More actions
mNo edit summary |
|||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[Aloria]] possesses many major population centers as it has a diverse spread of [[ | [[Aloria]] possesses many major population centers as it has a diverse spread of [[Heritages]], some living together while others live apart. Each of these Cities is unique, with its own small touches that make them all their own whether it be the Pearl Cities of the [[Songaskian Masaya]], the [[Elven]] cities built anew or used as the basis for other cities, or walled [[Ailor]] settlements defended by castles and gray walls. Below is a list of the Major Cities of Aloria. | ||
==Corontium Major Cities== | ==Corontium Major Cities== | ||
*'''The City of Regalia''': The grand capital of the [[Regalian Empire]], the City of Regalia is an ancient place. Located on the [[Regalian Archipelago|Crown Isle]] and only the latest construction atop a series of other civilization’s settlements in the same location, the city was formerly the capital of the | *'''The City of Regalia''': The grand capital of the [[Regalian Empire]], the City of Regalia is an ancient place. Located on the [[Regalian Archipelago|Crown Isle]] and only the latest construction atop a series of other civilization’s settlements in the same location, the city was formerly the capital of the Regalian Kingdom. The [[Five Family Rebellion]] toppled this state and thus helped birth the Regalian Empire. Featuring many Heritages and [[Cultures]] within its walls, while also being a major center of the [[Narim]] beneath the city’s surface, Regalia is an extensive urban sprawl separated from the active countryside of the Crown Isle by walls ancient and built anew. Its harbor is perhaps the greatest mix of people imaginable and is an epicenter of travel across Corontium and the wider world. | ||
*'''Axenfoord''': A settlement perhaps as old as, if not older than, the City of Regalia, Axenfoord sits at the heartland of [[Anglian]] territory and serves as a seat of prestige for [[House Kade]]. It straddles both sides of the Axen River and is crossed by grand bridges built by Kades, protected by large walls and gatehouses built by Kades, and dotted with monuments and centers of faith and society built by Kades. While formerly Anglian alone, the grand city has become an epicenter of | *'''Axenfoord''': A settlement perhaps as old as, if not older than, the City of Regalia, Axenfoord sits at the heartland of [[Anglian]] territory and serves as a seat of prestige for [[House Kade]]. It straddles both sides of the Axen River and is crossed by grand bridges built by Kades, protected by large walls and gatehouses built by Kades, and dotted with monuments and centers of faith and society built by Kades. While formerly Anglian alone, the grand city has become an epicenter of Regal Culture which seeks to spread this influence out to the vast rural terrain beyond the city’s walls. | ||
*'''The City of Calemberg''': A similarly old city to the prior two entries, but of an entirely different origin, the eastern Corontium City of Calemberg was once a minor settlement and fortress of the | *'''The City of Calemberg''': A similarly old city to the prior two entries, but of an entirely different origin, the eastern Corontium City of Calemberg was once a minor settlement and fortress of the Wirtemcaller Kingdom. Over decades and centuries, it expanded and was one of the first cities to join the Regalian Empire when the Wirtemcaller Kingdom fell. It remains a beacon of militarism, its leaders coming from or having close association with House Typhonus, though it is more a site of culture and faith than direct military power as it was in the old days. The walls are surrounded by dense forests, with the well-traveled roads cut harsh swathes through this arboreal greenery. | ||
*'''Alberte''': A truly modern city built from the profits of the [[Ithanian Gem Boom]], Alberte sits in central-south Corontium and is a firmly [[Ithanian]] construction. Beautiful pale stonework is used to create many of the buildings, and the expansive harbor gives room to just as many merchant ships as it does Ithanian riviera yachts. Further inside the city, expensive shops, eateries, and the like dot wide avenues, with multiple fountains and statues in the Ithanian style, while just outside the wall-less expanse, the fields of plantation agriculture are loomed over by distant picturesque mountains. It is a city built for beauty and relaxation, which many find in its shimmering streets. | *'''Alberte''': A truly modern city built from the profits of the [[Ithanian Gem Boom]], Alberte sits in central-south Corontium and is a firmly [[Ithanian]] construction. Beautiful pale stonework is used to create many of the buildings, and the expansive harbor gives room to just as many merchant ships as it does Ithanian riviera yachts. Further inside the city, expensive shops, eateries, and the like dot wide avenues, with multiple fountains and statues in the Ithanian style, while just outside the wall-less expanse, the fields of plantation agriculture are loomed over by distant picturesque mountains. It is a city built for beauty and relaxation, which many find in its shimmering streets. | ||
