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==Engineering Branches==
=ColumnTest=
<span style="font-size:140%">'''Hover over an engineering branch's picture to read its lore.'''</span>
 
{| class="wikitable"  
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|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
{| class="wikitable" style="margin:left; width: 100%"
! Depiction
|- style="background:#D9F0EF"
! Name
| ||
! Depiction
! Name
! Depiction
! Name
|-
|-
| [[File:New Canvaskhgkghand1.png|frameless|200px|Just a dude's hand. No technology involved, just pure biology (point of reference). This is not an actual Branch and should as such be disregarded. It is only present in the table so that a real hand can be used as reference to all the prosthetic appearance hands framed below.]]
| style="width: 1%" | [[File:Exitciuv.png|180px|caption|]] || '''Kithemon and Amandaros are the Exist and Void God of the Evintarian Cult, respectively, protecting the faithful from mind incursions, and helping with childbirth.'''
| Notech
* Kithemon (left) is the Evintarian God of Mind Protection.
| [[File:New Canvaskhgkghand12.png|frameless|200px|Clockwork is a technology branch mostly practiced by the Qadir, but usable by all Races and faily wide-spread. Clockwork is powered by cycling Essences from the environment, causing the many gears and pistons inside Clockwork to come alive. Clockwork is almost always Brass, Bronze, or Copper, and has a large number of gears visible, with a gentle ticking and clicking noise coming from within.]]
* Amandaros (right) is the Evintarian God of Progeny, and was once a Void Spirit Sovereign serving under the Evolist God Armas, and known to sire Godborn.
| Clockwork
* The Temple of Ethereal Naether in Aetosil is considered the holiest site to Kithemon and Amandaros.
| [[File:New Canvaskhgkghand123.png|frameless|200px|Steamtech is a technology branch mostly practiced by the Ailor and Dwarves, the latter who developed it, but it is about as widespread as Clockwork. Steamtech is powered by extremely densely pressured steam capsules that provide pneumatic movement. Most Steamtech is made out of Iron, Steel, or Blacksteel, and has vapors and steam escaping from small holes and the occasional pressure venting.]]
* Kithemon and Amandaros are the patrons of protections against the dark arts, and of parents.
| Steamtech
* Kithemon was recognized as a God due to his ability to detect hostile possessions in individuals, performing exorcisms to draw out these entities. Amandaros is recognized as a God due to their ability to aid couples in producing children.
|-
|-
| [[File:New Canvaskhgkghand12345.png|frameless|200px|Crystaltech is a technology branch that is relatively rare and developed by the Meraic, thus now used by the Maraya. Crystaltech is powered by Crystal resonance energies that group together Crystals with different properties to combine their elements. Crystaltech is usually thought to be Magic, but it still makes use of technological devices. Crystaltech always looks like a collection of blue/green/purple/pink crystals and gems.]]
| colspan="2" |
| Crystaltech
<span class="mw-customtoggle-Spirit" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| [[File:New Canvaskhgkghand1234.png|frameless|200px|Hallowtech is a technology branch that is relatively rare and developed by the Unionist Ailor, particularly the more devout Unionists (not necessarily the same developers as Puretek) as a counter movement to all the magic-induced technologies. Hallowtech is powered by a barely understood concept of faith and spirituality, though not necessarily Unionism. Hallowtech always appears like segments of porcelain held together by golden light rims.]]
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Spirit">
| Hallowtech
<div class="mw-collapsible-content">
| [[File:New Canvaskhgkghand123456.png|frameless|200px|Magitech is a technology branch developed by the Allorn people many aeons ago, largely forgotten, though recently rediscovered. Magitech is different from the other technologies in that it entirely relies on the Magic of the user to sustain form and function, and as such cannot really be seen as a Technology, but is still classified as such. Magitech is always made of electrum, and smaller loose parts are held together by blue or white magical light with sparks. Note, even though Magic is technically the controlling function, and even if the user does not have any Magical Abilities, it will still function for fairness reasons.]]
'''Description'''<br>
| Magitech
Kithemon (left) and Amandaros (right) are the Exist and Void God of the Evintarian Cult, respectively. They are paired together as a God-Pair due to the opposite natures of the Void and Exist. Kithemon is the Exist God of Mind Protection, and safeguards the faithful from mind incursions from demons and other corrupting entities. Amandaros is the Void God of Proginy, who aids the faithful who have difficulties to sire children of their own. Together, the two Gods represent resoluteness, stalwartness, protection, hedonism, capriciousness, and lust. They are represented by the shielded silhouette of a head, and a tree of descendance or ancestry. Their main holy place is the Temple of Ethereal Naether in Aetosil. Kithemon and Amandaros rituals vary greatly, as they are obviously very different. Kithemon rituals involves seeking out and revealing the corruption of Spirits and mind control affecting others and then freeing them. Amandaros rituals involve hedonistic self-satisfying parties, preferably those which involve in copious amounts of romantic matches or flings that may expand the population through conventional means.
|-
 
