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| '''Legacy'''<br> | | '''Legacy'''<br> |
| In life, Theomar was known as Thulric Ivraan, later known as Theomar Ivrae, the First Emperor of Regalia. It was Theomar who received visions from the Everwatcher which led to the proclamation of Unionism via the Creed, and set the foundations for the religion. Theomar was the Vessel-God, and was considered to be a mortal God. Following his death, the Covenant Council confirmed his ascension to the Pantheon, maintaining the same divinity he held in life. Thedmir was known in life as Thedmir Kade, Grand Alder of Anglia and first Arch-Chancellor of the Regalian Empire. As a lifelong friend of Theomar, Thedmir co-led the Five Family Rebellion which established the Regalian Empire, before working on laying out the government structure alongside the Emperor. When Theomar recieved his visions, Thedmir became the first convert to Unionism, and aided in its spread among the ruling nobility of the Empire. Following his death, Thedmir was not immediately seen as a God, though the Guided Unionists would deify him centuries later to be a Duo-God with Theomar, a status which eventually was adopted by all Unionisms following the mending of the schisms. | | In life, Theomar was known as Thulric Ivraan, later known as Theomar Ivrae, the First Emperor of Regalia. It was Theomar who received visions from the Everwatcher which led to the proclamation of Unionism via the Creed, and set the foundations for the religion. Theomar was the Vessel-God, and was considered to be a mortal God. Following his death, the Covenant Council confirmed his ascension to the Pantheon, maintaining the same divinity he held in life. Thedmir was known in life as Thedmir Kade, Grand Alder of Anglia and first Arch-Chancellor of the Regalian Empire. As a lifelong friend of Theomar, Thedmir co-led the Five Family Rebellion which established the Regalian Empire, before working on laying out the government structure alongside the Emperor. When Theomar recieved his visions, Thedmir became the first convert to Unionism, and aided in its spread among the ruling nobility of the Empire. Following his death, Thedmir was not immediately seen as a God, though the Guided Unionists would deify him centuries later to be a Duo-God with Theomar, a status which eventually was adopted by all Unionisms following the mending of the schisms. |
| </div>
| |
| </div>
| |
| |}
| |
| </center>
| |
| </tr></table>
| |
| <table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:Elfgods.png|200px|caption|]] || '''Sinnavei and Eirlys are the Allied Goddesses of Unionism, showing non-believers and outsiders that they may find solace and alliance in the Regalian Empire.'''
| |
| * Sinnavei (left) is the Joined Goddess of Elves, and doubles as an Estelley Goddess.
| |
| * Eirlys (right) is the Joined Goddess of the Tribes, and was the Goddess of the Breizh Wearden Religion.
| |
| * The Allies' Golden Lesson is that even those outside the Faith can have an indispensable role to fill in paradise, and that sin is the wanton destruction of all that is alien and unknown.
| |
| * The Skyward Palace in Solleria and the Bryn Dwyfol in Kintyr are the holiest sites to the Allied Goddesses.
| |
| * The Allies are the patrons of Solvaan, Elves, Breizh Ailor, Pre-Empire Tribes, Ancient peoples, and heritage.
| |
| * Sinnavei joined the Pantheon when Emperor Theomar proclaimed the Confessions of Melennar, whereas Eirlys joined the Pantheon following the Conclave of Alstyr.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Allies" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Allies">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Sinnavei and Eirlys are the Allied Goddesses of Unionism, showing non-believers and outsiders that they may find solace and alliance in the Regalian Empire. Sinnavei is the Joined Goddess of the Elves, and also doubles as an Estelley Goddess and patron of the Solvaan people. Eirlys is the Joined Goddess of the Tribes, and was once the chief Goddess of the pre-Unionist Breizh community in Kintyr. Together, the Allied Goddesses represent the glory of ages, respect, venerable of age, integration, and cooperation, They are represented by the Sollerian Mist-Gryphon, and the Breizh Santwr, feather-winged warriors. Their main holy places are the Skyward Palace in Solleria, and Bryn Dwyfol in Kintyr. Rituals of Sinnavei and Eirlys involve radical inclusion, but as opposed to Regalia's own citizens, that of outsiders. To ally with other faiths for the good in the world, to respect outsiders, to give them human decency and dignity, and to help them help the faith. It also involves healing racial tensions, and uncovering and sharing ancient lost knowledge to the world for the wisdoms that it may hold.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Allied Goddesses is to work alongside non-believers, as even they can contribute to the Great Way. While Unionists would prefer that others eventually convert to Unionism, they also accept that not everyone desires this outcome, but still wish to help the Regalian Empire out despite the difference in faith. As such, non-believers who wish to play a role in contributing to society are often accepted as valuable allies to the Empire's cause, as even they can help Unionists contribute to the Great Way by supporting the work of others. This is also extended to foreign states which may not be interested in joining the Empire, but are still open to furthering the Unionist cause by allying with the Regalians on the world stage.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Allied Goddesses is the destruction of anything alien and unknown. If one is quick to purge those they consider foreign are incompatible, they also risk losing a potential friend and ally, while also showing to others a reputation of being a warmonger unable to be trusted. history has show former adversaries whose conflicts lasted hundreds of years finally joining together to accomplish a shared goal. The Allied Goddesses preach that the best way to defeat enemies is to make them your allies, so that both parties may prosper through cooperation. By ignoring the potential for such partnerships, Unionists likewise hinder the Great Way by coming off as terrible allies.
