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{{Info religion
{{Info religion
|image = Unionismlaaol.png
|image = Unionismshield.png
|pronunciation = Yoon-yen-is-m
|pronunciation = Union-ism
|origins = Emperor [[Theomar]]
|origins = Emperor [[Theomar]]
|deities =
|deities = The Everwatcher and various other Gods and Goddesses
* The Everwatcher
* Theomar
* Ness
* Juvin
* Almar
* Allest
* Elia
* Vess
* Alexander
* Taal
* Borond
* Nicholas
* Elen
|subsects =  
|subsects =  
* [[Evintarian Unionism]] Schism
* The Evintarian Cult
* [[Vultragon Unionism]] Schism
* The Guided Cult
* [[Emended Unionism]] Schism
* The Armageddon Cult
|}}
|}}
Unionism is the world's second-largest religion only trailing shortly after Estelley, on account of the Ailor people being more religiously divided, though it is speculated that Unionism will become the largest religion within a century at least. Unionism at its core is a global unification movement that proclaims the benevolence of the divinely inspired Emperors of the Regalian Empire to bring order, stability, and law to the world that is filled with chaos and strife. Unionism is the only Religion on Aloria that incorporates Gods of their subjugated or annexed people, preserving their culture and traditions as a part of a larger collective.
==Origins==
==Origins==
The origins of Unionism are well recorded as it is one of the youngest religions in the world. Unionism was originally founded as an Ailor-only religion by the prophet Emperor Theomar I Ivrae-Kade, of the Regalian Empire following its founding. The prophet spoke about a divine entity called the Everwatcher contacting him in a series of visions, before appearing to him in person, to speak to him about the fate of all living things under the stewardship of the Ailor Race. Emperor Theomar then wrote the holy chronicle called the Creed, which acts like holy scriptures, containing all the religious laws and concepts dear to Unionism. Following the prophet’s death, it was ordained that the Everwatcher would select Emperors of Regalia as its Vessel through which it would speak and guide destiny. Each successive Emperor has made small and large changes to Unionist doctrine by editing parts of the Creed, meaning this holy scripture ended up being a document that evolved as time passed. The core concept of an Ailor-dominant world eventually made way for the concept of a Regalia-dominant world, inclusive of all other Races and creating a more acceptable secular basis for the religion. Unionism is fairly unique in comparison to other religions, in that it suffered several schisms, major events of theological conflict between its worshipers that resulted in the community splitting each time. As such, there are 4 distinct Unionist beliefs now: Dogmatic, Evintarian, Emended and Vultragon. Each of these have their own structures, beliefs, and hierarchy, though all invariably worship the Everwatcher, and work towards a common goal, of Regalian hegemony and rule over all the world and its people and for the Emperor of Man to become the Emperor of All.  
Unionism was founded several years after the Establishment of the Regalian Empire, roughly speaking in the year 10 AC. The exact year date is unclear, because Theomar did not publish the Creed until some time after he received his first visions, and so some theological debate exists on the exact founding year. Emperor Theomar was the first prophet of the faith and recorded the visions of the Everwatcher who joined with his soul, thus Theomar became the first Vessel-Emperor. Unionism has since its founding had a strong upward trajectory of convincing those of other Religions to it, but also just population growth in general due to its strong message of expansion of the state and family.
 
==Central Message==
The central message of Unionism is that the world must come to respect the moral and spiritually legal visions of the Vessel of the Everwatcher and adopt a common globalist or unifying vision of statehood. The world is filled with chaos and suffering through war, tyrannic despotism, religious oppression, and corrupting Demonic influences. Unionists believe that while they aren't wholly immune to these things themselves, they have the best position from which to disassemble these conditions in other countries by bringing a state of law and ending national strife by ending the concept of nationality. The aim is not to create a single nation identity but to dissolve the very concept of nation identity and borders and societal division. The easiest interpretation of this somewhat vague concept is that Unionists believe the whole world should be ruled by the Emperor (Vessel), and that when all war and conflict have left the world, the Everwatcher will stand before mortals and create forever paradise without death.


==Schisms==
However, the situation on the ground is starkly different. Since the death of the prophet and the immediate explosion of violence through the schisms from within the religious community, Unionists have mostly abandoned the idea of a global empire building as entirely unfeasible and downgraded their expectation to that of a benevolent confederacy. While conquest wars do still happen through a lens of feudal conquest, the Empire largely expands through cultural, economic, or spiritual pressures, and what is officially called the Regalian Empire, acts more like a loose confederation of autonomous states. It is merely called an Empire to give the state the prestigious veneer of competing with the Allorn Empire, which is a political measure in time. While the Emperor's word is meant to be absolute, in reality, the Emperors are bound by so much scheming politics, that they often function more like mascots and are even removed from power or sidelined in direct violation of the Emperor's divine God-Emperor status.  
===Evintarian Schism===
The Evintarian Schism occured directly after the death of the prophet Theomar, when the Concilly Council convened to discuss the matter of the succession. Several Concilly members had dabbled into Magic already, and more of them were of the opinion that Magic could be used to advance Humanity by using it. The hardliner Dogmatic Councillors however felt that Theomar’s preaching on the purity of the soul proved that Magic was a corruption that should be guarded against. The Schism occured when the hardliners broke off the Conclave and started hunting down Magic-users, turning the Empire distinctly anti-Occult. The Evintarian (named after their preacher Horopados Evinter), fled to Etosil and seceded from the Empire. They were later re-integrated into the Empire, but remain religiously separate. And have developed a more pro-Occult and evolution-oriented view of Unionism called [[Evintarian Unionism]]. There remains a lot of bad blood between the Evintarian and Dogmatic Unionists because of the religious violence between the two over the centuries.


===Vultragon Schism===
Adherence to the central message of Unionism has largely disappeared from public discourse, as the political elite has hijacked its vague message to implant their own goals and ambitions. To many of the lay people and common worshipers, the Religion itself has been overtaken by so-called Crypto-Unionists, Unionists who proclaim "Long Live the Empire", but mean "Long Live Me". No other religion has such an external false presentation as Unionism, with class divide, in particular, causing a radically different experience and expression of faith among the poor versus the wealthy. Many believers still fervently believe in the Great Way (the term for this unitary peace state), but exist with the constant anxiety of knowing that the prophet's benign intent has long since been stained by bad actors both from within the faith and outside of it, who see it as nothing but a means to an end.
The Vultragon Schism occured regionally in the very south of the Regalian Archipelago, and was triggered by the arrival of Dragons in the Empire, but was already building for a long time because of resentment against the aristocracy and the ruling classes abusing their power. Vultragon Unionism formally split when the Celates of Vultaro and Montania declared apostasy from the Concilly Council. Instead, the Council was locally disbanded, and a single figurehead was chosen Supremoclast by vote from the Celates. Vultragon Unionism diverges from Dogmatic and Evintarian Unionism in that it takes a very critical approach to Unionism where asking questions and being critical of religious dogma is encouraged, something the other Councils consider heresy. [[Vultragon Unionism]] as such is a much more science and fact oriented faith where spirituality and natural science often blur together. For a while Vultragon Unionism rejected the Divine Beings, but eventually it adopted the Emended Divine Beings and restored the Dogmatic Divine Beings as canon, though with a twist. Because of its inherently critical nature, Vultragon Unionism is not well liked by the other religious schisms of Unionism.


===Emended Schism===
==The Afterlife==
The Emended Schism has a somewhat more staggered appearance, in that it did not come about in just a single schism. Originally, Emended Unionism was Dogartan Unionism, which was a very small schism of Anglian preachers who rejected the wealth of the Evintarian and Unionist Councils. Dogartan celate eventually came to espouse the virtues of asceticism and poverty, and rejected a formalized religious hierarchy, though were largely still in line with Dogmatic tenets. In more recent years, the Dogartan celates have developed new theological arguments heavily rejecting Ivrae-Sange legitimacy and establishing the Emended Divine Beings as their true version of Canon, claiming that the Ivrae dynasty was so incompetent that by their incompetence, they admitted to being usurpers of the true Vessels. [[Emended Unionism]] still upholds that Theomar was the prophet, but claims he was never the first Vessel.
Unionism's afterlife is far less colorful or pleasure-inducing than many other Afterlives, it is in fact quite simple. Unlike the paradises of liquor and endless banquets, Unionism's afterlife is a somber staircase upon which all the faithful sit in waiting, gazing down at the world of mortals and watching events unfold until it is their time to descend back down to the land of the living when the Everwatcher creates paradise. There is a sense of togetherness for those who will return to loved ones in the Afterlife, but also a sense of waiting for eternity due to the slow progression of the Great Way, and the many setbacks the Regalian Empire faces in its implicit world-unification plans.


==Core Identity==
==Gods and Goddesses==
Unionism is a religion centered around the tenets of devotion, piety, obedience and ambition, to live by the example of virtuous forebears. Unionism is an organized religion with a centralized priesthood and structure, though each schismatic group is different. Because each group has different core concepts and tenets, each of them will be discussed on a separate page.
Unionist Gods were either Gods from other Religions, or divinely blessed mortals who became immortal Gods after they passed on with the guidance of the Everwatcher. There is no important distinction between the types of Gods, Unionism treats all Gods equally under the Everwatcher. Each God also has associated Saints who become Immortal divine beings, but are not considered Gods, and discussed further down. The Everwatcher is technically the Arch-God, but this entity is so unknowable to anyone but the Emperor, that it is only invoked, not directly worshiped. The Everwatcher is treated as the creator of all the Gods, but the Gods are like tangible extensions of it, and thus they receive the worship instead.  
===Tenets===
* '''Bravery:''' Unionism requires that all Unionists show bravery in the face of demons, adversity and the natural vices that all living things are born with.
* '''Calm:''' Unionism requires that all Unionists remain civil with one another and show kindness even when cruelty and aggression is inflicted on them.
* '''Chaste:''' Unionism requires that sexual relations happen only in wedlock, and only in a monogamous sense. Adultery is strictly a sin.
* '''Ambition:''' Unionism requires that all Unionists contribute no matter how big or small, to the great dominance of the Regalian Empire.
* '''Diligence:''' Unionism requires that those with merit and skill are rewarded and raised to better positions of power to reward their duty to the Empire.
* '''Forgiving:''' Unionism requires that all Unionists are forgiving and do not relent to the vices of revenge and pettiness for they are barbaric and banal.
* '''Charity:''' Unionism requires that all Unionists create equity for the poorest and weakest, so that even the infirm can contribute through charity and help.
* '''Honest:''' Unionism requires honesty and truth, professing the need for a strict but fair law and for fairness for the people both highborn and lowborn.
* '''Humble:''' Unionism requires that all Unionists see themselves as no better than the great who came before, and who they will live as an example of.
* '''Obedience:''' Unionism requires all Unionists to be obedient to the hierarchy of the state, to the Nobility granted rule from the Emperor, who must not be questioned.
* '''Great Way:''' Unionism requires all Unionists to constantly strive to contribute to the Great Way, to find opportunities to further advance the Empire and its people.
* '''Vessel:''' Dogmatic Unionists believe that only male Emperors can be the Vessel of the Everwatcher. The succession is Elective however, meaning no-one knows the next heir but the Emperor.


===Beliefs===
====Theomar, the Father====
* '''Narrative:''' In Unionism all faithful (and even unfaithful) contribute or detrimentally affect something called the Great Way. The Great Way is a promise made by the Everwatcher, that the Regalian Empire now carries the Mantle of Creation, a concept that they must protect life and existence itself from the ruinous powers of corruption and evil. The promise is that one day, if Unionism succeeds, the whole world will be ruled by the Regalian Empire as one state, and all living things will be subject to the Emperor and Vessel of the Everwatcher. When that time comes, the Everwatcher shall unchain the gates of the afterlife where all past Unionists have gone, revive the dead, and bring about a paradise without sickness, death, or sadness. Those who are denied entry into the gates of the afterlife, are instead re-incarnated in the mortal world after their death to try again to prove their soul is worthy.
[[File:Theomarart.png|left|frameless|250px]]
* '''Canon Evil:''' Unionist Canon Evil is somewhat dubious, and exists on multiple levels. The most obvious evil in Unionism is called the Sin of Creation. The Sin of Creation implies that all living beings were born with inherent flaws to overcome to prove their worthiness for the cause of the Great Way. As such, evil is done simply because people do not have self control or inhibitions. The next stage of evil are Demons. Unionism acknowledges all entities coming from different dimensions save the afterlife as Demons seeking to corrupt the minds and wills of the living. These beings infest or seduce the living into giving into their Sin of Creation. The third level of evil is somewhat more ambiguous, as it is other religions. While Unionism doesn’t strictly deny the existence or validity of other religions, it does claim that by worshiping anyone but the Everwatcher, that the living are led astray from creating Paradise, and that they live in sabotage of the Great Way’s conclusion. Essentially, other religions are seen as a distracting evil.
Theomar was the first prophet-Emperor of Unionism, the first Vessel of the Everwatcher, and the first to speak and write the holy word of the faith in the Creed. When the Regalian Empire was young, he was its first Emperor, having joined forces with the other major families in the Five Family Rebellion to overthrow the Kingdom of Amelore, banish the Bel Hammon Elves, and establish the Empire. Shortly after, he received visions and direct communication from the Everwatcher, who taught him the vision of Unionism. In life, he was considered a highly spiritual and immensely wise person, one of the tranquil Emperors of the Regalian Empire who did not wage wars, but convinced people foreign and his own to accept the word of the faith.  
* '''Identity:''' The Unionist Creed has no words or thoughts on the matter of gender, sex, sexuality or gender-identity, though the topic of homosexuality is somewhat contentious among Ailor. There is nothing strictly against homosexuality, but a theological argument is made that every Unionist has a duty to sire the next generation of faithful, and to be celibate, same-sex loving, or simply choose not to have children, is seen as a selfish act and one that detrimentally affects the Great Way. As a result, many same-sex Unionists adopt, or find other ways to have children.
* '''Conversion:''' Unionism is a religion that has invariably been applied with the sword, or with word, and both interpretations are somewhat correct. Unionists believe that a person, even one who is not Unionist or pretends to be Unionist, can still work towards the Great Way if pointed in the right direction. This is why the Confessions of Melennar are important, because this preacher created a common understanding that as a Regalian Unionist ruler, one’s non-Unionist subjects can still work towards the Empire’s cause, while not believing in the Everwatcher, and their soul can still ascend to the Unionist afterlife if their own religion or a-religiosity will not claim them. As such, conversion by the sword is also fully acceptable, because it forcibly induces someone into the Great Way, though it has become more controversial and less acceptable as of late.  
* '''Sins & Taboo:''' The worst cases of sinning and taboo for Unionism are blasphemy against the Emperor, hedonism in cruelty (torture, mental abuse, domestic abuse), moral corruption among government and nobles, infanticide, desecrating holy sites, attacking clergy and temples (even of other religions), rejecting the Everwatcher, and being a traitor or saboteur against the Regalian Empire. Unionism does acknowledge confessionals, but Celates can issue a Writ of Sin, a public denunciation and excommunication of a Unionist (or Unionist) to declare them anathema to the religion. It is possible to reverse a Writ of Sin through a Writ of Harmony, but only through some act of self-sacrifice or service to the Emperor.


