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owo what's this?
=ColumnTest=


==Honneurs Codes==
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
{| class="wikitable"  
{| class="wikitable" style="margin:left; width: 100%"
|- style="font-weight:bold; background-color:#c0c0c0;"
|- style="background:#FAA2A2"
! Core
| ||
! Souvereine
! Calemberg
|-
|-
| A noble may never use a nickname as a form of address for another noble, unless they are related by the first or second degree (married, siblings, children, cousins, but not including parents or grandparents). Using nicknames for commoners is permitted, in an endearing and patronizing sense.
| style="width: 1%" | [[File:New Cauunvasgsgerhfghjyt.png|180px|caption|]] || '''Celestina and Eòin are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward.'''
| In addition to the exception of first degree relation, female nobles may use nicknames for their female friends, while male nobles may use nicknames for their male friends, but neither may use nicknames for commoners.
* Celestina is the Called Goddess of Preparation, serving as an Émérites Knight of the Lothar Order.
| A noble may never use nicknames ever, period, this includes commoners and those related to the first degree.
* Eòin is the Called God of Execution, serving as a Tyrian Knight of the Viridian Order.
* The Divine Advent Temple in Regalia is considered the holiest site to the Anticipating Gods.
* The Anticipating Gods are the patrons of Doomsday preppers, Purists, Demon Hunters, Vampire Hunters, and Anti-Evolists.
* Celestina and Eòin both ascended to Godhood around a decade ago, due to their divine preaching against the various calamities that faced the Holy City in recent years.
|-
| colspan="2" |
<span class="mw-customtoggle-Doomslayer" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Doomslayer">
<div class="mw-collapsible-content">
'''Description'''<br>
Celestina (left) and Eòin (right) are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward. Celestina is the Goddess of the spoken word and the prepared mind, and Eòin is the God of the physical arm and execution of the divine plan. Together, the Anticipators represent altruism, resolve, combativeness, unforgiveness, noncapitulation, and preparedness. They are represented by the Habit and mask of the Silent Sisters, and the Imperial Guard Seal. Their main holy place is the Divine Advent Temple on the Crown Isle. Rituals belonging to the Anticipating Gods involve preparing one's self, or the world around one, for the inevitable Armageddon, and to find peace in the fact that all the toil of a lifetime may not ever see fruits while alive, and that the benefit of one's labor must be for one's descendants or those who come after. and never for one's self.
 
'''Virtues'''<br>
The Virtue of the Anticipating Gods is to fight, restrain, or otherwise hamper the forces of the Void. Armageddon Cultists in essence believe in an inevitable "War in Heaven", and express their belief mainly in daily "thinning the herd" of Demons and Vampires so as to reduce the overwhelming forces that the Demons will come to possess when Armageddon begins. They are doomsday preppers, with many even entertaining that Armageddon will not come in their lifetime, but that they will contribute to a reduction of the numbers of the enemy, and preparing the Empire and their descendants for the final war by producing more weapons, and researching every edge they might gain against the Demons.
 
'''Vices'''<br>
The greatest Vice against the Anticipating Gods is to consort with the agents of the Devils. The Armageddon Cult is unique in Unionism in that it acknowledges an actual canonical evil, the supreme devil as it were, and entertains the idea that there is actually a chance that the Armageddon war might be lost if too many people fall to the vices of Demon worship and consorting with the Devil. As such, the faithful are tasked with steeling their hearts and minds against the corruptive forces of the enemy, hunting down Demons, and serving the Emperor by slaying his detractors. Failure to do this is to give the enemy a greater advantage when the Endwar begins, and to place one's descendants into dangers they should not have faced.
 
'''Legacy'''<br>
Celestina was once a Silent Sister who resided in the City of Regalia, often tending to her duties and upholding her vow of silence. However, the multiple of attacks on the Holy City by various magical and demonic threats took a severe toll on the Silent Sister, who could no longer stand by when it seemed like calamity would tear the capital apart. Eventually, Celestina broke her Vow of Silence, and began to preach about the need to prepare for future calamities, even ones not to be experienced in her lifetime. It was by those who listened that her message seemed to come from a higher power, and she was soon recognized as a Goddess by the fledgling Armageddon Cult. Today, Celestina is an Émérites Knight, frequenting the Regalian courts to preach against the normalization of magic and warning of its corrupting power. Eòin was once a Viridian Knight who was known as a frequent training of students at the Viridian Citadel on the Crown Isle. He was present at the Citadel during the Deathling Crisis, where he witnessed the Grandmaster, Elders, and majority of Knights make a last stand to allow for younger students to escape into the countryside. Eòin managed to survive the eradication, and was recognized as a God after he began to preach divinely inspired messages about preparation, citing how even the most-skilled Viridian Knights were only able to delay the inevitable destruction of the demonic threat. He later joined the Tyrian Knights in defending the Imperial Palace, which he preaches as the final bastion against all that is unholy in the world.
</div>
</div>
|}
</td><td style="vertical-align: top; width: 50%;">
{| class="wikitable" style="margin:left; width: 100%"
|- style="background:#FAA2A2"
| ||
|-
|-
| A noble may never touch the base skin of another noble, unless they are related by the first degree (married, siblings, children, but not including parents). This also includes commoners. An exception is made for dire circumstances (such as medical emergencies) but only when doing so is most useful and truly necessary.
| style="width: 1%" | [[File:New dsadCanvasgsgerhfghjyt.png|180px|caption|]] || '''Belialus and Sablael are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way.'''
| The same.
* Belialus (left) is the Devil of the Sanguine, and is also known as Behesael, the Arch Demon of the Void.
| The same.
* Sablael (right) is the Devil of Shadows, and the Architect and Commander of the previous Void Invasions.
* There is no holy site for the Devils, though Vampires worship in the House of Blood in the Vampire District.
* The Devils have no specific patronage, for they are entities to weaken into inaction.
* Belialus has been recognized as a divine threat to Aloria since the Seraph Civilization, whereas Sablael was recognized during the Allorn Era.
|-
| colspan="2" |
<span class="mw-customtoggle-Demon" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Demon">
<div class="mw-collapsible-content">
'''Description'''<br>
Belialus (left) and Sablael (right) are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way. Belialus is the Devil of the Sanguine, though is also known by the Elves as Behesael, the Arch-Void and Archdemon, and Supreme Being of the Void on par with the Everwatcher in his dimension. Sablael is the Devil of Shadows, Greatest Lieutenant of the Archdemon, and architect of the Void Invasions. Together, the Devils represent destruction, corruption, seduction, entrapment, danger, and evil. They are represented by the Sanguine Curse, the twisted and coiling shadow, and the hooked tail. Their main holy place is the House of Blood, where Vampires and their allies worship them. Rituals of the Devils involve candle night vigils and ritual purification of objects and people touched by them. The idea is to cast away the evil presence of the Devils (a word itself taken from the Velheim Djevel or "evil one"), because the belief is held that if their influence is cast back into the Void, that their connection with the mortal world is disrupted and they enter a state of slumber.
 