| |
|
| |
| '''Legacy'''<br>
| |
| As mentioned previously, both Sinnavei and Eirlys were Goddesses of their own religions before joining the Unionist Pantheon. Sinnavei has ruled over Solleria since the Allorn Empire colonized it centuries before, whereas Eirlys was a Goddess of the Breizh people in Kintyr. Together, both the Solvaan and Breizh frequently clased with the Aml Tribelands of early Anglia, even forming an alliance with one another at times. Following the Cataclysm, Sinnavei and Eirlys set aside their centuries of warfare with the Anglians and Eronidas of the Aml Tribelands, and assisted them with launching the Five Family Rebellion, creating the Regalian Empire. They would both join the Unionist Pantheon following personal visits by Emperor Theomar as the Vessel God, joining him in the Pantheon to spread the Everwatcher's message of cooperation across Aloria. Sinnavei still rules over Solleria to this day as both the spiritual and secular ruler of the Solvaan, while Eirlys resides in Kintyr, often aiding the Aelrrigan Knights with cleansing Renegade Mages of their power.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </td><td style="vertical-align: top; width: 50%;">
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| {| class="wikitable" style="margin:left; width: 100%"
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| |- style="background:#FFD700"
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| | ||
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| |
| | style="width: 1%" | [[File:Ness.png|200px|caption|]] || '''Ness and Eora are the Mother Goddesses of Unionism, the saviors of the faithful, and the granters of mercy.'''
| |
| * Ness (left) is the God Empress of Mercy, and the first God Empress to ascend to the Pantheon, serving in life as Empress Nessaria Calontir to Emperor Henri I.
| |
| * Eora (right) is the Goddess of Healers, serving in life as Arch-Chancellor Eotranna Kade.
| |
| * The Mothers' Golden Lesson is that kindness and compassion are good things, and that even the most criminal seeking love and affection is deserving of it, while sin is to be bereft of mercy.
| |
| * The Temple of Salvation on the Crown Isle is the holiest site to the Mothers.
| |
| * The Mothers are the patrons of Mothers, Healers, Caretakers, Protectors, Empaths, and Martyrs.
| |
| * Ness ascended to the Pantheon upon her death, whereas Eora was not recognized until the Emended Unionists declared her a Goddess.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Saviors" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Saviors">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Ness (left) and Eora (right) are the Mother Goddesses of Unionism, the saviors of the faithful, and the granter of mercy. Ness was the first God-Empress of Unionism, a title which refers to an Empress of Regalia who obtains Godhood following her death. Eora was a Goddess of the Guided Unionists, but following the mending of this community with the rest of the Unionists, was included as the Duo-Goddess with Ness, as the two were contemporaries and worked together during their mortal lives. Together, the Savior Gods represent protectiveness, nurturing, care, self-sacrifice, and forgiveness. There are represented by the Butterfly Mask of Ness and the Habit (head scarf) of Eora, as both were notable belongings of them in life. Their main place of worship is the Temple of Salvation on the outskirts of the City of Regalia, which also doubles as a hospital. Rituals to the Saviors involve forgiving, nurturing, and healing others. The act of taking private confessions, volunteering as a medic or aid in a clinic, and visiting prisoner to offer love and kindness where there is often rejection and apathy.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Saviors is to be merciful, and show kindness and compassion to others, even if they would be underserving of it. To Unionists, the ability to forgive those who have wronged them is seen as a deep spiritual conviction just as much as it is a mental one. Even the most damned individual is still deserving of mercy, which is why this Virtue is often a struggle for Unionists to uphold at all times. Ultimately, all people are mortals with free will, and thus are prone to sin from time to time. The Saviors thus task Unionists to be understanding of this reality, and to always be willing to offer the same love and care that they would expect from their closest friends and family.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Saviors, is to be bereft of mercy, and to close off one's heart to the possibility of forgiving others. As mortals, Unionists are well aware that it can difficult, if not seemingly impossible, to forgive some people for their actions. However, the Saviors warn that unless one opens up their heart to the possibility of forgiveness and mercy, one cannot every truly recover from the harm done to them. Likewise, if one does not consider extending mercy to others, they can often become blind with grudges that rub off onto others, perpetuating a cycle of hatred and cruelty. As such, Unionists should always try to forgive those who wrong them, even if it is difficult, as they may end up being the ones who seek out such mercy, and would be defeated if they were not forgiven for their own transgressions.
| |
|
| |
| '''Legacy'''<br>
| |
| In Life, Ness was known as Nessaria Calontir, Empress to Henri I. Nessaria lived a life of infidelity until she was blinded by her husband as punishment, eventually finding love in Henri after the births of their children. Following Henri's death, Nessaria would lose three of her children to assassins during the Years of the Three Emperors. As the Dowager-Empress, Nessaria personally forgave the assassins, an act of mercy unheard of for a mother who lose her family. She would spend the rest of her life visiting Greygate Prison at night to turn the worst criminals into repentant faithful. Following her death, the Covenant College proclaimed her divinity and ascension to the Pantheon. Eora was known in life as Eotranna Kade, serving as an Arch Chancellor of Regalia for a brief period before resigning after suffering a stroke. During her tenure and afterwards, Eotranna helped promote the medical field by funding the construction of hospitals and clinics across the Empire. Following her death, she was not immediately seen as a Goddess, though the Guided Unionists would deify her centuries later to be a Duo-God with Ness, a status which eventually was adopted by all Unionisms following the mending of the schisms.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </center>
| |
| </tr></table>
| |
| <table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:Lizardgods.png|180px|caption|]] || '''Tanthor and Dari are the Preserving Gods of Unionism, the advocators for the weak and downtrodden by blessing them with the strength to go on.'''
| |
| * Tanthor (right) is the Called God of the Unwanted, and was a Kathar refugee from the Dread Empire before ascending to Godhood.
| |
| * Dari (left) is the Called God of the Forgotten, and was an Allar Refugee from Sendrass before ascending to Godhood.
| |
| * The Preservers' Golden Lesson is that even the most wretched, unwanted, and outcast of society have a role in the Great Way, and that sin is to find sadism and satisfaction in hurting the unloved.