==Gods and Goddesses==
Theomar is the leader of the Unionist Pantheon and is often considered beyond reproach. While some of the other Gods lived flawed and sinful lives, Theomar represents an unblemished purity of the soul. He is the patron of anyone in the spiritual role of father or caretaker, leaders, generals, commanders, etc. From him, the faithful learn patience, diligence, and spiritual directives, even if Theomar himself is the least active of the Unionist Gods when appearing before the faithful or acting on their behalf as Divine intervention.  
Unionism has a concept referred to as Trans-Divinity. Trans-Divinity means that whatever their faith understands to be divine, is fluid and constantly changes based on interpretations. By standard, the Everwatcher is always the indisputably most important entity in Unionism. The Living Emperor is also a living Divine Being who should be worshiped as a god, though it is not illegal to acknowledge his sin of creation flaws from time to time. Below the Emperor and the Everwatcher are the God-Emperors and God-Empresses. When an Emperor or Empress dies, they are no longer divine, as the Vessel passes on to the next heir, but some Emperors or Empresses are raised up in the afterlife by the Everwatcher and sent back to Aloria to guide the people, during which process they are made Divine Beings. Finally, on the lower end of the spectrum are the Heroes of Unionism, which are also considered Divine Beings. Heroes are raised to divinity by the Concilly Council even while they are still alive, and continue to be worshiped after death. This all means that Unionism, as time goes by, gains more and more Gods and Goddesses, while other religions are fairly stagnant. Furthermore, it also means that it’s theoretically possible for other religions to merge into Unionism if their Gods and Goddesses can be proven to be real, and prove their divinity or past divinity. Unionists can combine a variety of Divine Entity worship. By default, all Unionists worship the Everwatcher, however, whoever else is worshiped additionally is up to the individual. Some worshipers choose only a single patron deity, while others choose a collection, or leave just a few out. There are no hard rules to Divine Being worship, in general they exist more as examples to live by, instead of a strict pantheon that demands worship.


===The Everwatcher===
====Ness, the Mother====
{|
[[File:Ness art.png|left|frameless|250px]]
|[[File:Unionismspirit.png|220px|thumb|left]]
Ness was the 4th Empress of Regalia Nessaria Calontir, known in her early life as a woman of sinful indulgence and trustworthiness. Her life was filled with the pleasures of the Imperial royal court, absconding her duties and court protocols to reign as the mistress of the court. When her children were killed in a court conspiracy, a chance encounter with the assassins in prison changed her. It was said the Everwatcher spoke to her in her deepest moment of grief and blessed her with forgiveness and a nurturing spirit. From that moment on she donned the robe of the nurse vowing to bestow the blessing of care onto the sick and dying, that which had been denied her own children. She eventually passed on at the height of adoration by the people, a contrast to her early life.  
|The Everwatcher, is the supreme Divine Being of Unionism, the source of all creation, and the final destiny of all things. The Everwatcher was the first thing that was created in the beginning of times and created all other races, creatures, land, and all that was and will be. The Everwatcher is not traditionally depicted in any way shape or form. The Everwatcher is the same for all Schisms, though the Schisms have internal disagreements about who should be the Vessel of the Everwatcher. Generally speaking, Dogmatic and Evintarian Unionists support the current lineage, while Emended and Vultragon Unionists support the erasure of Ivrae legitimacy. The Everwatcher is the highest supreme being which lends divinity to the Emperor-Vessel, and which also sends the God Empresses and God Emperors back to the land of the living, and also imbues certain people born with god-like powers to fulfill their role in the Great Way. The Everwatcher is eternal; it sees all and knows all, though it only works through agents so as not to blind the living from the trials of the Great Way, which are theirs to prove.


Worship of the Everwatcher is never done specifically by praying or asking for its blessings, but rather simply by being a good Unionist. There is only ever one direct interaction between a Unionist and the Everwatcher, and that is in the moment of their death, for their soul to be weighed against their role in the Great Way. If they are left wanting, the soul will be returned to Aloria to be re-incarnated, given another chance to prove itself. If they pass, the soul will join the Everwatcher in the Unionist afterlife. Matters regarding the Everwatcher are always the highest forms of heresy if claimed in contradiction to established theological doctrine. While the Everwatcher does grant blessings to individuals who are born all across the Empire, because it has determined some religious purpose for them at birth, the Everwatcher never speaks through anyone except the Vessel.
Ness is the caretaker and nurturing mother of the pantheon, representing the idea that it is never too late to abandon one's wicked ways and reform in virtue. She is the patron of anyone in the spiritual role of mother or medical staff, midwives, healers, and those seeking to reform criminals to the light of the law. From her, the faithful learn compassion, sacrifice, and regret. Ness appears when the faithful need her the most when the only thing standing between them and certain death is her forgiving and healing light by their side.  
|}
===Theomar, Prophet of All===
{|
|[[File:GodTheomar.png|220px|thumb|left]]
|God Emperor Theomar, or just Theomar (sometimes also nicknamed the Sun-Father), was the first Emperor of Regalia, Emperor Theomar I Ivrae. Theomar was the founding Emperor of the Regalian Empire and the creator of the Unionist Faith, writing the first version of The Creed. As God Emperor, Theomar represents fatherhood, leadership, ambition, devotion and piety. He was known as an Emperor with exceptional charisma, capable of swaying even his most ardent opponents. He is also remembered as an excellent father who had a loving family and acts as an example to all those bringing about the next generation of Unionists.


Theomar is often depicted holding up his hand, with the palm to the viewer. This is to emulate his proclamation of Unionism. He is always depicted very dignified, and clothed in his royal purple and cream yellow robes, his favorite colors in life. Shrines to Theomar usually feature a golden bowl in which promises of good lives and good wishes for children are deposited by fathers, or good wishes and promises for fairness and kindness from one employer to employees. As such, Theomar shrines featuring this bowl and his likeness can be found in the home, or in workplaces, where Theomar’s name is invoked for the good fortunes of the business and the good wellbeing of its leadership, who in turn invoke the wellbeing of the workers and productivity.  
====Grace, the Custodian====
[[File:Glanziaart.png|left|frameless|250px]]
Grace was an old Hecarian Goddess, the spiritual leader of the Hecarian tribes that joined the Regalian Empire early in its creation but after Theomar spread his gospel. Grace (or Glanzia as she was called by them), was the Goddess mother of the night, bringing wisdom and judgment through her all-seeing owls. When the Regalian Empire peacefully integrated the Hecarian tribes through marriage by the hand of an Imperial Princess, Grace was incorporated into the Unionist Pantheon along with the other Gods from other Religions by her own free will. From that moment on, she became the Goddess of purity of soul and body, the custodian guiding the faithful to remain free of sinful corruption by otherworldly agents and to be judged by her gaze should they fall.  


Theomar has historically appeared only during very significant events of religious importance, when the continued existence of Unionism hung by a thread, or when the power and influence of the other God Emperors or Empresses would simply not suffice for a task given by the Everwatcher. As such, Theomar has never truly appeared before any one particular person having a problem, but rather appeared in pivotal moments of the Empire’s general history to provide blessings of protection and reinvigorated power. Theomar’s Cloister Trial involves several tests of morality and making the right decision in a tough situation to test the ethics and fairness of the pilgrim. Theomar’s Cloister Trial is at the Arch Temple of the All-Beacon, with the inner Faith Chamber containing his Sarcophagus.
Grace is the protector of the purity of the faithful, with one hand shielding them from the corrupting influences of the other Dimensions, and with the other judging them should they fall to its vices and become agents of destruction. Her laws have ultimately been re-interpreted as a call for complete anti-magical/Occult purity, but her teachings to the faithful are more about controlling these things, not being controlled by it. She has granted the faithful Purestone, a material that rejects the Occult and protects the faithful from Magical harm.  
|}
===Ness, Lady of Forgiveness===
{|
|[[File:GoddessNess.png|220px|thumb|left]]
|God Empress Ness, or just Ness (sometimes nicknamed Nessie or Mutt-Mother by non-Ailor), was the wife of Emperor [[Henri I]] the Honorable, as his wife Empress Nessaria I of [[House van Sherburne]]. Empress Nessaria is best remembered as being an indignant wife to her husband early on, resenting the marriage with Emperor Henri I. Through her early years, she committed many sins of unfaithfulness to her husband in spirit and name. This led to her being punished with being blinded, after which she wore her signature silver butterfly wing eye covers and coronet piece. Despite being vengeful after being blinded, it is said that the Everwatcher gave her sight back after she discovered love for her first born child when she found love in motherhood. She spent many years a devoted mother, only to have her children violently taken from her, and still she found it in her heart to forgive the assassins, giving them blessings as they wept for forgiveness at her feet. Ness is the representative Goddess of Forgiveness, Acceptance, Repentance, Absolution, but also the Downtrodden, the Forgotten, the non-Ailor, and the Half-Ailor who feel abandoned.  


Ness is always depicted in her mourning dress with her signature butterfly eye-covers and accessories. Butterflies strongly represent Ness, a being and symbol of forgiveness of Unionists, and for those seeking repentance. She often carries a golden Unionist Eye chain, along with a golden rose and two sets of rose-thorn stalks. These items are meant to represent her objects of the many facets of forgiveness through faith, repentance through loss, and the beauty of absolution. Sometimes her statue has three infants around her pedestal to signify motherhood, and sometimes it has three chained criminals to signify the forgiveness she gave. Offerings to her are silent candle vigils, or the repentance those who have wronged seek to the priests of Unionism. Ness frequently appears to those who believe in Unionism but need the strongest forgiveness or cannot go on without help to learn to live with their grief, guilt, or torment. Ness appears relatively often, even seen walking the streets of Regalia seemingly going nowhere.
====Allest, the Champion====
[[File:Allestart.png|left|frameless|250px]]
Allest was the 17th Emperor of Regalia Allestrain I Ivrae who lived an angry and violent life. Being one of the few Eronidas Emperors of Regalia, he oversaw some of Regalia's most brutal wars of expansion particularly against the Velheim people. He however also dealt his own nobles an unjust hand, often ignoring the law and justice system in favor of honor duels that would end in a bloodbath. It is said, however, that by the guidance of his Chancellor Alexander the First (nicknamed Brand), he found religious purpose and divine directive. His anger was channeled into the arena where he became a glorious gladiator-emperor, and his combat prowess to foreign wars. With all his rage vented, his rule became one of strict but fair discipline that saw major legislative expansions.


Ness is often worshiped by criminals, judges, those who are poor and feel forgotten and downtrodden, those seeking redemption and forgiveness, and those who seek the strength to forgive others. Ness’s Cloister Trial involves priests drawing out the sins and crimes of the individual in confession, after which they are confronted with the circumstances and challenged to find peace and love for themselves despite them. If they are proved worthy by the priests, they are allowed into the Faith Chamber of the Arch Temple of Salvation, where five sarcophagi stand, for Ness and her four beloved children (As Emperor [[Leomar I]], her youngest son, was also buried there after his natural death).
Allest is the Lion-God of the pantheon, the patron of soldiers and gladiators, teaching them honesty, and bravery, and praying for victory. It is known by the faithful, however, that his soul was ensnared by wicked plots from the Vola Fornoss Gods to punish him for the crusades and genocide against their people. As such, his divine throne in the Pantheon remains empty, with his Saint Brand appearing to those who invoke or pray to his name, as he cannot hear them while imprisoned in the hellish Demon-realm of Vaarda, the Vola afterlife.  
|}
====Caan, The Magus====
===Juvin, Oracle of Knowledge===
[[File:Caanaert.png|left|frameless|250px]]
{|
Caan was an old Breizh God, the leader of the Santel pantheon, who both led the people of Kintyr to join the Five Family Rebellion and in founding the Aelrrigan Order prior. Because Caan was present when the Regalian Empire was founded, he was the first God from another faith to voluntarily join the Unionist pantheon, making the other Santel Gods his saints. While all Santels had white feathered wings, it is said that Caan removed his wings as a virtuous sacrifice to walk more closely with mortals and understand their plight and needs. Over time, however, he has seemingly become more detached and cynical. While he still lives among mortals as a God, he has become quiet and unresponsive, which many of the faithful have blamed on the constant abuse of Magic in the Empire.  
|[[File:GodJuvin.png|220px|thumb|left]]
|God Emperor Juvin, or just Juvin (sometimes also nicknamed the All-Knower), was the 11th Emperor of Regalia, Emperor Henri III Ivrae de-Sange. Juvin is commonly remembered as the most pious and religiously pure Emperor, who lived an ascetic life of inner peace and perfection, and outward serenity and virtue. As a God Emperor, Juvin is the god of piety and virtue, the perfection of learning, and thinkers. Juvin was known to be an Emperor with exceptional wit and knowledge even at an early age when he could easily debate and out-smart his teachers and superiors. Juvin was also an exceptional philosopher and thinker who would spend long periods of his rule contemplating the meanings of everything, and make modifications to the Creed to reflect a more pure lifestyle.  


Juvin is often depicted in simple garb with only minimal decorations and dull colors, bowing, kneeling or in some form of submissive stance. This is to emphasize that Juvin never considered himself above everyone else, and served knowledge and virtue more than anything. He is depicted tall and frail, with a bald head and a long robe that may sometimes also contain several scrolls and items that intellectuals use to ply their crafts. Shrines to Juvin are usually put into an alcove inside a larger bookcase, surrounded by knowledge and learning. Candles are lit to his will in front of his statue, while incense is let to absorb the knowledge of the books, in the hopes that Juvin will give the offering person the means to learn faster. Juvin shrines can be found in any library or school. Juvin rarely appears, but all divine appearances have been reported in libraries, for Juvin to hand the willing exactly the one book they were looking to embark on their journey, while that book was not even in the library to begin with.  
Caan is the patron God of all the Mages and those gifted with Magic in the Empire, teaching them responsible use of their Magic and to use their gift or burden for the Good of the Empire, not to spite it. He is by far the most active of the Gods among mortals because he leads the Aelrrigan Order after ousting the mortal leadership he put in place centuries ago, but comes and goes without rhyme or reason, having fallen into a melancholic unapproachability that makes even the faithful uneasy to be around him when he appears in person.
====Elia, the Huntress====
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Elia was the Empress-wife of Emperor Allestrain (the God Allest) who had a difficult life. Originally destined to become a Knight, she was forced to surrender her life ambitions and goals when the Emperor chose her for a marriage (later known as a beard marriage). Her obsession with Knights and her dreams made her a terrible Empress, but much like her husband, she found guidance from the Chancellor's wife Leona who would later go on to become her Saint. While Elia was prone to fits of obsessive compulsion, Leona was her temperance, bending her uncollected and uncoordinated actions and thoughts into precision actions and decisions. She carried on the work of her husband after he was killed by the Vola Gods, and finished the work of war against the Skags.  


