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===Traditions===
{{Info Lineage
Teledden Traditions are like Cultures in the way they are understood among Ailor, but Traditions often transcend nationhood, and are more related to living in the traditions of a legendary Teledden Prince or Empress.
|name = Teled
<gallery mode="packed-overlay" widths="300px" heights="300px">
|test = Teledden (Altalar)
File:Neoallori.png|''Neo-Allorn Tradition''
|test2 = [[File:Elffl22a.png]]
File:Amoni.png|''Amontaar Tradition''
|test3 = '''Motto:''' "In the Footsteps of Ancients"
File:Finelly.png|''Fin'ullen Tradition''
|image = Df48d0b6e4bc9478d945244941352413.png
</gallery>
|languages = Altalar
* '''Neo-Allorn''' are the Teledden who continue the traditions of the last Empress of the Allorn Empire pre-fall, and the majority of those who make up the new Allorn Empire since its re-proclamation. Neo-Allorn Teledden are gracious, and poised, but capable of deep insidious plotting and deceit to bring about the glory of the reborn Allorn Empire. They are hungry for Magic, conquest, and glory in the name of the ages. The Neo-Allorn come exclusively from the Allorn Empire, and are seen as hostile to the Regalian Empire, though some of them linger in Regalia's boundaries for reasons.
|religion = [[Estelley]] (and more)
* '''Amontaar''' are the Teledden who play politics and diplomacy on a global stage, not content to be crushed between Empires, they are fierce defenders of their own independence and use their charisma and quick wit to maneuver themselves in important diplomatic plays. An Amontaari's influence only reaches as far as they have friends and others are willing to listen, so pragmatism and mediation are their great skills. The Amontaari come exclusively from the city-state of Amontaar, but many have migrated across the world to work in the diplomatic field for hire or homeland.
|}}
* Fin'ullen are the Teledden who follow the tradition of Empress Finell the patron of Bel Faiaal, a tradition of maritime sailing, passionate friendship and love affairs, and enjoying the good life. Fin'ullen have mostly abandoned the haughty and poised disposition expected of Elves, to become wild, loud and intimately involved with seeking satisfactions in life. Fin'ullen are found widespread, with large populations in major nations like Bel Faiaal, but also in the various provinces of the Regalian Empire, and most Ailor colonies, as Fin'ullen adapt well to citizenship among Ailor.  
Teled, sometimes called Teledden or just Elves, are the most commonly found Elves, and inheritors of an ancient legacy of the Allorn Empire, an Elven Empire that lasted for thousands of years. While their Empire eventually fell, the Teled continued to thrive in politics, art, trade, and magic and continued to be the second most populous people across the world of Aloria, only out-classed by the much shorter-lived Ailor. Teled offer an experience in both the traditional fantasy Elf, but also several variations with unique design alterations.  


<gallery mode="packed-overlay" widths="300px" heights="300px">
==Physical Characteristics==
File:Belhammoni.png|''Bel-Hammon Tradition''
Teled vary from culture to culture, but can generally be understood to look like traditional Elves with only the Llasada Culture appearing more mer-folk-like with tails, fins, and scales. They have a wide variety of different long/pointed ear shapes, skin tones, and eye colors of practically any variation, except the Solvaan who are always blue-tinted in skin tone. When Teled mix with other heritages, their traits are often dominant, resulting in the typical Half-Elven ear-shapes, but generally they are not dissimilar from the other people of Aloria. Most Teled range from the high five feet, to the high range of six feet, with rare cases just barely hitting seven feet. Of the cultures, the Llasada and Pelyon tend to be the largest, while the Minoor and Bel Hammon tend to be shorter. Most Teled live easily to 400 years old, though some have been known to reach 1000 years old with the assistance of Magic. Generally, we recommend that players keep their characters younger than 150 years old.
File:Minorielf.png|''Minoor Tradition''
 
File:Leyadnda.png|''Eylen Tradition''
===Cultures===
</gallery>
The Teled Elves have over the millennia divided into Cultures much like the Ailor have, with customs and traditions that transcend nationhood. While once most if not all resided within the (old) Allorn Empire, these Cultures express different ways to play a traditional Elf. Below are depicted various Cultures of Teled, hover your cursor over the text to read more about them. You should choose one dominant culture for your Character.
* '''Bel Hammon''' are the mysterious Teledden from the hermit-kingdom of the same name, a Magical state with a terrifying power that came about through dubious means. Bel Hammon Teledden are mistrusted by the wider world, though of as evil immoral warlocks and scientists who care not for the value of life. They hold the secrets of the ages, preserving much of the Arcane wisdom that was lost during Cataclysm, and ply it to maintain their magical cabal. Bel Hammon Teledden hail exclusively from Bel Hammon, but some travel beyond its borders to discover oddities and artifacts.  
 