| |
| * There is no holy site for the Preservers, as it was destroyed to make room for high-rise housing.
| |
| * The Preservers have no specific patronage, for they are for the Downtrodden, Forgotten, and Unwanted.
| |
| * Both Tanthor and Dari ascended to Godhood at the same time during the Seasonal Emperors Period.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Advocates" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Advocates">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Tanthor (right) and Dari (left) are the Preserving Gods of Unionism, the advocators for the weak and downtrodden by blessing them with the strength to go on. They are unique Gods in that they come from two peoples who have historically been the enemies of Unionism, with Tanthor being a Kathar God, and Dari being a Sendrassian Allar God. Together, the Preserving Gods represent the downtrodden, the forgotten, and the unwanted in a society that are often pushed around by everyone around them to fit their needs. They are represented by golden neck chains or other forms of personal restraint around the neck, giving off notions of slavery and all the connotations associate with it. The Preserving Gods have no Temple, as it was demolished in Crookback to make way for housing, though shrines to them are found in the slums and undercities of the Regalian Empire. Tanthor and Dari give hope to the lost that there is still a place for them in the Everwatcher's Grace and the Regalian Empire. Rituals of Dari and Tanthor often involve charity and bringing care and warmth to the poor, the dispossessed, the unwanted, and to show compassion and no bigotry against those who look or act different. They involve rituals to combat racism, discrimination, and general radical inclusion, perhaps even Vampires.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Preserver Gods is to see the contributions that all people make to the Great Way, even the most wretched, unwanted, and outcast of society. Regardless of one's birth or station in life, Unionists should endeavor to find a way to help everyone contribute to the betterment of society, and fight against bigotry and discrimination which aims to split society into an "us" vs "them" mentality. Unionism is first an foremost a religion for all people, and thus the act of including others as participants is seen as a virtuous act. As such, the faithful are tasked with finding sympathy with the downtrodden, and offer them alms and the ability to have their voices heard, while serving as an advocate and ally if they cannot speak for themselves.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Preservers is to find sadism and satisfaction in the hurting of the unloved. As recent conflicts have seen the Regalian Empire fight against various peoples who are often seen as the embodiment of evil to Unionism, so too has prejudices risen against individuals who simply belong to same heritage, despite not being blameless is the actions of such adversaries. To give into bigotry and to kick those who are already down is seen as a sin in the eyes of the Gods, as those who are already at rock bottom do not need to be tormented more than they already are. To oppress those who have done no wrong is to simply become the evil that is to be fought against. As such, Unionists must train themselves to be conscientious about the plights of the downtrodden, and to keep their well-being in mind, lest the Great Way be forgotten in the pursuit of oppression.
| |
|
| |
| '''Legacy'''<br>
| |
| Very little is known about either Thanthor or Dari's past, as both of them are more concerned about the plight of the downtrodden rather than their personal histories. They appeared first during the tenure of Arch-Chancellor Morgan Kade, known for his tyranny against others. Following his execution, the duo ascended to the Pantheon as Called Gods after moving Emperor Vilgemar to begin his emancipation efforts of the many slaves across the Regalian Empire. Rather than preach to the everyday faithful, the Preserver Gods took to the slums of the Empire, hearing the concerns of the downtrodden and unwanted and advocating for them on their behalf, leading to an improvement of conditions, and a returning of faith to those who once felt that Unionism was a religion for the well-off, and could care less for those without two coins to rub together. In recent times Tanthor and Dari have been advocating for better treatment of refugees fleeing the Dread and Sendrassian Empires, reminding Unionists that the best way to defeat an enemy is to make them a friend, and any refugee who seeks out Regalia should be welcomed and offered a chance to contribute towards the Great Way.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </td><td style="vertical-align: top; width: 50%;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:Talli.png|180px|caption|]] || '''Juvin and Glanzia are the Pure Gods of Unionism, the teachers of the purity soul (Magic-apprehension) and Logic.'''
| |
| * Juvin (right) is the God Emperor of Pure Reason, serving in life as Emperor Heinrich III Ivrae Heiligenblut.
| |
| * Glanzia (left) is the Called Goddess of Pure Soul, and was an anti-magic advocate in Osteiermark before her ascention to Godhood.
| |
| * The Pure Gods' Golden Lesson is that virtue is with the pure soul not tainted by the corrupt powers, and with knowing pure fact from wrong, while sin is spreading corruption and false information.
| |
| * The Temple of Greater Understanding is the holiest site of the Pure Gods.
| |
| * The Pure Gods are the patrons of Intellectuals, Mundanes, Anti-Magi, Scholars, Teachers, and Archeologists.