| [[File:Jadetech.png|frameless|200px|Jadetech is a technology branch developed by the Sihai in Dexai in particular (though it later also spread to their other lands). Jadetech is made exclusively from Jade from the Jade sea, with gold decorations and bindings. The loose jade cuttings are held together by its own innate primal energy, and some larger parts are engraved, usually with spirals of clouds and wind. The Jade itself has a slight inner glow while actively attached to a body.]]
'''Virtues'''<br>
| Jadetech
The Virtue of Kithemon is to steel the mind against the influence of demonic entities. As Evintarians may utilize Magic and trans-dimensional energy to evolve into a better person, they are tasked with fortifying their minds from Demons and other entities who would corrupt and usurp them and rob them of their freedom and identity. To remain in control while one enhances the self is core to Evintarian beliefs. The Virtue of Amandaros is to sire children by utilizing his divine powers. Unionism preaches of the faithful to bear and raise children to increase the number of believers, though some couples are unable to conceive due to a variety of reasons. By utilizing Amandaros's power to enhance the body, couples may conceive children.
| [[File:Klokktech.png|frameless|200px|Klokktech (sometimes also called Glockenspiel-tech) is a technology branch developed by a group of Wirtem, Anglian and Calderliga engineers who neither trusted Clockwork's Soul Essence usage, nor wanted to subscribe to Hallowtech's more divine Unionist qualities. Klokktech as such is the engineering branch of choice for the clean and conservative technician who does not want to venture into Magical things, nor take a hardline on religion. Klokktech as opposed to Clockwork uses much more delicate mechanisms and is always made out of Blacksteel. To cover up some of the interior and give it more design, Klokktech is always covered in wooden lacquer paneling. Finally, Klokktech's joints and major connection points have a unique binding: red hot copper magnets with specific charges to attune to each other and not attract other metal or other connectors. Klokktech is entirely powered by dynamo electricity, or lightning caught with a lightning rod.]]
| Klokktech
| [[File:New Canvaskhgkghand12345678.png|frameless|200px|Living Metal is a technology branch entirely unique to the Asha, that cannot be used by any other race. Living Metal replaces or covers any body part, replacing its function in its entirety thus merely appearing to be made of metal, but being life-like and able to bleed. Living Metal appears almost always like a dark metallic compound, where things like nails, eyes, ears, finger pads and tails gain a faint grey-blue glow and hue. Even if an Ability dictates that Engineering items are given to others, Living Metal only works when making contact with an Asha body. Any Engineering items given to non-Asha turn into Clockwork by someone using Living Metal as Branch.]]
| Living Metal
|-
| [[File:Ziliwu.png|frameless|200px|Zisha Clay can only be made by full-blooded Sihai. It is made of a type of ore that forms like terracotta, connected by ball joints. It is held together by the wearer's passive energy, making it easy to maintain- but quick to deteriorate, the rough terracotta grinding with every movement. Non-Sihai can use it, but only Sihai can create it. Zisha Clay is very expensive, imported all the way from the Sihai Zhong Kingdoms.]]
| Zisha Clay
| [[File:Bidriq.png|frameless|200px|Bidriq Tech can only be made by full-blooded Suvial Altalar, through imbuing glass with the fire of their ancient god Ënneia. It is made of hollow segments or vessels of glass, within which an eternal flame burns, casting a gentle warm glow. There are no couplings or attachments between segments, which stick together by will of the engineer. Non-Suvial can use it, but only Suvial can create it. The glass can be tinted, but usually clear or red-tinted glass is used. Engravings are unusual- the emphasis is on the flame.]]
| Bidriq Tech
| [[File:New Canvaskhgkghand1234567.png|frameless|200px|Dark Metal is a technology branch entirely unique to the Void Occult and those using Void Essence to infuse with Engineering, though in theory anyone who is even mildly Void touched can use it and make it. Dark Metal functions much the same as Living Metal, but it also has more chaotic properties in that it constantly seems to want to lose cohesion, break apart, and re-form with chaotic red lights and glows venting magical energies. Dark Metal is said to have a mind of its own and can affect the user. Dark Metal can be purified into Magitech, and also turns into Magitech if the user is somehow cleansed of their Void Occult status.]]
| Dark Metal
|-
| [[File:Oldgodsam.png|frameless|200px|Godsamtro is a technology branch entirely unique to Old Gods worshipers that cannot be used by anyone who does not believe in the Old Gods, either the Ceardian or Velheim variant. Godsamtro is a technology held together by faith, their engineering parts are entirely made up of black gemstone, such as black pearls, black tourmaline, onyx and jade gems, which are engraved with old Velheim runes. These runes and lines glow with a light blue color, and sometimes the Tech is also decorated with dead wood branches and decorations. Godsamtro is considered a blessing from the gods among Old Gods worshipers, though it is entirely crafted by Metallurgists. It can only be made by and used by Old Gods worshipers.]]
| Godsamtro
| [[File:Eronidss.png|frameless|200px|Hoplastec is a technology branch designed for the Eronidas, but actually being an engineering Branch only usable by Dwarves, thus being a Dwarf-only Engineering Branch. Hoplastec is very similar to Steamtek, but is a closed-circuit of pneumatic parts, thus not having any external steam vents. Hoplastec is entirely made of bronze, and uses a lot of laminar and engraved copper plating, particularly of great beasts such as coiling basilisks or giant boars and lions to express strength and durability. Hoplastec is specifically made for the Eronidas by the Dwarves, but any Race can use it, Eronidas just do most of all.]]
| Hoplastec
| [[File:Necromindug.png|frameless|200px|Necrotech is a Technology branch gifted by the Ordial Entity The Machinist to its followers, the Cratos Machina. Only those who worship The Machinist are able to create Necrotech, however Necrotech can be used by anyone who is Ordial Afflicted, has Ordial Magic, or worships any of the Ordial Entities, not just the Machinist. Necrotech is a combination of machine and flesh, often bone material (but also muscle tissue or flesh) held together by dark metal, decorated with ducts and pipes pumping sickly green Ordial essence through the mechanical parts. Necrotech often is doused in a green hue, the dark reflective metal contrasting with the brighter dulled bone.]]
| Necrotech
|}


{{ infobox
'''Vices'''<br>
| bodystyle = margin-top: 10px; margin-bottom: 10px; margin: auto; padding-left: 1px; padding-right: 1px; background-color: #C9D8CC
The greatest Vice of Kithemon is to become demonically possessed. The most important tenet of Evintarian Unionism is to always remain in control when enhancing the self through the Occult, and becoming corrupted with extra-dimensional essence and demonic infestation is considered a spiritual failing. Additionally, making bargains with extradimensional entities such as Arken and Spirit Dukes is seen as a seen, as they are notorious for manipulating the desires of their summoners, often to the latter's detriment. The greatest Vice of Amandaros is to be an incel. To lash out and blame others for one's inability to find and sustain a healthy romantic relationship is considered a failing to Evintarians, as it incorrectly places the blame on others, rather than introspecting to find the critical faults in oneself, and addressing them. One who is unable to self-reflect and grow as a person, is one who impedes on furthering the Great Way.
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| header1    = Knightly Orders
| data2 =


{{{!}}  
'''Legacy'''<br>
{{!}}
Kithemon an Exist entity from another realm that possessed an Aetosian man named Nikolaos. He is considered divine, because many of his advisory words, and their revealing of corrupt individuals have helped and even saved the entire Aetosian state on numerous occasions, believing him to be well and truly a patron of the Evintarian faith's holy birthright. While Kithemon as an entity is not fully understood, the Evintarians know for sure that he is not a hostile or death-inducing entity, and thus welcome his ability to detect mind control and possession of individuals, allowing the faithful to perform exorcisms to cast out the demonic infestation. Amandaros was once a Spirit Sovereign of the Void, serving under Armas, before they abandoned the cause of their master. They possess a primary host, an Asha named Amon, though it is important to mention that Amandaros as an entity does not reside in a single place, but can be in many places (and hosts) at once. Amandaros is also summoned by the Mask of Amandaros which is held in Evintarian Shrines, which the faithful may use to help conceive children if they cannot themselves. Amandaros is the final Unionist God that produces Godborn.
</div>
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|}
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{| class="wikitable" style="margin:left; width: 100%"
|- style="background:#D9F0EF"
| ||
|-
| style="width: 1%" | [[File:New Canvasgsgerhfghjyt.png|180px|caption|]] || '''Yvasi and Eredicos and the Ordial and Primal Gods of the Evintarian Cult, respectively, helping believers become their true self and to embody ancestors.'''
* Yvasi (left) is the Evintarian God of Self-Love, and is an Ordial entity possessing a mortal host.
* Eredicos (right) is the Evintarian God of Elder Wisdom, serving as Prince Frederick Kade while possessed by the Primal Revenant of Arch-Chancellor Betheoric I Kade.
* The House of the PAtrilineal Divinity if Aetosil is considered the holiest site to Yvasi and Eredicos.
* Yvasi and Eredicos are the patrons of those struggling with anxiety/depression, and children of heritage.
* Yvasi was recognized as a God when she used her divinity to help the faithful realize their true selves, whereas Eredicos was recognized as a God after his Symbiosis into an Urlan, after which he became possessed by Betheoric who aided him in leadership.
|-
| colspan="2" |
<span class="mw-customtoggle-Pride" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Pride">
<div class="mw-collapsible-content">
'''Description'''<br>
Yvasi (left) and Eredicos (right) and the Ordial and Primal Gods of the Evintarian Cult, respectively. They are paired together as a God-Pair due to the opposite natures of Bintaar and Aloria. Yvasi is the God of Self-Love, and helps believers become their true self. Eredicos is the God of Elder Wisdom, and embodies the veneration of ancestors. Together, the two represent guidance, mentorship, authority, venerability, and eruditeness. They are represented by the mask of anonymity, the banner of command, and the staff of rule. Their main holy place is the House of the Patrilineal Divinity in Aetosil. Yvasi and Eredicos rituals similarly diverge due to their diverging nature, but they are more similar than Kithemon and Amandaros. Many of the rituals for Yvasi and Eredicos converge on praising and worship of ancestors, to showcase the skill and achievements of ancestors, and to keep a clean grave or shrine to them. Yvasi has rituals of self exploration, meditation, and both also have rituals with experimentation with self-presentation.