*'''Vieux-Provence''': Found in the heartland of [[Leutz-Vixe]] cultural lands, Vieux-Provence is a more recent construction that spawned out of a fishing village with the arrival of House Ravenstad to the area around 230 AC. They helped fundamentally transform the village to the point its original name and settlement footprint are now lost, and today, the great towering structures of gray stone–be it the city walls or the homes behind them–withstand the rains that commonly wash through the area. This rainwater is then directed through ingenious methods out into the nearby sea. | *'''Vieux-Provence''': Found in the heartland of [[Leutz-Vixe]] cultural lands, Vieux-Provence is a more recent construction that spawned out of a fishing village with the arrival of House Ravenstad to the area around 230 AC. They helped fundamentally transform the village to the point its original name and settlement footprint are now lost, and today, the great towering structures of gray stone–be it the city walls or the homes behind them–withstand the rains that commonly wash through the area. This rainwater is then directed through ingenious methods out into the nearby sea. | ||
Line 11: | Line 11: | ||
*'''Kongehaug''': The capital of the [[Northbelt|Kingdom of Nordskag]], Kongehaug is a more recent city built up and developed as the nation has risen to prominence across the northern realms. The city lies in the shadow of the great castle of the royal family and a defensive fortress. From these strong points, built atop natural rock formations on either side of the city, the coastal land between them has been densely populated, a rarity for the Alorian north. Marked by stark wilds around its urban sprawl, transport in and out by boat is preferable to any overland routes. | *'''Kongehaug''': The capital of the [[Northbelt|Kingdom of Nordskag]], Kongehaug is a more recent city built up and developed as the nation has risen to prominence across the northern realms. The city lies in the shadow of the great castle of the royal family and a defensive fortress. From these strong points, built atop natural rock formations on either side of the city, the coastal land between them has been densely populated, a rarity for the Alorian north. Marked by stark wilds around its urban sprawl, transport in and out by boat is preferable to any overland routes. | ||
*'''Fortsattfjord''': Fortsattfjord stands in slight opposition to Kongehaug, as the capital city of the cousin-realm of [[Northbelt|Middeskag]], but also strangely in a mirrored construction. Positioned at the end of a fjord, with the mouth guarded by a string of fortifications that can also pull up a harbor chain, it is a quaint and quiet place, well-sheltered from the wider world. It is also a center of pro-Regalian sentiment, with a Unionist presence that has only grown recently as Nordskag and Regalia seek to increase their relational influence. | *'''Fortsattfjord''': Fortsattfjord stands in slight opposition to Kongehaug, as the capital city of the cousin-realm of [[Northbelt|Middeskag]], but also strangely in a mirrored construction. Positioned at the end of a fjord, with the mouth guarded by a string of fortifications that can also pull up a harbor chain, it is a quaint and quiet place, well-sheltered from the wider world. It is also a center of pro-Regalian sentiment, with a Unionist presence that has only grown recently as Nordskag and Regalia seek to increase their relational influence. | ||
*''' | *'''Alta Hold''': The most accessible of the great bastions of [[Sihndar]] civilization, Alta Hold hugs the sea and is home to the largest port in [[Drowda]]. Surrounded by quiet plains that carry the whispers of the Spirit Sovereign Altai, the city’s walls no longer serve as a border on urban expansion, as the chances of a direct attack have wilted over the decades. The city is home to the greatest diversity of Heritages in the region, as well as the political elite of Sihndar society. | ||
*'''Koselvik''': As one of the oldest settlements of the [[Velheim]] Ailor, Koselvik dates back centuries. It was initially a fishing village and later a war harbor for the old | *'''Koselvik''': As one of the oldest settlements of the [[Velheim]] Ailor, Koselvik dates back centuries. It was initially a fishing village and later a war harbor for the old Hedrylli Empire. However, following the century after the [[Cataclysm]] that saw the great nation reduced and ultimately protected, Koselvik was deemed the new capital. Frequently bathed in snows, and sitting atop a mountain of old documents, stories, and burial sites, Koselvik is a beacon of Velheim Culture in hostile surroundings. | ||
*'''Anduin''': Anduin survived the fall of the | *'''Anduin''': Anduin survived the fall of the Dwarven Empire centuries ago and is now the epicenter of the northern [[Dwarf]] population. Located at the very tip of the south-western coastline of [[Ellador]], its vast industry and well-defended sprawl are populated with many Ailor alongside the Dwarven population. This other Heritage helps to shore up Dwarven resources and skill sets with their own, which is sorely needed as Anduin serves as a logical hub shipping needed supplies to the other surviving Holds. | ||
==The West’s Major Cities== | ==The West’s Major Cities== | ||
