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The Blücherwald Chapter is one of the earliest chapters to join the Bloodcast Order from its native Aetosian homeland of Etosil. The Basileon Chapter is often recognized by their traditional (corinthian) helmets, or (roman) gladiatorial helmets. The Basileon Chapter is obsessed with proving and testing military strength, it is an immensely popular Chapter with Ailor, Eronidas, and Maquixtl, who seek out glory and fierce combat in the arena to prove their mettle against other Knights, and outsiders. Basileon Chapter members are frequently also gladiators for hire who sell out their service in the ring to bring prestige and honor to Noble houses or anyone who can afford their service. Basileon Knights also frequently act as physical trainers, drill instructors, and general military practice teachers, due to their length of service. They primarily wield melee weapons though tridents are sometimes also used, as they can be found frequenting regalian coliseums. | The Blücherwald Chapter is one of the earliest chapters to join the Bloodcast Order from its native Aetosian homeland of Etosil. The Basileon Chapter is often recognized by their traditional (corinthian) helmets, or (roman) gladiatorial helmets. The Basileon Chapter is obsessed with proving and testing military strength, it is an immensely popular Chapter with Ailor, Eronidas, and Maquixtl, who seek out glory and fierce combat in the arena to prove their mettle against other Knights, and outsiders. Basileon Chapter members are frequently also gladiators for hire who sell out their service in the ring to bring prestige and honor to Noble houses or anyone who can afford their service. Basileon Knights also frequently act as physical trainers, drill instructors, and general military practice teachers, due to their length of service. They primarily wield melee weapons though tridents are sometimes also used, as they can be found frequenting regalian coliseums. | ||
* '''Basileon Mechanic:''' Basileon Knights in out-of-combat Strength competitions involving Dice Rolls, can add +5 to any Dice Result. They also gain +2 Main Combat Stat (break cap up to 11) while in an Arena. | * '''Basileon Mechanic:''' Basileon Knights in out-of-combat Strength competitions involving Dice Rolls, can add +5 to any Dice Result. They also gain +2 Main Combat Stat (break cap up to 11) while in an Arena. | ||
[[File:Bloodcastorder.png|150px|caption|right]] | |||
The Blücherwald Chapter is the founding chapter of the Bloodcast Order, established in the wake of the Viridian Coup by the five Knights who foiled the plot against the Empire. While initially copying the Viridian model, the Blücherwald Knights eventually abandoned the rigid structure in favor of roaming the countryside to assist anyone in need. As such, the Blücherwald Knights are seen as the model Hedge Knights among all the Bloodcast Chapters, often seen as the anchor that holds their various ideologies together. They primarily wield swords and shields while donning worn armor from their many travels, and may also utilize horses for the purposes of transportation, as fighting from them is seen as pretentious. Blücherwald Knights are one of the strongest advocates for the common citizen, and are the most vigilant in holding higher powers accountable for their actions. | |||
* '''Blücherwald Mechanic Idea 1:''' Blücherwald Knights have free reign access to otherwise Noble Only Events, including Assemblies, where they may sit and speak from the Noble/Aristocracy benches, even if they are not registered, but may not vote. | |||
* '''Blücherwald Mechanic Idea 2:''' Blücherwald Knights can [[Speech_Point_Buy#Persuasion_Stat_and_Rolls|Persuasion /Dice]] without Charisma Proficiency but only on Grandee NPCs or Royalty and gain a +1 final result Bonus. This Bonus does not stack with other Bonuses. | |||
===Basileon=== | ===Basileon=== |
Revision as of 23:17, 1 November 2024
Let's try this again shall we?
knighttest
Blücherwald
The Blücherwald Chapter is one of the earliest chapters to join the Bloodcast Order from its native Aetosian homeland of Etosil. The Basileon Chapter is often recognized by their traditional (corinthian) helmets, or (roman) gladiatorial helmets. The Basileon Chapter is obsessed with proving and testing military strength, it is an immensely popular Chapter with Ailor, Eronidas, and Maquixtl, who seek out glory and fierce combat in the arena to prove their mettle against other Knights, and outsiders. Basileon Chapter members are frequently also gladiators for hire who sell out their service in the ring to bring prestige and honor to Noble houses or anyone who can afford their service. Basileon Knights also frequently act as physical trainers, drill instructors, and general military practice teachers, due to their length of service. They primarily wield melee weapons though tridents are sometimes also used, as they can be found frequenting regalian coliseums.
