Eronidas. Still, all Eronidas are favorably strong compared to other Races, even when not built for battle or warfare.  


The Eronidas cannot have a [[Body Shape]] lower than [[Toned]], and are incapable of having [[Body Fat]] higher than [[Low Body Fat]]; despite this, only the militarily-inclined Eronidas are homogeneously large and muscular, while civilians tend towards smaller, more wiry builds, as Eronidas are not naturally muscular, but only have the ability to gain muscle mass at a faster rate than other Races. As such, most Eronidas lean more on the masculine side, but among them, all sorts of appearances exist. All Eronidas fall between the heights of 5 feet and 5 inches and 7 feet tall, with the taller ones usually reserved for military service. The most distinguishing feature of the Eronidas is their diversely shaded green or teal-colored skin, and tusks that visibly jut out of their mouths. These tusks vary wildly in size, some small enough that only the tips point out from behind the lip, while others are so large that they may brush against the cheeks or visibly weigh down the jaw; fortunately, Eronidas are able to and often do file down their tusks, which causes no pain to the Eronidas as the tusks lack nerve endings, some going as far as to even reduce them to the size of normal teeth and hide them entirely. However, tusks always regrow over a period of weeks, so constant maintenance is needed to retain any particular length of tusk shorter than their natural size. Many Eronidas decorate their tusks with jewelry or engravings, as part of their cultural heritage. Eronidas hair colours cover the range of black, brown, auburn, ginger, and some dark blondes, though never the lighter blondes of Races like the [[Teledden]] Altalar; these tones also don’t grey with age, only dulling somewhat over the years. Their eye whites (unlike Ailor) are light or dark gray, and their irises are most commonly blue or brown, though grey, yellowish-grey, and green are also possible. Rare skin discolorations may also occur where certain parts of the body have a lighter or darker color. This is never quite as obvious or severe as vitiligo, and is always symmetrical. Eronidas also have dully pointed ears similar in size to the Avanthar or [[Half-Nelfin]], though these ears are more curved, pointing upwards rather than backwards or outwards. While the Nelfin usually depict the Eronidas as wild, barbarian brutes, this is something of a half-truth; although it is true that some Eronidas appear as depicted by the Nelfin, so to say having enlarged tusks and mouths, large, square jawlines, and harshly jutting brow bones, these facets of their appearance are present in roughly only half of the total Eronidas population. The other half of the population are almost always conventionally attractive, to the point where even the Eronidas-hating Altalar are hard pressed to deny their good looks. It is said by Ailor visitors to Eronidas settlements that there is no such thing as an ‘average looking’ Eronidas; only brutal savages and walking statues, though averages between the two do exist.
The Eronidas cannot have a body shape lower than a toned physique, and all have low body fat; despite this, only the militarily-inclined Eronidas are homogeneously large and muscular, while civilians tend towards smaller, more wiry builds, as Eronidas are not naturally muscular, but only have the ability to gain muscle mass at a faster rate than other Races. As such, most Eronidas lean more on the bulky side, but among them, all sorts of appearances exist. All Eronidas fall between the heights of 5 feet and 5 inches and 7 feet tall, with the taller ones usually reserved for military service. The most distinguishing feature of the Eronidas is their diversely shaded green or teal-colored skin, and tusks that visibly jut out of their mouths. These tusks vary wildly in size, some small enough that only the tips point out from behind the lip, while others are so large that they may brush against the cheeks or visibly weigh down the jaw; fortunately, Eronidas are able to and often do file down their tusks, which causes no pain to the Eronidas as the tusks lack nerve endings, some going as far as to even reduce them to the size of normal teeth and hide them entirely. However, tusks always regrow over a period of weeks, so constant maintenance is needed to retain any particular length of tusk shorter than their natural size. Many Eronidas decorate their tusks with jewelry or engravings, as part of their cultural heritage. Eronidas hair colours cover the range of black, brown, auburn, ginger, and some dark blondes, though never the lighter blondes of Races like the [[Teledden]] Altalar; these tones also don’t grey with age, only dulling somewhat over the years. Their eye whites (unlike Ailor) are light or dark gray, and their irises are most commonly blue or brown, though grey, yellowish-grey, and green are also possible. Rare skin discolorations may also occur where certain parts of the body have a lighter or darker color. This is never quite as obvious or severe as vitiligo, and is always symmetrical. Eronidas also have dully pointed ears similar in size to the Avanthar or [[Half-Nelfin]], though these ears are more curved, pointing upwards rather than backwards or outwards. While the Nelfin usually depict the Eronidas as wild, barbarian brutes, this is something of a half-truth; although it is true that some Eronidas appear as depicted by the Nelfin, so to say having enlarged tusks and mouths, large, square jawlines, and harshly jutting brow bones, these facets of their appearance are present in roughly only half of the total Eronidas population. The other half of the population are almost always conventionally attractive, to the point where even the Eronidas-hating Altalar are hard pressed to deny their good looks. It is said by Ailor visitors to Eronidas settlements that there is no such thing as an ‘average looking’ Eronidas; only brutal savages and walking statues, though averages between the two do exist.


