Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Artifacts: Difference between revisions

From MassiveCraft Wiki
mNo edit summary
 
(13 intermediate revisions by 3 users not shown)
Line 8: Line 8:
* In the event a Shapeshifter owns an Artifact, the Artifact is registered to the Persona that acquired it, but otherwise cannot be hidden.
* In the event a Shapeshifter owns an Artifact, the Artifact is registered to the Persona that acquired it, but otherwise cannot be hidden.
* Artifacts cannot be taken from their owners during Calendar-recorded Player/Staff Events to avoid Event disruption.   
* Artifacts cannot be taken from their owners during Calendar-recorded Player/Staff Events to avoid Event disruption.   
* Artifacts can only be stolen if their owner is incapacitated (0 HP) and all fighting around the Artifact has ended.  
* Artifacts can be 'left at home' during Calendar-recorded Player/Staff Events, allowing Disguising, but removing all Artifact Mechanics/Packs/etc.
* If an Artifact holder has been incapacitated in Combat (0 HP) they must emote the Artifact being takeable next to them.
* Artifacts can only be stolen if their owner is KO'd (0HP). If multiple people are trying to acquire it at once, they must also be KO'd.
* Artifacts can be voluntarily traded/handed off, but only once every 30 days, per Artifact, not per owner.
* When an Artifact is stolen, Lore Staff should only be tagged to record who now "owns" it once all fighting over it has ended.
* If an Artifact holder has been incapacitated in Combat (0 HP) they must emote the Artifact being stealable next to them.
* Artifact holders should not OOCly obfuscate the fact that they have a steal-able artifact, and reasonably keep others informed.
* It is never allowed to OOCly collude with other players to decide Artifact Ownership, or to use OOC channels to prevent it from being stolen.
* In the case a Player OOCly does not want their Artifact anymore, they can ask for Lore Staff to Repo it and re-distribute it.
* Artifacts can be voluntarily traded/handed off in-character, but only once every 30 days, per Artifact, not per owner.
* Staff will confiscate Artifacts from inactive players/Characters, though they are always entitled to at least one warning.
* Staff will confiscate Artifacts from inactive players/Characters, though they are always entitled to at least one warning.
* Multiple Artifacts of the same type (Sword-Sword etc.) cannot be wielded at once. This does not apply to Collectibles Legendaries.
* Multiple Artifacts of the same type (Sword-Sword etc.) cannot be wielded at once. This does not apply to Collectibles Legendaries.
Line 54: Line 59:
File:Ultj.png|link=Nauret|''[[Nauret|Nauret, Armor]]''
File:Ultj.png|link=Nauret|''[[Nauret|Nauret, Armor]]''
File:Vecnahand.png|[[Tansurvaan's Hand]]|''[[Tansurvaan's Hand|Tansurvaan's Hand, Accessory]]''
File:Vecnahand.png|[[Tansurvaan's Hand]]|''[[Tansurvaan's Hand|Tansurvaan's Hand, Accessory]]''
File:Darkccrown.png|link=Nurnivar|''[[Nurnivar|Nurnivar, Accessory]]''
File:Darkccrown.png|link=Coming Soon|''[[Coming Soon|Coming Soon]]''
File:Darkccrown.png|link=Coming Soon|''[[Coming Soon|Coming Soon]]''
File:Darkccrown.png|link=Coming Soon|''[[Coming Soon|Coming Soon]]''
File:Darkccrown.png|link=Coming Soon|''[[Coming Soon|Coming Soon]]''
File:Darkccrown.png|link=Coming Soon|''[[Coming Soon|Coming Soon]]''
</gallery>
</gallery>