- Basileon Mechanic: Basileon Knights in out-of-combat Strength competitions involving Dice Rolls, can add +5 to any Dice Result. They also gain +2 Main Combat Stat (break cap up to 11) while in an Arena.
The Blücherwald Chapter is the founding chapter of the Bloodcast Order, established in the wake of the Viridian Coup by the five Knights who foiled the plot against the Empire. While initially copying the Viridian model, the Blücherwald Knights eventually abandoned the rigid structure in favor of roaming the countryside to assist anyone in need. As such, the Blücherwald Knights are seen as the model Hedge Knights among all the Bloodcast Chapters, often seen as the anchor that holds their various ideologies together. They primarily wield swords and shields while donning worn armor from their many travels, and may also utilize horses for the purposes of transportation, as fighting from them is seen as pretentious. Blücherwald Knights are one of the strongest advocates for the common citizen, and are the most vigilant in holding higher powers accountable for their actions.
- Blücherwald Mechanic Idea 1: Blücherwald Knights have free reign access to otherwise Noble Only Events, including Assemblies, where they may sit and speak from the Noble/Aristocracy benches, even if they are not registered, but may not vote.
- Blücherwald Mechanic Idea 2: Blücherwald Knights can Persuasion /Dice without Charisma Proficiency but only on Grandee NPCs or Royalty and gain a +1 final result Bonus. This Bonus does not stack with other Bonuses.
Basileon
The Basileon Chapter is one of the earliest chapters to join the Bloodcast Order from its native Aetosian homeland of Etosil. The Basileon Chapter is often recognized by their traditional (corinthian) helmets, or (roman) gladiatorial helmets. The Basileon Chapter is obsessed with proving and testing military strength, it is an immensely popular Chapter with Ailor, Eronidas, and Maquixtl, who seek out glory and fierce combat in the arena to prove their mettle against other Knights, and outsiders. Basileon Chapter members are frequently also gladiators for hire who sell out their service in the ring to bring prestige and honor to Noble houses or anyone who can afford their service. Basileon Knights also frequently act as physical trainers, drill instructors, and general military practice teachers, due to their length of service. They primarily wield melee weapons though tridents are sometimes also used, as they can be found frequenting regalian coliseums.
- Basileon Mechanic: Basileon Knights in out-of-combat Strength competitions involving Dice Rolls, can add +5 to any Dice Result. They also gain +2 Main Combat Stat (break cap up to 11) while in an Arena.
Free Languages
- Common
- Sign Language
Elven Languages
- Altalar (Alt)
- Allorn (Alt-A)
- Lathan (Alt-L)
- Selvath (Alt-Sel)
- Sentinel (Alt-Sen)
- Sollerian (Alt-Sol)
- Drowdan (Alt-Dro)
- Katharic (Alt-K)
Western Languages
- d'Ithanie (d'I)
- Canta (Can)
- Vesuvari (Can-V)
- Azzizzari (Can-A)
Corontium Languages
- Calem (Cal)
- Genevaud (Cal-G)
- Schwarzwalder (Cal-S)
- Tugend (Cal-T)
- Meerlander (Cal-M)
- Nordstern (Cal-N)
- Letz (Let)
- Anglisch (Ang)
- Goudland (Ang-G)
- Frus (Ang-F)
- Poortland (Ang-P)
- Waddenzat (Ang-W)
- Eron (Ang-E)
Unlearnable Languages
- Dragonspeech
- Deathspeech
- Lenelämor/Sehraq