Eronidas have, comparatively, a lack of sexual dimorphism that is perceived as unusual to the Races that do.This is because Eronidas are a majority intersex Race. While there still are distinctly biological-sex male and female Eronidas, the definitions that other Races use to distinguish between biological-sex are not consistent in Eronidas. Simply put, what other Races use to identify someone as a man or a woman, or other notions of binary gender distinctions for bodies, do not exist in the Eronidas Race. An Eronidas that looks distinctly male by Ailor standards including having body hair, might for example be female, have female reproductive organs, and socially operate as a female, and vice versa. Additionally, Eronidas do not necessarily have to have the reproductive organs traditionally associated with a binary sex,  being capable of having neither, either, or both reproductive sets. Finally, an equally large part of the Eronidas population does conform to binary sex distinctions as an Ailor would expect to perceive it, further adding to the confusion among other Races. This all has added to the fact that Eronidas are immensely gender blind, and may in fact be the most gender blind Race on Aloria.
Eronidas have, comparatively, a lack of sexual dimorphism that is perceived as unusual to the Races that do.This is because Eronidas are a majority intersex Race. While there still are distinctly biological-sex male and female Eronidas, the definitions that other Races use to distinguish between biological-sex are not consistent in Eronidas. Simply put, what other Races use to identify someone as a man or a woman, or other notions of binary gender distinctions for bodies, do not exist in the Eronidas Race. An Eronidas that looks distinctly male by Ailor standards including having body hair, might for example be female, have female reproductive organs, and socially operate as a female, and vice versa. Additionally, Eronidas do not necessarily have to have the reproductive organs traditionally associated with a binary sex,  being capable of having neither, either, or both reproductive sets. Finally, an equally large part of the Eronidas population does conform to binary sex distinctions as an Ailor would expect to perceive it, further adding to the confusion among other Races. This all has added to the fact that Eronidas are immensely gender blind, and may in fact be the most gender blind Race on Aloria.
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* '''Gymnasium Power I:''' Eronidas gain the Comrade Pack (including the Ally Throw Ability) from Athletic Point Buy for free, without either needing the Proficiency investment, or the Point Buy Cost.
* '''Gymnasium Power I:''' Eronidas gain the Comrade Pack (including the Ally Throw Ability) from Athletic Point Buy for free, without either needing the Proficiency investment, or the Point Buy Cost.
* '''Gymnasium Power II:''' Eronidas gain the Ironheart Pack (which has no Abilities) from Training Point Buy for free, without either needing the Proficiency investment, or the Point Buy Cost.
* '''Gymnasium Power II:''' Eronidas gain the Ironheart Pack (which has no Abilities) from Training Point Buy for free, without either needing the Proficiency investment, or the Point Buy Cost.
* '''Gymnasium Power III:''' Eronidas gain the Bulwark Pack (including the Bunker Down Ability) from Defensive Point Buy for free. Additionally Shield Wall can be used without a Shield, using their arms instead.
* '''Gymnasium Power III:''' Eronidas gain the Bulwark Pack (including the Bunker Down Ability) from Defensive Point Buy for free. Additionally Bunker Down can be used without a Shield, using their arms instead. They can alternatively gain the Warden Pack (including the Bouncer Throw Ability) from Athletic Point Buy for free, but only one.
* '''Hypermetabolism I:''' Eronidas have the ability overcharge their metabolism, choosing to instantly gain or lose weight, or gain or lose muscle mass. The effect is culminative to the default size of the Eronidas.
* '''Hypermetabolism I:''' Eronidas have the ability to overcharge their metabolism, choosing to instantly gain or lose weight, or gain or lose muscle mass. The effect is culminative to the default size of the Eronidas.