'''Virtues'''<br>
The Virtue of the Devils is to seek evolution and advances through the Demonic and Void. Unlike all other Unionist Gods, the Virtue of the Devils is not one to aspire towards, but to recognize as the goal of the Devils. Ever since the Veil was first torn millennia ago, and the Void experienced the first "something" in a dimension of "nothing." Ever since then, Belialus had desired a return to nothingness, using Sablael and all his loyal servants to destroy Aloria and all that resides within and beyond. By utilizing the powers of the Void, Belialus is able to corrupt the world into decay, furthering his goal of complete annihilation. To become a servant of the Void is aid the Archdemon, to be discarded by Him when he claims victory in the Endwar.
 
'''Vices'''<br>
The greatest Vice against the Devils is to hunt down Vampires, Demons, and other servants of the Void. As the Archdemon cannot manifest within Aloria, he must use his agents of the Void to further his goals. With every infection of a Vampire, with every demonic deal, and with every Void Mage casting a Sinistral spell, his power grows stronger in Aloria. As such, the faithful must work to cure those afflicted with the Sanguine Curse (or put them out of their misery), destroy all tomes and books and prevent the summoning or use of Demons, and hunt down Mages who would use their powers to infect the world with corruption. By seeking out and defeating the enemies of evil, the Devils are kept at bay, weakening them to ensure that Unionists will eventually bring about Paradise and rid the world of all corrupting forces.
 
'''Legacy'''<br>
Belialus is the Supreme Being of the Void, and thus was the ultimate source of the Void Gods, Spirit Sovereigns, Arken, and lesser Demons. While all of these entities at first owed him loyalty, their time spent in Aloria (or through the actions of Alorians) caused many to break free of their servitude, becoming their own agents despite having some ties to the Archdemon. Most records of Belialus have been lost to time, as most civilizations who knew of him eventually were destroyed in the Void Invasions. As such, much of what is known comes from the Elves, who called him Behesael. His most notable modern calamity was the creation of the Sangaley Blood Curse, which was mutated by the Void Gods to create the modern Vampires. Sablael is the architect of the Void Invasions, and commanded the legions of Void Demons against previous civilizations. They were originally mistaken to be the same entity as the Archdemon, though the scant Allorn records telling of the Fifth Void Invasion differentiate between Sablael and Behesael, confirming that only Sablael can manifest outside of the Void. Fortunately, Sablael has not been seen since the Cataclysm when he was cast back into the Void, and civilization should pray that he never again returns to herald a Sixth Void Invasion, or the Endwar itself.
</div>
</div>
|}
</center>
</tr></table>
 
=ColumnTest2=
 
==Celestina & Eòin, the Anticipators==
{| class="wikitable" style="margin:left; width: 100%"
|- style="background:#FAA2A2"
| ||
|-
|-
| A noble must always address titled nobles with the correct form of address, even if they are above, or below them, and may never refer to commoners as titles used for titleholders, or neutral terms for nobility. Intentionally omitting a title altogether is permitted for political purposes but is universally recognized as a serious insult to the other's legitimacy.
| style="width: 1%" | [[File:New Cauunvasgsgerhfghjyt.png|180px|caption|]] || '''Celestina and Eòin are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward.'''
| The same.
* Celestina is the Called Goddess of Preparation, serving as an Émérites Knight of the Lothar Order.
| The same.
* Eòin is the Called God of Execution, serving as a Tyrian Knight of the Viridian Order.
|-
* The Divine Advent Temple in Regalia is considered the holiest site to the Anticipating Gods.
| A noble may never look the Emperor in the eye, regardless of their political status or standing with the Emperor, or personability with Him. The correct way is to look at the Emperor’s chest, or neck, never to his side, or facing away from Him.
* The Anticipating Gods are the patrons of Doomsday preppers, Purists, Demon Hunters, Vampire Hunters, and Anti-Evolists.
| The same.
* Celestina and Eòin both ascended to Godhood around a decade ago, due to their divine preaching against the various calamities that faced the Holy City in recent years.
| In addition to the bar on looking the Emperor in the eye, a noble may never turn their back on the Emperor until they leave a room He is in.
|-  
|-
| colspan="2" |
| A noble may never exhibit intimacy in public with a spouse, beyond holding hands. This includes inference, innuendos or outright erotic speech with regards to intended, past or current interactions.
<span class="mw-customtoggle-Doomslayer" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| The limitation on inference, innuendos, or outright erotic speech with regards to a spouse is permitted, but all other limitations still apply.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Doomslayer">
| The same.
<div class="mw-collapsible-content">
|-
'''Description'''<br>
| A noble may never make gestures with their tongue or lips to another noble, aside from to wet one’s lips in between lengthy conversations.
Celestina (left) and Eòin (right) are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward. Celestina is the Goddess of the spoken word and the prepared mind, and Eòin is the God of the physical arm and execution of the divine plan. Together, the Anticipators represent altruism, resolve, combativeness, unforgiveness, noncapitulation, and preparedness. They are represented by the Habit and mask of the Silent Sisters, and the Imperial Guard Seal. Their main holy place is the Divine Advent Temple on the Crown Isle. Rituals belonging to the Anticipating Gods involve preparing one's self, or the world around one, for the inevitable Armageddon, and to find peace in the fact that all the toil of a lifetime may not ever see fruits while alive, and that the benefit of one's labor must be for one's descendants or those who come after. and never for one's self.
| The same.
 