| |
| * Juvin ascended to the Pantheon upon his death, whereas Glanzia ascended to Godhood following a performance of miracles in Praag.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Purists" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Purists">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Juvin (right) and Glanzia (left) are the Pure Gods of Unionism, the teachers of the purity of reason and logic, and the purity of the soul through magical-apprehension. Juvin is another God-Emperor of Unionism, and was the Vessel God in life before the Covenant College proclaimed his ascension as the God of Pure Reason to the Pantheon following his death. Glanzia is the Called Goddess of Pure Soul, a title which refers to mortals who ascended to Godhood through a higher calling. Together, the Pure Gods represent analytics, apprehension, thoughtfulness, anti-magic, and purity. They are often represented by Books with the Unionist Eye, as literature is a source of understanding of the wider world, and Black Granite statues of Heroes, which are mortal individuals known for their piety and service towards Unionism. Their main holy place is the Temple of Greater Understanding in the City of Regalia, which doubles as one of the Empire's greatest libraries. Rituals belonging to the Pure Gods involve the Rites of Investigation. This usually involves an in-depth investigation to some kind of mystery, for Juvin that being discovery of new information and publication to the masses, and for Glanzia to uncover hidden Mages and the Occult, and to warn the general public. General rituals and customs also just involve educating the masses on general factual information and debates of skill.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Pure Gods is the pursuit of knowledge which has not been tainted by corruption, and knowing the pure truth from lies. At a surface level, this Virtue warns Unionists from lying towards others, as being deceptive and untruthful harms the progress of the Great Way, as an open and honest individual is one who others find more receptive to cooperate with. In a deeper level, this Virtue also tasks Unionists with uncovering the truth of statements and accounts, and to hold those who record such events to higher scrutiny. As knowledge ultimately is passed down through the generations, any manipulation of the facts in the present can greatly undermine the progress of the future. Likewise, scholars are encouraged to doubt the findings of their peers until they are able to verify their findings on their own, a practice which promotes higher quality research and greater understanding.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Pure Gods is to corrupt others through lies and deceptive practices. Knowledge is a powerful tool which has the capacity to benefit society as a whole, but also has the ability to manipulate society by withholding critical information. The Pure Gods warn of these sinister agents, who withhold knowledge from others, and proclaim falsehoods in order to create various echo chambers to divide society. As such, Unionists should always seek to spread information with one another, and to seek out different viewpoints to come to a greater understanding of the subject at hand. Likewise, the faithful should also be quick to point out conflicting information, and seek out the reason for such discrepancies, lest a false narrative be passed down to future generations, robbing a future from the truth they are deserved.
| |
|
| |
| '''Legacy'''<br>
| |
| In life, Juvin was was known as Heinrich III Ivrae Heligenblut, later crowned as Emperor Henri III. As Emperor, Henri brought about the Blessed Reign, a golden age of the Regalian Empire where the borders of the realm greatly expanded, bringing in new peoples to foster growth in scholarship and economic growth. He was also the most pious Emperor, rivaled only to Theomar himself, which set him apart from his predecessors, who often had reputations of being puppets to the Viridian Order. In fact, the revelation of a coup conspiracy within the knights led to Henri greatly stripping away Viridian authority in the Empire in an effort to eradicate corruption, which ultimately succeeded. Following his death, the Covenant College declared his ascension to the Pantheon as God-Emperor Juvin (his middle name which he often used with his closest friends). Glanzia was a mortal who grew up in the Osteiermark area of the Regalian Archipelago, which was known to harbor several Vampire covens since the days of the Sarnan Tribes. Glanzia often preached about uncovering hidden Vampires in society, while also preaching of general apprehension to magic. She ascended to Godhood after displaying an ability to create a material known as Purestone, which was used to combat hostile occult across the region. Glanzia is still alive today, and often resides in the city of Praag to preach to the faithful, also warning about manipulating her message to be a corruption in and of itself.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </center>
| |
| </tr></table>
| |
| <table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
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| |-
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| | style="width: 1%" | [[File:Eastgods.png|180px|caption|]] || '''Al-Asir and Marani are the Inspired Gods of Unionism, the divine inspiration and guard against inventions of evil in technology.'''
| |
| * Al-Asir (right) is the God of Invention, and doubles as the Draconist God Marik.
| |
| * Marani (left) is the Called God of Inspiration, and is Al-Asir's closest friend and confidant.
| |
| * The Inspired Gods' Golden Lesson is that technology brings forth great progress, and to share with society is a virtue, and that sin the creation of killing machines that automate death.
| |
| * The Telocar Temple in Al-Alus is the holiest site to the Inspired Gods.
| |
| * The Inspired Gods are the patrons of Technicians, Engineers, Inventors, Architects, Craftsmen, and Laborers.
| |
| * Al-Asir was always a God, revived by the Everwatcher as a reincarnation of Marik (which the Qadir deny, claiming immaculate creation). Marani ascended to Godhood after his divine contributions to Al-Asir's work were recognized.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Tech" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Tech">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Al-Asir (right) and Marani (left) are the Inspired Gods of Unionism, the divine inspirers of innovation and technology to better wider society. Al-Asir is the God of Invention, and often works with creators to improve their designs for greater effectiveness. Marani is the God of Inspiration, and the best friend of Al-Asir, often providing ideas for future technological advancements. Together, the Inspired Gods represent technology, resourcefulness, inspiration, altruism, conscientiousness, and discoveries. They are represented by Al-Asir's golden gears, or Qadir arm tattoo shapes in glowing gold. Their main holy place is the Telocator Temple in Al-Alus, the only one outside of the Regalian Empire. Rituals belonging to the Inspired Gods involve the act of inventing, or just tinkering with technology, reading books and improving skills, or just generally engaging in crafts from simple wood carving furniture to advanced architectural planning. The act of production for someone else, even at the cost of payments, is considered a virtuous activity for the patron Gods of Craftsmen, this is why object creations are always blessed by the Gods.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Inspired Gods is to better society through the sharing of knowledge and technology. The concept of research and development is one valued highly by Unionists, as improving the functioning of the Regalian Empire and well-being of its citizens not only makes the Empire a better place to live, but also frees up resources to focus on other areas in need of development. The ability to constantly improve upon previous systems is a strong tenet of Unionism, allowing the faith to adapt to changes in society. Even if some technological changes may come to a surprise to those unfamiliar with the science behind them, Unionists nonetheless are quite open to such advancements, and often speculate on how a new invention can make life easier.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Inspired Gods is to create machines which automate death. Technology should always be built with the intentions of improving the quality of life to those around them. To create a machine for needless killing only aims to take life from others, and does not benefit society in any capacity. There is a key difference between inventing a new firearm, which has a benefit of reducing the number of casualties in battle and preventing needless bloodshed, and creating a machine programmed only to kill, which only automates the killing process and removed the morality behind going to war. All technology much be created as a response to the saving of life or the reduction in death, and never designed for making killing more efficient for killing's sake.
