Religions both new and old exist in Aloria. Unionism in Regalia is the youngest, yet has the third greatest amount of followers, which is more even than the Old Gods that originated from times early in the Elven Empire. A character's religion can alter others' perception of them greatly: in Regalia, it's illegal to publicly declare yourself a religion other than Unionism.
Religions on Massivecraft exist to create depth and complexity to Roleplay that usually are not evident in Character Creation. Each Religion imposes a concept, or a list of vices and virtue, that create storied principles both within a Character, and frame how they interact with the wider world inspired by their Gods and in order to do right by them. Each Character can worship a single Religion, though Ailor are able to worship two Religions. There is also a more advanced Religious concept called Syncretism, read more on this in the Expanded Religion Pages further below. In order to navigate to the Religion pages, highlight the text overlay on the images below, which will fold out their description. Then click the hyperlinked name of the Religion at the start of the description to be linked to their respective pages.
File:Unionismshield.png|link=Unionism|''[[Unionism]] is the state Religion of the Roleplay world on the Server. It is a Religion about unifying the world and creating everlasting peace.''
|image = Unionism.png
File:Aconismshield.png|link=Draconism|''[[Draconism]] is a Religion centered around the worship of Dragons as creator deities who have created the material world and protect it.''
|caption = They all, through different mouths, spoke of Ailor supremacy
File:Estelleyshield.png|link=Estelley|''[[Estelley]] is a Religion centered around the worship of perfect Gods, who in turn guide the faithful to create inner perfection in themselves.''
|text = Unionism is the unifying, militant religion of the Regalian Empire, and because of this, is the largest in all of Aloria. Despite these overarching statistics, Unionism has been split into multiple sects and heresies through the various schisms of its history. Some preach of the matriarchy, while others dictate that the Imperial Spirit could manifest itself into anyone. Still, other worshipers stay to the secluded mountains and dedicate their lives to that of the monk.
File:Fornossshield.png|link=Fornoss|''[[Fornoss]] is a Religion centered around respect for the elements and forebearers, and to accrue honor in life to thrive in forever paradise thereafter.''
File:Evolismshield.png|link=Evolism|''[[Evolism]] is a Religion centered around the Dark Gods of the Void, who lend power to their worshipers to evolve into stronger, faster, and better beings.''
format=• ,[[%PAGE%|%TITLE%]] • ,
File:Baskarrshield.png|link=Khama|''[[Khama]] is a Religion centered around cosmic balance and karmic justice, of Gods from a lost civilization trying to restore balance in the world.''
</DPL>
File:Nilthismshield.png|link=Nilthism|''[[Nilthism]] is the only monotheistic Religion, centered around the worship of a terrifying primeval being that must be blinded and bound to save the world.''
</center>
File:Minorfaithshield.png|link=Minor Faiths|''[[Minor Faiths]] are not a singular Religion, but a collection of smaller disorganized cults and faiths of varying themes and concepts.''
}}
</gallery>
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{{Subject Table
==Expanded Religious Pages==
|title = Nelfin Faiths
The Expanded religious pages are not required reading for new players. They offer additional advanced religious concepts or lore, that is usually used to expand the lore universe.
|color = e9b7ff
* [[Syncretism]] is a religious concept that allows a Character who already believes one religion, to adopt a few concepts of an additional religion to widen their roleplay opportunities.
|image = Riecontemp.png
* Lore Staff to add more expanded religious pages here where pertinent at a later point in time.
|caption = Thousands of years of holy oppression led to faiths that bend and waiver
{{Religion}}
|text = Despite the sad state of its mother race, the Faith of Estel remains a close second to Unionism in terms of current worshipers. Conceptualized far before the Cataclysm, Estellians had thousands of years to spread their beliefs across Aloria. From the Faith of Estel sprouted two big faiths, as well as many derivative sects. Though one could contest that Void Worship pre-exists the Faith of Estel, modern Void Worship derives itself from the traditions of the Nelfin. The Old Gods, formed as a religion among slaves, acted as a motivating factor for the Ailor slave revolts against the Elves, who earned their freedom shortly following the Cataclysm. Further still, Avanthar, Cielothar, Saivalthar, Drowdar, and Wolathar worship their own individual religions, each with its own unique twists to the mother faith.