Juvin is often worshiped by priests, librarians, scribes, teachers, tutors, researchers, alchemists, philosophers and thinkers. Juvin was largely responsible for the creation of the Dogartan Schism, as many Celates in Anglia started imitating him, though it is not officially recognized as a Schism because of how smooth and regional the transition was. Juvin’s Cloister Trial involves several tests of wit at the Arch Temple of Greater Understanding, before pilgrims can reach the inner Faith chamber containing Juvin’s Sarcophagus.
Elia is the patron Goddess of Knights and hunters, but also more widely speaking anyone who needs to cast away distractions in favor of single-minded focus and concentration. She teaches the virtues of calmness, self-control, and clarity, so that the faithful remain aware and truthful to themselves, and act without a shroud in their mind onto others. Elia was a multi-discipline warrior famed with bow and halberd alike, and thus prayed to by the faithful for skill in weapons to protect their loved ones or the Empire.  
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===Almar, Jester of Justice===
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|[[File:GodAlmar.png|220px|thumb|left]]
|God Emperor Almar, or Almar (sometimes also nicknamed the Blind Jester or Allmaverick, the word Maverick comes from his name), was the 13th Emperor of Regalia, Emperor [[Allamaria I]] Ivrae Heiligenblut (surname differs as he was a [[Wirtem]] Emperor alongside his older brother Lilienmar III). Emperor Allamaria I was also the second son of Emperor Henri III, making God Emperor Almar the son of God Emperor Juvin, while he is also the grandfather of God Emperor Allest. Almar is remembered for several things. Firstly, he is remembered as a rambunctious adolescent, spending much of his early years being a boisterous and wild man with many conquests and broken hearts. He spent money like no tomorrow, and offended many foreign dignitaries with his crude behavior, equally letting many of his stewards and guards land in prison, taking the blame for his juvenile actions. As rule came closer to him however, a series of visions of the past and future caused him to completely reform his life. Where there in the past was celebration and endless nights in leisure, there now was endless nights studying and codifying law to create a semblance of order and justice. Almar is the representative God of Justice, Law, Honesty, but also of Leisure, Entertainment, Vanity, and Ego.  


Almar is often depicted as a suave and handsome young man, always with either a blindfold or some kind of unraveling cloth disappearing from his eyes. This cloth is meant to represent the blindness of justice, but also the fact that Almar was blind to the truths of duty and fate for so long in his life, until he saw the light and reformed. He is also always depicted with a scale, the symbol for the Regalian Judiciary, that weighs the value of crime and punishment for those who are subject to Almar’s laws. Almar’s shrine equally has a scale, one with a golden feather, and another with a small box. These items normally weigh roughly the same, however anyone wishing to bring offering or pray to Almar, writes a plan or thought on a piece of paper, inserts it into the box, and then lets the scale weigh the value of this thought. If it is heavier than the feather, it is unlawful or sinful. If it is lighter than the feather, it is lawful and righteous. Almar is not known to appear before anyone, but the Concilly Council still acknowledges him.
====Nolven, the Twin====
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Nolven was a refracted God, a fragment of the Fornoss Vola God Aedán that disavowed that faith, and joined Unionism instead. Nolven however has a split identity due to his fractured nature. In some seasons he is Nolven the god of war and punisher of the enemies of Unionism, smashing idols of other Religions and casting down enemies of the faith, while in other seasons he is Nolven the god of art and beauty who creates art so profound it makes even the most brutish of warriors weep. His fractured identity means he is as unpredictable as the shifting seasons or the tides of the ocean, representing a constant push and pull of destruction and war, and creation and peace. Nolven in times of war has a particular bone to pick with the Pagan faiths of the Regalian Empire.


Almar is often worshiped by justicars, bureaucrats, lawmakers, but also entertainers, Musicians, dancers, romancing couples, and those looking for the perfect partner. Almar’s name is often invoked for good blessings to a Courtship or wedding. Almar’s Cloister Trial involves several tests of restraint and self control as the pilgrims are led from one seduction to the other, until they finally pass into the final Faith Chamber in the heart of the Arch Temple of Eternal Justice, where the Sarcophagus of Almar rests with his favorite scales on top that are said to weigh the heaviness of a soul as they enter the chamber.
Nolven is the patron of art and culture, and crusade and iconoclasm at once. He represents the constant flux between creating art to destroy and destroying to create art. In him are embodied the ability of art to dear down systems, ideas, even Empires, and the need for tragedy and destruction to take place to inspire the greatest of artistic expressions. He represents the need for the faithful to be nuanced complex people, to live the spoken virtues of the Gods but with temperance of change and flaw to be true thinking and living people.  
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===Allest, Lord of Domination===
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|God Emperor Allest, or just Allest (sometimes also nicknamed the Bear-Claw), was the 15th Emperor of Regalia, Emperor [[Allestrain I]] Ivrae de-Sange. Allest ascended to Godhood after his death from an arrow in the back that penetrated his heart on the field of battle while holding off a hundred soldiers by himself allowing his own soldiers who had been cornered by the enemy to escape certain death. Allest is best remembered for being a beast of a man, alongside his best friend Arch-Chancellor [[Alexander the Giant]], the both of them forming an inseparable warrior duo on the frontlines as the Empire expanded. Allest was the first frontline commander and warrior Emperor, and was an undefeated warrior who seemed to get that much more skilled with every champion he defeated. Allest is the representative God of Conquest, Rule, Brotherhood, and Fame.  


Allest is often depicted either in his massive bulky armor, or in some state of removal of this armor to emphasize his god-like physique, in a victorious or intimidating stance. He is depicted tall and glorious as an example for all Ailor to strive to physically, and for the many victories he brought Regalia despite his short time on the throne. Allest is often also depicted with two large claymores, or scabbards holding his favorite swords: Blutkraft and [[Sangria]], weapons that passed into [[Artifact]] Legend after his death. Shrines to Allest feature larger wardrobes or tables than most other shrines, allowing the owner to cover the surface with a cloth, and put their weapon in front of the shrine to ask for Allest’s blessings. The cloth is often wrapped over the weapon, with the cloth then doused in some form of alcoholic beverage, as Allest was also known to be a heavy drinker, before the liquid is washed off and the item removed from the Shrine. It is believed that Allest continues to lend strength and right of conquest to Unionists to this day. Allest has appeared historically after the end of major battlefields, not to fight, but to mourn the losses on the battlefield with the survivors.
====Juvin, the Teacher====
[[File:Juvinart.png|left|frameless|250px]]
Juvin was the 11th Emperor of Regalia Heinrich III Ivrae, who was both a pious priestly man and a strong contender for the most intellectually gifted Emperor of the Regalian Empire, championing the causes of science and knowledge and dragging the relatively backwater war-like Empire at the time into a more modern understanding of the world. While the Empire expanded in knowledge and piety under his rule, many of its intellectual centers became narrow-minded and chased only dogma information that conformed to their worldview. Despite Juvin's best intentions, his relatively short mortal life did not allow for the institutions he made to survive beyond his reign, many of them folding back into ignorance, leading many to believe Regalia's sciences are backward.  


Allest is often worshiped by kings and queens, princes and princesses, commanders, generals, gladiators, but even many in the criminal element, due to his inherent connection with victory and conquest of others who are weaker and less willing. Allest’s Cloister Trial involves several mental tests of self-sacrifice and willpower at the Arch Temple of Perpetual Glory, before pilgrims can reach the inner Faith chamber containing Allest’s battle armor, as his body was never recovered from the battlefield and rumored to be preserved in a perfect state somewhere.
Juvin is the patron God of scholars, teachers, mentors, sages, and scribes. He inspires wisdom to perceive the world and is prayed to for divine insight and inspiration when problems seem unsolvable. It is said that Juvin often appears in the largest of Imperial archives, seeking to help scholars. In a stroke of irony, priests have made this archive inaccessible, fearing the wrong information would be exposed to Juvin, thus creating more ignorance. Juvin's tragedy is that his desire for inspiring wisdom and learning is yet restrained by the clergy.
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===Elia, Mistress of Victory===
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|God Empress Elia, or just Elia (sometimes also nicknamed the Brass-Fist), was the wife of Emperor Allestrain I, as his wife Empress Eolaria I of [[House Cadar]]. This makes God Empress Elia thus the wife of God Emperor Allest. Elia is the representative Goddess of fighting, combat, warfare, victory, love and loss. She is remembered for having been at the very frontline of every battle she participated in, letting the generals do the planning, and just punching her way through the enemy lines with her legendary shield Draackenbuster and her spiked war-glove called Porcelain-Face, both of which passed into Artifact Legend after her death. Elia was the only spouse ever suitable for Allest, rivaling him in size, and reputedly being able to knock-out punch an [[Eronidas]] with one heavy punch to the face.  


Elia is often depicted with her fist up, sometimes with or without her spiked war-glove, but always with her shield Draackenbuster by her side. She always wears a muscle-fitting bronze armor with a long crimson dress (which she did not wear into battle) complementing her crimson hair. Shrines to Elia feature her as a statue guarding a small locket box underneath that has a small key-hole. Owners of the shrine put their secrets and diaries inside, along with notes of the names of their loved ones to protect them from harm. It is an unspoken law among Unionists never to steal documents from shrines of Elia, in order not to evoke her wrath. It is also believed that putting things inside this small locket box will aid Elia in protecting them from harm, especially loved ones. Flowers are sometimes also offered to a statue of her likeness as a sign of adoration or love that she had for her husband, even in death. Elia has appeared historically in select battlefields while the Empire was expanding, leading a divine charge.
====Mendes, the Bestower====
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Mendes came to Unionism as a former Khama God, once belonging to the Dewamenet Empire but fleeing the Pearl Wars and eventually joining the Regalian Empire with his flock. Mendes was the leader of the Golden Fleet, an Asha migrant fleet that had grown tired of running, and wanted to settle. Mendes led them to Regalia, where an agreement with Theomar was struck for them to live in Regalia, becoming the first large foreign migrant wave. Mendes then became a prosperity God for Unionism in continuation of his prior role in the Khama faith. There are still those in the Khama faith who try to draw him back to their pantheon, but he insists he is not interested in subjecting himself to Tjafar, and has found true wealth of belonging under the Everwatcher.  


Elia is often worshiped by soldiers, sailors, knights, regalian guards, mercenaries, but even criminal thugs on the street who simply wish to strive for the strength and power she had, as well as the endurance to continue on even in the face of loss and suffering. Elia’s Cloister Trial involves several rooms of increasingly difficult duels of combat against other Pilgrims as a test of strength, before the final victor of the tournament is allowed into the inner Chamber of the Arch Temple of Unyielding Perseverance (though locally known as the Arch Temple of Punching Harder). Inside this inner chamber, lies the sarcophagus of Elia, next to an empty sarcophagus which is meant for her husband, though for who this sarcophagus was, is unknown.
Mendes is the patron God of merchants and traders, of shopkeepers and of bureaucrats working in finance. He is prayed to for good fortune and fair winds for trade ships, and sometimes even talked with regarding financial deals or plans. Mendes is one of the few Gods that can reliably be found in one singular location: The High House of the Imperial Coinage, though access to him is extremely restricted to only those deemed of sufficient piety by the priests, which is a tall order in such a viciously crook-capitalist field.  
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===Vess, Liberator of Chains===
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|God Emperor Vess, or just Vess (sometimes nicknamed Vilgy), was the 26th Emperor or Regalia, Emperor [[Vilgemar I]] Ivrae de Sange. Vess was the Emperor who rid the Empire of corrupt politicians and served as the last Emperor before the Regalian pessimism, heralding the last period in time during which the Empire was truly content and there was true hope for the future instead of a constant battle to stave off apocalypse. Vess is the representing God of happiness, liberty, liberation and freedom, more specifically the breaking of chains and bondage, as he liberated an unprecedented amount of indentured servants and slaves from cruel masters, and spent a large amount of time interfering with foreign nations who tyrannically repressed their local people. Vess is also remembered for being a general fun-loving person who could never be caught in a bad mood.


Vess is always depicted as a very youthful looking young man (though he is equally often depicted as androgynous or of ambiguous gender as he enjoyed breaking gender expectations), as he still looked youthful even towards the end of his life. He wears the traditional garb of the palace entertainers, a group of people who he had good relations with, and is always standing in some sort of playful position or pose that elicits some sense of playfulness or youthfulness. Vess’s statues often double as ponds or fountains, with water reaching from some object he is holding, or his hand, with flowers being very common in and around the water. Prayers to Vess are usually made by releasing wishes and prayers into budding flowers, and then inserting said flower into the water and letting the petals open up as time passes, believing the wishes to be released into the world with Vess’s blessings as the flower flowers before it wilts. Vess has rarely appeared, though every time to smash the chains of groups of slaves, or free them from a burning barn or barrack.
====Al-Asir, the Creator====
[[File:Alasirart.png|left|frameless|250px]]
Al-Asir came to Unionism very recently as the Dragon Marik was re-birthed by the Everwatcher even before the return of Dragons. Al-Asir is a technician God, an engineer of kindness at heart who seeks to make the world a better place. Yet, his nature brings about some controversy, particularly among the Skyborn and Dragonborn. His nature as Marik is not disputed, rather, the Dragonborn claim he is Marik first and Al-Asir second, while the Skyborn claim he is Al-Asir first and Marik second. Which version is truth matters to these people, due to their long historic animosity and continuing wars in their homeland of Ard-al-Nur. Al-Asir continues to dance between truths, preferring to show kindness to all instead of choosing one side.