| The same.
'''Virtues'''<br>
|-
The Virtue of the Anticipating Gods is to fight, restrain, or otherwise hamper the forces of the Void. Armageddon Cultists in essence believe in an inevitable "War in Heaven", and express their belief mainly in daily "thinning the herd" of Demons and Vampires so as to reduce the overwhelming forces that the Demons will come to possess when Armageddon begins. They are doomsday preppers, with many even entertaining that Armageddon will not come in their lifetime, but that they will contribute to a reduction of the numbers of the enemy, and preparing the Empire and their descendants for the final war by producing more weapons, and researching every edge they might gain against the Demons.
| A noble is never permitted to remove any articles of clothing in front of another noble save for gloves, or to remove additional items added recently like an overcoat to shield from the rain, or a hat to shield from the sun.
 
| The same.
'''Vices'''<br>
| The same.
The greatest Vice against the Anticipating Gods is to consort with the agents of the Devils. The Armageddon Cult is unique in Unionism in that it acknowledges an actual canonical evil, the supreme devil as it were, and entertains the idea that there is actually a chance that the Armageddon war might be lost if too many people fall to the vices of Demon worship and consorting with the Devil. As such, the faithful are tasked with steeling their hearts and minds against the corruptive forces of the enemy, hunting down Demons, and serving the Emperor by slaying his detractors. Failure to do this is to give the enemy a greater advantage when the Endwar begins, and to place one's descendants into dangers they should not have faced.
|-
 
| A noble may never relieve gaseous substances from their self, or make humor or reference to such commonly deplorable things.
'''Legacy'''<br>
| The same.
Celestina was once a Silent Sister who resided in the City of Regalia, often tending to her duties and upholding her vow of silence. However, the multiple of attacks on the Holy City by various magical and demonic threats took a severe toll on the Silent Sister, who could no longer stand by when it seemed like calamity would tear the capital apart. Eventually, Celestina broke her Vow of Silence, and began to preach about the need to prepare for future calamities, even ones not to be experienced in her lifetime. It was by those who listened that her message seemed to come from a higher power, and she was soon recognized as a Goddess by the fledgling Armageddon Cult. Today, Celestina is an Émérites Knight, frequenting the Regalian courts to preach against the normalization of magic and warning of its corrupting power. Eòin was once a Viridian Knight who was known as a frequent training of students at the Viridian Citadel on the Crown Isle. He was present at the Citadel during the Deathling Crisis, where he witnessed the Grandmaster, Elders, and majority of Knights make a last stand to allow for younger students to escape into the countryside. Eòin managed to survive the eradication, and was recognized as a God after he began to preach divinely inspired messages about preparation, citing how even the most-skilled Viridian Knights were only able to delay the inevitable destruction of the demonic threat. He later joined the Tyrian Knights in defending the Imperial Palace, which he preaches as the final bastion against all that is unholy in the world.
| The same.
</div>
|-
</div>
| A noble should never point, wave, beckon with their hand, or otherwise make gestures with their hands towards another noble, unless this is required, for example during an auction. An exception is made for a single, unmoving raise of the right hand for males.
|}
| A noble may never make gestures, unless they are female, and make those gestures with a fan.
 