{{!}}
'''Virtues'''<br>
The Virtue of Yvasi is to self-actualize into one's true identity. Evintarians believe that everyone is born defective or imperfect, and that one must search for that perfect state. By discovering one's flaws, and finding ways to overcome said flaws through enhancement, the faithful may evolve to compensate for the flaw of creation. The Virtue of Fredericos is to reflect on the actions of one's forebears, using traditions and past knowledge to aid in solving the problems of the present and future. While the challenges of today are never the same as those in the past, one can still use the accomplishments and reactions of one's ancestors to determine what methods solved previous problems, and which ones didn't. By understanding history, Unionists may understand the future and avoid making the same mistakes.


{{!}}
'''Vices'''<br>
{{ infobox
The greatest Vice against Yvasi is bigotry on matters of identity. All people deserve to be the person they believe themselves to be, and obstructing anyone in their process to achieve their true self is considered a spirutual and personal failing. Not everyone's path to self-actualization is the same, and may not be easily understood, though it is critical to understand that every path is valid, and being obstructionist only aims to create rifts in society that do not have to be there. The greatest Vice against Eredicos is to betray one's family, and to forsake the lessons of one's ancestors. To Unionists, the family is the foundation of society, and its members build each other up by fostering a strong support network. To betray this support network is to undermine the very foundation of society, which impedes the Great Way. Furthermore, ignoring the actions of one's ancestors opens up the possibility to make the same mistakes, which can be costly to those who do not learn from history.
| bodystyle = background-color: #C9D8CC; margin: auto;
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| datastyle = width: 100%; text-align:center; vertical-align:middle; font: 17px Comic Sans MS; font-variant: small-caps;
| header1    = [[Viridian Order]]


| data2 =
'''Legacy'''<br>
Yvasi is an Ordial Entity possessing a Half-Eronidas named Girin who has proved to be of aid to the Great Way, by traveling the lands and helping the faithful realize and manifest their true self in gender, appearance, and heritage. It is not known what entity Yvasi is related to, but she did show her loyalty to mortals and the living, by aiding in the defense of the Last City of the Living, before traveling on to Aloria to aid the Unionists. Yvasi in particular discusses many concepts of transhumanist and transgender concepts with the faithful, as she is a female-presenting spirit in a male-presenting body, and how that generally affects gender presentation to the faithful, as well as gender roles in society. Eredicos is a divine name for the Imperial Prince Frederick Kade (second son of the Emperor), who shares his body with an ancestral spirit of Betheoric I Kade. Unlike the other entities who have mostly subsumed their host, Eredicos represents both Frederick in the mortal body and Betheoric in the immortal self, and the two frequently exchange host status. Eredicos is a very recent addition as God, because Frederick only ascended to godhood when he became an Urlan in the past 3 years, and in doing so, proved to have divine god-like powers of command and venerability over even non-believers through Betheoric. The fact that an Imperial prince is technically possessed by a Primal Revenant is a very much not-so-secret at the Imperial Palace, but out of respect nobody causes an issue over it.
</div>
</div>
|}
</center>
</tr></table>


{{{!}} style="width: 100%;"
=ColumnTest2=
{{!}}[[File:{{{image|Viridisssan.png}}}|frameless|thumb]]
{{!}}}


| data3 = ''Stalwart Defenders of Imperial Honor''
==Nicholas & Aarthes, the Leaders==
}}
{| class="wikitable" style="margin:left; width: 100%"
{{!}}
|- style="background:#D0D0F2"
{{ infobox
| ||
| bodystyle = background-color: #C9D8CC; margin: auto;
|-
| headerstyle = background: #658a6c; width: 100%; text-align:center; vertical-align:middle; font: 25px Comic Sans MS; font-weight: bolder; font-variant: small-caps; padding-top: 10px; padding-bottom: 10px;
| style="width: 1%" | [[File:Leadergodsas.png|180px|caption|]] || '''The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.'''
| datastyle = width: 100%; text-align:center; vertical-align:middle; font: 17px Comic Sans MS; font-variant: small-caps;
* The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
| header1    = [[Bloodcast Order]]
* The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
* The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
* The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
* Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
* Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.
|-  
| colspan="2" |
<span class="mw-customtoggle-Leader" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Leader">
<div class="mw-collapsible-content">
'''Description'''<br>
Nicholas (left) and Aarthes (right) are the Leadership Gods of the Guided Cult, the teachers of responsibility and careful design to those in positions of power. Nicholas is the God of Political Design, whereas Aarthes is the God of Architectural Design Together, the Leadership Gods represent foresight, calculation, intellect, responsibility, and counsel.
They are represented by the scepter of regality, government buildings, and the Regalian State Banner. Their main holy place is the Golden Seed Temple in Axford, the capital of Anglia. Rituals belonging to the Leadership Gods involve the bridging of duality, to seek out "the mind" and "the body" in friendships, and form a perfect union between the person who plans and thinks, and the person who acts and completes. The intention is to build friendships from unlikely partners, to create unbreakable bonds and collaborative efforts that showcase the perfection cooperation, that dependency is not weakness but beautiful and meaningful.


| data2 =
'''Virtues'''<br>
The Virtue of the Leadership Gods is to use one's speech and charisma to deescalate a situation, rather than resorting to combat as the first option. A good leader recognizes that not all battles need to be fought, and often a diplomatic overture will suffice in finding common ground. By resorting to violence, one earns a reputation for being unreasonable, perpetuating a cycle of violence. As such, the Leadership Gods advocate for the use of words to settle disputes, and only resort to combat when all other options have been explored. In doing so, Unionists believe that one becomes better known as a negotiator and one who they can trust to make sound decisions, and thus a leader that they can trust and follow.