{{Accreditation
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|Writers = MonMarty
category=Nelfin Faiths
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format=• ,[[%PAGE%|%TITLE%]] • ,
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{{Subject Table
|title = Dragon Worship
|color = e9b7ff
|image = Feathered_dragon.png
|caption = One would need to see a breathing dragon in person to be convinced of its divinity...
|text = Dragon Worship has existed for thousands of years, even pre-dating the Elven Empire, however it has always been small in numbers. This branch of religion is shared by the Ch'ien-ji and the Isldar, though their faiths obviously differ in its method and the culture around it. Both faiths hold that Dragons created Aloria from nothing, and shaped it into what it is today. They furthermore hold an undying worry that if too few Dragon worshipers exist on Aloria, the Dragons will invoke an ice age and reshape Aloria again, this time instilling more rigid methods of worship. Despite this, many faithful are leaving their old beliefs behind simply due to the fact that Dragons have seemingly vanished from Aloria.
<center>
<DPL>
category=Dragon Worship
format=• ,[[%PAGE%|%TITLE%]] • ,
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{{Subject Table
|title = Other Religions
|color = e9b7ff
|image = Qadirsplash.png
|caption = The rambunctious rebels of this day's religions...
|text = Though these many faiths are often overlooked due to the sheer mass of the more popular religions, it would be silly to exclude them from any listings. Shama-Abdala is one such faith, actually making up the third most popular religion in Aloria, due to the Mansuriyan methods of enslavement. Others include smaller cults, isolated sects, and obscure faiths, all insignificant in relativity, but intriguing from a close-up perspective.
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category=Other Religions
format=• ,[[%PAGE%|%TITLE%]] • ,
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[[category:Religion]]
{{Subject Table
|title = Religious Ceremonies
|color = e9b7ff
|image = Beth+Fong.jpg
|caption = "You may now kiss the bride!"
|text = All religious are full of ceremonies, sacraments, and rituals of their own kinds. Weddings may differ, and where a funeral may be a somber and tearful occasion in one faith, another may be rife with joy for the deceased life.
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category=Religious Ceremonies
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{{Religion}}
[[category:Character Creation Lore]]
Revision as of 01:42, 2 October 2024
Religions on Massivecraft exist to create depth and complexity to Roleplay that usually are not evident in Character Creation. Each Religion imposes a concept, or a list of vices and virtue, that create storied principles both within a Character, and frame how they interact with the wider world inspired by their Gods and in order to do right by them. Each Character can worship a single Religion, though Ailor are able to worship two Religions. There is also a more advanced Religious concept called Syncretism, read more on this in the Expanded Religion Pages further below. In order to navigate to the Religion pages, highlight the text overlay on the images below, which will fold out their description. Then click the hyperlinked name of the Religion at the start of the description to be linked to their respective pages.
Unionism is the state Religion of the Roleplay world on the Server. It is a Religion about unifying the world and creating everlasting peace.
Draconism is a Religion centered around the worship of Dragons as creator deities who have created the material world and protect it.
Estelley is a Religion centered around the worship of perfect Gods, who in turn guide the faithful to create inner perfection in themselves.
Fornoss is a Religion centered around respect for the elements and forebearers, and to accrue honor in life to thrive in forever paradise thereafter.
Evolism is a Religion centered around the Dark Gods of the Void, who lend power to their worshipers to evolve into stronger, faster, and better beings.
Khama is a Religion centered around cosmic balance and karmic justice, of Gods from a lost civilization trying to restore balance in the world.
Nilthism is the only monotheistic Religion, centered around the worship of a terrifying primeval being that must be blinded and bound to save the world.
Minor Faiths are not a singular Religion, but a collection of smaller disorganized cults and faiths of varying themes and concepts.
Expanded Religious Pages
The Expanded religious pages are not required reading for new players. They offer additional advanced religious concepts or lore, that is usually used to expand the lore universe.
Syncretism is a religious concept that allows a Character who already believes one religion, to adopt a few concepts of an additional religion to widen their roleplay opportunities.
Lore Staff to add more expanded religious pages here where pertinent at a later point in time.