* Minoor are the Teledden who have rejected nationhood, Empires, and wealth in favor of communal living where each is assigned according to their needs and abilities, and where society stands for unbridled solidarity. The Minoor hail from the Sundered lands where they have turned low-population abandoned areas into agrarian paradise and now reach beyond their nation to preach radical communalism and cooperative philosophy to the greedy politics-ridden foreign lands, including Regalia. The Minoor were inspired by the Princess Minora of Sunmeya, a land that no longer exists.
 
* Eylen are the Teledden often seen as the other side of Amontaar's coin, while Amontaar's wealth is in speech and contacts, Eylen's wealth is in coinage and knowledge. Eylen are excellent spies, merchants, bureaucrats, and scribes who record every bit of information to squeeze as much profit or benefit from it as possible. Hailing from the city-state of Eylen, the Eylen have been able to preserve their independence merely with bribery and lucrative trade contracts. As such, many frequently venture beyond in the name of Prince Eylis, to seek new trade.
{|
<gallery mode="packed-overlay" widths="300px" heights="300px">
|-
File:Pirateelfy.png|''Llasada Tradition''
| style="width: 50%; padding: 5px"|
File:Perrionyr.png|''Pelyon Tradition''
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
File:Tpriestheld.png|''Presenna Tradition''
[[File:Neoallornemblem.png]]
</gallery>
</div>
* Llasada are feared Teledden across the high seas, once Fin'ullen, but having been inspired by Prince Larason away from worshiping the Elven Gods, and into the arms of the Deep Will. Llasada are pirates, corsairs and cutthroats, taking from the high seas and coasts what they can get their hands on in the name of their might-makes-right philosophy. Llasada have also given up part of their body to the seas, being part merfolk part Elf. Now, many venture beyond the borders of the Sundered Sea, Minoor lands being too sparse to plunder, some seek their fortune in Regalia's endless wealth.  
'''Neo-Allorn, also known as Imperialist Elves''', hail from nearly all states and nations that have Elves in them, but notably Val Allornavaal. They continue the pro-Magic and Imperial reclamation of the fallen Allorn Empire and re-establish the new Allorn Empire as a world power. Neo-Allorn are gracious, and poised but capable of deep insidious plotting and deceit. They seek conquest and glory for the Estelley Empresses.
* Pelyon are the Teledden half of the Ailor Perrion Culture, a chivalric knight-obsessed people who worship the concept of masculinity regardless of gender and have long abandoned poise and delicate for bruteness and wroth. Their people serve in the largest mercenary armies of Regalia and are born and baptized in warfare while spending their hard-earned wages on personal pleasures. Some Pelyon still hold onto the Estelley faith, but many converted to Unionism when their Perrion homeland was conquered by Regalia, with many of them ending up in Regalia on mercenary contracts.
| style="width: 50%; padding: 5px"|
* Presenna are god-fearing pious Teledden who follow the tradition of Pelÿen the Princess of Teled-Methen. Presenna, the land of the largest and most glorious temples to the Estelley Gods, is ravaged and ruined by centuries of warfare as the mostly defenseless religious population is subject to constant invasions. Their faith remains strong, and they teach others the ways of the Ordvaan in the seminary colleges that dot their coastal cities. It is said that without Presenna, there is no priesthood among the Estelley, and this remains true to this day.
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Amontaarelf.png]]
</div>
'''Amontaar, also known as Diplomatic Elves''', hail from the city-state of Amontaar, a center of politics, commerce, and diplomacy. As a nexus between Empires, the people of Amontaar have always had to cultivate social networks and connections, a willingness to listen, and to pragmatically act and mediate to preserve their independence. Amontaar Teled frequently travel to Regalia to do political or economic business, a city like their own.
|-
| style="width: 50%; padding: 5px"|
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Finul emblem.png]]
</div>