{{{!}} style="width: 100%;"
'''Vices'''<br>
{{!}}[[File:{{{image|Bloodcast.png}}}|frameless|thumb]]
The greatest Vice against the Leadership Gods is to disrupt the order and stability of the state. A society that best furthers the Great Way is one which is not embroiled with petty conflicts over trivial matters, as being obstinate or contrarian earns one no favor in wider society. Those who strike out against authority with malicious intent towards will often shoot themselves in the foot, with only themselves to blame for their own misfortunes. A poor leader is one who refuses to act in good faith and compromise on certain aspects, and instead becomes obstructionist to the decision-making process. Being too rigid leaves one open to being ignored by sounder minds, causing one to lose their right to advocate for themselves when the time is proper.
{{!}}}


'''Legacy'''<br>
In Life, Nicholas was known as the Glorious Arch-Chancellor, Nicholas Kade. Known as the most competent head of government in Regalian history, his record-long tenure saw the Empire enter into a golden age of prosperity, owing to his political tact. Taking a diplomatic approach, Nicholas was able to negotiate the end of the Skagger Wars and integrate Drixagh into the Regalian Empire, as well and oversee the inclusion of the Ithanian Sovereignty and Aetosian Theocracy into the imperial fold. Throughout his life, Nicholas was accompanied by Aarthes, his Fin'ullen Archon bodyguard. Following the death of the Arch-Chancellor, Aarthes retreated from public life to reside in his master's old Estate in Anglia, where he would occasionally talk about how Nicholas made his decisions. Nicholas's divinity was not immediately declared, as he never manifested as a spirit following his death. The Emended and later Guided Unionists would declare him a God, believing that his legacy coupled with his Dragonblood status was proof enough of his divinity in life.
</div>
</div>
|}


| data3 = ''Champions of the people against Tyranny''
==Morgan & Narsil, the Tyrants==
}}
{| class="wikitable" style="margin:left; width: 100%"
{{!}}}
|- style="background:#D0D0F2"
| ||
|-
| style="width: 1%" | [[File:Snakegods.png|180px|caption|]] || '''The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.'''
* The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
* The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
* The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
* The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
* Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
* Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.
|-
| colspan="2" |
<span class="mw-customtoggle-Tyrant" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Tyrant">
<div class="mw-collapsible-content">
'''Description'''<br>
Morgan (left) and Narsil (right) are the Tyrant Gods of The Guided Cult, the warnings to blind faith and unquestioning obedience. Morgan is the God of Tyrants, whereas Naril is the God of Corruption. Together, the Martial Gods represent selfishness, greed, cruelty, wroth, pride, hyper-competency, and self-assuredness. They are represented by the cobra-hooded head, snake-forked tongue, and snake-hair head. The Tyrants lack a holy place, as they are not worshipped specifically and instead used as a warning against hedonism and sin, even in competent people. Rituals of Morgan and Narsil are less in service to them, and more in deterrence to the qualities of Morgan. The most common form of ritual is the Public Examination, where large crowds gather in front of a speaking stand, where citizens and commoners hold a public debate on the competency and virtues and morality of an individual in office or power, as a means to hold them accountable to good governance and keep them on the right track.


| data3 =
'''Virtues'''<br>
The Virtue of the Tyrants is that sometimes, underhanded tactics are also able to further the Great Way. Sometimes, working in the light is too slow or too ineffectively, and that Spies, Saboteurs, and Rogues can also use their skills to the glory of the Empire. This does not mean that criminal behavior, gang activity, and the like is considered morally correct to Guided Unionists (after all, obeying the law is virtuous). Rather, they assert that covert and underhanded tactics can sometimes bring about quicker progress to the Empire than going through the socially-accepted channels, and that espionage against foreign rivals and enemies is a necessity for Regalia to be well-informed in making decisions.


{{{!}} style="margin:auto;"
'''Vices'''<br>
{{!}}
The greatest Vice against the Tyrants is to use the Emperor, Faith, or Law to justify cruelty and evil. Unionists trust the word of the Emperor, because he communes with the Everwatcher, and that his Laws are made with good intentions for all people. However, those in positions of power who represent the Emperor may use that authority to twist the words of the Emperor to carry out great evil, using the people's faith against them. Likewise, those who manipulate the Laws, or find unintended loopholes, will use them to enrich themselves at another's expense. The faithful are warned to hold those in power accountable, and to be skeptical of anyone claiming to speak for the Emperor without investigating their merits.


{{!}}
'''Legacy'''<br>
In Life, Morgan was known as the Sun Chancellor, Morgan Kade. Remembered as highly competent, but extremely morally corrupt, Morgan used the aftermath of the Purple Bleeding to force Emperor Justinian I to surrender religious prerogative to him, making the Chancellor kingmaker. What followed was a line of Ivrae Emperor who were Morgan's puppets, each being replaced whenever the Chancellor grew tired of them. To enforce his grip over the Empire, Morgan relied on Narsil, his Snake-Marken bodyguard who painted himself gold, to inform the Chancellor of any threats to his power. For over four decades, Morgan and Narsil ruled as tyrants, using intrigue and tyranny to keep the nobility and government in line while funding lives of opulence and hedonism. Eventually, Morgan would be executed by Emperor Vilgemar, who always hated being told what to do. Immediately after, the Imperial Guards hunted down and killed Narsil in a back corridor of the Imperial Palace, ending the duos reign of tyranny. As with the other pair of Dragon Gods, Morgan or Narsil has never manifested, though their actions coupled with Morgan's Dragonblood status were seen to be the acts of the divine (as who else could play kingmaker to the Vessel-God, but another God). The Emended and later Guided Unionists would accept this stance on divinity, teaching that Gods can also be just awful people, and be extremely selfish and capricious, but that bad qualities and ugly personalities are not reasons to write off the skills and competencies that people do have.
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{{!}}
==Celestina & Eòin, the Anticipators==
{{ infobox
{| class="wikitable" style="margin:left; width: 100%"
| bodystyle = background-color: #C9D8CC; margin: auto;
|- style="background:#FAA2A2"
| headerstyle = background: #658a6c; width: 100%; text-align:center; vertical-align:middle; font: 25px Comic Sans MS; font-weight: bolder; font-variant: small-caps; padding-top: 10px; padding-bottom: 10px;
| ||
| datastyle = width: 100%; text-align:center; vertical-align:middle; font: 17px Comic Sans MS; font-variant: small-caps;
|-
| header1    = [[Aelrrigan Order]]
| style="width: 1%" | [[File:New Cauunvasgsgerhfghjyt.png|180px|caption|]] || '''The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.'''
* The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
* The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
* The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
* The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
* Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
* Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.
|-  
| colspan="2" |
<span class="mw-customtoggle-Doomslayer" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Doomslayer">
<div class="mw-collapsible-content">
'''Description'''<br>
Celestina (left) and Eòin (right) are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward. Celestina is the Goddess of the spoken word and the prepared mind, and Eòin is the God of the physical arm and execution of the divine plan. Together, the Anticipators represent altruism, resolve, combativeness, unforgiveness, noncapitulation, and preparedness. They are represented by the Habit and mask of the Silent Sisters, and the Imperial Guard Seal. Their main holy place is the Divine Advent Temple on the Crown Isle. Rituals belonging to the Anticipating Gods involve preparing one's self, or the world around one, for the inevitable Armageddon, and to find peace in the fact that all the toil of a lifetime may not ever see fruits while alive, and that the benefit of one's labor must be for one's descendants or those who come after. and never for one's self.


| data2 =
'''Virtues'''<br>
The Virtue of the Anticipating Gods is to fight, restrain, or otherwise hamper the forces of the Void. Armageddon Cultists in essence believe in an inevitable "War in Heaven", and express their belief mainly in daily "thinning the herd" of Demons and Vampires so as to reduce the overwhelming forces that the Demons will come to possess when Armageddon begins. They are doomsday preppers, with many even entertaining that Armageddon will not come in their lifetime, but that they will contribute to a reduction of the numbers of the enemy, and preparing the Empire and their descendants for the final war by producing more weapons, and researching every edge they might gain against the Demons.


