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| This is a test page so you really shouldn't talk about this is banter. Yes you know who you are. | | This is a test page so you really shouldn't talk about this is banter. Yes you know who you are. |
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| ==Summary of Racial Abilities==
| | character choose to speak in another language so that the players around you know what language you’re talking in. |
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| |- style="font-weight:bold;"
| | *'''It is important to note that Languages have a special set of rules.''' Common is free for all to know. Your character is allowed to know the dominant language of both parents only by default. So if your character's mother was [[Ithanian]] and their father [[Varran]], then they are allowed to know the Varran and Ithanian Languages. If both parents have the same dominant Language, only that Language is learned. Language dominance is always dictated by the dominant Culture, not the dominant Language being used. Any further additional Languages require points into the [[Linguistic Knowledge]] Proficiency. |
| ! Name
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| ! Type
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| ! Description
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| |- style="background-color:#ffffff;"
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| | style="background-color:#61ad53;" | Allar Regeneration
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| | Racial Passive
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| | So long as their head and torso remained attached, an Allar can slowly regrow lost parts of its body.<br />*Scales, teeth, and other smaller parts can regrow over 3 days.<br />*Hands and feet can regrow over 2 weeks.<br />*Tails and limbs can regrow over 2 months.
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| | style="background-color:#61ad53;" | Cold Blooded
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| | Racial Passive
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| | Allar are highly vulnerable to cold environments, reducing their movement speed and causing frostbite to hands and feet.
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| | colspan="3" style="text-align: center; font-weight:bold; background-color:rgb(217, 217, 217); color:rgb(0, 0, 0);" | The following Caste Abilities are mutually exclusive to one another, and only one may be chosen for an Allar.
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| | style="background-color:#61ad53;" | Al-Allar Taste
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| | Racial Passive
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| | Al-Allar have excellent taste, and are able to distinguish the components of any substance purely by tasting it.
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| | style="background-color:#61ad53;" | Mu-Allar Endurance
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| | Racial Passive
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| | Mu-Allar have unbreaking endurance, and are able to chase prey without tiring.
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| | style="background-color:#61ad53;" | Zu-Allar Plating
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| | Racial Passive
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| | Zu-Allar have external bone plating and shields on their scales. While slower in movements, they are far more durable, and are resistant to all slicing and cutting damage.
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| | style="background-color:#61ad53;" | Sa-Allar Physique
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| | Racial Passve
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| | Sa-Allar gain +15 Physical Stat.
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| | style="background-color:#61ad53;" | Keel-Allar Aquatics
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| | Racial Passive
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| | Keel-Allar are able to use their webbed feet to move rapidly underwater and can hold their breath for days.
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| | style="background-color:#61ad53;" | Kaam-Allar Camouflage
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| | Racial Passive
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| | Kaam-Allar can use their chameleon scales to camouflage themselves and move around, requiring 10 or more points in Perception Training to see through. They can also turn themselves completely invisible as long as they do not move.
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| | style="background-color:#61ad53;" | Cro-Allar Leadership
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| | Racial Passive
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| | Cro-Allar have an automatic vanity Regiment of 200-300 soldiers at their disposal, which can be doubled by investing 20 points in Command Tactics Skill.
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| | style="background-color:#61ad53;" | Es-Allar Arcanist
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| | Racial Passive
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| | Es-Allar are the only Allar caste capable of casting Magic and Sorcery.
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| |}
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This is a test page so you really shouldn't talk about this is banter. Yes you know who you are.
character choose to speak in another language so that the players around you know what language you’re talking in.
- It is important to note that Languages have a special set of rules. Common is free for all to know. Your character is allowed to know the dominant language of both parents only by default. So if your character's mother was Ithanian and their father Varran, then they are allowed to know the Varran and Ithanian Languages. If both parents have the same dominant Language, only that Language is learned. Language dominance is always dictated by the dominant Culture, not the dominant Language being used. Any further additional Languages require points into the Linguistic Knowledge Proficiency.