| |
|
| |
| '''Legacy'''<br>
| |
| Al-Asir was born as Nadir Al-Taqdeer, and predates the founding of Unionism by a century. He is believed to have been immaculately conceived by the Everwatcher before the Great Storm, and tasked a group of Qadir to raise him into the God he is known for today. He is also believed to be the reincarnation of the Dragon Marik, though most Unionists are indifferent with the notion. Marani, known by his full name of Marani Keita, is Al-Asir's stalwart protector and confidant, acting as an invaluable friend around the Qadir who are often too comfortable and casual around the God of Invention. Their pariing is unique, as Al-Asir is a Qadir, whereas Marani is a Songaskian. Together, they reside in Al-Alus by creating technology to help out society, but also work to mend the societal trauma between the Qadir and Songaskians which has existed for centuries during the Sariyd Empire.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </td><td style="vertical-align: top; width: 50%;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:GAYS.png|180px|caption|]] || '''Allest and Brand are the Martial Gods of Unionism, the promoters of strength in martial arms, and of fraternity and loyalty in the military.'''
| |
| * Allest (right) is the God Emperor of Warriors, serving in life as Emperor Allestrain I Ivrae Heiligenblut.
| |
| * Brand (left) is the Called God of Gladiators, serving in life as Arch-Chancellor Alexander Kade "the Giant" and lover to Allestrain I.
| |
| * The Martial Gods' Golden Lesson is that loyalty to the state, the army, and fellow believers is a virtue, as is physical strength, and that sin is treason, deceptiveness without morals, and adultery.
| |
| * The Hero's Contemplation Temple in Gloomrot Forest is the holiest site to the Martial Gods.
| |
| * The Martial Gods are the patrons of Soldiers, Generals, Commanders, Gladiators, Warriors, and Homosexuals.
| |
| * Allest ascended to the Pantheon upon his death, whereas Thedmir was not recognized until the Emended Unionists declared him a God.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Marshals" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Marshals">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Allest (right) and Brand (left) are the Martial Gods of Unionism, the promoters of strength in martial arms, and of fraternity and loyalty in the military. Allest is the God of Warriors, and was also a Vessel-God in life before ascending to the Pantheon following his death in battle. Brand is the God of Gladiators, and was a God to the Emended and later Guided Unionists, before being incorporated to the unified Pantheon in recent times. Together, the Martial Gods represent bravery, boisterousness, glory, victory, martial prowess, dependability, and steadfastness. They are represented by two crossed swords, one with blood to symbolize the battlefield, and one dripping with tears to represent the loss of comrades in these conflicts. Their main holy place is the Divine Heroic Contemplation Temple, located in the Gloomrot Forest of the Crown Isle. Rituals belonging to the Martial Gods involve some kind of brotherly oath, a promise to protect someone until one's dying breath, or swearing fealty and undying loyalty to an overlord in war. Allest and Brand were glorious warriors each in their own right, so in many ways, prayer before battle and battle itself is a form of worship in their names, as is love persevering through war.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Martial Gods is to be loyal to the state, military, and fellow believers. While the Prophets also speak of loyalty, their lesson is more about faith and trust in general cooperation, whereas the Martial Gods preach for the actual demonstration of this loyalty, by actually pledging to support others and work alongside them through thick and thin. A secondary virtue is physical strength, as promotes reliability and the ability to help others, rather than becoming dead weight and a liability. General exercise is seen as paying respects to the Martial Gods, as a fully sedentary life isolated from others breeds inaction and a lack of comradery with the faithful.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Martial Gods is treason, and deceiving one's allies for personal gain. It is seen as the greatest betrayal of Unionists to spend decades fighting alongside brothers and sisters against common enemies on the worst battlefields, only to turncoat and become the very thing you fought against for so long. While the term backstabbing is metaphorical in most cases, to Unionists the act of deceiving one's comrades may as well be a literal knife in the back, as the harm caused may as well be the same. Finally, adultery is equally considered a Vice against the Martial Gods, as the act of marriage is considered a sacred pairing between two lovers, where there are no secrets shared between them. To betray such an intimate bond is to be the scum of the earth, and unworthy of even the Everwatcher's unconditional love.
| |
|
| |
| '''Legacy'''<br>
| |
| In Life, Allest was known as Allestrain Ivrae Heiligenblut, later known as Emperor Allestrain I. Brand was known as Arch-Chancellor Alexander I Kade "the Giant", though his divine name was taken from his nickname Bram given by Allestrain. Allestrain and Alexander were lovers in life, despite each of them being married (Allestrain to Eolaria Brunig, and Alexander to Leona Weissburg). It is believed that due to the Emperor needed to have an Empress to sire future heirs, that the four of them entered into sham marriages for political convenience, while actually being intimate with their "true spouses". Allestrain and Brand were instrumental in launching a rapid series of military conquests for the Regalian Military, while also implementing the Navigation Acts to cement Regalian authority over states that surrendered peacefully. Allestrain would be killed in battle against the Nordskaggers, after which the Concilly Council declared his ascension to the Pantheon as God-Emperor Allest. Alexander would continue to fight in the name of his deceased lover, eventually dying on the same battlefield several years later. He would be declared a God by the Emended and later Guided Unionists, before the mending of the schisms made him a Duo God with Allest.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </center>
| |
| </tr></table>
| |
| <table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:Artgods.png|180px|caption|]] || '''Neall and Nolven are the Culture Gods of Unionism, the teachers of the facets of culture in peace and war, and in loving art.'''
| |
| * Neall (left) is the Joined God of Visual Arts, and the twin brother of Nolven, who was once a God to a now forgotten Religion.