{{{!}} style="width: 100%;"
'''Vices'''<br>
{{!}}[[File:{{{image|Faeknight.png}}}|frameless|thumb]]
The greatest Vice against the Anticipating Gods is to consort with the agents of the Devils. The Armageddon Cult is unique in Unionism in that it acknowledges an actual canonical evil, the supreme devil as it were, and entertains the idea that there is actually a chance that the Armageddon war might be lost if too many people fall to the vices of Demon worship and consorting with the Devil. As such, the faithful are tasked with steeling their hearts and minds against the corruptive forces of the enemy, hunting down Demons, and serving the Emperor by slaying his detractors. Failure to do this is to give the enemy a greater advantage when the Endwar begins, and to place one's descendants into dangers they should not have faced.
{{!}}}


| data3 = ''Safeguarding the world from Arcane Cataclysm''
'''Legacy'''<br>
}}
Celestina was once a Silent Sister who resided in the City of Regalia, often tending to her duties and upholding her vow of silence. However, the multiple of attacks on the Holy City by various magical and demonic threats took a severe toll on the Silent Sister, who could no longer stand by when it seemed like calamity would tear the capital apart. Eventually, Celestina broke her Vow of Silence, and began to preach about the need to prepare for future calamities, even ones not to be experienced in her lifetime. It was by those who listened that her message seemed to come from a higher power, and she was soon recognized as a Goddess by the fledgling Armageddon Cult. Today, Celestina is an Émérites Knight, frequenting the Regalian courts to preach against the normalization of magic and warning of its corrupting power. Eòin was once a Viridian Knight who was known as a frequent training of students at the Viridian Citadel on the Crown Isle. He was present at the Citadel during the Deathling Crisis, where he witnessed the Grandmaster, Elders, and majority of Knights make a last stand to allow for younger students to escape into the countryside. Eòin managed to survive the eradication, and was recognized as a God after he began to preach divinely inspired messages about preparation, citing how even the most-skilled Viridian Knights were only able to delay the inevitable destruction of the demonic threat. He later joined the Tyrian Knights in defending the Imperial Palace, which he preaches as the final bastion against all that is unholy in the world.
{{!}}
</div>
{{ infobox
</div>
| bodystyle = background-color: #C9D8CC; margin: auto;
|}
| headerstyle = background: #658a6c; width: 100%; text-align:center; vertical-align:middle; font: 25px Comic Sans MS; font-weight: bolder; font-variant: small-caps; padding-top: 10px; padding-bottom: 10px;
| datastyle = width: 100%; text-align:center; vertical-align:middle; font: 17px Comic Sans MS; font-variant: small-caps;
| header1    = [[Villiers Order]]


| data2 =  
==Belialus & Sablael, the Devils==
{| class="wikitable" style="margin:left; width: 100%"
|- style="background:#FAA2A2"
| ||
|-
| style="width: 1%" | [[File:New dsadCanvasgsgerhfghjyt.png|180px|caption|]] || '''The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.'''
* The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
* The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
* The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
* The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
* Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
* Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.
|-
| colspan="2" |
<span class="mw-customtoggle-Demon" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Demon">
<div class="mw-collapsible-content">
'''Description'''<br>
Belialus (left) and Sablael (right) are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way. Belialus is the Devil of the Sanguine, though is also known by the Elves as Behesael, the Arch-Void and Archdemon, and Supreme Being of the Void on par with the Everwatcher in his dimension. Sablael is the Devil of Shadows, Greatest Lieutenant of the Archdemon, and architect of the Void Invasions. Together, the Devils represent destruction, corruption, seduction, entrapment, danger, and evil. They are represented by the Sanguine Curse, the twisted and coiling shadow, and the hooked tail. Their main holy place is the House of Blood, where Vampires and their allies worship them. Rituals of the Devils involve candle night vigils and ritual purification of objects and people touched by them. The idea is to cast away the evil presence of the Devils (a word itself taken from the Velheim Djevel or "evil one"), because the belief is held that if their influence is cast back into the Void, that their connection with the mortal world is disrupted and they enter a state of slumber.


{{{!}} style="width: 100%;"  
'''Virtues'''<br>
{{!}}[[File:{{{image|Villiers.png}}}|frameless|thumb]]
The Virtue of the Devils is to seek evolution and advances through the Demonic and Void. Unlike all other Unionist Gods, the Virtue of the Devils is not one to aspire towards, but to recognize as the goal of the Devils. Ever since the Veil was first torn millennia ago, and the Void experienced the first "something" in a dimension of "nothing." Ever since then, Belialus had desired a return to nothingness, using Sablael and all his loyal servants to destroy Aloria and all that resides within and beyond. By utilizing the powers of the Void, Belialus is able to corrupt the world into decay, furthering his goal of complete annihilation. To become a servant of the Void is aid the Archdemon, to be discarded by Him when he claims victory in the Endwar.
{{!}}}


'''Vices'''<br>
The greatest Vice against the Devils is to hunt down Vampires, Demons, and other servants of the Void. As the Archdemon cannot manifest within Aloria, he must use his agents of the Void to further his goals. With every infection of a Vampire, with every demonic deal, and with every Void Mage casting a Sinistral spell, his power grows stronger in Aloria. As such, the faithful must work to cure those afflicted with the Sanguine Curse (or put them out of their misery), destroy all tomes and books and prevent the summoning or use of Demons, and hunt down Mages who would use their powers to infect the world with corruption. By seeking out and defeating the enemies of evil, the Devils are kept at bay, weakening them to ensure that Unionists will eventually bring about Paradise and rid the world of all corrupting forces.


| data3 = ''Wardens of Faith, Sentinels of Heritage''
'''Legacy'''<br>
}}
Belialus is the Supreme Being of the Void, and thus was the ultimate source of the Void Gods, Spirit Sovereigns, Arken, and lesser Demons. While all of these entities at first owed him loyalty, their time spent in Aloria (or through the actions of Alorians) caused many to break free of their servitude, becoming their own agents despite having some ties to the Archdemon. Most records of Belialus have been lost to time, as most civilizations who knew of him eventually were destroyed in the Void Invasions. As such, much of what is known comes from the Elves, who called him Behesael. His most notable modern calamity was the creation of the Sangaley Blood Curse, which was mutated by the Void Gods to create the modern Vampires. Sablael is the architect of the Void Invasions, and commanded the legions of Void Demons against previous civilizations. They were originally mistaken to be the same entity as the Archdemon, though the scant Allorn records telling of the Fifth Void Invasion differentiate between Sablael and Behesael, confirming that only Sablael can manifest outside of the Void. Fortunately, Sablael has not been seen since the Cataclysm when he was cast back into the Void, and civilization should pray that he never again returns to herald a Sixth Void Invasion, or the Endwar itself.
{{!}}}
</div>
}}
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|}

Revision as of 00:19, 16 June 2024

ColumnTest

Exitciuv.png Kithemon and Amandaros are the Exist and Void God of the Evintarian Cult, respectively, protecting the faithful from mind incursions, and helping with childbirth.
  • Kithemon (left) is the Evintarian God of Mind Protection.
  • Amandaros (right) is the Evintarian God of Progeny, and was once a Void Spirit Sovereign serving under the Evolist God Armas, and known to sire Godborn.
  • The Temple of Ethereal Naether in Aetosil is considered the holiest site to Kithemon and Amandaros.
  • Kithemon and Amandaros are the patrons of protections against the dark arts, and of parents.
  • Kithemon was recognized as a God due to his ability to detect hostile possessions in individuals, performing exorcisms to draw out these entities. Amandaros is recognized as a God due to their ability to aid couples in producing children.