| The same.
==Belialus & Sablael, the Devils==
|-
{| class="wikitable" style="margin:left; width: 100%"
| The most personably permitted greeting is a modest bow of the head while greeting a person stating “Good <time> <Title> <Surname>”, or “Greetings <Title> <Surname>”. Shaking hands is not permitted at all. Men are permitted to 'hail,' briefly lifting the right hand near the head, perpendicular to the ground, and keeping it still.
|- style="background:#FAA2A2"
| The most personably permitted greeting is air kisses, one on each cheek, though being careful never to physically touch.
| ||
| The same. However, when greeting a member of a higher social rank, men must always perform an Imperial salute with their greeting, instead of a head bow.
|-
| A noble must endeavor not to bare their teeth during dining or soirees, and avoid allowing other guests to see the food contents of their mouth while eating.
| The same.
| In addition to not baring their teeth, women must endeavor to shield their mouth with their hand for the entire duration of them chewing the food, from when they insert it, until swallowing.
|-
| A noble must endeavor never to eat without utensils, and never to drink clean from bottles, but always use the appropriate tools for food and drinks, as provided by hosts.
| The same.
| The same.
|-
| A noble must never insult either verbally or physically the host of any soiree, or the owner of any particular place where such a soiree would take place, or indeed the place itself.
| A noble may never physically insult the host of any soiree, or the owner of any particular place where such a soiree would take place, or the place itself, but they can do so verbally.
| The same.
|-
| A noble must never speak ill of the comforts provided, for example drinks and foods at a soiree or dining party, or cigarettes or liquor when in closer comforts.
| A noble may speak ill of the comforts provided, for example drinks and food at a soiree, or dining party, or cigarettes or liquor when in closer comforts.
| The same.
|-
| After dinner, noble men and women must remain at least 6 feet (2 blocks) separated from one another for at least an hour, though among genders, distances of up to 2 feet is permitted (less than 1 block)
| After dinner, all nobles may mingle in whatever manner they please, with no limitations on distance provided.
| After dinner, noble men and women must separate into two separate drawing rooms, and if only one is provided, women must retreat to the drawing room, while men must stay in the dining room.
|-
| Unmarried men and women are not permitted to stay at the residence of another family after the sun has gone down, or before it has gone up, unless this was under the guidance of their patriarch or matriarch, or when it is required such as during a late-night soiree.
| This rule does not exist.
| Unmarried women are not permitted to stay at the residence of another family without the guidance of a male in their family, period, regardless of time of day. Men may go as they please.
|-
| All nobles must wear clothing as set out by the Court Hotier in terms of how much skin is permitted to be seen, and what styles are banned.
| In addition to the Core rules, all nobles who do not follow the Court Hotier’s monthly high fashion are in violation of this rule.
| The same, however women are not permitted to show any skin below the clavicles ever, with an exception of the upper arms, even if the Court Hotiers says they can. Shoulders and neck may only be exposed during galas and balls, but preferably not even then.
|-
| Those without Princely rank are not permitted to wear a coronet or crown, ever. Those without an Electoral title are not permitted to wear a cape of ermine fur and satin, ever. Circlets and coronets must not be gemmed among non-royals, ever.
| The same.
| The same, however there being one exception: men are permitted to wear a white Calemberger Fox fur cape even when not Electoral, but without the black tassels.
|-
| During or before Courtship, or outside of Courtship, nobles are not permitted to engage in intimacy beyond holding hands or serenading. Intimacy is reserved for marriage.
| During or before Courtship, intimacy is permitted, even the greatest of intimacies beyond holding hands. It must however never become public knowledge.
| The same.
|-
| During a wedding, or the festivities immediately after, everyone must wear neutral colors, and may not profess own-family loyalty or dedication, or engage in speech that would imply political or personal distaste for any particular guest or participant. Hosting families are exempted, through standard etiquette still applies.
| The same.
| The same.
|-
| A noble should endeavor not to court or wed with a commoner, unless they were both commoners before ennoblement, or have dispensation from the Emperor personally.
| The same, though an exception is made for nobles to have commoner paramour consorts, as long as they never marry, and are discreet.
| Nobles may never marry commoners, period, ever.
|-
| A noble should retain a professional distance with one’s servants, even if they are lifelong familiar servants that are “as if family”, while in public. Niceties and true feelings can be shared in private. An exception is made for Palasts/Junkers.
| The same.
| A noble should never show familiarity with a servant, period, and as soon as one is witnessed to showcase familiarity, the servant ought to be fired by another family member who witnesses it. An exception is made for Palasts/Junkers.
|-
| Women must never enter a carriage with another man unless that man is a member of their family or spouse, without a chaperone.
| This rule does not exist.
| The same.
|-
| A noble should always wait to be asked to be seated, and when seating, should always seat in order of importance, with higher nobles sitting first.
| This rule does not exit.
| The same, though men should prefer to remain standing unless they should need to sit, for example to eat, or if in a casual gathering with close male friends.
|-
| Noble men should always come to stand, if seated, if either a higher noble lord, or a noble woman, or an ordained Reverend is entering or leaving the room. If that noble lord is royalty, it should be accompanied by a bow. Those of weak constitution or frailty may remain seated. Women must always remain seated until all plates are removed from the table.
| The same.
| The same.
|-
| Noble men may, per evening, only ask upwards of two women for a dance, regardless of whether they decline or accept. A woman may never ask for a dance, though women may also never reject a dance, unless the partner is deemed unfit by society to dance with her status.
| The same, though women may decline to dance if they don’t want to, and women may also ask for upwards to 2 dances.
| The same.
|-
| Noble women may not dance without gloves on, and may not be on the dancefloor without dance appropriate silk or velvet slippers for dancing. A noble woman must also never lead the dance.
| The same, though women may lead the dance.
| The same.
|-
| A noble woman may never request a courtship directly to a man. If a man intends to court a woman, he must seek her patriarch's permission first. Next, to the woman herself, he must bend to a knee, and expect a hand to kiss the top of a gloved hand. If the woman finds the man agreeable, she may remove the glove, and leave him with it, immediately departing, to encourage future approachment.
| The same.
| Both noble men and women may not inquire for a courtship. Men interested in a courtship should inquire with their patriarch or matriarch to engage in negotiations with the other family at their prerogative.
|-
| A noble may never leave the confines of the City or the countryside, and should endeavor never to venture into the seedier places of the city, or indeed the very sewers and lawless areas.
| The same.
| The same.
|-
| A noble should never complain of the City Guard, the Military, or the Marshal’s Cabinet. Legitimate, direct, and verifiable criticism is permitted, but ifa criticism cannot be verified as factual, or is vague and no solution is sought, then it is mere complaining.
| This rule does not exist.
| Don’t criticize the military or guard period, ever, one may only criticize the offers or generals personally for poor performance.
|-
| Nobles should refrain from the overuse of vulgarity. While not entirely prohibited, swearing may be sparingly used to effectively punctuate an important point, and not frivolously.
| The same.
| The same.
|-
| Nobles should not hire or fire Palests/Junkers frivolously. After a grace period of two weeks, removing one without proof of valid reasoning (dishonour, severe neglect, or technical incompatibilities) is prohibited. Such reasoning should be made public to the entire nobility. Their leaving the post voluntarily is dishonour and neglect.
| The same.
| The same.
|-
|-
| Nobles may only incite or engage in violence within their noble right, occupational duties, official duels, or when presently threatened with bodily harm.
| style="width: 1%" | [[File:New dsadCanvasgsgerhfghjyt.png|180px|caption|]] || '''Belialus and Sablael are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way.'''
| The same.
* Belialus (left) is the Devil of the Sanguine, and is also known as Behesael, the Arch Demon of the Void.
| The same.
* Sablael (right) is the Devil of Shadows, and the Architect and Commander of the previous Void Invasions.
|}
* There is no holy site for the Devils, though Vampires worship in the House of Blood in the Vampire District.
* The Devils have no specific patronage, for they are entities to weaken into inaction.
* Belialus has been recognized as a divine threat to Aloria since the Seraph Civilization, whereas Sablael was recognized during the Allorn Era.  
|-
| colspan="2" |
<span class="mw-customtoggle-Demon" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Demon">
<div class="mw-collapsible-content">
'''Description'''<br>
Belialus (left) and Sablael (right) are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way. Belialus is the Devil of the Sanguine, though is also known by the Elves as Behesael, the Arch-Void and Archdemon, and Supreme Being of the Void on par with the Everwatcher in his dimension. Sablael is the Devil of Shadows, Greatest Lieutenant of the Archdemon, and architect of the Void Invasions. Together, the Devils represent destruction, corruption, seduction, entrapment, danger, and evil. They are represented by the Sanguine Curse, the twisted and coiling shadow, and the hooked tail. Their main holy place is the House of Blood, where Vampires and their allies worship them. Rituals of the Devils involve candle night vigils and ritual purification of objects and people touched by them. The idea is to cast away the evil presence of the Devils (a word itself taken from the Velheim Djevel or "evil one"), because the belief is held that if their influence is cast back into the Void, that their connection with the mortal world is disrupted and they enter a state of slumber.