| |
| * Nolven (right) is the Joined God of Martial Arts, and known to sire Godborn, and was also a God to a now forgotten Religion.
| |
| * The Culture Gods' Golden Lesson is that culture and art fill the soul with light, and that even in the darkness of war is beauty, and that sin is pure blind hatred without grace or beauty.
| |
| * The Temple of High Arts is the holiest site to the Culture Gods.
| |
| * The Culture Gods are the patrons of Painters, Sculptors, Make-up Artists, Fashion Designers, Gardeners, and Designers.
| |
| * Both Neall and Nolven joined the Pantheon during the conquests of Allestrain I.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Art" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Art">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Neall (left) and Nolven (right) are the Culture Gods of Unionism, the teachers of the facets of culture and art, both in times of peace and war. Neall (left) is the Joined God of Visual Arts, while Nolven is the Joined God of Military Arts. Together, the Culture Gods represent creativity, artistic expression, gregariousness, welcomeness, inclusivity, and visuals. They are represented by Neall's golden paintbrush/pencil, and Nolven's golden sword. Their main holy place is the Temple of High Arts, which serves as the Imperial Art Gallery. Rituals of the Culture Gods involve the combination of cultural beauty and the art of war, whether that is a dramatic renaissance-style painting of a battlefield, or finding ways to depict what is in essence militarist propaganda in beautiful ways (statues, poetry, literature, art, etc). Because art is a skill, most worshipers of Neall and Nolven tend to perform their worship by paying artists to make art, a form of patronage.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Culture Gods is to find the beauty in all aspects of life, through cultural and artistic expressions. Unionists believe that art is a way to fill the soul with the Everwatcher's divine light, and often decorate their holy spaces with stained glass, chiseled statues, and ironic paintings. The Culture Gods also preach about the beauty which can be found in war. While the battlefield can often be seen as a bloody hellscape void of emotion, it is also the place where great heroic feats are performed that pass into song and legend, and well-planned strategies are executed with precision. It is thus a virtue to always seek the positives in every situation, and find the beauty in even the most mundane of things, as often there is a divine order to all things.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Culture Gods is barbarism, and the blind hatred of things. To lash out against the world without grace or beauty is to be no different from a wild beast, fueled off of primal instinct and lacking true sentience. To give in to one's primal urges is to cast aside one's humanity, and thus fall astray from carrying out the Great Way. Even when emotions run high, Unionists are reminded to demonstrate a sense of grace in their setbacks, and to understand that such obstacles are simply part of life's process. Failure is bound to occur, as nobody creates a masterpiece the first them they start something. To rage against one's misfortunes is to lack the ability to grow, and thus become an animal lacking any culture.
| |
|
| |
| '''Legacy'''<br>
| |
| Neall and Nolven are Joined Gods, meaning they were once the Gods of a tribe whose name has been lost to time. They are also unique in that the Covenant College declared them as Duo-Gods decades before the concept was adopted by the Emended and later Guided Unionists. Neall is generally seen as a reserved as shy God, more focused on his artistic pursuits, while Nolven as a war God is more gregarious and prone to carnal desires. It comes to no surprise that Nolvan is one of the Unionist Gods who sires Godborn, who are often expected by Unionists to represent their divine father and uncle's pursuits of cultured warriors.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </td><td style="vertical-align: top; width: 50%;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:LESBIANS.png|180px|caption|]] || '''Elia and Leona are the Protector Goddesses of Unionism, the teachers of the faithful to guard one another and be responsible for one another.'''
| |
| * Elia is the God Empress of the Watchful Gaze, serving in life as Empress Eolaria Brunig to Emperor Allestrain I.
| |
| * Leona is the Called Goddess of Knights, serving in life as the protector and lover of Empress Eolaria, and wife to Arch-Chancellor Alexander the Giant.
| |
| * The Protectors' Golden Lesson is that responsibility and protecting society is shared by everyone, no one can be excused, and that sin is to indifferent and not watching for the dangers of the world.
| |
| * The Temple of Unyielding Overwatch is considered the holiest site to the Protector Goddesses.
| |
| * The Protectors are the patrons of Guards, Knights, Hunters, Rangers, Explorers, Scribes, and Lesbians.
| |
| * Elia ascended to the Pantheon upon her death, whereas Leona was not recognized until the Emended Unionists declared her a Goddess.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Knight" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Knight">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Elia (left) and Leona (right) are the Protector Goddesses of Unionism, the guardians of the faithful, and promoters of responsibility towards others. Elia is the God-Empress of the Watchful Gaze, and Leona is the Goddess of Knights, and was a Goddess to the Emended and later Guided Unionists, before being incorporated to the unified Pantheon in recent times. Together, the Protector Goddesses represent chivalry, alertness, mindfulness, responsibility, dedication, precision, and awareness. They are represented by Elias's Longbow and Leona's Sword, with Blacksteel in general representing the strength and durability required of defenders of the faith. Their main holy place is the Temple of Unyielding Overwatch, otherwise known as the Imperial Hunting Lodge on the Crown Isle. Rituals belonging to the Protector Goddesses involve some kind of communal or co-operative practice of the hunt or respect and support of the Knights (as well as being Knights). Knighthood is considered the greatest form of "keeping watch over society", and so many of their patrons become Knights. Other forms of rituals are couple or group hunts, and inspections of garrisons and walls and armories.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Protectors is to be responsible for society as a whole, and to protect those around you. As the world is a dangerous place, and enemies of Unionism are ever present, it is the duty of all faithful to remain vigilant for such threats, and be ready to take up the call to protect all that they cherish. It is important to emphasize that this duty is not only for those martially inclined, as the Protectors preach for everyone to contribute what they can, be it a baker providing bread for a knight, or a street sweeper ensuring that the roads are able to be traversed quickly in an emergency. By watching out for one's fellow citizen, they in turn will watch out for you, ensuring that society as a whole is well protected and cared for.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Protectors is to be apathetic and uncaring to the world around them. As Unionists are expected to further the Great Way by doing their part to bring about Paradise, the act of general apathy not only impedes the Great Way, but might also hinder the duties of fellow citizens. For example, a farmer that decides not to harvest grain for the day prevents the miller and baker from producing the bread for the village, causing everyone to go hungry due to the laziness of one person. Likewise, a careless disregard to the dangers of the world invite even greater calamities upon those who were not prepared. As such, the Protectors emphasize the need for Unionists to pull their weight and contribute to society as a whole, while also remaining ever vigilant and prepared for any emergency that arises in the future.