For expanded lore, click here.

Description
Kithemon (left) and Amandaros (right) are the Exist and Void God of the Evintarian Cult, respectively. They are paired together as a God-Pair due to the opposite natures of the Void and Exist. Kithemon is the Exist God of Mind Protection, and safeguards the faithful from mind incursions from demons and other corrupting entities. Amandaros is the Void God of Proginy, who aids the faithful who have difficulties to sire children of their own. Together, the two Gods represent resoluteness, stalwartness, protection, hedonism, capriciousness, and lust. They are represented by the shielded silhouette of a head, and a tree of descendance or ancestry. Their main holy place is the Temple of Ethereal Naether in Aetosil. Kithemon and Amandaros rituals vary greatly, as they are obviously very different. Kithemon rituals involves seeking out and revealing the corruption of Spirits and mind control affecting others and then freeing them. Amandaros rituals involve hedonistic self-satisfying parties, preferably those which involve in copious amounts of romantic matches or flings that may expand the population through conventional means.

Virtues
The Virtue of Kithemon is to steel the mind against the influence of demonic entities. As Evintarians may utilize Magic and trans-dimensional energy to evolve into a better person, they are tasked with fortifying their minds from Demons and other entities who would corrupt and usurp them and rob them of their freedom and identity. To remain in control while one enhances the self is core to Evintarian beliefs. The Virtue of Amandaros is to sire children by utilizing his divine powers. Unionism preaches of the faithful to bear and raise children to increase the number of believers, though some couples are unable to conceive due to a variety of reasons. By utilizing Amandaros's power to enhance the body, couples may conceive children.

Vices
The greatest Vice of Kithemon is to become demonically possessed. The most important tenet of Evintarian Unionism is to always remain in control when enhancing the self through the Occult, and becoming corrupted with extra-dimensional essence and demonic infestation is considered a spiritual failing. Additionally, making bargains with extradimensional entities such as Arken and Spirit Dukes is seen as a seen, as they are notorious for manipulating the desires of their summoners, often to the latter's detriment. The greatest Vice of Amandaros is to be an incel. To lash out and blame others for one's inability to find and sustain a healthy romantic relationship is considered a failing to Evintarians, as it incorrectly places the blame on others, rather than introspecting to find the critical faults in oneself, and addressing them. One who is unable to self-reflect and grow as a person, is one who impedes on furthering the Great Way.

Legacy
Kithemon an Exist entity from another realm that possessed an Aetosian man named Nikolaos. He is considered divine, because many of his advisory words, and their revealing of corrupt individuals have helped and even saved the entire Aetosian state on numerous occasions, believing him to be well and truly a patron of the Evintarian faith's holy birthright. While Kithemon as an entity is not fully understood, the Evintarians know for sure that he is not a hostile or death-inducing entity, and thus welcome his ability to detect mind control and possession of individuals, allowing the faithful to perform exorcisms to cast out the demonic infestation. Amandaros was once a Spirit Sovereign of the Void, serving under Armas, before they abandoned the cause of their master. They possess a primary host, an Asha named Amon, though it is important to mention that Amandaros as an entity does not reside in a single place, but can be in many places (and hosts) at once. Amandaros is also summoned by the Mask of Amandaros which is held in Evintarian Shrines, which the faithful may use to help conceive children if they cannot themselves. Amandaros is the final Unionist God that produces Godborn.

New Canvasgsgerhfghjyt.png Yvasi and Eredicos and the Ordial and Primal Gods of the Evintarian Cult, respectively, helping believers become their true self and to embody ancestors.
  • Yvasi (left) is the Evintarian God of Self-Love, and is an Ordial entity possessing a mortal host.
  • Eredicos (right) is the Evintarian God of Elder Wisdom, serving as Prince Frederick Kade while possessed by the Primal Revenant of Arch-Chancellor Betheoric I Kade.
  • The House of the PAtrilineal Divinity if Aetosil is considered the holiest site to Yvasi and Eredicos.
  • Yvasi and Eredicos are the patrons of those struggling with anxiety/depression, and children of heritage.
  • Yvasi was recognized as a God when she used her divinity to help the faithful realize their true selves, whereas Eredicos was recognized as a God after his Symbiosis into an Urlan, after which he became possessed by Betheoric who aided him in leadership.

For expanded lore, click here.

Description
Yvasi (left) and Eredicos (right) and the Ordial and Primal Gods of the Evintarian Cult, respectively. They are paired together as a God-Pair due to the opposite natures of Bintaar and Aloria. Yvasi is the God of Self-Love, and helps believers become their true self. Eredicos is the God of Elder Wisdom, and embodies the veneration of ancestors. Together, the two represent guidance, mentorship, authority, venerability, and eruditeness. They are represented by the mask of anonymity, the banner of command, and the staff of rule. Their main holy place is the House of the Patrilineal Divinity in Aetosil. Yvasi and Eredicos rituals similarly diverge due to their diverging nature, but they are more similar than Kithemon and Amandaros. Many of the rituals for Yvasi and Eredicos converge on praising and worship of ancestors, to showcase the skill and achievements of ancestors, and to keep a clean grave or shrine to them. Yvasi has rituals of self exploration, meditation, and both also have rituals with experimentation with self-presentation.

Virtues
The Virtue of Yvasi is to self-actualize into one's true identity. Evintarians believe that everyone is born defective or imperfect, and that one must search for that perfect state. By discovering one's flaws, and finding ways to overcome said flaws through enhancement, the faithful may evolve to compensate for the flaw of creation. The Virtue of Fredericos is to reflect on the actions of one's forebears, using traditions and past knowledge to aid in solving the problems of the present and future. While the challenges of today are never the same as those in the past, one can still use the accomplishments and reactions of one's ancestors to determine what methods solved previous problems, and which ones didn't. By understanding history, Unionists may understand the future and avoid making the same mistakes.

Vices
The greatest Vice against Yvasi is bigotry on matters of identity. All people deserve to be the person they believe themselves to be, and obstructing anyone in their process to achieve their true self is considered a spirutual and personal failing. Not everyone's path to self-actualization is the same, and may not be easily understood, though it is critical to understand that every path is valid, and being obstructionist only aims to create rifts in society that do not have to be there. The greatest Vice against Eredicos is to betray one's family, and to forsake the lessons of one's ancestors. To Unionists, the family is the foundation of society, and its members build each other up by fostering a strong support network. To betray this support network is to undermine the very foundation of society, which impedes the Great Way. Furthermore, ignoring the actions of one's ancestors opens up the possibility to make the same mistakes, which can be costly to those who do not learn from history.

Legacy
Yvasi is an Ordial Entity possessing a Half-Eronidas named Girin who has proved to be of aid to the Great Way, by traveling the lands and helping the faithful realize and manifest their true self in gender, appearance, and heritage. It is not known what entity Yvasi is related to, but she did show her loyalty to mortals and the living, by aiding in the defense of the Last City of the Living, before traveling on to Aloria to aid the Unionists. Yvasi in particular discusses many concepts of transhumanist and transgender concepts with the faithful, as she is a female-presenting spirit in a male-presenting body, and how that generally affects gender presentation to the faithful, as well as gender roles in society. Eredicos is a divine name for the Imperial Prince Frederick Kade (second son of the Emperor), who shares his body with an ancestral spirit of Betheoric I Kade. Unlike the other entities who have mostly subsumed their host, Eredicos represents both Frederick in the mortal body and Betheoric in the immortal self, and the two frequently exchange host status. Eredicos is a very recent addition as God, because Frederick only ascended to godhood when he became an Urlan in the past 3 years, and in doing so, proved to have divine god-like powers of command and venerability over even non-believers through Betheoric. The fact that an Imperial prince is technically possessed by a Primal Revenant is a very much not-so-secret at the Imperial Palace, but out of respect nobody causes an issue over it.