'''Virtues'''<br>
The Virtue of the Devils is to seek evolution and advances through the Demonic and Void. Unlike all other Unionist Gods, the Virtue of the Devils is not one to aspire towards, but to recognize as the goal of the Devils. Ever since the Veil was first torn millennia ago, and the Void experienced the first "something" in a dimension of "nothing." Ever since then, Belialus had desired a return to nothingness, using Sablael and all his loyal servants to destroy Aloria and all that resides within and beyond. By utilizing the powers of the Void, Belialus is able to corrupt the world into decay, furthering his goal of complete annihilation. To become a servant of the Void is aid the Archdemon, to be discarded by Him when he claims victory in the Endwar.


'''Vices'''<br>
The greatest Vice against the Devils is to hunt down Vampires, Demons, and other servants of the Void. As the Archdemon cannot manifest within Aloria, he must use his agents of the Void to further his goals. With every infection of a Vampire, with every demonic deal, and with every Void Mage casting a Sinistral spell, his power grows stronger in Aloria. As such, the faithful must work to cure those afflicted with the Sanguine Curse (or put them out of their misery), destroy all tomes and books and prevent the summoning or use of Demons, and hunt down Mages who would use their powers to infect the world with corruption. By seeking out and defeating the enemies of evil, the Devils are kept at bay, weakening them to ensure that Unionists will eventually bring about Paradise and rid the world of all corrupting forces.


{| class="wikitable"
'''Legacy'''<br>
|-
Belialus is the Supreme Being of the Void, and thus was the ultimate source of the Void Gods, Spirit Sovereigns, Arken, and lesser Demons. While all of these entities at first owed him loyalty, their time spent in Aloria (or through the actions of Alorians) caused many to break free of their servitude, becoming their own agents despite having some ties to the Archdemon. Most records of Belialus have been lost to time, as most civilizations who knew of him eventually were destroyed in the Void Invasions. As such, much of what is known comes from the Elves, who called him Behesael. His most notable modern calamity was the creation of the Sangaley Blood Curse, which was mutated by the Void Gods to create the modern Vampires. Sablael is the architect of the Void Invasions, and commanded the legions of Void Demons against previous civilizations. They were originally mistaken to be the same entity as the Archdemon, though the scant Allorn records telling of the Fifth Void Invasion differentiate between Sablael and Behesael, confirming that only Sablael can manifest outside of the Void. Fortunately, Sablael has not been seen since the Cataclysm when he was cast back into the Void, and civilization should pray that he never again returns to herald a Sixth Void Invasion, or the Endwar itself.
! School Name
</div>
! Location
</div>
! State Allegiance
! Entry Requirements
! Duration of Education
! Taught Proficiencies
|-
| State Academy for Officers
| City of Regalia
| Regalian Empire
| Any Ailor at least 14 years old
| 10 Years
| General Command, Rapier Combat
|-
| Lutherstadt Kriegsakademie
| Lutherstadt, Greater Calemberg
| Regalian Empire
| Ailor Men at least 14 years old
| 8 Years
| Rapier Combat, General Command
|-
| Thr-Aenqaal Ellar School of Prefect of War
| Paarthalaar
| Dread Empire
| Kathar at least 14 years old
| 10 Years
| General Command, Magic
|-
| Masayan School of Warfare
| Korbamakora
| Songaskian Masaya
| Songaskia at least 14 years old
| 10 Years
| General Command, Warwhip Combat
|-
| Aestar Military Academy
| City of Axford, Anglia
| Regalian Empire
| Any Ailor at least 14 years old
| 6 Years
| General Command
|-
| Accademia del Tuono Ruggente
| Alabano, Vultaro
| Regalian Empire
| Any Ailor and Orc at least 14 years old
| 4 Years
| General Command, Siege Command, Fortification Arts
|-
| Lycee Fort Taktiker
| Konigsberg, Greater Calemberg
| Regalian Empire
| Ailor Men at least 14 years old
| 4 Years
| Siege Command, Fortification Arts
|-
| Collegio del soffio Infuocato di Polvere da spara
| Lampeporta, Vultaro
| Regalian Empire
| Any Ailor at least 14 years old
| 3 Years
| Siege Command
|-
| Lycee de la Rousette
| Vixhall
| Regalian Empire
| Ailor Men at least 14 years old
| 6 Years
| Frontline Command
|-
| Suvial Academy of the Guardian
| Uttrasamela, Avela Monvarindra
| Suvial Principalities
| Suvial Altalar
| 20 Years
| General Command, Magic
|}
|}