Vess is worshiped by party-goers, children, those who treasure freedom and liberty above all, journalists, bartenders, inn-keepers, indentured servants and slaves, particularly for their liberation from bondage. Vess’s Cloister Trial involves challenging the pilgrims to entertain or provide happiness for those struck with mental illnesses or depression, who often gravitate to the Arch Temple of Joyous Everwatch to seek help for their despair. If the pilgrims succeed, they are permitted into the Faith Chamber of Vess, where a single sarcophagus stands surrounded by a sea of broken chains, each belonging to a slave he helped free, tens of thousands of them.
Al-Asir is the patron of engineers and technicians, but also more widely speaking for everyone seeking to do kindness without payment. While his technician-God themes are obvious, Al-Asir is also a God of good-natured hospitality, well-wishes, gratuity, and charity to others. He uses his technology to improve the lives of others and ease their suffering, a stark contrast to the Regalian Empire's wide usage of technology to wage wars and more efficiently kill, something that he has said deeply troubles him.
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===Alexander, Mentor of Compromise===
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|God Emperor Alexander is the 28th and 30th Emperor of the Regalian Empire, with a short period of Interregnum and Cedromar I’s rule before his abdication. As Emperor Alexander is still alive, he is seen as the Divine Vessel, not quite the same as a God Emperor or God Empress. Emperor Alexander rules during a time of great upheaval and chaos, as the world rapidly changes around the Empire, and the Empire has trouble catching up or staying ahead of these changes. Emperor Alexander is the Divine Vessel of change, reform, compassion, compromise and mentorship. His most common perception among the people of the Empire is of a mentoring Emperor who seeks to rule more by implicit consent than with absolute authority, always seeking compromises and challenging the peerage to think of the commoners first, and their wallets later.  


Alexander does not have formal shrines dedicated to him, as having shrines built for the Divine Vessel is very uncommon, because the Divine Vessel will lose its status as soon as the Emperor dies and is not elevated to God Emperor. Instead, Emperor Alexander is praised through art, with statues and paintings in particular, with every major government institute or office having a large life-size or greater than life painting of the Emperor in full regalia. Alexander is also seen as a compassionate and caring Emperor for the Occult, the first Emperor who has shown overt positive attitudes towards the Occult and even tolerated them to climb to high government offices in the Empire, something thought impossible mere decades before his rule.  
==Schism Gods==
The Schism Gods are not members of the official pantheon and should be seen as optional or additional Gods. Each Schism God represents a belief that is technically against the dogma of the main religion, but is acceptable within the margins to promote religious cohesion, and to prevent the faith from fracturing into 5 different versions of Unionism. These Gods are tolerated on the fringes of Unionism, but there is still a healthy amount of internal conflict and derision against those that hold to the Schismatic beliefs that some of the dogmatic believers find repugnant.  
====Morgan, the Wicked====
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Morgan is a complex character from a historical point of view. He is remembered as one of the worst Chancellors from a moral perspective, but one of the best from a pragmatic perspective. Morgan was cruel, sadistic, extravagant, and immensely skilled, controlling nearly every layer of Regalian upper class society by himself and leaving behind permanent imprints on whatever he touched that have lived long past his death. Among Guided Unionists (those that worship him), the belief is held that Morgan is like an eternal mirror of self-reflection upon the corrupting qualities of the most blessed of the Empire. While propaganda upholds that he was unequivocally an evil man, reality reflects a more complex image from which other lessons can be learned.  


Alexander is yet often invoked by mentors, diplomats, government bureaucrats, and particularly those campaigning for more equity for the Occult of the Empire. Even within Crookback the Emperor has some support, as he is equally the first Emperor to not just dismiss the Occult corrupted and the downtrodden, and has reformed the state to allow them to live with some modicum of dignity. As such, Emperor Alexander is sometimes also called the Dignified Vessel. Alexander has no official Temples, though the Palace doubles as one would traditionally see many pilgrims traveling to the Imperial Palace, and lighting candles near the front door as an offering of prayer.  
Guided Unionists see Morgan as an example God to be fear-worshiped for humility, respect, and loyalty. Through him, Guided Unionists question the narrative, question the information they are fed, and hold their leaders and clergy to account. This makes Guided Unionist a schismatic belief because it goes against the grain of the infallibility of the clergy. Guided Unionists reject the clergy in favor of lay priests who ask them why, instead of commanding them how. Guided Unionism is particularly prevalent among Anglians and Cantaluna Ailor.  
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====Belialus, the Everchanger====
===Taal, Mother of Purity===
: ''Note, some of this lore relies on a Spirit/Magic rework that is not yet released. As such, some info may be contradictory to current lore.''
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Belialus is a Demon, no ifs and buts about it. Belialus submitted himself to Unionism and the Everwatcher early, just after Theomar's death. The kneejerk reaction of the faithful at the time was to utterly reject him and his followers, thus resulting in the first Schism which resulted in a lot of violence and the eventual expulsion of the Evintarian believers to the isle of Aetosil outside of the Empire. Belialus is a Demon-God not unlike the Arken-God refractions, yet different. He represents the desire of Spirits to live in Aloria and become part of the Alorian fabric of life, but on the terms set out by the Everwatcher and in rejection of their nature. Belialus himself is a Demon of Change, and has brought the Saint-Demons of Changing Fates with him to bless the people with their gifts.  
|Divine Heroine Taal is a still-living Divine Being recognized by the Concilly Council with godhood. Divine Heroine Taal is best known as the benefactor of the Belliard Guild and the factions of Unionist Purists who take a hardline stance against the corruption of the Occult among the population. Taal is not explicitly violent against the Occult, but takes a very hardline stance that often conflicts with Emperor Alexander’s more moderate and conciliatory tone, while Taal demands the immediate expulsion or termination of any Occult who step out of line, and the cleansing and curing of whatever can be cleansed and cured. Divine Heroine Taal is the Goddess of purity, cleanliness, obedience to heritage and hierarchy, and the matron of tradition and customs.  


Taal does not have any official shrines dedicated to her, as having shrines built for Divine Heroes is uncommon, but more and more worship sites have been built in her name in private homes. The most common form of these private worship sites is an altar or table of some kind, upon which the faithful polish and clean silverware, jewelry, or other valuables in service to others under candlelight. It is said that Taal approves of service to others by cleaning that which has accumulated grime and dirt from the passage of time, and to use this time in contemplation of the cleanliness of the soul and self contemplation. Taal is equally a very self-assured Goddess, one that requires all faithful be sure of their actions and banish any doubt, and that those wish doubt seek out confessional to rid themselves of what she refers to as “the first door through which evil enters the soul”.  
Belialus is perhaps best explained as the Patron-God of those who deal with Demons and otherworldly entities. This makes him the most controversial of the schismatic Gods, because he stands almost directly opposed to Grace (who has tried to kill him at least three times already). Belialus himself, however, is repentant of his Demonic nature, and his followers both preach safe conduct with otherworldly entities and Veilwalking, while bowing to the Great Way. Note, even if Belialus worship is legal, Spirits are still deemed illegal in the Regalian Empire. Belialus worshipers are also routinely targeted by vigilantes of the dogmatic belief, who inflict violence on them despite the official acceptance of their schism.
====Finell, the Tidelover====
[[File:Finuppigod.png|left|frameless|250px]]
Finell is the closest Unionism has to a love-god, as the majority of the Religion is quite chaste in its approach to intimacy. Finell was once an Elven Prince and the first of the Finul Elves and patron of Bel Faiaal. He ascended Godhood in life, becoming an unofficial God of revelry, party and pleasures to the Elves. The Empresses however rejected him, because he was wild and uncoordinated, his self-serving attitude and apathy to the virtues of perfection a contradiction to the faith. He was banished from the Allorn Empire and became a sea-wandering God only occasionally interacting with his people, until one day he set foot in Regalia and never left. Thus, he became the Enelon Unionist schismatic god of love and revelry who bends the Great Way to far beyond its original intentions.  


Taal is invoked by purists, as well as anti-Occult hardliners, and as such is an incredibly controversial figure, especially to Evintarian Unionists who do not explicitly reject her divinity, but do not openly include her in their pantheon. Taal does not have any Temples, as Temples built for living Divine Heroes is not possible, though it is assumed that after her death, a Temple to her name will be built in her homeland of Calemberg where she was raised an orphan, where her trial will inevitably have something to do with cleansing the soul and inner purity. As a native of Calemberg, Taal is frequently seen in the surrounding regions but largely avoids coming to Regalia, working closely with the Darkwald Order and other Purist entities in the Empire.
Finell preaches for the virtues of Unionism, the Great Way, to extend beyond the confines of legal authority, and to break down the barriers of decency, arbitrary law, and heritage. Finell preaches for unrestraint normalization of love and intimacy for all, to do away with jealousy, and to break down heritage and culture barriers, and homogenize all people of Aloria into one loving unity. Many of the dogmatic believers reject Enelon Unionism as debauched and adulterous, while Enelon faithful chastise the dogmatic believers for being culturally divisive.
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===Borond, Lord of Seas===
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|[[File:Borond.png|220px|thumb|left]]
|Divine Hero Borond is a still-living Divine Being recognized by the Concilly Council with goodhood, following petitions by Eronidas Unionists, as well as first-hand accounts of his assistance with a variety of Regalian engagements. Borond is a so-called integrated Divine Being, meaning he comes from a different religion originally. Indeed, Borond is identical to the Eronidas god Buru from the [[Asaredu]] religion, though there are a couple of differences. Borond is the god of the seas, of the military, or storms and rainfall, and of military ingenuity. He is seen as a guide to the Regalian Armadas and fleets, and a patron protector of merchant shipping.


Borond’s shrine shows a depiction of his very Eronidas-looking appearance with the lower body of a shark or dolphin, next to a large gong. The Gong is a reference to the practice of Regalian Armada flagships to have a large gong close to the water, which can be struck in a matter of emergency. It is said that the gong reverberates into the seas, and can be heard by Borond, who has occasionally answered the call and appeared in dire circumstances to save a ship from sinking or being destroyed. In the home, the gong is struck merely ceremonially, while prayers for good winds and fair weather are made. Borond’s role in Unionism compared to Buru in Asaredu leads to some contentious conflict between Eronidas and Unionists (as the Eronidas consider Borond a false interpretation). At the same time however, Borond’s existence in Unionism is an easy way for Eronidas to quickly grow comfortable with Unionism, and a notable minority has converted.
==Schismatic History==
While Unionism professes a need for all people to unite under the Regalian banner, its history has shown several conflicts within the faith that have led to various schismatic groups forming over the centuries, often leading to violent confrontations. Below is a short synopsis of the various schisms within Unionism's history.


Borond is invoked by sailors, usually with a necklace, wooden carving or silver depiction of borond, praying for fair winds after which the necklace is kissed. His infrequent appearances to save Regalian ships from destruction has led to him being recognized as a God of another religion with distinct value for Unionism, thus becoming a Unionist God also. Wave-Born Asaredu worshipers are not acknowledged in Unionism. Unionists, contradicting Asaredu dogma, believe that Borond does reproduce with non-Eronidas, and that if they are Unionist, they are called Borr-folk. Borr-folk are born with webbed toes and feet as well as a prehensile shark-like tail and patches of dark shark skin (all of which are just aesthetic), though these are entirely rejected by the Asaredu faith.
===The Evintarian Schism===
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Following the death of Emperor Theomar, discussions regarding Unionism's future led to the convening of the First Conclave, where all celates met up to discuss matters of the faith. During the conclave, one group of celates began to draw the ire of the others. Known as the Evintarians and led by a celate by the name of Horopados, these celates argued that while the soul of creation is made in flaw and sin, the body is equally born in flaw and must be improved during existence to comply with the Everchanger's judgement. While activities such as meditation and exercise were one such option, the Evintarians also advocated for occult methods, such as utilizing magic to overcome one's natural weaknesses or by engaging with Demons. To emphasize the latter point, the Evintarians cited the desire of the Demon Belialus to submit to the Everwatcher, while suggesting that other Demons could likewise prove beneficial allies to Unionism.  
===Nicholas, Architect of Magnificence===
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|Nicholas the Architect of Magnificence, (who may also go by the name Volodomyr in Krainivaya or Klaas in Anglian) was the 14th Arch-Chancellor of the Regalian Empire, and generally remembered fondly to be the best that the Empire ever had. Nicholas took the position when he was 16 years old, and would reign for 86 years, the longest reign of any Emperor or Arch-Chancellor, with a long list of accolades. Under Nicholas, many lands were conquered or subjugated through diplomacy, the economy soared, Unionism spread like wild-fire, and finally united all of the Archipelago under the Regalian banner. Nicholas had to learn on the job as it were, but quickly proved to be the most competent of rulers the Empire had ever seen, and was the architect of many of the Empire's greatest moments, as well as the increase of power of House Kade itself through skillful political marriage of his many sisters.  


Nicholas is always depicted in his Arch-Chancellor robes with his long hair and distinct frail appearance. Nicholas is always depicted in some mid-command or mid-statement pose, as if he is ready to lift or strike out his hand to give the order to unleash whatever machination he has stewed up. Nicholas's virtues are leadership, foresight, insight, good planning, longevity and excellent design. He is the patron of all politicians, barons, dukes, generals and admirals, army officers, aldormen, but also architects and artists and bankers. His often less discussed divine flaw is that of "holding on for too long", referring to the fact that he held the position of Arch-Chancellor for so long without resigning, that he condemned the Empire to a string of less-than-stellar Arch-Chancellors who never had the experience on the job to succeed his legacy. This example is often set to the Dukes and other political rulers of the Empire, to resign when it is time for a new generation to take over, so that they may take their own place in history, and not have to hurriedly fill the shoes of the past generation and fail in doing so. Nicholas has been known to appear before politicians to assist them in taking momentous decisions that changed the course of the Empire's history, as well as to fortify the resolve of young Emperors who have just come to the throne.  
This assertion that Demons could be bargained with for benefits caused the conclave to declare the Evintarians as heretics, with a violent mob driving Horopados and his followers out of the capital into exile. This exile was notable, because the population that held Evintarian beliefs was fairly large. Modern estimates holds that almost 40% of the initial Empire's population was sent into exile with Horopados to the south, though it should be noted that much of this population was once the inhabitants of the Kingdom of Amelore that existed before the Regalian Empire, and thus they already had large interactions with Magic. While some Evintarians travelled to the distant lands of the Tsaiqvanes & Krakimardik, the majority of Evintarians settled on the remote island of Aetosil and continued to develop ways to engage with Demons without falling victim to their many traps. The Evintarian community thus became known as Aetosians, though Evintarian is more commonly used in Regalia. The Evintarian Schism was mended under the rule of Emperor Alexander I by re-integrating them into the Unionist Divine or the one unified church.