ColumnTest2

Nicholas & Aarthes, the Leaders

Leadergodsas.png The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.
  • The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
  • The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
  • The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
  • The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
  • Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
  • Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.

For expanded lore, click here.

Description
Nicholas (left) and Aarthes (right) are the Leadership Gods of the Guided Cult, the teachers of responsibility and careful design to those in positions of power. Nicholas is the God of Political Design, whereas Aarthes is the God of Architectural Design Together, the Leadership Gods represent foresight, calculation, intellect, responsibility, and counsel. They are represented by the scepter of regality, government buildings, and the Regalian State Banner. Their main holy place is the Golden Seed Temple in Axford, the capital of Anglia. Rituals belonging to the Leadership Gods involve the bridging of duality, to seek out "the mind" and "the body" in friendships, and form a perfect union between the person who plans and thinks, and the person who acts and completes. The intention is to build friendships from unlikely partners, to create unbreakable bonds and collaborative efforts that showcase the perfection cooperation, that dependency is not weakness but beautiful and meaningful.

Virtues
The Virtue of the Leadership Gods is to use one's speech and charisma to deescalate a situation, rather than resorting to combat as the first option. A good leader recognizes that not all battles need to be fought, and often a diplomatic overture will suffice in finding common ground. By resorting to violence, one earns a reputation for being unreasonable, perpetuating a cycle of violence. As such, the Leadership Gods advocate for the use of words to settle disputes, and only resort to combat when all other options have been explored. In doing so, Unionists believe that one becomes better known as a negotiator and one who they can trust to make sound decisions, and thus a leader that they can trust and follow.

Vices
The greatest Vice against the Leadership Gods is to disrupt the order and stability of the state. A society that best furthers the Great Way is one which is not embroiled with petty conflicts over trivial matters, as being obstinate or contrarian earns one no favor in wider society. Those who strike out against authority with malicious intent towards will often shoot themselves in the foot, with only themselves to blame for their own misfortunes. A poor leader is one who refuses to act in good faith and compromise on certain aspects, and instead becomes obstructionist to the decision-making process. Being too rigid leaves one open to being ignored by sounder minds, causing one to lose their right to advocate for themselves when the time is proper.

Legacy
In Life, Nicholas was known as the Glorious Arch-Chancellor, Nicholas Kade. Known as the most competent head of government in Regalian history, his record-long tenure saw the Empire enter into a golden age of prosperity, owing to his political tact. Taking a diplomatic approach, Nicholas was able to negotiate the end of the Skagger Wars and integrate Drixagh into the Regalian Empire, as well and oversee the inclusion of the Ithanian Sovereignty and Aetosian Theocracy into the imperial fold. Throughout his life, Nicholas was accompanied by Aarthes, his Fin'ullen Archon bodyguard. Following the death of the Arch-Chancellor, Aarthes retreated from public life to reside in his master's old Estate in Anglia, where he would occasionally talk about how Nicholas made his decisions. Nicholas's divinity was not immediately declared, as he never manifested as a spirit following his death. The Emended and later Guided Unionists would declare him a God, believing that his legacy coupled with his Dragonblood status was proof enough of his divinity in life.

Morgan & Narsil, the Tyrants

Snakegods.png The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.
  • The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
  • The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
  • The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
  • The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
  • Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
  • Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.

For expanded lore, click here.

Description
Morgan (left) and Narsil (right) are the Tyrant Gods of The Guided Cult, the warnings to blind faith and unquestioning obedience. Morgan is the God of Tyrants, whereas Naril is the God of Corruption. Together, the Martial Gods represent selfishness, greed, cruelty, wroth, pride, hyper-competency, and self-assuredness. They are represented by the cobra-hooded head, snake-forked tongue, and snake-hair head. The Tyrants lack a holy place, as they are not worshipped specifically and instead used as a warning against hedonism and sin, even in competent people. Rituals of Morgan and Narsil are less in service to them, and more in deterrence to the qualities of Morgan. The most common form of ritual is the Public Examination, where large crowds gather in front of a speaking stand, where citizens and commoners hold a public debate on the competency and virtues and morality of an individual in office or power, as a means to hold them accountable to good governance and keep them on the right track.

Virtues
The Virtue of the Tyrants is that sometimes, underhanded tactics are also able to further the Great Way. Sometimes, working in the light is too slow or too ineffectively, and that Spies, Saboteurs, and Rogues can also use their skills to the glory of the Empire. This does not mean that criminal behavior, gang activity, and the like is considered morally correct to Guided Unionists (after all, obeying the law is virtuous). Rather, they assert that covert and underhanded tactics can sometimes bring about quicker progress to the Empire than going through the socially-accepted channels, and that espionage against foreign rivals and enemies is a necessity for Regalia to be well-informed in making decisions.

Vices
The greatest Vice against the Tyrants is to use the Emperor, Faith, or Law to justify cruelty and evil. Unionists trust the word of the Emperor, because he communes with the Everwatcher, and that his Laws are made with good intentions for all people. However, those in positions of power who represent the Emperor may use that authority to twist the words of the Emperor to carry out great evil, using the people's faith against them. Likewise, those who manipulate the Laws, or find unintended loopholes, will use them to enrich themselves at another's expense. The faithful are warned to hold those in power accountable, and to be skeptical of anyone claiming to speak for the Emperor without investigating their merits.

Legacy
In Life, Morgan was known as the Sun Chancellor, Morgan Kade. Remembered as highly competent, but extremely morally corrupt, Morgan used the aftermath of the Purple Bleeding to force Emperor Justinian I to surrender religious prerogative to him, making the Chancellor kingmaker. What followed was a line of Ivrae Emperor who were Morgan's puppets, each being replaced whenever the Chancellor grew tired of them. To enforce his grip over the Empire, Morgan relied on Narsil, his Snake-Marken bodyguard who painted himself gold, to inform the Chancellor of any threats to his power. For over four decades, Morgan and Narsil ruled as tyrants, using intrigue and tyranny to keep the nobility and government in line while funding lives of opulence and hedonism. Eventually, Morgan would be executed by Emperor Vilgemar, who always hated being told what to do. Immediately after, the Imperial Guards hunted down and killed Narsil in a back corridor of the Imperial Palace, ending the duos reign of tyranny. As with the other pair of Dragon Gods, Morgan or Narsil has never manifested, though their actions coupled with Morgan's Dragonblood status were seen to be the acts of the divine (as who else could play kingmaker to the Vessel-God, but another God). The Emended and later Guided Unionists would accept this stance on divinity, teaching that Gods can also be just awful people, and be extremely selfish and capricious, but that bad qualities and ugly personalities are not reasons to write off the skills and competencies that people do have.

Celestina & Eòin, the Anticipators

New Cauunvasgsgerhfghjyt.png The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.
  • The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
  • The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
  • The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
  • The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
  • Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
  • Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.

For expanded lore, click here.

