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Metagaming in roleplay is the act of acquiring information about a person, place, event or thing from a source while not in character, then allowing that information to affect your actions in character. Examples of metagaming include discovering a person's name in character via nametags, or learning of a character's demon possession through out of character conversations. | Metagaming in roleplay is the act of acquiring information about a person, place, event or thing from a source while not in character, then allowing that information to affect your actions in character. | ||
Examples of metagaming include discovering a person's name in character via nametags, or learning of a character's demon possession through out of character conversations. | |||
Consequences of metagaming |
Revision as of 07:42, 2 March 2014
Metagaming in roleplay is the act of acquiring information about a person, place, event or thing from a source while not in character, then allowing that information to affect your actions in character.
Examples of metagaming include discovering a person's name in character via nametags, or learning of a character's demon possession through out of character conversations.
Consequences of metagaming