Nicholas's name is invoked by politicians who seek the insight and foresight that he had, as well as for success in their endeavors. His name is also invoked by scholars to aid them with discovery of truth and attain the correct interpretation or dissertation of their subject. Nicholas's pilgrimage site is Nicholas's Temple in Axenfoort (one that is shared with Emended Unionism), a grand Unionist Temple specifically built in his honor. Nicholas's Temple has often been described as a "pincushion", as its spires are exceptionally sharp and many, imitating a cushion with many needles in it. Those that hold Nicholas in high regard often play a game called "Cross-Bearing Kings", which is a board-game simulation of court life, intrigue, marriage, and plotting. The goal of the game is to accrue as much land as possible each successive generation with skilled use of relatives and politics, to prove their virtues in comparison to Vlaas's accolades.
====Evintarian Saints====
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A strong aspect of Evintarian Unionism is to hold Evintarian Saints to a higher devotion than even the usual Saints of default Unionism. Saints as a concept are mortals who served the Gods during their lifetime or after, and were as such raised up as great examples of virtues to the Great Way. Evintarian Saints are not necessarily recognized by those who do not hold Evintarian beliefs, but are very important to the Evintarians. Each of the Saints has an Aetosian Name (Byzantine Greek), which usually follows a common first name and a titular suffix. For ease of conversation the suffix can often be ignored.  
===Elen, Lady of Rivers===
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|Elen the Lady of Rivers, is another example of an integrated Divine Entity that finds its origin in the Breizh faith that existed before they adopted Unionism. Unlike Borond and Asaredu, the Breizh Faith was completely absorbed by Unionism as they only believed in Ailwen, the Lady of the Lake, with all tenets roughly compatible with Unionism, and their concepts adopted by Elen's virtues. Ailwen was renamed in common to Elen, and canonized by the Concilly Council as her divinity was proven, and her worth to the Great Way manifest in the actions of the Breizh under her guidance. Elen is the goddess of purpose, meaning, destiny, judgement and burdens. She is specifically considered the patron goddess of Unionist Mages and the Magically tainted, putting her in direct opposition with Taal, Mother of Purity.


Elen is a somewhat complicated deiety because she is specifically known to have been a Magic user, and one who considers Magic to be a burden from the Everwatcher. Magic is a bit more complicated in Unionist dogma, because the clergy nor the Creed have ever really defined Magic (especially when born with Magic) as a flaw in the Everwatcher's creation, just that Magic users are usually corrupted. Elen's place and her role for the interpretation of Magic as such has always been dominated by the idea that to be Magic is bad, but to be Magic without purpose or meaning for the Great Way is worse, so Magic with purpose is actually acceptable so long as the soul is virtous. She represents a path that allows for Mages to be accepted by the Unionist community so long as they learn Magic solely for the good of the Empire and others and not for selfish reasons, and are guided under the strict moral supervision of the Emperor (who is accepting of Magic) and measure their worth and purpose based on how much they contribute to the Empire. Elen is always depicted in her Breizh linen, holding a pearl necklace of purpose, with her white feathered wings spread wide. Worship to Elen is performed through meditation and contemplation, and to seek out those who have strayed from the Unionist cause and re-commune with them.  
<gallery mode="packed" widths="200px" heights="200px">
File:Emperor.png| Alexander Koinonikos
File:Ktileon.png| Frederick Steiros
File:Dess.png| Gnosteon Phanoteros
File:Erdeies.png| Kraton Chrysoforos
File:Ridiudtos.png| Dikaios Sofophron
File:Yvasios.png| Yvasios Genesiophoros
</gallery>
* '''Alexander Koinonikos''' (Alexandros in Aetosian) is the Emperor Alexander I of the Regalian Empire. Alexander is held as an Evintarian Saint (on top of also being the Vessel of the Everwatcher), because outside of his divine status as the mouth of faith, he worked to re-unify the separate church bodies into one Unionist Divine. Before Alexander, the Evintarian, Guided, Supremoclast, Dogartan, Priscille and Diviner sects all kept seperate and had differing legal status. Through secular guidance and spiritual effort, Alexander convinced the colleges of each sect to sign the Divine Declaration which re-unified the church bodies, albeit allowing the sects to retain some individual autonomy, and not forcing the main dogmatic body to accept all schisms as true. The only church body that refused the Divine Declaration were the Diviners, who are declared heretics to this day.
* '''Frederick Steiros''' (Frederikos in Aetosian) is the second born son of Emperor Alexander I of the Regalian Empire, Prince Frederick. Prince Frederick during a campaign to Jorrhildr and Ellador, accepted co-habitation with a several centuries old Demon Urlan elder, who became an Undead Spirit centuries ago and eventually turned into an Eternum Demon. With the unified power of the Prince and the Demon, Prince Frederick led the charge against the Death Isldar during the Isldar civil war, and showed super-human combat abilities to defend the faith, while also submitting his own body and mind to the unity with a Demon. The Saint Frederick is considered a saint of loyalty and sacrifice, a willingness to lose the self for purpose.
* '''Gnosteon Phanoteros''' is a Dictat Demon who was swayed by Belialus to join the Unionist fold and submit under the Everwatcher. Gnosteon leads the Oikos Mathēmatōn (House of teachings) in Aetosil, a massive library that contains the Evintarian priesthood's personal archive away from the Unionist church's main archives. The Oikos Mathēmatōn are considered an "occult version of the spiritual archives", which is why they have a somewhat controversial reputation among the other Unionist bodies. Gnosteon is considered a guide and divine inspiration, unlike other Dictat Demons it does not demand anything in return for its divine inspiration, but also does not grant it by giving simple answers. Gnosteon will beg questions, and teach rhetoric, so that the answer isn't apparant, but the person is always equipped with the steps for how to reach that end-goal. As a result. Gnosteon is held as the Saint of knowledge and teaching, and example of the need not to solve other people's problems, but teach them.
* '''Kraton Chrysoforos''' is a Vortex Demon bound to a marble statue in Aetosil that comes to life in two conditions: if it is challenged into a duel by a mortal, or if the isle of Aetosil is under attack. Kraton was already present on Aetosil when the exiled Evintarians arrived there due to its Allorn history, and was so moved by the virtue and will of the people that it declared itself a protector, and then subjugated under the teachings of Belialus to the Everwatcher. Kraton embodies the will of the people to have the strength to resist adversity and opposition. Strong warriors measure their ability against the Demon, as it is considered unbeatable, but will always speak to those it defeats to explain why they lost, and how they can get better. To many Kraton is also an example of the beauty standard, but that is more often assigned to Yvasios instead. In short, Kraton is the Saint of martial ability, of bravery and of virtue in defense or others, one's self, and the ability to improve physically.
* '''Dikaios Sofophron''' is the mortal body of one of the Dukes of the Evintarian lands in the Regalian Archipelago, that as punishment for his cruel and wroth rule of his domain, accepted the command of Belialus who joined his mortal body with an immortal Demon soul from the Eidolon. Dikaios then became an example in virtuous rule for all others with secular or spiritual leadership. They show the good graces of justice, mercy, compassion, kindness, and trusting of the good will of the people. Dikaios confronts other Nobles and those of blue blood with the fact that deeply despise the common folk, that they have such loathing hatred for the whining and complaining of the lower classes, and as a result become cruel and resentful of their divine duty to administer in the name of the Emperor. Dikaios as such is a Saint of just rule and good leadership.
* '''Yvasios Genesiophoros''' is a Hollow Demon who already lived on Aetosil when the Evintarian exiles arrived, but took some time to warm up to their presence as she still inflicted death on the locals. Eventually, a chance encounter with Gnosteon brought Yvasios around to the teachings of Belialus and the Everwatcher, in the idea that the death she sought did not necessarily need to be inflicted on the concept of life, but could be re-directed onto the idea of have-beens, past-lives, and would-be-lives. The idea was that Yvasios would travel the land and discover those who had hidden selves and identities that needed a push to be brought to the fore. she found a man who felt inside to be a woman, she found an unmarried woman who inside felt destined for motherhood, and she found another Demon that wanted to be a person. By aiding all to see their true self, she could find her release in killing what could have been, and giving reason or existence to what should be, thus helping the people become their true self. To cap off her achievement, Yvasios killed her old self by doing away with her identity as a non-gendered Demon, and adopting fully the feminine qualities of the mortal world. She is the first officially recognized Demon who accepted a mortal gender distinction in the Unionist Faith.


Elen's name is invoked by Magic users and those who are affected by the Occult, but also those who are impacted by the Occult. She is both prayed to for guidance and purpose by the non-Magically inclined, as well as to be protected from evil Occult, as much as she is worshiped by the Occult to give them a purpose and let their burden (their Magic) find a way to bring glory and benefit to the Empire and the Great Way. Elen has been known to manifest before those at a pivotal point in life where they feel their purpose is wavering, only for Elen to give them a vision or moral guidance with which to reinvigorate their destiny. Elen's Temple is the Temple of Divine Purpose in Kintyr, which is also home to the Unionist Seers. Seers are sort of like Celates, but not really, they are lay-priests who receive visions of Elen and help those who pilgrimage to the Temple with personal guidance on their road to redemption, or teaching them how to deal with whatever burdens they deal in life, magical or not magical.
|}
==Priestly Activities==
==Priestly Activities==
Dogmatic Unionist priests are part of the so-called Dogmatic Religious Community. At the very top is the Concilly Council. Originally this organization had a leader called the Supreme Reverend, however the Supreme Reverend position was abolished when the last Supreme Reverend discovered insidious corruption within the religious community, tried to expose it, and was assassinated for it. To compensate, Conclave determined that the Dogmatic community should henceforth be ruled by a Council of elder Arch-Celates. Below the Concilly Council, are the Arch-Celates, which are equivalents to Dukes in the Regalian Empire. They wield considerable power and rule over vast areas of land, subdivided into Celeries. Below the Arch-Celate is the Celate, or just the average priest. Each Celate administrates a Celerie, which is usually a piece of land donated to the clergy where they maintain temples, shrines, and convents, while also producing crops and tending to cattle. Celates perform all religious tasks such as confession, preaching, hearing concerns, and simply taking care of Unionist needs like a social caretaker or mental health worker. Arch-Celates on the other hand are more administrative in that they take care of the treasury, any military attached to the religious orders, and communication between the Concilly Council and the vast wide-spread Unionist elements. Formally the Emperor is the leader of the Holy Seat, which is more of a group term for the Palace and the Concilly Council grouped together, but historically Emperors have interfered very little in the day to day running of the Celeries, and as such, this fact is usually ignored, the Emperor being considered a completely independent entity. This has also historically separated the Emperor from controversy among the Celates, and vice versa.  
The Unionist College (what the church of Unionism is collectively called) is a vast sprawling network of clerics and clerks that combine ecclesiastic and secular control of the people. It is a difficult to understand organization, due to its many obvious and less obvious interconnected agencies and organizations that are not always aware of each other. The Unionist College could be considered a state within a state, it has its own army, its own secret service, and its own ministerial positions as well as its own treasury. There is a constant tug and pull between the Regalian Empire's nobility, and its clergy, who wield the words of the prophets to get their way. To many, this makes the Unionist College a very powerful enemy. Indeed, while many of the rank-and-file priests may have good intentions, the Unionist College is a strong political component of the Regalian Empire, one that is just as self-interested and perhaps corrupt as the secular rulers are. On the ground, priests are called either priest or Celates, who in turn control a Celery. A Celery is a grant of land given to a priest by a secular ruler of the Emperor, or a higher priest, with the intent to administer to the flock or manage a monastery or nunnery in the area. While most priests of other religions are purely invested in religious teachings, Unionist priests are very much nobility in their own right, with tax dues and subjects who pay tithes and often even serve in the ecclesiastic guard. When playing a priest, any kind of role is viable, whether you want to play a corrupt priest who is using the words of the Gods for their own benefit, or a priest who is trying to make the best of a difficult situation and guide the flock to the best of their abilities without falling to vice.
 
==Expanded Lore==
The Expanded Lore section contains additional contextual information about the Unionist faith. This section is not necessary to read to get a good understanding of the lore, just the background information.
 
===Priestly Hierarchy===
The Unionist College contains several ranks of priests, known as Celates. Higher officeholders are considered more versed in theological and bureaucratic knowledge. Below is a list of all priestly ranks in increasing order of seniority.
*'''Lay-priests''' are not part of the Unionist College, but are mentioned here due to their close association with the clergy. Lay-priests are faithful Unionists who act as community leaders and assistants to priests. Anyone can play a lay-priest, as it only requires rudimentary knowledge of Unionist theology.
* '''Celates''' are the rank and file priests in Unionism, and are responsible for spiritual outreach, guiding theological discussions, and maintaining the temples. Prospective Celates attend seminary classes next to a major Temple for several years, until being ordained by another Celate. Anyone can play a Celate.
*'''Everians''' are a senior priest equivalent to a secular Duke. They are assigned to a major Temple in an urban center and oversee several Celates under them. They also serve as secular rulers over large areas and are more political than a regular Celate. Everians are played as NPCs.
* '''Concilly Councilors''' are priests who oversee the Unionist College as a whole. Only a handful of Everians are chosen to become Concilly Councilors, with political deals and secular authorities greatly influencing the appointments. The Council used to be led by a Supreme Everian chosen by the Emperor, but the position has remained unfilled since the Ultor Incident. Concilly Councillors are rarely played as NPCs.
 
===Writs of Sin===
Writs of Sin are declarations made by the Collegiate of Unionist priests, that declares an individual in contempt of the divine will of the Everwatcher, and the virtues of the Gods. While Unionism does not exactly have sins to violate and be deferred from the Afterlife, doing the exact opposite of the virtues that the Gods preach, is considered sinful. Common Writs of Sin are issued against deserters, traitors, blasphemers, and those who abandon their duties with pride and contempt. Note, Writs of Sin are not issued for individual sins or crimes, because Unionism has the core idea that every living person is born in sin, and that living a sin free life is both pretentious and impossible. Writs of Sin are specifically issued against those that sin against the better good of the state, or whose sins are prolific, systemic, or symptomatic of an underlying personality problem.
 
====Declaration of a Writ of Sin====
It should be important to always consider Writs of Sin partisan statements made by priests, even if they assume the mantle of impartial theological judge. Writs of Sin are one of the few levers priests can use to apply social, political or spiritual pressure in Regalia, though many priests also just do it because they believe in the ideological intent of a Writ of Sin: to apply extreme pressure on a person to change their ways or acknowledge the error in their actions. Still, Writs of Sin can also be issued for political reasons, as it may cause a person to be caustic to ally towards, and isolate them from creating a wider political or social platform by making it far less appealing for Unionists to work with them.
 
====Writs of Sin on non-believers====
Writs of Sin can be issued against non-Unionists, which at first glance may not have any immediate effects. After all, most faithful of different religions tend to interact with their own kind, and non-Unionists do not put much stock in the word of Unionist priests. That being said, Writs of Sin against non believers can still apply in context to the state of Regalia and its intents, and also in terms of soft-pressure consequences. Letters of Commendation from those with a Writ of Sin become worthless, and some Event DM's or NPC's may react hostile to a character that has a Writ of Sin issued, due to the fundamentals of their faith. A Character with a Writ of Sin issued is never denied access to activities like Assemblies, but may find that a lot of peripheral interactions with the wider political platform become more difficult, or just not as smooth as they used to.
 