| |
|
| |
| '''Legacy'''<br>
| |
| In Life, Elia was known as Eolaria Brunig, Empress to Allestrain I, while Leona was married to Arch-Chancellor Alexander I. As mentioned previously, both marriages were public fronts to placate the demands of an Emperor to have an Empress. Eolaria was a fierce warrior, but fought more so for personal glory and to train the common soldier, rather than Allestrain and Alexander's ambitions for territorial expansion. Leona was the silent supporter of her lover's work, caring for the Empress when she was injured, and taking hits for Eolaria who was not paying attention, suffering through them. Both women would outlive their spouses, with Eoalaria continuing to fight in a few minor campaigns as the Dowager Empress alongside Leona. When Eolaria died after years of sustaining battle wounds, the Covenant Council declared her ascension to the Pantheon as God Empress Elia. Leona would retire to the Thousand Blade Monastery following the death of the true love, maintaining a silent vigil and training the next generation of knights. Following her death, the Emended and later Guided Unionists would declare her a Goddess in her own right, before recent times saw her paired with Elia in the Pantheon.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </center>
| |
| </tr></table>
| |
| <table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:Furrygods.png|180px|caption|]] || '''Mendes and Hor are the Prosperity Gods of Unionism, blessing the people with wealth and prosperity and good wit in commerce.'''
| |
| * Mendes (left) is the Joined God of Prosperity, and was once the God of a small Asha Cult called the Golden Mask.
| |
| * Hor (right) is the Called God of Wealth, and served as Mendes's longtime friend and bodyguard.
| |
| * The Prosperity Gods' Golden Lesson is that wealth is there to be shared, but ultimately needed for the greatness of the faith, and that sin is to hoard wealth alone, and to steal from others.
| |
| * The Regalian Central Bank and Exchange is considered the holiest site to the Prosperity Gods.
| |
| * The Prosperity Gods are the patrons of Merchants, Bankers, Traders, Shopkeepers, and Bureaucrats.
| |
| * Mendes joined the Patheon when his divinity was proven by turning an infertile landscape into fertile farmland, whereas Hor ascended to the Pantheon after protecting several Unionist relics from robbery.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Money" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Money">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Mendes (left) and Hor (right) are the Prosperity Gods of Unionism, the bringers of wealth and fortune, and instructors of financial wit. Mendes is the God of Fortune, able to grants boons to the faithful by giving them business acumen and blessing the lands to produce plentiful bounty. Hor is the God of Wealth, and serves as Mendes's bodyguard to ensure that the fortunes of Unionism are not squandered or stolen by enemies of the faith. Together, the Prosperity Gods represent business acumen, opulence, responsibility, self-sufficiency, insight, and bounty. They are represented by the Golden Coins of Union, which are coins with the Eye of the Everwatcher in place of the Emperor's profile. Their main holy place is the Regalian Central Bank and Exchange, which houses most of the Empire's gold reserves. One of the most common forms of worship to Mendes and Hor is paying taxes. The act of paying taxes is considered virtuous, because it both shows a willingness to part with wealth, and a willingness to trust the State to do good by the people with said Taxes, and to contribute to communal greatness. Other rituals involve squeezing foreigners for money and signing unequal trade treaties with foreign merchants, to encourage them to join the Empire and share in its prosperity.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Prosperity Gods is to share the wealth accumulated through one's actions. Not only does the pooling of money allow society to fund large projects which benefit everyone as a whole, but it also demonstrates the greatness of the Unionist faith, as worshippers are willing to part with their personal gains to benefit their fellow citizens. The giving of alms to the poor and donating to various charity organizations is a common practice for Unionists, as if the most destitute in society are given the means to life themselves out of squalor, they too will receive the means to lift others out of a terrible situation, continuing the cycle of charity and growth in society.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Prosperity Gods is greed. To hoard one's wealth and refuse to contribute to society is seen as an act of selfishness and a desire to not be part of the wider Empire. Unionists believe that while having some personal savings for emergency situation is a valuable necessity, that money which simply sits around for no good reason should be put to better use, often through philanthropic pursuits. Similarly, the act of theft is considered a grave sin against the Prosperity Gods, as the valuables stolen from others not only strips away the fortunes of a fellow citizen, thus affecting their wellbeing, but rarely do these fortunes ever go to a good use, and instead are hoarded by criminals who do not wish to contribute to wider society. As such, Unionists are encouraged to give freely to society, so that society as a whole improves, reducing the reasons for would-be thieves to take what is not theirs.