Revision as of 22:55, 16 June 2024

ColumnTest

New Cauunvasgsgerhfghjyt.png Celestina and Eòin are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward.
  • Celestina is the Called Goddess of Preparation, serving as an Émérites Knight of the Lothar Order.
  • Eòin is the Called God of Execution, serving as a Tyrian Knight of the Viridian Order.
  • The Divine Advent Temple in Regalia is considered the holiest site to the Anticipating Gods.
  • The Anticipating Gods are the patrons of Doomsday preppers, Purists, Demon Hunters, Vampire Hunters, and Anti-Evolists.
  • Celestina and Eòin both ascended to Godhood around a decade ago, due to their divine preaching against the various calamities that faced the Holy City in recent years.

For expanded lore, click here.

Description
Celestina (left) and Eòin (right) are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward. Celestina is the Goddess of the spoken word and the prepared mind, and Eòin is the God of the physical arm and execution of the divine plan. Together, the Anticipators represent altruism, resolve, combativeness, unforgiveness, noncapitulation, and preparedness. They are represented by the Habit and mask of the Silent Sisters, and the Imperial Guard Seal. Their main holy place is the Divine Advent Temple on the Crown Isle. Rituals belonging to the Anticipating Gods involve preparing one's self, or the world around one, for the inevitable Armageddon, and to find peace in the fact that all the toil of a lifetime may not ever see fruits while alive, and that the benefit of one's labor must be for one's descendants or those who come after. and never for one's self.

Virtues
The Virtue of the Anticipating Gods is to fight, restrain, or otherwise hamper the forces of the Void. Armageddon Cultists in essence believe in an inevitable "War in Heaven", and express their belief mainly in daily "thinning the herd" of Demons and Vampires so as to reduce the overwhelming forces that the Demons will come to possess when Armageddon begins. They are doomsday preppers, with many even entertaining that Armageddon will not come in their lifetime, but that they will contribute to a reduction of the numbers of the enemy, and preparing the Empire and their descendants for the final war by producing more weapons, and researching every edge they might gain against the Demons.

Vices
The greatest Vice against the Anticipating Gods is to consort with the agents of the Devils. The Armageddon Cult is unique in Unionism in that it acknowledges an actual canonical evil, the supreme devil as it were, and entertains the idea that there is actually a chance that the Armageddon war might be lost if too many people fall to the vices of Demon worship and consorting with the Devil. As such, the faithful are tasked with steeling their hearts and minds against the corruptive forces of the enemy, hunting down Demons, and serving the Emperor by slaying his detractors. Failure to do this is to give the enemy a greater advantage when the Endwar begins, and to place one's descendants into dangers they should not have faced.

Legacy
Celestina was once a Silent Sister who resided in the City of Regalia, often tending to her duties and upholding her vow of silence. However, the multiple of attacks on the Holy City by various magical and demonic threats took a severe toll on the Silent Sister, who could no longer stand by when it seemed like calamity would tear the capital apart. Eventually, Celestina broke her Vow of Silence, and began to preach about the need to prepare for future calamities, even ones not to be experienced in her lifetime. It was by those who listened that her message seemed to come from a higher power, and she was soon recognized as a Goddess by the fledgling Armageddon Cult. Today, Celestina is an Émérites Knight, frequenting the Regalian courts to preach against the normalization of magic and warning of its corrupting power. Eòin was once a Viridian Knight who was known as a frequent training of students at the Viridian Citadel on the Crown Isle. He was present at the Citadel during the Deathling Crisis, where he witnessed the Grandmaster, Elders, and majority of Knights make a last stand to allow for younger students to escape into the countryside. Eòin managed to survive the eradication, and was recognized as a God after he began to preach divinely inspired messages about preparation, citing how even the most-skilled Viridian Knights were only able to delay the inevitable destruction of the demonic threat. He later joined the Tyrian Knights in defending the Imperial Palace, which he preaches as the final bastion against all that is unholy in the world.

New dsadCanvasgsgerhfghjyt.png Belialus and Sablael are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way.
  • Belialus (left) is the Devil of the Sanguine, and is also known as Behesael, the Arch Demon of the Void.
  • Sablael (right) is the Devil of Shadows, and the Architect and Commander of the previous Void Invasions.
  • There is no holy site for the Devils, though Vampires worship in the House of Blood in the Vampire District.
  • The Devils have no specific patronage, for they are entities to weaken into inaction.
  • Belialus has been recognized as a divine threat to Aloria since the Seraph Civilization, whereas Sablael was recognized during the Allorn Era.

For expanded lore, click here.