====Process of the Writs====
Writs of Sin can either be declared with no real process, or through a Holy Inquest. There is no standard protocol for Holy Inquest, essentially a priest can create a kangaroo court in whatever way they like, because ultimately their judgement is what issues the Writ of Sin, not an impartial third party. While priest Characters must always ask for validation from Lore Staff in a Ticket before a Writ can be issued (and then Staff also issue it for them), these Writs are always issued by the Priests who co-sign them, not an off-screen NPC College of Priests. As mentioned earlier, Writs of Sin are partisan clerical actions, and should remain within the realm of Player interactions. They can only be issued between player characters, and only be resolved between player characters, no NPC entity or College of Priests will ever intervene.
 
====Removing a Writ of Sin====
Removing a Writ of Sin is not entirely straightforward, but it must always come from a priest, either the one(s) who issued the Writ, or an entirely unrelated. When Writs of Sin are issued, they have specific names attached, and Lore Staff will endeavor to also list Priests who did not co-sign the Writ, either because they were not made aware, or because they disagree with the conclusion. People who have Writs of Sin issued against them can either approach the ones who issued the writ, or the ones who did not, and try to blackmail, coerce, convince, repent, bargain, or bribe their way back into good graces. Lore Staff exist only to ensure the Writ is issued with legitimate theological arguments (and not "he spilled a drink on my dog" rhetoric), and equally will ensure proper rhetoric supports the removal of a Writ. Legally speaking, a Writ can only be removed if a theological argument can be cited to prove the subject has either repented or moved beyond their wicked ways, but the priest(s) who issued the Writ can also revoke it without citation. The only thing players should be aware of, is the idea that favoritism and bribery is generally considered Writ of Sin worthy in itself, and priests can also have Writs of Sin issued against them for doing exactly that. Corrupt priests do exist, however.
 
====In-lore Writ effects====
A Writ of Sin has a lot of in-lore effects, that may not always express themselves in the roleplay experience. Due to the habit of players to play lip-service Unionists, not all characters may take a Writ of Sin (and the subsequent implication of a non-grata declaration) seriously, and treat such a person as the outcast they might have been declared. While it is technically "wrong" to do so, lay persons and secular individuals not related to the clergy may also object to a Writ of Sin out of personal conviction, but should be careful not to say this out loud, as this may result in the Writ of Sin extending onto them. Generally the purpose of a Writ of Sin is to socially isolate someone. If their allies or next of kin disregard the religious meaning of a Writ of Sin, they are generally held in contempt of the clergy, which in itself can have negative side effects for them unrelated to the Writ of Sin. In lore, a Writ of Sin might also result in denial of service in shops, refusal to attend worship at Temples, and denial of communication with certain government institutions, but experiences on this may vary due to afore mentioned lip-service Unionists.
 
===Organizations===
Unionism has several organizations which fall under the control of the Unionist College. Below are a few of the most notable of these groups.
*The '''Nonnatean Order''' is an ascetic organization of lay-priests tasked with supporting Unionists through difficult times, chiefly during the deaths of loved ones. They are also known as Silent Sisters, as their work done during burial rites is performed in complete silence. Nonnateans either wear the robes of a nurse or the habit of a nun, with some donning a face mask to symbolize humility and blind service to the faith. Most Nonnateans live in abbeys close to the local temple, though some also live in aristocratic manors as personal aids to the nobility. Anyone can join the Nonnateans, though doing so requires taking monastic vows, a decision few are willing to make.
*The '''Dogartan Order''' is another ascetic organization of lay-priests who reject the wealth and politics of the Unionist College to live humble lives in service to others. They are known as the Pious Brothers, due to their strict vows of poverty and monastic living. Despite their simple lives, the Dogartans are famous for their apiaries which produce some of the best honey and mead, which endears them to the local population. Dogartans wear the robes of monks and friars, and also live in abbeys close to temples. Anyone can join the Dogartans, though doing so requires taking monastic vows, a decision few are willing to make.
*The '''Helerian Order''' is the military branch of the Unionist College, comprising an army and navy. Everians who attended military academies serve as officers within the Helerian Order, with the rank and file filled with veteran Tenpennies and religious volunteers. The Helerian Order rarely deploys alongside the Regalian Mlitary, instead providing security and transportation for the Unionist College. The Helerian Order is an NPC organization.
 
==Trivia==
==Trivia==
*The matter of depicting the God Emperors or God Empresses is controversial at best. Many priests believe that mortals are fallible and cannot depict the Gods and Goddesses in an accurate or divine manner. Any art produced of the Gods or Goddesses is extremely scrutinized. More curiously yet, the eyes of all depictions of the Gods or Goddesses are always depicted in white. This is because the iris colors of the Emperors or Empresses is always a matter of intense debate and historical revision.
*Unionism used to be mandatory for nobility somewhere during the second century after Cataclysm, though this Holy Law was removed when the war against the Skagger Horde ceased, and the Empire benefited more from including non-Unionists into the peerage. An exception had always been made for the [[Solvaan]] nobles in [[Solleria]] however, called the Confessions of Melennar.
*Unionism used to be mandatory for nobility somewhere during the second century after Cataclysm, though this Holy Law was removed when the war against the [[Skagger Horde]] ceased, and the Empire benefited more from including non-Unionists into the peerage. An exception had always been made for the [[Altalar]] nobles of [[Solvaan]] origins in [[Solleria]] however, called the Confessions of Melennar.
*Sectarian violence largely came to an end at the turn into the fourth century as the last attacks on Vultragon Unionist by state forces ceased, and an uneasy truce was signed between the Schism religious communities. They still do not see eye-to-eye, and the different Schismatic groups still prod at each other, but instead of murdering each other over sectarian differences, they mostly fight with words nowadays, a legacy of the Kleine Rechnung, the document that called for the truce.
*Sectarian violence largely came to an end at the turn into the fourth century as the last attacks on Vultragon Unionist by state forces ceased, and an uneasy truce was signed between the Schism religious communities. They still do not see eye-to-eye, and the different Schismatic groups still prod at each other, but instead of murdering each other over sectarian differences, they mostly fight with words nowadays, a legacy of the Kleine Rechnung, the document that called for the truce.
* Despite Elen's absorption into Unionism, the Breizh still maintained a high level of cultural autonomy, some even clinging to old beliefs. As such, even when Magic became illegal in the Empire, the Breizh Aelrrigan Order continued to find and train Mages safely in their sanctuaries while the rest of the Empire turned to brutal oppression (and the Magic part of Elen was surpressed from dogma). Elen's faithful among the Aelrrigan Order are commonly cited as the reason why Magic acceptance eventually returned, and Elen's magical nature in theological teachings was returned.
* Despite Caan's absorption into Unionism, the [[Breizh]] still maintained a high level of cultural autonomy, some even clinging to old beliefs. As such, even when Magic became illegal in the Empire, the Breizh [[Aelrrigan Order]] continued to find and train Mages safely in their sanctuaries while the rest of the Empire turned to brutal oppression (and the Magic part of Caan was suppressed from dogma). Caan' faithful among the Aelrrigan Order are commonly cited as the reason why Magic acceptance eventually returned, and Caan' magical nature in theological teachings was returned.
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[[category:Religion]] [[category:Human Religions]]
[[category:Religion]]

Latest revision as of 15:44, 1 April 2025

Unionism
Religion
PronunciationUnion-ism
OriginsEmperor Theomar
Deities
The Everwatcher and various other Gods and Goddesses

Unionism is the world's second-largest religion only trailing shortly after Estelley, on account of the Ailor people being more religiously divided, though it is speculated that Unionism will become the largest religion within a century at least. Unionism at its core is a global unification movement that proclaims the benevolence of the divinely inspired Emperors of the Regalian Empire to bring order, stability, and law to the world that is filled with chaos and strife. Unionism is the only Religion on Aloria that incorporates Gods of their subjugated or annexed people, preserving their culture and traditions as a part of a larger collective.

Origins

Unionism was founded several years after the Establishment of the Regalian Empire, roughly speaking in the year 10 AC. The exact year date is unclear, because Theomar did not publish the Creed until some time after he received his first visions, and so some theological debate exists on the exact founding year. Emperor Theomar was the first prophet of the faith and recorded the visions of the Everwatcher who joined with his soul, thus Theomar became the first Vessel-Emperor. Unionism has since its founding had a strong upward trajectory of convincing those of other Religions to it, but also just population growth in general due to its strong message of expansion of the state and family.

Central Message

The central message of Unionism is that the world must come to respect the moral and spiritually legal visions of the Vessel of the Everwatcher and adopt a common globalist or unifying vision of statehood. The world is filled with chaos and suffering through war, tyrannic despotism, religious oppression, and corrupting Demonic influences. Unionists believe that while they aren't wholly immune to these things themselves, they have the best position from which to disassemble these conditions in other countries by bringing a state of law and ending national strife by ending the concept of nationality. The aim is not to create a single nation identity but to dissolve the very concept of nation identity and borders and societal division. The easiest interpretation of this somewhat vague concept is that Unionists believe the whole world should be ruled by the Emperor (Vessel), and that when all war and conflict have left the world, the Everwatcher will stand before mortals and create forever paradise without death.

However, the situation on the ground is starkly different. Since the death of the prophet and the immediate explosion of violence through the schisms from within the religious community, Unionists have mostly abandoned the idea of a global empire building as entirely unfeasible and downgraded their expectation to that of a benevolent confederacy. While conquest wars do still happen through a lens of feudal conquest, the Empire largely expands through cultural, economic, or spiritual pressures, and what is officially called the Regalian Empire, acts more like a loose confederation of autonomous states. It is merely called an Empire to give the state the prestigious veneer of competing with the Allorn Empire, which is a political measure in time. While the Emperor's word is meant to be absolute, in reality, the Emperors are bound by so much scheming politics, that they often function more like mascots and are even removed from power or sidelined in direct violation of the Emperor's divine God-Emperor status.

Adherence to the central message of Unionism has largely disappeared from public discourse, as the political elite has hijacked its vague message to implant their own goals and ambitions. To many of the lay people and common worshipers, the Religion itself has been overtaken by so-called Crypto-Unionists, Unionists who proclaim "Long Live the Empire", but mean "Long Live Me". No other religion has such an external false presentation as Unionism, with class divide, in particular, causing a radically different experience and expression of faith among the poor versus the wealthy. Many believers still fervently believe in the Great Way (the term for this unitary peace state), but exist with the constant anxiety of knowing that the prophet's benign intent has long since been stained by bad actors both from within the faith and outside of it, who see it as nothing but a means to an end.

The Afterlife

Unionism's afterlife is far less colorful or pleasure-inducing than many other Afterlives, it is in fact quite simple. Unlike the paradises of liquor and endless banquets, Unionism's afterlife is a somber staircase upon which all the faithful sit in waiting, gazing down at the world of mortals and watching events unfold until it is their time to descend back down to the land of the living when the Everwatcher creates paradise. There is a sense of togetherness for those who will return to loved ones in the Afterlife, but also a sense of waiting for eternity due to the slow progression of the Great Way, and the many setbacks the Regalian Empire faces in its implicit world-unification plans.

Gods and Goddesses

Unionist Gods were either Gods from other Religions, or divinely blessed mortals who became immortal Gods after they passed on with the guidance of the Everwatcher. There is no important distinction between the types of Gods, Unionism treats all Gods equally under the Everwatcher. Each God also has associated Saints who become Immortal divine beings, but are not considered Gods, and discussed further down. The Everwatcher is technically the Arch-God, but this entity is so unknowable to anyone but the Emperor, that it is only invoked, not directly worshiped. The Everwatcher is treated as the creator of all the Gods, but the Gods are like tangible extensions of it, and thus they receive the worship instead.

Theomar, the Father

Theomar was the first prophet-Emperor of Unionism, the first Vessel of the Everwatcher, and the first to speak and write the holy word of the faith in the Creed. When the Regalian Empire was young, he was its first Emperor, having joined forces with the other major families in the Five Family Rebellion to overthrow the Kingdom of Amelore, banish the Bel Hammon Elves, and establish the Empire. Shortly after, he received visions and direct communication from the Everwatcher, who taught him the vision of Unionism. In life, he was considered a highly spiritual and immensely wise person, one of the tranquil Emperors of the Regalian Empire who did not wage wars, but convinced people foreign and his own to accept the word of the faith.

Theomar is the leader of the Unionist Pantheon and is often considered beyond reproach. While some of the other Gods lived flawed and sinful lives, Theomar represents an unblemished purity of the soul. He is the patron of anyone in the spiritual role of father or caretaker, leaders, generals, commanders, etc. From him, the faithful learn patience, diligence, and spiritual directives, even if Theomar himself is the least active of the Unionist Gods when appearing before the faithful or acting on their behalf as Divine intervention.

Ness, the Mother

Ness was the 4th Empress of Regalia Nessaria Calontir, known in her early life as a woman of sinful indulgence and trustworthiness. Her life was filled with the pleasures of the Imperial royal court, absconding her duties and court protocols to reign as the mistress of the court. When her children were killed in a court conspiracy, a chance encounter with the assassins in prison changed her. It was said the Everwatcher spoke to her in her deepest moment of grief and blessed her with forgiveness and a nurturing spirit. From that moment on she donned the robe of the nurse vowing to bestow the blessing of care onto the sick and dying, that which had been denied her own children. She eventually passed on at the height of adoration by the people, a contrast to her early life.

Ness is the caretaker and nurturing mother of the pantheon, representing the idea that it is never too late to abandon one's wicked ways and reform in virtue. She is the patron of anyone in the spiritual role of mother or medical staff, midwives, healers, and those seeking to reform criminals to the light of the law. From her, the faithful learn compassion, sacrifice, and regret. Ness appears when the faithful need her the most when the only thing standing between them and certain death is her forgiving and healing light by their side.

Grace, the Custodian

Grace was an old Hecarian Goddess, the spiritual leader of the Hecarian tribes that joined the Regalian Empire early in its creation but after Theomar spread his gospel. Grace (or Glanzia as she was called by them), was the Goddess mother of the night, bringing wisdom and judgment through her all-seeing owls. When the Regalian Empire peacefully integrated the Hecarian tribes through marriage by the hand of an Imperial Princess, Grace was incorporated into the Unionist Pantheon along with the other Gods from other Religions by her own free will. From that moment on, she became the Goddess of purity of soul and body, the custodian guiding the faithful to remain free of sinful corruption by otherworldly agents and to be judged by her gaze should they fall.