Line 60: Line 71:
===Void Corruption===
===Void Corruption===
* '''Corruption Mechanic 1:''' The wielder's Max HP is raised from 10 to 16. The wielder gains 2 Free Packs of choice from the following Categories: [[Magic Point Buy]] , [[Proficiency | Faith Point Buy]] (excluding Prayer), or [[Adapt Point Buy]], but only as Sinistral Void Magic. If Magic Point Buy is chosen, Abilities are always the Sinistral Variant, regardless of Magic Stat.  
* '''Corruption Mechanic 1:''' The wielder's Max HP is raised from 10 to 16. The wielder gains 2 Free Packs of choice from the following Categories: [[Magic Point Buy]] , [[Proficiency | Faith Point Buy]] (excluding Prayer), or [[Adapt Point Buy]], but only as Sinistral Void Magic. If Magic Point Buy is chosen, Abilities are always the Sinistral Variant, regardless of Magic Stat.  
* '''Corruption Mechanic 2:''' The wielder always counts as having Divinium when present at an Evolist God Divinium Summoning for the purpose of asking questions. After 1 week of ownership of the Corrupted Artifact, the user generates 1 Auto-Divinium per Month, but it can only be used to summon Evolist Gods. Additionally, the wielder can summon a Wretch, a Demon in service to Int onto the battlefield during Calendar-planned Combat Scenarios, like Temple Raids, Aelrrigan Vault Raids, or Clandestine Base Raids. Wretches will be portrayed by a Staff member and fights with the power of two Characters with their own set of Abilities. Wretches  will fight until reduced to 0 HP, or until the artifact's wielder reaches 0 HP. Wretches also does not take a participant slot.
* '''Corruption Mechanic 2:''' The wielder always counts as having Divinium when present at an Evolist God Divinium Summoning for the purpose of asking questions. After 1 week of ownership of the Corrupted Artifact, the user generates 1 Divinium per Month, but it can only be used to summon Evolist Gods. Additionally, the wielder can summon a Wretch, a Demon in service to Int onto the battlefield during Calendar-planned Combat Scenarios, like Temple Raids, Aelrrigan Vault Raids, or Clandestine Base Raids. Wretches will be portrayed by a Staff member and fights with the power of two Characters with their own set of Abilities. Wretches  will fight until reduced to 0 HP, or until the artifact's wielder reaches 0 HP. Wretches also does not take a participant slot.


==Artifact Tenuring==
==Artifact Tenuring==
Line 69: Line 80:
* Staff will usually provide an IC excuse, to why they lost the Artifact, but get a Collectible. The Artifact goes back into circulation.
* Staff will usually provide an IC excuse, to why they lost the Artifact, but get a Collectible. The Artifact goes back into circulation.
* Collectible Legendaries do not have Sparks that can be stolen, as they have lost the majority of their power and de-sparking would be unfair.
* Collectible Legendaries do not have Sparks that can be stolen, as they have lost the majority of their power and de-sparking would be unfair.
* Collectible Legendaries have an extra exception to normal Artifact Rules, that do not apply to Regular Artifacts:
**Collectible Legendaries do not need to be Emoted on KO, and other characters do not need to be informed your Character has them by default in emotes.
**Collectible Legendaries can be 'left at home,' allowing a Character to Disguise themselves. If a Legendary is 'left at home,' the user does not benefit from their Mechanic.


==OPTIONAL: Artifact Figura Models==
==OPTIONAL: Artifact Figura Models==
Thanks to the gracious and diligent work of Lore Staff Member Stellarix, we have a Figura Modelpack available for download Here for all currently written and available Artifacts. This comes with some extra rules and considerations:
Thanks to the gracious and diligent work of Lore Staff Member Stellarrix, we have a Figura Modelpack available for download [https://www.massivecraft.com/resource-pack here] for all currently written and available Artifacts. This comes with some extra rules and considerations:
* This model pack requires the use of Figura, a third-party mod that many members of the server use, but is by no means required to play on the server. As such, this model pack is entirely optional as an aesthetic add-on to represent the many In-Lore Artifacts in-game.
* This model pack requires the use of Figura, a third-party mod that many members of the server use, but is not required.  
* This model pack is entirely optional as an aesthetic add-on to represent the many In-Lore Artifacts in-game.
* '''Please do not edit, alter, or re-use the models of the artifacts themselves.''' You may adjust placements to suit model needs.
* '''Please do not edit, alter, or re-use the models of the artifacts themselves.''' You may adjust placements to suit model needs.
* Use of this model pack by no means alleviates the requirement to emote your Artifact possession on scene entry and upon character defeat, please continue to observe normal Artifact rules. Please only use the models for Artifacts you possess.
* Use of this model pack by no means alleviates the requirement to emote your Artifact possession upon character KO.
* Many of the models in this pack are drag and drop, if you do not have a custom model already, these will work out of the box. If you have a custom model, feel free to import the Artifact model you need into it, and copy-paste the scripts. These are designed to be as plug-and-play friendly as possible.
* Please continue to observe normal Artifact rules, and semi-frequently emote the presence of the Artifact.
* We do not officially offer Figura Support in tickets as it is not part of official server content, but if you require support when applying these Artifacts to a custom model, or find any issues with parts of the pack, please ask for Stellarrix in the ticket bot.
* Please only use the models for Artifacts your Character possesses.
* Many of the models in this pack are drag and drop, if you do not have a custom model already, these will work out of the box.  
* If you have a custom model, feel free to import the Artifact model you need into it, and copy-paste the scripts.
* We do not officially offer Figura Support in tickets , but if you require support for these models only, please ask for Stellarrix in the ticket bot.