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===Varghuls and Varlords===
===Varghuls and Varlords===
Varghuls and Varlords are two unique kinds of Vampires that essentially become their own species (though for Varghul only temporarily). Varghul are what is commonly considered to be the true form of a Vampire, and transforming in and out of Varghul is nigh-instant. They appear monstrous—having skin webs between arms and chest, between fingers and toes, and digitigrade animal-like legs with claws. Their forearms are larger, allowing them to walk on all fours like a Gorilla (though they can still walk on two legs), while they also gain very large black claws on the fingers. Their head is shaped like that of a mixture between a bat and a humanoid, with large sharp teeth, and a hairless head. Contrary to folklore, Varghuls do not have wings and cannot fly, though they do resemble large beasts more than actual humanoids. In terms of power, Varghul are as powerful as an Orc with a very high Unarmed Fighting Proficiency. Their claws are about as effective as shortswords or daggers, especially since Varghul are incapable of wielding any weapons. Varghul do not benefit from the Warmaster mutation while in Varghul form (neither from before transformation, or while drinking), but can use Blood Feasting to regenerate.
Varghuls and Varlords are two unique kinds of Vampires that essentially become their own species (though for Varghul only temporarily). Varghul are what is commonly considered to be the true form of a Vampire, and transforming in and out of Varghul is nigh-instant. They appear monstrous—having skin webs between arms and chest, between fingers and toes, and digitigrade animal-like legs with claws. Their forearms are larger, allowing them to walk on all fours like a gorilla (though they can still walk on two legs), while they also gain very large black claws on the fingers. Their head is shaped like that of a mixture between a bat and a humanoid, with large sharp teeth, and a hairless head. Contrary to folklore, Varghuls do not have wings and cannot fly, though they do resemble large beasts more than actual humanoids. In terms of power, Varghul are as powerful as an Orc with a very high Unarmed Fighting Proficiency. Their claws are about as effective as shortswords or daggers, especially since Varghul are incapable of wielding any weapons. Varghul do not benefit from the Warmaster mutation while in Varghul form (neither from before transformation, or while drinking), but can use Blood Feasting to regenerate.


Varlords are more subtle in that they are a hybrid between a humanoid and a Varghul. They retain their humanoids legs and head, though gain the same long blackened claws. Their hair retains their old color, though whitens towards the ends. Most of their body retains its humanoid shapes, though they also gain the skin webs that form between the arms and the chest, and the musculature on their chest changes to become almost alien: having two separate pectoral muscles and numerous overlapping abdominal muscles that normal humanoids do not have. Varlords always retain a muscular frame, though when deprived of blood will start becoming bony very quickly. Varlord in terms of power are somewhere in between a Humanoid & Orc, not being as strong as Varghul, but being faster as they are more akin to Varran in speed. Varlord have a form of kin control, making any Vampire they interact with susceptible or very suggestive to their commands or instructions. A Vampire does not even need to belong to the same Coven to be suggestable to a Varlord, though if a Vampire is already within the hierarchy of another Varlord, this does not work until the Varlord in question is removed.
Varlords are more subtle in that they are a hybrid between a humanoid and a Varghul. They retain their humanoids legs and head, though gain the same long blackened claws. Their hair retains their old color, though whitens towards the ends. Most of their body retains its humanoid shapes, though they also gain the skin webs that form between the arms and the chest, and the musculature on their chest changes to become almost alien: having two separate pectoral muscles and numerous overlapping abdominal muscles that normal humanoids do not have. Varlords always retain a muscular frame, though when deprived of blood will start becoming bony very quickly. Varlord in terms of power are somewhere in between a Humanoid & Orc, not being as strong as Varghul, but being faster as they are more akin to Varran in speed. Varlord have a form of kin control, making any Vampire they interact with susceptible or very suggestive to their commands or instructions. A Vampire does not even need to belong to the same Coven to be suggestable to a Varlord, though if a Vampire is already within the hierarchy of another Varlord, this does not work until the Varlord in question is removed.


Both Varghul and Varlord gain long ears, which resemble somewhat a cross between Maraya and Nelfin ears, though have sharper bat-like features. Additionally, grooves form on their faces, across their cheekbones and from their forehead towards their cheeks which resemble scars, but are actually just indents in the skin. These are more aggressively visible for Varghuls, while remaining rather superficial for Varlords which retain their humanoid facial structure. Varghuls and Varlords develop sharp canine teeth, a trait unique to their kind of Vampire and not shared with the others. Both also retain the regular Physical and mental features that other Vampires have, except Varghuls cannot speak normally and have to grunt and shriek. Finally, both Varghul and Varlord have crimson red irises and dull orange eye whites. Their eyes also slightly glow, enough to be seen in the dark.
Both Varghul and Varlord gain long ears, which resemble somewhat a cross between Maraya and Nelfin ears, though have sharper bat-like features. Additionally, grooves form on their faces, across their cheekbones and from their forehead towards their cheeks which resemble scars, but are actually just indents in the skin. These are more aggressively visible for Varghuls, while remaining rather superficial for Varlords which retain their humanoid facial structure. Varghuls and Varlords develop sharp canine teeth, a trait unique to their kind of Vampire and not shared with the others. Both also retain the regular Physical and mental features that other Vampires have, except Varghuls cannot speak normally and have to grunt and shriek. Finally, both Varghul and Varlord have crimson red irises and dull orange eye whites. Their eyes also slightly glow, enough to be seen in the dark.


==Vampire Brood==
==Vampire Brood==