Grace is the protector of the purity of the faithful, with one hand shielding them from the corrupting influences of the other Dimensions, and with the other judging them should they fall to its vices and become agents of destruction. Her laws have ultimately been re-interpreted as a call for complete anti-magical/Occult purity, but her teachings to the faithful are more about controlling these things, not being controlled by it. She has granted the faithful Purestone, a material that rejects the Occult and protects the faithful from Magical harm.

Allest, the Champion

Allest was the 17th Emperor of Regalia Allestrain I Ivrae who lived an angry and violent life. Being one of the few Eronidas Emperors of Regalia, he oversaw some of Regalia's most brutal wars of expansion particularly against the Velheim people. He however also dealt his own nobles an unjust hand, often ignoring the law and justice system in favor of honor duels that would end in a bloodbath. It is said, however, that by the guidance of his Chancellor Alexander the First (nicknamed Brand), he found religious purpose and divine directive. His anger was channeled into the arena where he became a glorious gladiator-emperor, and his combat prowess to foreign wars. With all his rage vented, his rule became one of strict but fair discipline that saw major legislative expansions.

Allest is the Lion-God of the pantheon, the patron of soldiers and gladiators, teaching them honesty, and bravery, and praying for victory. It is known by the faithful, however, that his soul was ensnared by wicked plots from the Vola Fornoss Gods to punish him for the crusades and genocide against their people. As such, his divine throne in the Pantheon remains empty, with his Saint Brand appearing to those who invoke or pray to his name, as he cannot hear them while imprisoned in the hellish Demon-realm of Vaarda, the Vola afterlife.

Caan, The Magus

Caan was an old Breizh God, the leader of the Santel pantheon, who both led the people of Kintyr to join the Five Family Rebellion and in founding the Aelrrigan Order prior. Because Caan was present when the Regalian Empire was founded, he was the first God from another faith to voluntarily join the Unionist pantheon, making the other Santel Gods his saints. While all Santels had white feathered wings, it is said that Caan removed his wings as a virtuous sacrifice to walk more closely with mortals and understand their plight and needs. Over time, however, he has seemingly become more detached and cynical. While he still lives among mortals as a God, he has become quiet and unresponsive, which many of the faithful have blamed on the constant abuse of Magic in the Empire.

Caan is the patron God of all the Mages and those gifted with Magic in the Empire, teaching them responsible use of their Magic and to use their gift or burden for the Good of the Empire, not to spite it. He is by far the most active of the Gods among mortals because he leads the Aelrrigan Order after ousting the mortal leadership he put in place centuries ago, but comes and goes without rhyme or reason, having fallen into a melancholic unapproachability that makes even the faithful uneasy to be around him when he appears in person.

Elia, the Huntress

Elia was the Empress-wife of Emperor Allestrain (the God Allest) who had a difficult life. Originally destined to become a Knight, she was forced to surrender her life ambitions and goals when the Emperor chose her for a marriage (later known as a beard marriage). Her obsession with Knights and her dreams made her a terrible Empress, but much like her husband, she found guidance from the Chancellor's wife Leona who would later go on to become her Saint. While Elia was prone to fits of obsessive compulsion, Leona was her temperance, bending her uncollected and uncoordinated actions and thoughts into precision actions and decisions. She carried on the work of her husband after he was killed by the Vola Gods, and finished the work of war against the Skags.

Elia is the patron Goddess of Knights and hunters, but also more widely speaking anyone who needs to cast away distractions in favor of single-minded focus and concentration. She teaches the virtues of calmness, self-control, and clarity, so that the faithful remain aware and truthful to themselves, and act without a shroud in their mind onto others. Elia was a multi-discipline warrior famed with bow and halberd alike, and thus prayed to by the faithful for skill in weapons to protect their loved ones or the Empire.

Nolven, the Twin

Nolven was a refracted God, a fragment of the Fornoss Vola God Aedán that disavowed that faith, and joined Unionism instead. Nolven however has a split identity due to his fractured nature. In some seasons he is Nolven the god of war and punisher of the enemies of Unionism, smashing idols of other Religions and casting down enemies of the faith, while in other seasons he is Nolven the god of art and beauty who creates art so profound it makes even the most brutish of warriors weep. His fractured identity means he is as unpredictable as the shifting seasons or the tides of the ocean, representing a constant push and pull of destruction and war, and creation and peace. Nolven in times of war has a particular bone to pick with the Pagan faiths of the Regalian Empire.

Nolven is the patron of art and culture, and crusade and iconoclasm at once. He represents the constant flux between creating art to destroy and destroying to create art. In him are embodied the ability of art to dear down systems, ideas, even Empires, and the need for tragedy and destruction to take place to inspire the greatest of artistic expressions. He represents the need for the faithful to be nuanced complex people, to live the spoken virtues of the Gods but with temperance of change and flaw to be true thinking and living people.

Juvin, the Teacher

Juvin was the 11th Emperor of Regalia Heinrich III Ivrae, who was both a pious priestly man and a strong contender for the most intellectually gifted Emperor of the Regalian Empire, championing the causes of science and knowledge and dragging the relatively backwater war-like Empire at the time into a more modern understanding of the world. While the Empire expanded in knowledge and piety under his rule, many of its intellectual centers became narrow-minded and chased only dogma information that conformed to their worldview. Despite Juvin's best intentions, his relatively short mortal life did not allow for the institutions he made to survive beyond his reign, many of them folding back into ignorance, leading many to believe Regalia's sciences are backward.

Juvin is the patron God of scholars, teachers, mentors, sages, and scribes. He inspires wisdom to perceive the world and is prayed to for divine insight and inspiration when problems seem unsolvable. It is said that Juvin often appears in the largest of Imperial archives, seeking to help scholars. In a stroke of irony, priests have made this archive inaccessible, fearing the wrong information would be exposed to Juvin, thus creating more ignorance. Juvin's tragedy is that his desire for inspiring wisdom and learning is yet restrained by the clergy.

Mendes, the Bestower

Mendes came to Unionism as a former Khama God, once belonging to the Dewamenet Empire but fleeing the Pearl Wars and eventually joining the Regalian Empire with his flock. Mendes was the leader of the Golden Fleet, an Asha migrant fleet that had grown tired of running, and wanted to settle. Mendes led them to Regalia, where an agreement with Theomar was struck for them to live in Regalia, becoming the first large foreign migrant wave. Mendes then became a prosperity God for Unionism in continuation of his prior role in the Khama faith. There are still those in the Khama faith who try to draw him back to their pantheon, but he insists he is not interested in subjecting himself to Tjafar, and has found true wealth of belonging under the Everwatcher.

Mendes is the patron God of merchants and traders, of shopkeepers and of bureaucrats working in finance. He is prayed to for good fortune and fair winds for trade ships, and sometimes even talked with regarding financial deals or plans. Mendes is one of the few Gods that can reliably be found in one singular location: The High House of the Imperial Coinage, though access to him is extremely restricted to only those deemed of sufficient piety by the priests, which is a tall order in such a viciously crook-capitalist field.

Al-Asir, the Creator

Al-Asir came to Unionism very recently as the Dragon Marik was re-birthed by the Everwatcher even before the return of Dragons. Al-Asir is a technician God, an engineer of kindness at heart who seeks to make the world a better place. Yet, his nature brings about some controversy, particularly among the Skyborn and Dragonborn. His nature as Marik is not disputed, rather, the Dragonborn claim he is Marik first and Al-Asir second, while the Skyborn claim he is Al-Asir first and Marik second. Which version is truth matters to these people, due to their long historic animosity and continuing wars in their homeland of Ard-al-Nur. Al-Asir continues to dance between truths, preferring to show kindness to all instead of choosing one side.

Al-Asir is the patron of engineers and technicians, but also more widely speaking for everyone seeking to do kindness without payment. While his technician-God themes are obvious, Al-Asir is also a God of good-natured hospitality, well-wishes, gratuity, and charity to others. He uses his technology to improve the lives of others and ease their suffering, a stark contrast to the Regalian Empire's wide usage of technology to wage wars and more efficiently kill, something that he has said deeply troubles him.

Schism Gods

The Schism Gods are not members of the official pantheon and should be seen as optional or additional Gods. Each Schism God represents a belief that is technically against the dogma of the main religion, but is acceptable within the margins to promote religious cohesion, and to prevent the faith from fracturing into 5 different versions of Unionism. These Gods are tolerated on the fringes of Unionism, but there is still a healthy amount of internal conflict and derision against those that hold to the Schismatic beliefs that some of the dogmatic believers find repugnant.

Morgan, the Wicked

Morgan is a complex character from a historical point of view. He is remembered as one of the worst Chancellors from a moral perspective, but one of the best from a pragmatic perspective. Morgan was cruel, sadistic, extravagant, and immensely skilled, controlling nearly every layer of Regalian upper class society by himself and leaving behind permanent imprints on whatever he touched that have lived long past his death. Among Guided Unionists (those that worship him), the belief is held that Morgan is like an eternal mirror of self-reflection upon the corrupting qualities of the most blessed of the Empire. While propaganda upholds that he was unequivocally an evil man, reality reflects a more complex image from which other lessons can be learned.

Guided Unionists see Morgan as an example God to be fear-worshiped for humility, respect, and loyalty. Through him, Guided Unionists question the narrative, question the information they are fed, and hold their leaders and clergy to account. This makes Guided Unionist a schismatic belief because it goes against the grain of the infallibility of the clergy. Guided Unionists reject the clergy in favor of lay priests who ask them why, instead of commanding them how. Guided Unionism is particularly prevalent among Anglians and Cantaluna Ailor.

Belialus, the Everchanger

Note, some of this lore relies on a Spirit/Magic rework that is not yet released. As such, some info may be contradictory to current lore.

Belialus is a Demon, no ifs and buts about it. Belialus submitted himself to Unionism and the Everwatcher early, just after Theomar's death. The kneejerk reaction of the faithful at the time was to utterly reject him and his followers, thus resulting in the first Schism which resulted in a lot of violence and the eventual expulsion of the Evintarian believers to the isle of Aetosil outside of the Empire. Belialus is a Demon-God not unlike the Arken-God refractions, yet different. He represents the desire of Spirits to live in Aloria and become part of the Alorian fabric of life, but on the terms set out by the Everwatcher and in rejection of their nature. Belialus himself is a Demon of Change, and has brought the Saint-Demons of Changing Fates with him to bless the people with their gifts.

Belialus is perhaps best explained as the Patron-God of those who deal with Demons and otherworldly entities. This makes him the most controversial of the schismatic Gods, because he stands almost directly opposed to Grace (who has tried to kill him at least three times already). Belialus himself, however, is repentant of his Demonic nature, and his followers both preach safe conduct with otherworldly entities and Veilwalking, while bowing to the Great Way. Note, even if Belialus worship is legal, Spirits are still deemed illegal in the Regalian Empire. Belialus worshipers are also routinely targeted by vigilantes of the dogmatic belief, who inflict violence on them despite the official acceptance of their schism.

Finell, the Tidelover

Finell is the closest Unionism has to a love-god, as the majority of the Religion is quite chaste in its approach to intimacy. Finell was once an Elven Prince and the first of the Finul Elves and patron of Bel Faiaal. He ascended Godhood in life, becoming an unofficial God of revelry, party and pleasures to the Elves. The Empresses however rejected him, because he was wild and uncoordinated, his self-serving attitude and apathy to the virtues of perfection a contradiction to the faith. He was banished from the Allorn Empire and became a sea-wandering God only occasionally interacting with his people, until one day he set foot in Regalia and never left. Thus, he became the Enelon Unionist schismatic god of love and revelry who bends the Great Way to far beyond its original intentions.

Finell preaches for the virtues of Unionism, the Great Way, to extend beyond the confines of legal authority, and to break down the barriers of decency, arbitrary law, and heritage. Finell preaches for unrestraint normalization of love and intimacy for all, to do away with jealousy, and to break down heritage and culture barriers, and homogenize all people of Aloria into one loving unity. Many of the dogmatic believers reject Enelon Unionism as debauched and adulterous, while Enelon faithful chastise the dogmatic believers for being culturally divisive.

Schismatic History

While Unionism professes a need for all people to unite under the Regalian banner, its history has shown several conflicts within the faith that have led to various schismatic groups forming over the centuries, often leading to violent confrontations. Below is a short synopsis of the various schisms within Unionism's history.

The Evintarian Schism

Following the death of Emperor Theomar, discussions regarding Unionism's future led to the convening of the First Conclave, where all celates met up to discuss matters of the faith. During the conclave, one group of celates began to draw the ire of the others. Known as the Evintarians and led by a celate by the name of Horopados, these celates argued that while the soul of creation is made in flaw and sin, the body is equally born in flaw and must be improved during existence to comply with the Everchanger's judgement. While activities such as meditation and exercise were one such option, the Evintarians also advocated for occult methods, such as utilizing magic to overcome one's natural weaknesses or by engaging with Demons. To emphasize the latter point, the Evintarians cited the desire of the Demon Belialus to submit to the Everwatcher, while suggesting that other Demons could likewise prove beneficial allies to Unionism.

This assertion that Demons could be bargained with for benefits caused the conclave to declare the Evintarians as heretics, with a violent mob driving Horopados and his followers out of the capital into exile. This exile was notable, because the population that held Evintarian beliefs was fairly large. Modern estimates holds that almost 40% of the initial Empire's population was sent into exile with Horopados to the south, though it should be noted that much of this population was once the inhabitants of the Kingdom of Amelore that existed before the Regalian Empire, and thus they already had large interactions with Magic. While some Evintarians travelled to the distant lands of the Tsaiqvanes & Krakimardik, the majority of Evintarians settled on the remote island of Aetosil and continued to develop ways to engage with Demons without falling victim to their many traps. The Evintarian community thus became known as Aetosians, though Evintarian is more commonly used in Regalia. The Evintarian Schism was mended under the rule of Emperor Alexander I by re-integrating them into the Unionist Divine or the one unified church.

Evintarian Saints

A strong aspect of Evintarian Unionism is to hold Evintarian Saints to a higher devotion than even the usual Saints of default Unionism. Saints as a concept are mortals who served the Gods during their lifetime or after, and were as such raised up as great examples of virtues to the Great Way. Evintarian Saints are not necessarily recognized by those who do not hold Evintarian beliefs, but are very important to the Evintarians. Each of the Saints has an Aetosian Name (Byzantine Greek), which usually follows a common first name and a titular suffix. For ease of conversation the suffix can often be ignored.