'''Finul, also known as Maritime Elves''', follow the example of Empress Finell, the patron of Bel Faiaal, who was a renowned sailor and passionate lover enjoying the good life. The Finul have abandoned the haughty and poised Allorn disposition in favor of wild, loud, and excitedly intimate or passionate expressions. The Finul can be found in any port, anywhere the sea touches, including Regalia, a great maritime focused Empire.
| style="width: 50%; padding: 5px"|
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Belhammonelf.png]]
</div>  
'''Bel Hammon, also known as Scholar Elves''', hail from the similarly named hermit-kingdom, a magic-focused state with power that secures itself through dubious means. The Bel Hammon are mistrusted by the wider world, even denounced as evil immoral warlocks and scientists who don't care for the value of life or morals in their pursuit for magical power. Their magical cabal even reaches Regalia, where they too experiment.
|-
| style="width: 50%; padding: 5px"| 
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Minooremblem.png]]
</div>
'''Minoor, also called Communal Elves''', hail from Minoor Leria, a land where they have rejected nationhood, empires, and wealth. The Minoor live by the needs and capabilities of its people, a rural paradise from which the locals preach a return to simplicity and cooperative philosophy, and to reject approaching modernity. Many of them proselytize their own ideology in faraway lands, hoping to convince others to abandon violence.
| style="width: 50%; padding: 5px"|
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Solvaanemblem.png]]
</div>
'''Solvaan, also called Warden Elves''', are descendants of colonists who traveled far east to Solleria, a land shrouded in monster-filled mists, where they eventually integrated into the Ailor Regalian Empire, and became a cornerstone of its political and military landscape. The Solvaan are hunters and mercenaries, protectors of the people, and those who rejected the Allorn Empire's isolation in favor of cooperation with other peoples.
|-
| style="width: 50%; padding: 5px"|  
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Llasadaemblem.png]]
</div>
'''Llasada, also called Cutthroat elves''', are feared across the high seas. They were once Finul but were inspired by Prince Larason to turn away from Estelley worship, and to the Deep Will, an oceanic-horror faith. The Llasada are nearly exclusively pirates, corsairs, and cutthroats, taking from the weak what they can get their hands on, with their might-makes-right philosophy. They have even given their body to the sea as merfolk.
| style="width: 50%; padding: 5px"|
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Pelyonemblem.png]]
</div>
'''Pelyon, also called Knightly Elves''', are strongly intermingled with the Ailor in the similarly named lands, a chivalric knighthood-obsessed people who worship the concept of might-makes-right and have long abandoned delicateness in favor of brutishness. Their people serve in large mercenary armies, baptized in warfare, while their coin is spent on personal luxuries. The majority serve Regalia in faith and war.
|-
| style="width: 50%; padding: 5px"|
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Presennemblem.png]]
</div>
'''Presenna, also called Priestly Elves''', are the cornerstone of the Estelley faith and its clergy, their homeland housing the ecclesiastic colleges and academies where nearly all ordained priests of the faith are trained. Presenna is a land ravaged by centuries of warfare, corsairs, and invasions, the religious population holding strong faith, their defenseless nature giving rise to a reputation for enlightened pacifism.
| style="width: 50%; padding: 5px"|
<div class="res-img" style='text-align: left;float: left;width: 20%; padding-right: 5px;'>
[[File:Lathanemblem.png]]
</div>
'''Lanlath, also called Avenger Elves''', are Elves who fled into Sylvaris as Veilwalkers to escape the evils of the Allorn Empire, where they built their peaceful cities. Their ethics eventually changed, repulsed by the suffering world they left behind and feeling guilt, re-opening the gates of Lathan to act as the moral guidelight of the Elves, using their safe havens as a base from which to attack the Allorn Empire.
|}

