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==Ailor Traits==
The world of Aloria has many languages. For convenience, we group these languages into families and sort them into tables between which there is some similarity in cultural descent. Knowing one language in a family does not let you understand all the other ones in the family. There are more languages in Aloria not described on this page, either because they are dying and only have a few speakers, or because their associated Lore is not written. If you have a question about it, please consult the Ticket Bot in the Roleplay Community Discord.
Your Ailor Character has these Traits.
<div class="res-img" style='text-align: right;float: right;width: 27%;'>
[[File:Eleanaireonadiet.jpg]]
</div>
* '''Flexible Masters:''' Ailor chooses one free Point Buy Pack from any Proficiency Category except Faith, Magic, or Charisma. This free Pack does not increase the Proficiency Stat, but grants access to the functions/Ability found within the Pack as if it was normally Point-Bought.
* '''Linguistic Masters:''' The Regalian Empire is the nexus of a multicultural globe-crossing Empire, giving Ailor access to a lot of linguistic information. When non-spoken language insults or curse words are used towards an Ailor, they will understand these words due to a vast knowledge of uncouth language and expressions in most spoken languages.  
* '''Chosen People:''' The majority of the Roleplay time in the world is spent in the city of Regalia, the capital of an Ailor-dominated Empire. For various Government, Palace, or other State institutions, Ailor are preferentially treated for positions, favors and positive treatment. If for example a Court Trial is held between an Ailor and an Elf, the Court will be biased in favor of the Ailor.
* '''Chosen Gods:''' While normal Religious Syncretizing only allows the worship of up to 2 Gods, Ailor can choose up to 3. Additionally, while Syncretized, Ailor gain the Religious Mechanic from their Syncretized Religion. If no Syncretism is chosen, Ailor gain +1 Attack Stat (Breaking Cap up to 11) against those not of their Religion.  
* '''Lucky Many:''' When you /dice rolls for any Attack Emote or Action and your Dice result is 1 (ignoring bonuses added after a dice roll), you may reroll the /dice and must use the new result. This Mechanic can only be used once every 24 hours if used in Combat.


==Ailor Traits==
The Abbreviation section in each entry describes what to prefix a language with in Roleplay when using it. For example, dialogue marked "<Cal> There is a tree over there." is intended to be read as spoken in the Calem language.
Your Ailor Character has these Traits.
[[File:Eleanaireonadiet.jpg|upright=1.0|thumb|right]]
* '''Flexible Masters:''' Ailor chooses one free Point Buy Pack from any Proficiency Category except Faith, Magic, or Charisma. This free Pack does not increase the Proficiency Stat, but grants access to the functions/Ability found within the Pack as if it was normally Point-Bought.
* '''Linguistic Masters:''' The Regalian Empire is the nexus of a multicultural globe-crossing Empire, giving Ailor access to a lot of linguistic information. When non-spoken language insults or curse words are used towards an Ailor, they will understand these words due to a vast knowledge of uncouth language and expressions in most spoken languages.
* '''Chosen People:''' The majority of the Roleplay time in the world is spent in the city of Regalia, the capital of an Ailor-dominated Empire. For various Government, Palace, or other State institutions, Ailor are preferentially treated for positions, favors and positive treatment. If for example a Court Trial is held between an Ailor and an Elf, the Court will be biased in favor of the Ailor.  
* '''Chosen Gods:''' While normal Religious Syncretizing only allows the worship of up to 2 Gods, Ailor can choose up to 3. Additionally, while Syncretized, Ailor gain the Religious Mechanic from their Syncretized Religion. If no Syncretism is chosen, Ailor gain +1 Attack Stat (Breaking Cap up to 11) against those not of their Religion.
* '''Lucky Many:''' When you /dice rolls for any Attack Emote or Action and your Dice result is 1 (ignoring bonuses added after a dice roll), you may reroll the /dice and must use the new result. This Mechanic can only be used once every 24 hours if used in Combat.