| |
|
| |
| '''Legacy'''<br>
| |
| Mendes is a Joined God, and was once the God of a monotheistic faith called the Golden Mask, practiced by ex-Asha slaves who broke away from Baskarr worship during their years of oppression. Mendes led a large exodus of ex-slaves to Corontium, where they settled in an inhospitable area which nobody would care about. His divinity was proven to the Covenant Council when missionaries reported that the once destitute lands were not arable and prosperous due to the blessings brought by Mendes, which he later extended to the Regalian Empire as a whole when he joined the Pantheon. Hor, known previously as Horremenet, was a mortal Asha who served as a friend and bodyguard to Mendes for most of their life. He ascended to divinity as a Called God of Unionism after he fought off a group of robbers attempting a heist on the Central Bank and Exchange's artifact vault, preventing some of Unionism's cherished relics from being put on the black market. Together, the Prosperity Gods continue to reside at the Central Bank and Exchange, with Mendes advising bankers and merchants about future projects, and Hor training others to be better security guards for their clients.
| |
| </div>
| |
| </div>
| |
| |}
| |
| </td><td style="vertical-align: top; width: 50%;">
| |
| {| class="wikitable" style="margin:left; width: 100%"
| |
| |- style="background:#FFD700"
| |
| | ||
| |
| |-
| |
| | style="width: 1%" | [[File:Magicgods.png|180px|caption|]] || '''Caan and Kaldric are the Burdened Gods of Unionism, the teachers of proper and virtuous Magic usage, warning of corruption.'''
| |
| * Caan (left) is the Called God of Restrained Magic, serving as a Mage-Knight of the Aelrrigan Order, and known to sire Godborn.
| |
| * Kaldric (right) is the Called God of Penitent Magic, and was a Robin Hood-esque mage before his ascension to Godhood after his death.
| |
| * The Burdened Gods' Golden Lesson is that Magic and the Occult are a tainted burden that come with great responsibility, and that virtue can be found in good use, and sin in selfish destructiveness.
| |
| * The Hall of Golden Ascension in the Holy Agatha Mountains is considered the holiest site to the Burdened Gods.
| |
| * The Burdened Gods are the patrons of Mages, Aelrrigan Knights, Arcane Researchers, those seeking Redemption.
| |
| * Caan ascended to Godhood during the reign of Justinian II, whereas Kaldric ascended to Godhood following the appearance of his Spirit in Calemberg following his death.
| |
| |-
| |
| | colspan="2" |
| |
| <span class="mw-customtoggle-Magic" style="color:#0645AD"><u>For expanded lore, click here.</u></span>
| |
| <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-Magic">
| |
| <div class="mw-collapsible-content">
| |
| '''Description'''<br>
| |
| Caan (right) and Kaldric (left) are the Burdened Gods of Unionism, the teachers of proper and virtuous use of Magic while warning of its corruptive tendency. Caan is the Called God of Restrained Magic, and also serves as a Mage-Knight to the Aelrrigan Order that advocates for controlling Magic. Kaldric is the Called God of Penitent Magic, and the most recent addition to the Unionist Pantheon who advocates for ethical Magic use. Together, the Burdened Gods represent self-sacrifice, penitence, humility piety, stalwartness, and the arcane. They are represented by Kaldric's horned branble crow, and Caan's arcane tome. Their main holy place is the Hall of Golden Ascension, located within the Holy Agatha Mountains of the Crown Isle. Rituals belonging to the Burdened Gods involve forms of self-sacrifice and penitence. Self-flagellation is one form of self-punishment practiced by some of their worshipers, but other forms of self-enforced humility through the praising or service of others are also common. Kaldric (once called Kristoph in life) is more for the self-loathing/punishing Mages and Occult, while Caan is more for the restrained and dignified Mages and Occult.
| |
|
| |
| '''Virtues'''<br>
| |
| The Virtue of the Burdened Gods is the responsible use of Magic of those considered Occult. While Glanzia preaches of the dangers of Magic due to its potential for corrupting those around them, intentionally or not, the Burdened Gods add a caveat that while Magic is a corrupting force, its corruption can be prevented through disciplined training and ethical usage. They also preach that those born Occult, such as Arkenborn, have a reasonability to those around them to learn how to control their powers, so that their usage does not harm the mundane society around them. Magic and the Occult is considered a tainted burden to Unionists, and the faithful should hold those with such powers to either restrain them selves from using it, or to direct their abilities to the benefit of everyone.
| |
|
| |
| '''Vices'''<br>
| |
| The greatest Vice against the Burdened Gods is to use Magic to their own ends, without considering those around them. They warn that the wanton use of Magic on a selfish whim is the true source of its corruption, and when left unchecked can cause calamity to befall whole societies. The Mage who uses their powers to rule over others is one who impedes the progress of the Great Way, and thus should be treated as an adversary of the faith. Likewise, the Mage who is able to create things better than the mundane worker risks destroying an entire sector of a town's economy through their powers, which in turn causes needless suffering of others. An unethical Mage is one who does not consider the full consequences of their actions, and scoffs at the mundane population for their inferiority. The Burdened Gods call these selfish Mages to task, demanding restraint so they may be a valuable part of society, rather than a threat to it.
| |
|
| |
| '''Legacy'''<br>
| |
| Caan is a Matter-Mage, able to create anything from his thoughts, and currently serves the Aelrrigan Order as one of its most powerful Mage-Knights. He was recognized as a God by the Emended and later Guided Unionists, before being integrated into the consolidated Pantheon following the ending of the schisms. Caan is also known to sire Godborn with mortals, though his children usually lack any expectations from the wider Unionist community. In Life, Kaldric was known as Christopher von Henselbrücke, who lived as a repressed Mage in the City of Calemberg. He eventually fell in with the criminal circuit there, but made a name for himself as a conscientious and pious criminal who gave half his winnings to the homeless. He was killed in a cafe explosion in 310 AC caused by magical terrorists targeting the purists inside. His divinity was recognized after his death when his spirit appeared in Calemberg to teach the 14 power families of the city in a better understanding of Magic and how to control it, prompting the Covenant Council to declare his ascension to the Pantheon.
| |
| </div> | | </div> |
| </div> | | </div> |