Description
Belialus (left) and Sablael (right) are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way. Belialus is the Devil of the Sanguine, though is also known by the Elves as Behesael, the Arch-Void and Archdemon, and Supreme Being of the Void on par with the Everwatcher in his dimension. Sablael is the Devil of Shadows, Greatest Lieutenant of the Archdemon, and architect of the Void Invasions. Together, the Devils represent destruction, corruption, seduction, entrapment, danger, and evil. They are represented by the Sanguine Curse, the twisted and coiling shadow, and the hooked tail. Their main holy place is the House of Blood, where Vampires and their allies worship them. Rituals of the Devils involve candle night vigils and ritual purification of objects and people touched by them. The idea is to cast away the evil presence of the Devils (a word itself taken from the Velheim Djevel or "evil one"), because the belief is held that if their influence is cast back into the Void, that their connection with the mortal world is disrupted and they enter a state of slumber.

Virtues
The Virtue of the Devils is to seek evolution and advances through the Demonic and Void. Unlike all other Unionist Gods, the Virtue of the Devils is not one to aspire towards, but to recognize as the goal of the Devils. Ever since the Veil was first torn millennia ago, and the Void experienced the first "something" in a dimension of "nothing." Ever since then, Belialus had desired a return to nothingness, using Sablael and all his loyal servants to destroy Aloria and all that resides within and beyond. By utilizing the powers of the Void, Belialus is able to corrupt the world into decay, furthering his goal of complete annihilation. To become a servant of the Void is aid the Archdemon, to be discarded by Him when he claims victory in the Endwar.

Vices
The greatest Vice against the Devils is to hunt down Vampires, Demons, and other servants of the Void. As the Archdemon cannot manifest within Aloria, he must use his agents of the Void to further his goals. With every infection of a Vampire, with every demonic deal, and with every Void Mage casting a Sinistral spell, his power grows stronger in Aloria. As such, the faithful must work to cure those afflicted with the Sanguine Curse (or put them out of their misery), destroy all tomes and books and prevent the summoning or use of Demons, and hunt down Mages who would use their powers to infect the world with corruption. By seeking out and defeating the enemies of evil, the Devils are kept at bay, weakening them to ensure that Unionists will eventually bring about Paradise and rid the world of all corrupting forces.

Legacy
Belialus is the Supreme Being of the Void, and thus was the ultimate source of the Void Gods, Spirit Sovereigns, Arken, and lesser Demons. While all of these entities at first owed him loyalty, their time spent in Aloria (or through the actions of Alorians) caused many to break free of their servitude, becoming their own agents despite having some ties to the Archdemon. Most records of Belialus have been lost to time, as most civilizations who knew of him eventually were destroyed in the Void Invasions. As such, much of what is known comes from the Elves, who called him Behesael. His most notable modern calamity was the creation of the Sangaley Blood Curse, which was mutated by the Void Gods to create the modern Vampires. Sablael is the architect of the Void Invasions, and commanded the legions of Void Demons against previous civilizations. They were originally mistaken to be the same entity as the Archdemon, though the scant Allorn records telling of the Fifth Void Invasion differentiate between Sablael and Behesael, confirming that only Sablael can manifest outside of the Void. Fortunately, Sablael has not been seen since the Cataclysm when he was cast back into the Void, and civilization should pray that he never again returns to herald a Sixth Void Invasion, or the Endwar itself.

ColumnTest2

Celestina & Eòin, the Anticipators

New Cauunvasgsgerhfghjyt.png Celestina and Eòin are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward.
  • Celestina is the Called Goddess of Preparation, serving as an Émérites Knight of the Lothar Order.
  • Eòin is the Called God of Execution, serving as a Tyrian Knight of the Viridian Order.
  • The Divine Advent Temple in Regalia is considered the holiest site to the Anticipating Gods.
  • The Anticipating Gods are the patrons of Doomsday preppers, Purists, Demon Hunters, Vampire Hunters, and Anti-Evolists.
  • Celestina and Eòin both ascended to Godhood around a decade ago, due to their divine preaching against the various calamities that faced the Holy City in recent years.

For expanded lore, click here.

Description
Celestina (left) and Eòin (right) are the Anticipating Gods of the Armageddon Cult, the teachers of going good without material reward. Celestina is the Goddess of the spoken word and the prepared mind, and Eòin is the God of the physical arm and execution of the divine plan. Together, the Anticipators represent altruism, resolve, combativeness, unforgiveness, noncapitulation, and preparedness. They are represented by the Habit and mask of the Silent Sisters, and the Imperial Guard Seal. Their main holy place is the Divine Advent Temple on the Crown Isle. Rituals belonging to the Anticipating Gods involve preparing one's self, or the world around one, for the inevitable Armageddon, and to find peace in the fact that all the toil of a lifetime may not ever see fruits while alive, and that the benefit of one's labor must be for one's descendants or those who come after. and never for one's self.

Virtues
The Virtue of the Anticipating Gods is to fight, restrain, or otherwise hamper the forces of the Void. Armageddon Cultists in essence believe in an inevitable "War in Heaven", and express their belief mainly in daily "thinning the herd" of Demons and Vampires so as to reduce the overwhelming forces that the Demons will come to possess when Armageddon begins. They are doomsday preppers, with many even entertaining that Armageddon will not come in their lifetime, but that they will contribute to a reduction of the numbers of the enemy, and preparing the Empire and their descendants for the final war by producing more weapons, and researching every edge they might gain against the Demons.

Vices
The greatest Vice against the Anticipating Gods is to consort with the agents of the Devils. The Armageddon Cult is unique in Unionism in that it acknowledges an actual canonical evil, the supreme devil as it were, and entertains the idea that there is actually a chance that the Armageddon war might be lost if too many people fall to the vices of Demon worship and consorting with the Devil. As such, the faithful are tasked with steeling their hearts and minds against the corruptive forces of the enemy, hunting down Demons, and serving the Emperor by slaying his detractors. Failure to do this is to give the enemy a greater advantage when the Endwar begins, and to place one's descendants into dangers they should not have faced.