  • Alexander Koinonikos (Alexandros in Aetosian) is the Emperor Alexander I of the Regalian Empire. Alexander is held as an Evintarian Saint (on top of also being the Vessel of the Everwatcher), because outside of his divine status as the mouth of faith, he worked to re-unify the separate church bodies into one Unionist Divine. Before Alexander, the Evintarian, Guided, Supremoclast, Dogartan, Priscille and Diviner sects all kept seperate and had differing legal status. Through secular guidance and spiritual effort, Alexander convinced the colleges of each sect to sign the Divine Declaration which re-unified the church bodies, albeit allowing the sects to retain some individual autonomy, and not forcing the main dogmatic body to accept all schisms as true. The only church body that refused the Divine Declaration were the Diviners, who are declared heretics to this day.
  • Frederick Steiros (Frederikos in Aetosian) is the second born son of Emperor Alexander I of the Regalian Empire, Prince Frederick. Prince Frederick during a campaign to Jorrhildr and Ellador, accepted co-habitation with a several centuries old Demon Urlan elder, who became an Undead Spirit centuries ago and eventually turned into an Eternum Demon. With the unified power of the Prince and the Demon, Prince Frederick led the charge against the Death Isldar during the Isldar civil war, and showed super-human combat abilities to defend the faith, while also submitting his own body and mind to the unity with a Demon. The Saint Frederick is considered a saint of loyalty and sacrifice, a willingness to lose the self for purpose.
  • Gnosteon Phanoteros is a Dictat Demon who was swayed by Belialus to join the Unionist fold and submit under the Everwatcher. Gnosteon leads the Oikos Mathēmatōn (House of teachings) in Aetosil, a massive library that contains the Evintarian priesthood's personal archive away from the Unionist church's main archives. The Oikos Mathēmatōn are considered an "occult version of the spiritual archives", which is why they have a somewhat controversial reputation among the other Unionist bodies. Gnosteon is considered a guide and divine inspiration, unlike other Dictat Demons it does not demand anything in return for its divine inspiration, but also does not grant it by giving simple answers. Gnosteon will beg questions, and teach rhetoric, so that the answer isn't apparant, but the person is always equipped with the steps for how to reach that end-goal. As a result. Gnosteon is held as the Saint of knowledge and teaching, and example of the need not to solve other people's problems, but teach them.
  • Kraton Chrysoforos is a Vortex Demon bound to a marble statue in Aetosil that comes to life in two conditions: if it is challenged into a duel by a mortal, or if the isle of Aetosil is under attack. Kraton was already present on Aetosil when the exiled Evintarians arrived there due to its Allorn history, and was so moved by the virtue and will of the people that it declared itself a protector, and then subjugated under the teachings of Belialus to the Everwatcher. Kraton embodies the will of the people to have the strength to resist adversity and opposition. Strong warriors measure their ability against the Demon, as it is considered unbeatable, but will always speak to those it defeats to explain why they lost, and how they can get better. To many Kraton is also an example of the beauty standard, but that is more often assigned to Yvasios instead. In short, Kraton is the Saint of martial ability, of bravery and of virtue in defense or others, one's self, and the ability to improve physically.
  • Dikaios Sofophron is the mortal body of one of the Dukes of the Evintarian lands in the Regalian Archipelago, that as punishment for his cruel and wroth rule of his domain, accepted the command of Belialus who joined his mortal body with an immortal Demon soul from the Eidolon. Dikaios then became an example in virtuous rule for all others with secular or spiritual leadership. They show the good graces of justice, mercy, compassion, kindness, and trusting of the good will of the people. Dikaios confronts other Nobles and those of blue blood with the fact that deeply despise the common folk, that they have such loathing hatred for the whining and complaining of the lower classes, and as a result become cruel and resentful of their divine duty to administer in the name of the Emperor. Dikaios as such is a Saint of just rule and good leadership.
  • Yvasios Genesiophoros is a Hollow Demon who already lived on Aetosil when the Evintarian exiles arrived, but took some time to warm up to their presence as she still inflicted death on the locals. Eventually, a chance encounter with Gnosteon brought Yvasios around to the teachings of Belialus and the Everwatcher, in the idea that the death she sought did not necessarily need to be inflicted on the concept of life, but could be re-directed onto the idea of have-beens, past-lives, and would-be-lives. The idea was that Yvasios would travel the land and discover those who had hidden selves and identities that needed a push to be brought to the fore. she found a man who felt inside to be a woman, she found an unmarried woman who inside felt destined for motherhood, and she found another Demon that wanted to be a person. By aiding all to see their true self, she could find her release in killing what could have been, and giving reason or existence to what should be, thus helping the people become their true self. To cap off her achievement, Yvasios killed her old self by doing away with her identity as a non-gendered Demon, and adopting fully the feminine qualities of the mortal world. She is the first officially recognized Demon who accepted a mortal gender distinction in the Unionist Faith.

Priestly Activities

The Unionist College (what the church of Unionism is collectively called) is a vast sprawling network of clerics and clerks that combine ecclesiastic and secular control of the people. It is a difficult to understand organization, due to its many obvious and less obvious interconnected agencies and organizations that are not always aware of each other. The Unionist College could be considered a state within a state, it has its own army, its own secret service, and its own ministerial positions as well as its own treasury. There is a constant tug and pull between the Regalian Empire's nobility, and its clergy, who wield the words of the prophets to get their way. To many, this makes the Unionist College a very powerful enemy. Indeed, while many of the rank-and-file priests may have good intentions, the Unionist College is a strong political component of the Regalian Empire, one that is just as self-interested and perhaps corrupt as the secular rulers are. On the ground, priests are called either priest or Celates, who in turn control a Celery. A Celery is a grant of land given to a priest by a secular ruler of the Emperor, or a higher priest, with the intent to administer to the flock or manage a monastery or nunnery in the area. While most priests of other religions are purely invested in religious teachings, Unionist priests are very much nobility in their own right, with tax dues and subjects who pay tithes and often even serve in the ecclesiastic guard. When playing a priest, any kind of role is viable, whether you want to play a corrupt priest who is using the words of the Gods for their own benefit, or a priest who is trying to make the best of a difficult situation and guide the flock to the best of their abilities without falling to vice.

Expanded Lore

The Expanded Lore section contains additional contextual information about the Unionist faith. This section is not necessary to read to get a good understanding of the lore, just the background information.

Priestly Hierarchy

The Unionist College contains several ranks of priests, known as Celates. Higher officeholders are considered more versed in theological and bureaucratic knowledge. Below is a list of all priestly ranks in increasing order of seniority.

  • Lay-priests are not part of the Unionist College, but are mentioned here due to their close association with the clergy. Lay-priests are faithful Unionists who act as community leaders and assistants to priests. Anyone can play a lay-priest, as it only requires rudimentary knowledge of Unionist theology.
  • Celates are the rank and file priests in Unionism, and are responsible for spiritual outreach, guiding theological discussions, and maintaining the temples. Prospective Celates attend seminary classes next to a major Temple for several years, until being ordained by another Celate. Anyone can play a Celate.
  • Everians are a senior priest equivalent to a secular Duke. They are assigned to a major Temple in an urban center and oversee several Celates under them. They also serve as secular rulers over large areas and are more political than a regular Celate. Everians are played as NPCs.
  • Concilly Councilors are priests who oversee the Unionist College as a whole. Only a handful of Everians are chosen to become Concilly Councilors, with political deals and secular authorities greatly influencing the appointments. The Council used to be led by a Supreme Everian chosen by the Emperor, but the position has remained unfilled since the Ultor Incident. Concilly Councillors are rarely played as NPCs.

Writs of Sin

Writs of Sin are declarations made by the Collegiate of Unionist priests, that declares an individual in contempt of the divine will of the Everwatcher, and the virtues of the Gods. While Unionism does not exactly have sins to violate and be deferred from the Afterlife, doing the exact opposite of the virtues that the Gods preach, is considered sinful. Common Writs of Sin are issued against deserters, traitors, blasphemers, and those who abandon their duties with pride and contempt. Note, Writs of Sin are not issued for individual sins or crimes, because Unionism has the core idea that every living person is born in sin, and that living a sin free life is both pretentious and impossible. Writs of Sin are specifically issued against those that sin against the better good of the state, or whose sins are prolific, systemic, or symptomatic of an underlying personality problem.

Declaration of a Writ of Sin

It should be important to always consider Writs of Sin partisan statements made by priests, even if they assume the mantle of impartial theological judge. Writs of Sin are one of the few levers priests can use to apply social, political or spiritual pressure in Regalia, though many priests also just do it because they believe in the ideological intent of a Writ of Sin: to apply extreme pressure on a person to change their ways or acknowledge the error in their actions. Still, Writs of Sin can also be issued for political reasons, as it may cause a person to be caustic to ally towards, and isolate them from creating a wider political or social platform by making it far less appealing for Unionists to work with them.

Writs of Sin on non-believers

Writs of Sin can be issued against non-Unionists, which at first glance may not have any immediate effects. After all, most faithful of different religions tend to interact with their own kind, and non-Unionists do not put much stock in the word of Unionist priests. That being said, Writs of Sin against non believers can still apply in context to the state of Regalia and its intents, and also in terms of soft-pressure consequences. Letters of Commendation from those with a Writ of Sin become worthless, and some Event DM's or NPC's may react hostile to a character that has a Writ of Sin issued, due to the fundamentals of their faith. A Character with a Writ of Sin issued is never denied access to activities like Assemblies, but may find that a lot of peripheral interactions with the wider political platform become more difficult, or just not as smooth as they used to.

Process of the Writs

Writs of Sin can either be declared with no real process, or through a Holy Inquest. There is no standard protocol for Holy Inquest, essentially a priest can create a kangaroo court in whatever way they like, because ultimately their judgement is what issues the Writ of Sin, not an impartial third party. While priest Characters must always ask for validation from Lore Staff in a Ticket before a Writ can be issued (and then Staff also issue it for them), these Writs are always issued by the Priests who co-sign them, not an off-screen NPC College of Priests. As mentioned earlier, Writs of Sin are partisan clerical actions, and should remain within the realm of Player interactions. They can only be issued between player characters, and only be resolved between player characters, no NPC entity or College of Priests will ever intervene.

Removing a Writ of Sin

Removing a Writ of Sin is not entirely straightforward, but it must always come from a priest, either the one(s) who issued the Writ, or an entirely unrelated. When Writs of Sin are issued, they have specific names attached, and Lore Staff will endeavor to also list Priests who did not co-sign the Writ, either because they were not made aware, or because they disagree with the conclusion. People who have Writs of Sin issued against them can either approach the ones who issued the writ, or the ones who did not, and try to blackmail, coerce, convince, repent, bargain, or bribe their way back into good graces. Lore Staff exist only to ensure the Writ is issued with legitimate theological arguments (and not "he spilled a drink on my dog" rhetoric), and equally will ensure proper rhetoric supports the removal of a Writ. Legally speaking, a Writ can only be removed if a theological argument can be cited to prove the subject has either repented or moved beyond their wicked ways, but the priest(s) who issued the Writ can also revoke it without citation. The only thing players should be aware of, is the idea that favoritism and bribery is generally considered Writ of Sin worthy in itself, and priests can also have Writs of Sin issued against them for doing exactly that. Corrupt priests do exist, however.

In-lore Writ effects

A Writ of Sin has a lot of in-lore effects, that may not always express themselves in the roleplay experience. Due to the habit of players to play lip-service Unionists, not all characters may take a Writ of Sin (and the subsequent implication of a non-grata declaration) seriously, and treat such a person as the outcast they might have been declared. While it is technically "wrong" to do so, lay persons and secular individuals not related to the clergy may also object to a Writ of Sin out of personal conviction, but should be careful not to say this out loud, as this may result in the Writ of Sin extending onto them. Generally the purpose of a Writ of Sin is to socially isolate someone. If their allies or next of kin disregard the religious meaning of a Writ of Sin, they are generally held in contempt of the clergy, which in itself can have negative side effects for them unrelated to the Writ of Sin. In lore, a Writ of Sin might also result in denial of service in shops, refusal to attend worship at Temples, and denial of communication with certain government institutions, but experiences on this may vary due to afore mentioned lip-service Unionists.

Organizations

Unionism has several organizations which fall under the control of the Unionist College. Below are a few of the most notable of these groups.

  • The Nonnatean Order is an ascetic organization of lay-priests tasked with supporting Unionists through difficult times, chiefly during the deaths of loved ones. They are also known as Silent Sisters, as their work done during burial rites is performed in complete silence. Nonnateans either wear the robes of a nurse or the habit of a nun, with some donning a face mask to symbolize humility and blind service to the faith. Most Nonnateans live in abbeys close to the local temple, though some also live in aristocratic manors as personal aids to the nobility. Anyone can join the Nonnateans, though doing so requires taking monastic vows, a decision few are willing to make.
  • The Dogartan Order is another ascetic organization of lay-priests who reject the wealth and politics of the Unionist College to live humble lives in service to others. They are known as the Pious Brothers, due to their strict vows of poverty and monastic living. Despite their simple lives, the Dogartans are famous for their apiaries which produce some of the best honey and mead, which endears them to the local population. Dogartans wear the robes of monks and friars, and also live in abbeys close to temples. Anyone can join the Dogartans, though doing so requires taking monastic vows, a decision few are willing to make.
  • The Helerian Order is the military branch of the Unionist College, comprising an army and navy. Everians who attended military academies serve as officers within the Helerian Order, with the rank and file filled with veteran Tenpennies and religious volunteers. The Helerian Order rarely deploys alongside the Regalian Mlitary, instead providing security and transportation for the Unionist College. The Helerian Order is an NPC organization.

Trivia

  • Unionism used to be mandatory for nobility somewhere during the second century after Cataclysm, though this Holy Law was removed when the war against the Skagger Horde ceased, and the Empire benefited more from including non-Unionists into the peerage. An exception had always been made for the Solvaan nobles in Solleria however, called the Confessions of Melennar.
  • Sectarian violence largely came to an end at the turn into the fourth century as the last attacks on Vultragon Unionist by state forces ceased, and an uneasy truce was signed between the Schism religious communities. They still do not see eye-to-eye, and the different Schismatic groups still prod at each other, but instead of murdering each other over sectarian differences, they mostly fight with words nowadays, a legacy of the Kleine Rechnung, the document that called for the truce.
  • Despite Caan's absorption into Unionism, the Breizh still maintained a high level of cultural autonomy, some even clinging to old beliefs. As such, even when Magic became illegal in the Empire, the Breizh Aelrrigan Order continued to find and train Mages safely in their sanctuaries while the rest of the Empire turned to brutal oppression (and the Magic part of Caan was suppressed from dogma). Caan' faithful among the Aelrrigan Order are commonly cited as the reason why Magic acceptance eventually returned, and Caan' magical nature in theological teachings was returned.

Accreditation
WritersMonMarty, FireFan96
ProcessorsSevenBirds
Last EditorMonMarty on 04/1/2025.

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