==Ailor Languages==
===Cearden Languages===
{| class="wikitable sortable"
|- style="font-weight:bold; text-align:center;"
! Language (Inspiration)
! Abbreviation
! Notes
|-
| Common (English)
| none
| A global trade language associated with the [[Cearden Culture|Cearden]]. Popularized in the last 300 years, overtaking Altalar.
|-
| Gallwech (Scots)
| <Gal>
| Spoken in southern Gallovia by the [[Gallovian Culture|Gallovians]].
|-
| Fioran (Scottish Gaelic)
| <Fio>
| Spoken in the Gallovian Highlands by the [[Fioran Culture|Fioran]].
|-
| Sidran (Irish Gaeilge)
| <Sid>
| Spoken in Eriu and Eidda by the [[Sidran Culture|Sidran]].
|-
| Cerwyn (Welsh)
| <Cer>
| Spoken in Kintyr by the Cerwyn [[Breizh Culture|Breizh]].
|-
| Morvoudou (Breton)
| <Mor>
| Spoken in Ithania by the Morvoudou [[Breizh Culture|Breizh]].
|-
|}


===Wirtem Languages===
{| class="wikitable sortable"
|- style="font-weight:bold; text-align:center;"
! Language (Inspiration)
! Abbreviation
! Notes
|-
| Calem (Standard German)
| <Cal>
| Spoken in Calemberg by the Calem [[Wirtem Culture|Wirtem]].
|-
| Lëtz (Luxembourgish)
| <Letz>
| Spoken by the [[Leutz-Vixe Culture|Leutz-Vixe]].
|-
| Märkisch (South German)
| <Mar>
| Spoken in the Waldmark by the Schwarzwäldler [[Wirtem Culture|Wirtem]].
|}


===Velheim Languages===
Unlike all other Language Families on this page, all Velheim Languages are mutually intelligible except Barrudh. Messages tagged <O> for Ørsti can be understood by a Character who only has Skodje listed on their Application, and vice versa.
{| class="wikitable sortable"
|- style="font-weight:bold; text-align:center;"
! Language (Inspiration)
! Abbreviation
! Notes
|-
| Skodje (Norwegian)
| <Sk>
| Spoken in the Regalian Archipelago and the Skags by the Driksi, Nordi, and Hvitsi [[Ailor Cultures#Velheim|Velheim]].
|-
| Ørsti (Icelandic)
| <O>
| Spoken in the Cains and Jorrhildr by the Kaini and Hjordi [[Ailor Cultures#Velheim|Velheim]].
|-
| Serdi (Swedish)
| <Ser>
| Spoken in Southwynd by the Hvali and Søri [[Ailor Cultures#Velheim|Velheim]].
|-
| Dasigyl (Danish)
| <Das>
| Spoken in Ellador by the Tryggi and Hedri [[Ailor Cultures#Velheim|Velheim]]. Heavy influence from Barrudh.
|-
| Barrudh (Dwarven)
| <Bar>
| Spoken in Ellador by the [[Dwarf|Dwarves]]. Rough, heavy consonants in thick clusters. Simple grammar without articles.
|-
|}


==Teled Traits==
===Altel Languages===
Your Teled Elf Character has these Traits. Every Teled Elf has the four common traits, and one variant Trait depending on Culture.
{| class="wikitable sortable"
|- style="font-weight:bold; text-align:center;"
! Language (Inspiration)
! Abbreviation
! Notes
|-
| d'Ithanie (French)
| <d'I>
| Spoken in Ithania and Vixhall by the [[Ithanian Culture|Ithanians]].
|-
| Droque (Spanish)
| <Dr>
| Spoken in Aioránia and Girobalda by the [[Tierraveran Culture|Tierravera]].
|-
| Lusitano (Portuguese)
| <Lus>
| Spoken in Lusits by the Lusits [[Tierraveran Culture|Tierravera]].
|-
|}