Legacy
Celestina was once a Silent Sister who resided in the City of Regalia, often tending to her duties and upholding her vow of silence. However, the multiple of attacks on the Holy City by various magical and demonic threats took a severe toll on the Silent Sister, who could no longer stand by when it seemed like calamity would tear the capital apart. Eventually, Celestina broke her Vow of Silence, and began to preach about the need to prepare for future calamities, even ones not to be experienced in her lifetime. It was by those who listened that her message seemed to come from a higher power, and she was soon recognized as a Goddess by the fledgling Armageddon Cult. Today, Celestina is an Émérites Knight, frequenting the Regalian courts to preach against the normalization of magic and warning of its corrupting power. Eòin was once a Viridian Knight who was known as a frequent training of students at the Viridian Citadel on the Crown Isle. He was present at the Citadel during the Deathling Crisis, where he witnessed the Grandmaster, Elders, and majority of Knights make a last stand to allow for younger students to escape into the countryside. Eòin managed to survive the eradication, and was recognized as a God after he began to preach divinely inspired messages about preparation, citing how even the most-skilled Viridian Knights were only able to delay the inevitable destruction of the demonic threat. He later joined the Tyrian Knights in defending the Imperial Palace, which he preaches as the final bastion against all that is unholy in the world.

Belialus & Sablael, the Devils

New dsadCanvasgsgerhfghjyt.png Belialus and Sablael are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way.
  • Belialus (left) is the Devil of the Sanguine, and is also known as Behesael, the Arch Demon of the Void.
  • Sablael (right) is the Devil of Shadows, and the Architect and Commander of the previous Void Invasions.
  • There is no holy site for the Devils, though Vampires worship in the House of Blood in the Vampire District.
  • The Devils have no specific patronage, for they are entities to weaken into inaction.
  • Belialus has been recognized as a divine threat to Aloria since the Seraph Civilization, whereas Sablael was recognized during the Allorn Era.

For expanded lore, click here.

Description
Belialus (left) and Sablael (right) are the Devils of Unionism, the Supreme Evils of the world, and the greatest threat to the Great Way. Belialus is the Devil of the Sanguine, though is also known by the Elves as Behesael, the Arch-Void and Archdemon, and Supreme Being of the Void on par with the Everwatcher in his dimension. Sablael is the Devil of Shadows, Greatest Lieutenant of the Archdemon, and architect of the Void Invasions. Together, the Devils represent destruction, corruption, seduction, entrapment, danger, and evil. They are represented by the Sanguine Curse, the twisted and coiling shadow, and the hooked tail. Their main holy place is the House of Blood, where Vampires and their allies worship them. Rituals of the Devils involve candle night vigils and ritual purification of objects and people touched by them. The idea is to cast away the evil presence of the Devils (a word itself taken from the Velheim Djevel or "evil one"), because the belief is held that if their influence is cast back into the Void, that their connection with the mortal world is disrupted and they enter a state of slumber.

Virtues
The Virtue of the Devils is to seek evolution and advances through the Demonic and Void. Unlike all other Unionist Gods, the Virtue of the Devils is not one to aspire towards, but to recognize as the goal of the Devils. Ever since the Veil was first torn millennia ago, and the Void experienced the first "something" in a dimension of "nothing." Ever since then, Belialus had desired a return to nothingness, using Sablael and all his loyal servants to destroy Aloria and all that resides within and beyond. By utilizing the powers of the Void, Belialus is able to corrupt the world into decay, furthering his goal of complete annihilation. To become a servant of the Void is aid the Archdemon, to be discarded by Him when he claims victory in the Endwar.

Vices
The greatest Vice against the Devils is to hunt down Vampires, Demons, and other servants of the Void. As the Archdemon cannot manifest within Aloria, he must use his agents of the Void to further his goals. With every infection of a Vampire, with every demonic deal, and with every Void Mage casting a Sinistral spell, his power grows stronger in Aloria. As such, the faithful must work to cure those afflicted with the Sanguine Curse (or put them out of their misery), destroy all tomes and books and prevent the summoning or use of Demons, and hunt down Mages who would use their powers to infect the world with corruption. By seeking out and defeating the enemies of evil, the Devils are kept at bay, weakening them to ensure that Unionists will eventually bring about Paradise and rid the world of all corrupting forces.

Legacy
Belialus is the Supreme Being of the Void, and thus was the ultimate source of the Void Gods, Spirit Sovereigns, Arken, and lesser Demons. While all of these entities at first owed him loyalty, their time spent in Aloria (or through the actions of Alorians) caused many to break free of their servitude, becoming their own agents despite having some ties to the Archdemon. Most records of Belialus have been lost to time, as most civilizations who knew of him eventually were destroyed in the Void Invasions. As such, much of what is known comes from the Elves, who called him Behesael. His most notable modern calamity was the creation of the Sangaley Blood Curse, which was mutated by the Void Gods to create the modern Vampires. Sablael is the architect of the Void Invasions, and commanded the legions of Void Demons against previous civilizations. They were originally mistaken to be the same entity as the Archdemon, though the scant Allorn records telling of the Fifth Void Invasion differentiate between Sablael and Behesael, confirming that only Sablael can manifest outside of the Void. Fortunately, Sablael has not been seen since the Cataclysm when he was cast back into the Void, and civilization should pray that he never again returns to herald a Sixth Void Invasion, or the Endwar itself.