More actions
Line 15: | Line 15: | ||
This is a set of unique terms Massivecraft uses that have unique rules and meaning, outlined here. | This is a set of unique terms Massivecraft uses that have unique rules and meaning, outlined here. | ||
*'''Mundane:''' A Mundane Character is a character with absolutely no magical powers from Gods, Magic, Afflictions, Affinities, etc. They strictly use traditional weapons, forms of combat, and actions that we consider semi-reasonable for a real life person to do. | *'''Mundane:''' A Mundane Character is a character with absolutely no magical powers from Gods, Magic, Afflictions, Affinities, etc. They strictly use traditional weapons, forms of combat, and actions that we consider semi-reasonable for a real life person to do. | ||
*'''Non-Occult:'''A Non-Occult Character is a character with magical powers, but these magical powers come from Aloria itself, and not trans dimensional sources. This means it does not come from the Exist, Void, or Ordial realms (and their gods). | *'''Non-Occult:''' A Non-Occult Character is a character with magical powers, but these magical powers come from Aloria itself, and not trans dimensional sources. This means it does not come from the Exist, Void, or Ordial realms (and their gods). | ||
*'''Occult:''' An Occult Character is a character with magical powers, that come from trans dimensional sources, such as the Exist, Void, Ordial realms (and their gods). | *'''Occult:''' An Occult Character is a character with magical powers, that come from trans dimensional sources, such as the Exist, Void, Ordial realms (and their gods). | ||
*'''Main Combat Stat:''' A character’s highest Proficiency that they use for Combat, such as Strength, Magic, or Dexterity. Main Combat Stat is typically dependent on the weapon being used, and changes depending on how the character is fighting. | *'''Main Combat Stat:''' A character’s highest Proficiency that they use for Combat, such as Strength, Magic, or Dexterity. Main Combat Stat is typically dependent on the weapon being used, and changes depending on how the character is fighting. |