Revision as of 16:15, 5 November 2024

Teled
Teledden (Altalar)
Motto: "In the Footsteps of Ancients"
LanguagesAltalar
ReligionEstelley (and more)

Teled, sometimes called Teledden or just Elves, are the most commonly found Elves, and inheritors of an ancient legacy of the Allorn Empire, an Elven Empire that lasted for thousands of years. While their Empire eventually fell, the Teled continued to thrive in politics, art, trade, and magic and continued to be the second most populous people across the world of Aloria, only out-classed by the much shorter-lived Ailor. Teled offer an experience in both the traditional fantasy Elf, but also several variations with unique design alterations.

Physical Characteristics

Teled vary from culture to culture, but can generally be understood to look like traditional Elves with only the Llasada Culture appearing more mer-folk-like with tails, fins, and scales. They have a wide variety of different long/pointed ear shapes, skin tones, and eye colors of practically any variation, except the Solvaan who are always blue-tinted in skin tone. When Teled mix with other heritages, their traits are often dominant, resulting in the typical Half-Elven ear-shapes, but generally they are not dissimilar from the other people of Aloria. Most Teled range from the high five feet, to the high range of six feet, with rare cases just barely hitting seven feet. Of the cultures, the Llasada and Pelyon tend to be the largest, while the Minoor and Bel Hammon tend to be shorter. Most Teled live easily to 400 years old, though some have been known to reach 1000 years old with the assistance of Magic. Generally, we recommend that players keep their characters younger than 150 years old.

Cultures

The Teled Elves have over the millennia divided into Cultures much like the Ailor have, with customs and traditions that transcend nationhood. While once most if not all resided within the (old) Allorn Empire, these Cultures express different ways to play a traditional Elf. Below are depicted various Cultures of Teled, hover your cursor over the text to read more about them. You should choose one dominant culture for your Character.


Neo-Allorn, also known as Imperialist Elves, hail from nearly all states and nations that have Elves in them, but notably Val Allornavaal. They continue the pro-Magic and Imperial reclamation of the fallen Allorn Empire and re-establish the new Allorn Empire as a world power. Neo-Allorn are gracious, and poised but capable of deep insidious plotting and deceit. They seek conquest and glory for the Estelley Empresses.

Amontaar, also known as Diplomatic Elves, hail from the city-state of Amontaar, a center of politics, commerce, and diplomacy. As a nexus between Empires, the people of Amontaar have always had to cultivate social networks and connections, a willingness to listen, and to pragmatically act and mediate to preserve their independence. Amontaar Teled frequently travel to Regalia to do political or economic business, a city like their own.

Finul, also known as Maritime Elves, follow the example of Empress Finell, the patron of Bel Faiaal, who was a renowned sailor and passionate lover enjoying the good life. The Finul have abandoned the haughty and poised Allorn disposition in favor of wild, loud, and excitedly intimate or passionate expressions. The Finul can be found in any port, anywhere the sea touches, including Regalia, a great maritime focused Empire.

Bel Hammon, also known as Scholar Elves, hail from the similarly named hermit-kingdom, a magic-focused state with power that secures itself through dubious means. The Bel Hammon are mistrusted by the wider world, even denounced as evil immoral warlocks and scientists who don't care for the value of life or morals in their pursuit for magical power. Their magical cabal even reaches Regalia, where they too experiment.

Minoor, also called Communal Elves, hail from Minoor Leria, a land where they have rejected nationhood, empires, and wealth. The Minoor live by the needs and capabilities of its people, a rural paradise from which the locals preach a return to simplicity and cooperative philosophy, and to reject approaching modernity. Many of them proselytize their own ideology in faraway lands, hoping to convince others to abandon violence.

Solvaan, also called Warden Elves, are descendants of colonists who traveled far east to Solleria, a land shrouded in monster-filled mists, where they eventually integrated into the Ailor Regalian Empire, and became a cornerstone of its political and military landscape. The Solvaan are hunters and mercenaries, protectors of the people, and those who rejected the Allorn Empire's isolation in favor of cooperation with other peoples.

Llasada, also called Cutthroat elves, are feared across the high seas. They were once Finul but were inspired by Prince Larason to turn away from Estelley worship, and to the Deep Will, an oceanic-horror faith. The Llasada are nearly exclusively pirates, corsairs, and cutthroats, taking from the weak what they can get their hands on, with their might-makes-right philosophy. They have even given their body to the sea as merfolk.

Pelyon, also called Knightly Elves, are strongly intermingled with the Ailor in the similarly named lands, a chivalric knighthood-obsessed people who worship the concept of might-makes-right and have long abandoned delicateness in favor of brutishness. Their people serve in large mercenary armies, baptized in warfare, while their coin is spent on personal luxuries. The majority serve Regalia in faith and war.

Presenna, also called Priestly Elves, are the cornerstone of the Estelley faith and its clergy, their homeland housing the ecclesiastic colleges and academies where nearly all ordained priests of the faith are trained. Presenna is a land ravaged by centuries of warfare, corsairs, and invasions, the religious population holding strong faith, their defenseless nature giving rise to a reputation for enlightened pacifism.

Lanlath, also called Avenger Elves, are Elves who fled into Sylvaris as Veilwalkers to escape the evils of the Allorn Empire, where they built their peaceful cities. Their ethics eventually changed, repulsed by the suffering world they left behind and feeling guilt, re-opening the gates of Lathan to act as the moral guidelight of the Elves, using their safe havens as a base from which to attack the Allorn Empire.