*'''The City of Daenshore''': This city is the great epicenter of the [[Daen Governate]], and is also emblematic of [[Daendroque Culture]]. A mix of Elven cellars and ruins reformed with Ailor masonry, and with a sprawling network of tight alleyways and uneven roads stretching out in a natural way, the city has suffered several periods of civil unrest in recent years. This has caused damage to the old buildings, and portions of the city’s populace to drop, but new faces always replace the old, and the great docks of Daenshore are always full of raw goods being shipped abroad in the name of the Regalian Empire. | *'''The City of Daenshore''': This city is the great epicenter of the [[Daen Governate]], and is also emblematic of [[Ailor Cultures|Daendroque Culture]]. A mix of Elven cellars and ruins reformed with Ailor masonry, and with a sprawling network of tight alleyways and uneven roads stretching out in a natural way, the city has suffered several periods of civil unrest in recent years. This has caused damage to the old buildings, and portions of the city’s populace to drop, but new faces always replace the old, and the great docks of Daenshore are always full of raw goods being shipped abroad in the name of the Regalian Empire. | ||
*'''Luxxakhor''': A great and luxurious capital for the [[Asha]] of the [[Ashal Islands]], Luxxakhor straddles a fork in a regional river while gleaming with | *'''Luxxakhor''': A great and luxurious capital for the [[Asha]] of the [[Ashal Islands]], Luxxakhor straddles a fork in a regional river while gleaming with gold in the frequent sunlight. Risen from the sands by [[Living Metal]], this grand capital features stunning pyramids, broad walkways, stunning aqueducts, and marvelous water features, as well as one of the highest standards of living in the world. Here, poverty, as the Ailor understand it, does not exist, as all instead exist in the realm of politics, festivities, and relaxation. | ||
*'''La Portée du Paradis''': Havenreach, as it is also known, abuts the central sea of [[Ithania]], and serves as a nexus for travel across the kingdom, but also for outsiders visiting or seeking to do business. Emblematic of an Ithanian city, its grand waterfall, accentuated by engineering projects, sits next to a glittering urban show of marble and stonework, the Allorn-era designs unkempt but modified by Ithanian additions. Its harbors are just as busy as any other, but visitors may note the huge amount of goods going in and little going out - a result of Ithanian hunger for exotic goods from afar, like Silk. | *'''La Portée du Paradis''': Havenreach, as it is also known, abuts the central sea of [[Ithania]], and serves as a nexus for travel across the kingdom, but also for outsiders visiting or seeking to do business. Emblematic of an Ithanian city, its grand waterfall, accentuated by engineering projects, sits next to a glittering urban show of marble and stonework, the Allorn-era designs unkempt but modified by Ithanian additions. Its harbors are just as busy as any other, but visitors may note the huge amount of goods going in and little going out - a result of Ithanian hunger for exotic goods from afar, like Silk. | ||
*'''Ivaëlle''': The great and ancient capital of the [[Allorn Empire]] is firmly out of reach for many modern Regalians and non-Allorn Elves, but it has returned to its status as capital since the return of the Allorn in 309 AC. Devastated in the [[Wildering]], the grand city was slowly rebuilt and its ruins salvaged by the regional Elves into a fine, but tarnished site of urban development. Many believe the city has likely been rebuilt or at least heavily reconstructed since the return of the Allorn Empire, but this is impossible to be sure. To learn more about Ivaëlle, click [[Teledden#The_City_of_Ivaëlle|HERE]]. | *'''Ivaëlle''': The great and ancient capital of the [[Allorn Empire]] is firmly out of reach for many modern Regalians and non-Allorn Elves, but it has returned to its status as capital since the return of the Allorn in 309 AC. Devastated in the [[Wildering]], the grand city was slowly rebuilt and its ruins salvaged by the regional Elves into a fine, but tarnished site of urban development. Many believe the city has likely been rebuilt or at least heavily reconstructed since the return of the Allorn Empire, but this is impossible to be sure. To learn more about Ivaëlle, click [[Teledden#The_City_of_Ivaëlle|HERE]]. | ||
Line 39: | Line 39: | ||
*The City of Regalia’s undercity is extraordinary to explore and might provide great knowledge to the realm of scholarship, if it was not so perilous, filled with criminals, mutants, and far worse deep into its fathomless depths. | *The City of Regalia’s undercity is extraordinary to explore and might provide great knowledge to the realm of scholarship, if it was not so perilous, filled with criminals, mutants, and far worse deep into its fathomless depths. | ||
*While truly hidden cities remain rare in Aloria, the vast array of magical methods of detection, and centuries of time granted to those endeavoring to peek through veils and even, vales, there remain tales of hidden settlements, most often of Elves, even in lands as thoroughly charted as Corontium. | *While truly hidden cities remain rare in Aloria, the vast array of magical methods of detection, and centuries of time granted to those endeavoring to peek through veils and even, vales, there remain tales of hidden settlements, most often of Elves, even in lands as thoroughly charted as Corontium. | ||
*The only | *The only Heritage to perhaps truly and entirely lack cities are the [[Urlan]]. While they can and do live in urban surroundings, their native lands are full of migrating groups, and much smaller settlements. What few centralized efforts do exist are in the [[Northbelt|Cain Free Jarls]]. | ||
{{Accreditation | {{Accreditation | ||
|Writers = HydraLana | |Writers = HydraLana |