==Skyborn Traits==
 
==Dragonkin Traits==
{| class="wikitable"
==Sihai Traits==
|- style="font-weight:bold; background-color:#c2c2c2;"
==Dwarves Traits==
! Language (Inspiration)
==Isldar Traits==
! Abbreviation
==Neo-Allorn Traits==
! Description
==Amontaar Traits==
|-
==Finul Traits==
| style="background-color:#eef5e9;" | Hellas (Greek)
==Bel Hammon Traits==
| Hel
==Minoor Traits==
| Spoken by the Aetosians.
==Solvaan Traits==
|-
==Llasada Traits==
| style="background-color:#eef5e9;" | Canta (Italian)
==Pelyon Traits==
| Can
==Presenna Traits==
| Spoken by the Cantaluna.
==Lanlath Traits==
|-
==Suvial Traits==
| style="background-color:#eef5e9;" | Droque (Spanish)
==Kathar Traits==
| D
==Sihndar Traits==
| Spoken by the Daendroque.
==Maquixtl Traits==
|-
==Yanar Traits==
| style="background-color:#eef5e9;" | Anglisch (Dutch)
==Asha Traits==
| Ang
==Narim Traits==
| Spoken by the Anglians.
==Eronidas Traits==
|-
==Urlan Traits==
| style="background-color:#eef5e9;" | Breizh (Welsh)
==Allar Traits==
| Br
==Slizzar Traits==
| Spoken by the Breizh.
==Maraya Traits==
|-
==Bralona Traits==
| style="background-color:#eef5e9;" |  Kriv (Ukrainian)
==Mystech Traits==
| Kri
==Dakkar Traits==
| Spoken by the Krainivaya.
==Orion Traits==
|-
| style="background-color:#eef5e9;" | Altalar (High Elven)
| Alt
| Spoken by the [[Teledden]] and [[Yanar]].
|-
| style="background-color:#eef5e9;" | Agasi (Elven Hindi)
| Aga
| Spoken by the [[Suvial]].
|-
| style="background-color:#eef5e9;" | Nātl (Nahuatl)
| Nātl
| Spoken by the [[Maquixtl]] and [[Yanar]].
|-
| style="background-color:#eef5e9;" | Réginyelv (Hungarian)
| Reg
| Spoken by the Szabadok.
|-
| style="background-color:#eef5e9;" | Înnora (Romanian)
| In
| Spoken by the Întuneric.
|-
| style="background-color:#eef5e9;" | Dvalan (Serbo-Croatian)
| Dv
| Spoken by the Dvalan Întuneric sub-group.
|-
| style="background-color:#eef5e9;" | Český (Czech)
| Cesk
| Spoken by the Zeměvčel.
|-
| style="background-color:#eef5e9;" | Barrudh (Old Norse)
| Dw
| Spoken by the [[Dwarves]].
|-
| style="background-color:#eef5e9;" | Zahram (Arabic)
| Zah
| Spoken by the [[Qadir]].
|-
| style="background-color:#eef5e9;" | Katharic/Pannarokh (Unique)
| K
| Spoken by the [[Kathar]].
|-
| style="background-color:#eef5e9;" | Sofaal (Malian)
| Sof
| Spoken by the [[Songaskia]].
|-
| style="background-color:#eef5e9;" | Wai-lan (Middle Chinese)
| W
| Spoken by the [[Sihai]].
|-
| style="background-color:#eef5e9;" | Shalota (Unique)
| Sha
| Spoken by the [[Maraya]].
|-
| style="background-color:#eef5e9;" | Pidato (Indonesian)
| P
| Spoken by the [[Allar]].
|-
| style="background-color:#eef5e9;" | Zoram (Sanskrit)
| Zor
| Spoken by the [[Slizzar]].
|-
| style="background-color:#eef5e9;" | Ibeth (Ancient Egyptian)
| Ib
| Spoken by the [[Asha]].
|-
| style="background-color:#eef5e9;" | Vasar (Sumerian)
| Vas
| Spoken by the [[Eronidas]].
|-
| style="background-color:#eef5e9;" | Vaman (Anglo-Saxon)
| Vam
| Spoken by the [[Eronidas]].
|-
| style="background-color:#eef5e9;" | Deshawi (Tuareg)
| Desh
| Spoken by the [[Silontaar]] [[Asha]].
|-
| style="background-color:#eef5e9;" | Brix (Unique)
| Brix/Bx
| Spoken by the [[Bralona]].
|-
| style="background-color:#eef5e9;" | Oortaan (Guttural Fantasay)
| Oor
| Spoken by the [[Urlan]].
|-
|}