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Category:Metals: Difference between revisions

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| Unbreakable
| Unbreakable
| Default
| Default
| Requires at least 40 [[Physical Stat]] to wield
| Requires at least 30 [[Physical Stat]] to wield
| Dark gray with a sheen of dull gold
| Dark gray with a sheen of dull gold
|-
|-

Revision as of 01:08, 6 May 2020

This page contains all Metals written in MassiveCraft Lore, both as a Category with individual pages, but also a table showcasing all the gameplay value of the metals when used or owned. This table is always more up to date than the individual Metals pages, which are written for good reading, not necessarily competitive gameplay in roleplay. All Metals use Steel as a base-line for comparative reasons, which is easy to find and relative cheap in Regalia. In the table below, Availability is very strict. Usage of materials outside of their tiers without a valid IC explanation is not permitted. Weight does not result in weapons that can attack faster. This is mostly to do with armor classification. Durability does not protect against Abilities that artificially destroy or damage Metals. Strength dictates cutting efficiency for weapons. The rest is self-explanatory.

Name Availability Weight Durability Strength Special Properties Appearance when Forged
Ferr-Iron Commoner Default Weaker than Steel Less sharp than Steel None Red tinted dull gray
Steel Commoner Default Default Default None Dull silver
Assena Commoner, but illegal in Regalia Default Default Default Smells like salted almonds, when exposed to sub-skin tissue, causes localized stinging toxin that increase pain from being hit Dull silver with streaks of black rust-like edges
Blacksteel Wealthy Commoner Heavier than Steel Stronger than Steel Default None Very dark gray, bordering on black
Brass Commoner Default Weaker than Steel Less sharp than Steel None Golden with a more yellowish dulling
Bronze Commoner Default Much weaker than Steel Less sharp than Steel None Yellowish brown with a light gold hue
Cinnochra Noble Orders Only Default Default Default None Deep crimson red
Copper Commoner Default Weaker than Steel Default None Brown with a sheen of red
Ephamaria Noble Orders Only Default Default Default Absorbs Electric charged Abilities, nullifying any harmful effects (but not stuns/roots/impairment effects) A light orange hue on top of a golden base
Flowerite Noble Orders Only Default Default Default When struck, produces a tonal C noise that resonates for several seconds, also, when brushed by air, the colors of pink start shifting to red/magenta/peach in smokey patterns Hot pink
Galena Wealthy Commoner Default Much weaker than Steel Less sharp than Steel Is not a metal in itself, but added to other metals to give them a silver sparkle Darker Silver that sparkles
Gold Wealthy Nobility Heavier than Steel Much weaker than Steel Less sharp than Steel None Golden
Laqoria Commoner Heavier than Steel Stronger than Steel Less sharp than Steel Has an internal cristalline structure with tiny little hectagons of reflectiveness that cause it to sparkle like diamonds Silver with a light hue of sky blue
Metalitra Noble Orders Only, somewhat rare Lighter than steel Unbreakable Default Requires at least 30 Physical Stat to wield Dark gray with a sheen of dull gold
Mocra Commoner, only made by Altalar forges Default Default Default None Very light pink like Himalayan salt with an opaline sheen
Nightsilver Expensive, only made by Altalar forges Much lighter than Steel Stronger than Steel Default Produces a dusting of glitter when moved around that disappears after a few seconds Dark night sky blue
Omnaleya Commoner, only made by Altalar forges Lighter than Steel Default Less sharp than Steel When moving through the air, produces a deep pitched buzzing noise A deep burgundy red with darker brown cracks running through it
Pattara Wealthy Commoner Default Unbreakable Default Can only be used to produce weapons, not armor, smells like cut grass Silver with a sharp green hue
Pyrignis Commoner Default Default Default When clashing with weapons, produces slag sparks in the direction of the attack that can ignite flammable materials Silver-yellow metal with strong reflective capacity
Silver Wealthy Commoner Lighter than Steel Much weaker than Steel Much less sharp than Steel None Silver
Skysteel Noble Orders Only, very rare Lighter than Steel Unbreakable Much sharper than Steel Can cut through Platesteel like it was regular Steel versus Leather Silver with a light blue glow light
Starris Noble Orders Only, Insanely rare Default Unbreakable Default Produces a blast of starlight air-burst that knocks into an enemy when they block an attack Like it was made of the starry night sky, with swirls of purple and blue and green, and sparkling white light inside the metal that is almost see-through like glass
Tin Commoner Default Very Brittle Much less sharp than Steel None Dull gray
Umbooru Commoner, only made by Songaskian forges Default Stronger than Steel Default Can only be used on tips of weapons or arrows or jewelry, when moving through the air, produces a rattle-snake-tail-like sound Ivory white
Zankari Commoner, only made by Dwarven forges Default Default Default When submerged in water, causing the liquid around it to start turning into a crimson red liquid, akin to blood, but not actual blood A dull dark brown with a very light red reflective sheen

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