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|text = Upon a first glance at the husks of the great city of [[Rie]], one would hardly think that only four hundred years ago, it was occupied by millions of Altalar. The original, as well as most populous subrace of Nelfin, the Altalar once ruled the Alorian stage as a great power with their magic might and their overzealous expansionism. They most frequently have blond hair, and are often seen with blue or green eyes. This is all accompanied by their incredibly angular faces with equally pointed ears. Most Altalar enjoy intellectual provocation, taking to scholarship, magical pursuit, and politics more than most other races, utilizing their intellectual superiority and longevity to become the ultimate mages. Altalar schools often double as temples devoted to the Elven Goddess known as Estel, a mysterious female figure thought to hold complete hegemony over all of Aloria. Rather than fighting or caring for nature, the Elves of the city enjoy a life of decadence, delving into personal pleasures rather than bettering the world around them. | |text = Upon a first glance at the husks of the great city of [[Rie]], one would hardly think that only four hundred years ago, it was occupied by millions of Altalar. The original, as well as most populous subrace of Nelfin, the Altalar once ruled the Alorian stage as a great power with their magic might and their overzealous expansionism. They most frequently have blond hair, and are often seen with blue or green eyes. This is all accompanied by their incredibly angular faces with equally pointed ears. Most Altalar enjoy intellectual provocation, taking to scholarship, magical pursuit, and politics more than most other races, utilizing their intellectual superiority and longevity to become the ultimate mages. Altalar schools often double as temples devoted to the Elven Goddess known as Estel, a mysterious female figure thought to hold complete hegemony over all of Aloria. Rather than fighting or caring for nature, the Elves of the city enjoy a life of decadence, delving into personal pleasures rather than bettering the world around them. | ||
Prior to the Cataclysm, the Elven Empire ruled as one of Aloria's highest organized powers. They enslaved many races, such as the Ailor, | Prior to the Cataclysm, the Elven Empire ruled as one of Aloria's highest organized powers. They enslaved many races, such as the Ailor, Varrans, and Slizzar. This Empire survived until the most recent [[Void Invasion]], where nearly most of the population would be wiped out. Following this, a subsequent Orc invasion cut the remaining population in half, hammering the final nail of death into the coffin known as the Elven Empire. Today, the Altalar of [[Regalia]] begrudgingly acknowledge the [[Ailor]] supremacy. They shun most other races, but out of convenience, they acknowledge the military might of the Regalian Empire. This doesn’t stop the Altalar from holding the belief that the Nelfin will rise again and retake the mantel of their fallen Empire. Until then, the Elves shall bide their time and wait, perfecting their arcane arts and expanding their knowledge of Aloria. | ||
|below = Nelfin | |below = Nelfin | ||
|}} | |}} | ||
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==Dargon== | ==Dargon== | ||
{{Race Table | {{Race Table | ||
|title = | |title = Varran | ||
|color = 8A7EF7 | |color = 8A7EF7 | ||
|image = | |image = Varransplash.png | ||
|caption = The | |caption = The salty sea air in his hair, Kahn roared to the waves. | ||
|text = | |text = | ||
Varrans, one of the oldest pre-[[Elven Empire]] races of [[Aloria]], are a race of feline humanoids that inhabit the deserts of [[Ithania]] and surrounding lands. Varrans are known for occupying two ends of the freedom spectrum. On land, Varrans in Ithania are known to be the pinnacle of servitude and slavery to the [[Elves]], but on the high seas, no other race equals the [[Varran Corsairs]] in personal freedom and self-determination. Fierce and communal, the Varrans have a difficult place in modern society. Their ancient history has been mostly wiped out by the Nelfin, who continue to try and diminish the Varran identity to this day. Despite the many hardships these people face as a beastly race, Varrans have been able to mostly free themselves of slavery in the wake of the collapse of the Elven Empire, venturing into their history in the hopes of rebuilding some of their racial identity that was lost centuries ago. | |||
|below = Dargon | |below = Dargon | ||
|}} | |}} | ||
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|caption = Quaint and modest villages settled comfortably in the small places of the world. | |caption = Quaint and modest villages settled comfortably in the small places of the world. | ||
|text = | |text = | ||
The Rashaq are a race of feline-like [[Kleinfolk]] inhabiting the central islands of the [[Evokai]] island groups, somewhere off the southern coast of [[Farah’deen]]. To many other races around the world, the Rashaq are described as a mixture between [[Ailor]] and [[ | The Rashaq are a race of feline-like [[Kleinfolk]] inhabiting the central islands of the [[Evokai]] island groups, somewhere off the southern coast of [[Farah’deen]]. To many other races around the world, the Rashaq are described as a mixture between [[Ailor]] and [[Varran]] given Dwarven height. This, however, falls their race short, as the Rashaq have some of the most unique cultural inclinations in Aloria, with a deep and rich history and folklore. The Rashaq, much like their [[Lampar]] cousins, are often seen as an exotic anomaly in Regalia, performing in circuses or acrobatic street acts due to their unnatural agility. Rashaq are in many ways still very feral, but are also incredibly social people, enjoying large, extensive families and warm bonds with local community members. Their ability to accept anyone as a friend or companion, similar to the same trait of the Lampar but more sophisticated, makes them a happily received guest despite their odd behaviors. Rashaq venture out into the world looking for fortune, much like the Lampar they are beset with curiosity, but more curiosity born out of greed and desire for wealth. | ||
|below = Kleinfolk | |below = Kleinfolk | ||
|}} | |}} |
Revision as of 00:58, 16 May 2017
Aloria is brimming with a plethora of races scattered all about the lands and seas alike. Alorian races are all incredibly diverse and individually unique, spanning from the prosperous Humans and their excellent ability to expand, the Maiar that rise to the surface or dwell deep beneath the water, and the Mekett, whose strong culture has only recently surfaced from the deepest pits underground. What makes a race different from any other beast is primarily its sentience; a race has the ability to think, communicate, and is able to be aware of itself, while a beast cannot always do that. Races are playable on MassiveCraft while beasts are typically not, and when referenced, race names are capitalized and beast names are left lowercase. For example, a troll is a beast, while an Orc is a race.
Human
Template:Race Table Template:Race Table
Nelfin
Naylar
Dargon
Gorr
Mekett
Kleinfolk
Mer
Florae
Interbreeding
While interbreeding between a number of races is very possible, there are plenty of specific intricacies that occur that must be noted before one creates a half-breed character. Refer to the chart linked below for all of the interbreeding rules.
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