Description
Celestina (left) and Eòin (right) are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward. Celestina is the Goddess of the spoken word and the prepared mind, and Eòin is the God of the physical arm and execution of the divine plan. Together, the Anticipators represent altruism, resolve, combativeness, unforgiveness, noncapitulation, and preparedness. They are represented by the Habit and mask of the Silent Sisters, and the Imperial Guard Seal. Their main holy place is the Divine Advent Temple on the Crown Isle. Rituals belonging to the Anticipating Gods involve preparing one's self, or the world around one, for the inevitable Armageddon, and to find peace in the fact that all the toil of a lifetime may not ever see fruits while alive, and that the benefit of one's labor must be for one's descendants or those who come after. and never for one's self.

Virtues
The Virtue of the Anticipating Gods is to fight, restrain, or otherwise hamper the forces of the Void. Armageddon Cultists in essence believe in an inevitable "War in Heaven", and express their belief mainly in daily "thinning the herd" of Demons and Vampires so as to reduce the overwhelming forces that the Demons will come to possess when Armageddon begins. They are doomsday preppers, with many even entertaining that Armageddon will not come in their lifetime, but that they will contribute to a reduction of the numbers of the enemy, and preparing the Empire and their descendants for the final war by producing more weapons, and researching every edge they might gain against the Demons.

Vices
The greatest Vice against the Anticipating Gods is to consort with the agents of the Devils. The Armageddon Cult is unique in Unionism in that it acknowledges an actual canonical evil, the supreme devil as it were, and entertains the idea that there is actually a chance that the Armageddon war might be lost if too many people fall to the vices of Demon worship and consorting with the Devil. As such, the faithful are tasked with steeling their hearts and minds against the corruptive forces of the enemy, hunting down Demons, and serving the Emperor by slaying his detractors. Failure to do this is to give the enemy a greater advantage when the Endwar begins, and to place one's descendants into dangers they should not have faced.

Legacy
Celestina was once a Silent Sister who resided in the City of Regalia, often tending to her duties and upholding her vow of silence. However, the multiple of attacks on the Holy City by various magical and demonic threats took a severe toll on the Silent Sister, who could no longer stand by when it seemed like calamity would tear the capital apart. Eventually, Celestina broke her Vow of Silence, and began to preach about the need to prepare for future calamities, even ones not to be experienced in her lifetime. It was by those who listened that her message seemed to come from a higher power, and she was soon recognized as a Goddess by the fledgling Armageddon Cult. Today, Celestina is an Émérites Knight, frequenting the Regalian courts to preach against the normalization of magic and warning of its corrupting power. Eòin was once a Viridian Knight who was known as a frequent training of students at the Viridian Citadel on the Crown Isle. He was present at the Citadel during the Deathling Crisis, where he witnessed the Grandmaster, Elders, and majority of Knights make a last stand to allow for younger students to escape into the countryside. Eòin managed to survive the eradication, and was recognized as a God after he began to preach divinely inspired messages about preparation, citing how even the most-skilled Viridian Knights were only able to delay the inevitable destruction of the demonic threat. He later joined the Tyrian Knights in defending the Imperial Palace, which he preaches as the final bastion against all that is unholy in the world.

Belialus & Sablael, the Devils

New dsadCanvasgsgerhfghjyt.png The Everwatcher is the Supreme Being of Unionism, and Emperor Alexander is the Vessel God.
  • The Everwatcher holds supremacy over all other Gods, and utilizes the Vessel God to communicate to mortals.
  • The Vessel God is always the reigning Regalian Emperor, with their divinity ending upon death or abdication.
  • The Vessel God's Golden lesson is that all eminence eventually vanishes, so one should not to get too attached to status.
  • The Imperial Palace is considered the holiest site to the Everwatcher and Vessel God
  • Emperor Alexander is the only Vessel God in history to lose his divinity (upon abdication to his brother Cedromar) and regain it (following his return after the Interregnum).
  • Despite his disappearance, Alexander remains the Vessel God, as the Palace and Secilly Council have not declared the Imperial Seat vacant.

For expanded lore, click here.

Description
Belialus (left) and Sablael (right) are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way. Belialus is the Devil of the Sanguine, though is also known by the Elves as Behesael, the Arch-Void and Archdemon, and Supreme Being of the Void on par with the Everwatcher in his dimension. Sablael is the Devil of Shadows, Greatest Lieutenant of the Archdemon, and architect of the Void Invasions. Together, the Devils represent destruction, corruption, seduction, entrapment, danger, and evil. They are represented by the Sanguine Curse, the twisted and coiling shadow, and the hooked tail. Their main holy place is the House of Blood, where Vampires and their allies worship them. Rituals of the Devils involve candle night vigils and ritual purification of objects and people touched by them. The idea is to cast away the evil presence of the Devils (a word itself taken from the Velheim Djevel or "evil one"), because the belief is held that if their influence is cast back into the Void, that their connection with the mortal world is disrupted and they enter a state of slumber.

Virtues
The Virtue of the Devils is to seek evolution and advances through the Demonic and Void. Unlike all other Unionist Gods, the Virtue of the Devils is not one to aspire towards, but to recognize as the goal of the Devils. Ever since the Veil was first torn millennia ago, and the Void experienced the first "something" in a dimension of "nothing." Ever since then, Belialus had desired a return to nothingness, using Sablael and all his loyal servants to destroy Aloria and all that resides within and beyond. By utilizing the powers of the Void, Belialus is able to corrupt the world into decay, furthering his goal of complete annihilation. To become a servant of the Void is aid the Archdemon, to be discarded by Him when he claims victory in the Endwar.

Vices
The greatest Vice against the Devils is to hunt down Vampires, Demons, and other servants of the Void. As the Archdemon cannot manifest within Aloria, he must use his agents of the Void to further his goals. With every infection of a Vampire, with every demonic deal, and with every Void Mage casting a Sinistral spell, his power grows stronger in Aloria. As such, the faithful must work to cure those afflicted with the Sanguine Curse (or put them out of their misery), destroy all tomes and books and prevent the summoning or use of Demons, and hunt down Mages who would use their powers to infect the world with corruption. By seeking out and defeating the enemies of evil, the Devils are kept at bay, weakening them to ensure that Unionists will eventually bring about Paradise and rid the world of all corrupting forces.

Legacy
Belialus is the Supreme Being of the Void, and thus was the ultimate source of the Void Gods, Spirit Sovereigns, Arken, and lesser Demons. While all of these entities at first owed him loyalty, their time spent in Aloria (or through the actions of Alorians) caused many to break free of their servitude, becoming their own agents despite having some ties to the Archdemon. Most records of Belialus have been lost to time, as most civilizations who knew of him eventually were destroyed in the Void Invasions. As such, much of what is known comes from the Elves, who called him Behesael. His most notable modern calamity was the creation of the Sangaley Blood Curse, which was mutated by the Void Gods to create the modern Vampires. Sablael is the architect of the Void Invasions, and commanded the legions of Void Demons against previous civilizations. They were originally mistaken to be the same entity as the Archdemon, though the scant Allorn records telling of the Fifth Void Invasion differentiate between Sablael and Behesael, confirming that only Sablael can manifest outside of the Void. Fortunately, Sablael has not been seen since the Cataclysm when he was cast back into the Void, and civilization should pray that he never again returns to herald a Sixth Void Invasion, or the Endwar itself.