* '''Hypermetabolism II:''' Eronidas teeth and digestive system are exceptionally strong, allowing them top easily bite through bone and digesting it fully also. They also never get food poisoning or food sickness.
* '''Hypermetabolism II:''' Eronidas teeth and digestive system are exceptionally strong, allowing them top easily bite through bone and digesting it fully also. They also never get food poisoning or food sickness.
* '''Body Reaction I:''' Eronidas have a self regulating circulatory system. They have two independent hearts, with circulation rapidly closing if they are wounded, thus preventing them from ever bleeding to death.
* '''Body Reaction I:''' Eronidas have a self regulating circulatory system. They have two independent hearts, with circulation rapidly closing if they are wounded, thus preventing them from ever bleeding to death.
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* '''Aeusmancy:''' Eronidas are capable of bending and shaping bronze as if it is clay. They cannot steer or control it around from a distance, but the substance is very soft in their hands and pliable.  
* '''Aeusmancy:''' Eronidas are capable of bending and shaping bronze as if it is clay. They cannot steer or control it around from a distance, but the substance is very soft in their hands and pliable.  
* '''Da'amu's Touch:''' Eronidas are able to turn nearby fire to appear sickly Ordial-green, also rendering it cold to the touch but only to Eronidas. They are not able to control the fire, only change appearance.
* '''Da'amu's Touch:''' Eronidas are able to turn nearby fire to appear sickly Ordial-green, also rendering it cold to the touch but only to Eronidas. They are not able to control the fire, only change appearance.
* '''Asinum's Touch:''' Eronidas are able to, in the moment of death, choose to pass to the afterlife, or manifest into a Primal Revenant or Ordial Shade, and choose someone to become an Anchored Spirit for.
* '''Asinum's Touch:''' Eronidas are able to, in the moment of death, choose to pass to the afterlife, or manifest into a Primal Revenant or Ordial Shade, and choose someone to become an Anchored Spirit for. This can only be applied to actively RP'd Characters, and cannot be backstoried. Once becoming a Spirit, the Character's proficiencies can be rebuilt to conform to Spirit rules.
* '''Sarahu's Touch:''' Eronidas are able to, during an event where they may ask for deep-lore questions from some ancient device, call upon Sarahu's Touch to give them hints on what to ask for specific topics.
* '''Sarahu's Touch:''' Eronidas are able to, during an event where they may ask for deep-lore questions from some ancient device, call upon Sarahu's Touch to give them hints on what to ask for specific topics.
* '''Qulali's Touch:''' Eronidas are able to summon apparitions or ghosts of their dead warrior ancestors, covering part or themselves wholly. This is not a disguise, and merely an aesthetic addition in combat.
* '''Qulali's Touch:''' Eronidas are able to summon apparitions or ghosts of their dead warrior ancestors, covering part or themselves wholly. This is not a disguise, and merely an aesthetic addition in combat.
* '''Giru's Touch:''' Eronidas are able to cause orange flames to erupt from their body, which are purely aesthetic and feel cold to the touch to anyone. These flames can also come from their eyes.
* '''Giru's Touch:''' Eronidas are able to cause orange flames to erupt from their body, which are purely aesthetic and feel cold to the touch to anyone. These flames can also come from their eyes.
* '''Maron's Touch:''' Eronidas can take any vessel that originally contained a liquid (for example a wine amphora) and refill it by the blessings of Buru. This only works on original bottles, not serving glasses.
* '''Maron's Touch:''' Eronidas can take any vessel that originally contained a liquid (for example a wine amphora) and refill it by the blessings of Maron. This only works on original bottles, not serving glasses.
* '''Diparu's Touch:''' Eronidas are able to make others feel their own feelings with touch, whether sadness, elation, excitement, or anger, though direct touch. Doing this without consent is considered immoral.
* '''Diparu's Touch:''' Eronidas are able to make others feel their own feelings with touch, whether sadness, elation, excitement, or anger, though direct touch. Doing this without consent is considered immoral IC.
* '''Sorme's Touch:''' Eronidas are able to turn their skin into bronze for an hour, part or wholly. This gives a -2 Strength Proficiency decrease, for a +2 Constitution increase that cannot break Proficiency Cap.
* '''Sorme's Touch:''' Eronidas are able to turn their skin into bronze for an hour, part or wholly. This gives a -2 Strength Proficiency decrease, for a +2 Constitution increase that cannot break Proficiency Cap.
==Cultures==
==Cultures==