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|title = [[Avanthar]] | |title = [[Avanthar]] | ||
|color = 8A7EF7 | |color = 8A7EF7 | ||
|image = | |image = Avanthyydue.png | ||
|caption = With a single kick, the horse was spurred with a cry as the arrows flew overhead | |caption = With a single kick, the horse was spurred with a cry as the arrows flew overhead | ||
|text = To many, the Avanthar are the wild horse masters of the Ularen Plains, great stretches of grassland and steppe found stretching across central and southern [[Daen]]. Once nothing but a radical cult at the fringes of Altalar society, the collapse of the [[Allorn Empire]] and the [[Wildering]] that came soon afterward birthed the Avanthar as they are known today while the cult continued on. The Avanthar profess the need for the [[Altalar]] to change with the wider world, to alter their pure [[Nelfin]] lineage with the blood of those more powerful than them in order to gain their best traits. For this reason, the ancestors of the Avanthar bred with [[Ailor]], and those still living on Daen largely continue this practice, resulting in the all-[[Ailor]] [[Qússrakón Culture]] to form alongside them. Avanthar society is a far cry from the Altalar and Allorn Empire they came from, but still not as barbaric as many are made to think. The Avanthar engage in aggressive guerrilla-style warfare largely against the [[Eronidas]], but also fight the [[Kathar]], Altalar, and Ailor who encroach their territory or on the territory of their [[Cielothar]] allies. Despite being squeezed from all sides, the Avanthar still hold hope that they will one day cleanse their lands of enemy factions and take up a leading role in what they call the “Nelfellim,” the resurgence of a proper Allorn Empire. | |text = To many, the Avanthar are the wild horse masters of the Ularen Plains, great stretches of grassland and steppe found stretching across central and southern [[Daen]]. Once nothing but a radical cult at the fringes of Altalar society, the collapse of the [[Allorn Empire]] and the [[Wildering]] that came soon afterward birthed the Avanthar as they are known today while the cult continued on. The Avanthar profess the need for the [[Altalar]] to change with the wider world, to alter their pure [[Nelfin]] lineage with the blood of those more powerful than them in order to gain their best traits. For this reason, the ancestors of the Avanthar bred with [[Ailor]], and those still living on Daen largely continue this practice, resulting in the all-[[Ailor]] [[Qússrakón Culture]] to form alongside them. Avanthar society is a far cry from the Altalar and Allorn Empire they came from, but still not as barbaric as many are made to think. The Avanthar engage in aggressive guerrilla-style warfare largely against the [[Eronidas]], but also fight the [[Kathar]], Altalar, and Ailor who encroach their territory or on the territory of their [[Cielothar]] allies. Despite being squeezed from all sides, the Avanthar still hold hope that they will one day cleanse their lands of enemy factions and take up a leading role in what they call the “Nelfellim,” the resurgence of a proper Allorn Empire. | ||
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|title = [[Cielothar]] | |title = [[Cielothar]] | ||
|color = 8A7EF7 | |color = 8A7EF7 | ||
|image = | |image = NewCielothar.png | ||
|caption = A gentle wind blows at the windmill, the only movement on a quiet plain. | |caption = A gentle wind blows at the windmill, the only movement on a quiet plain. | ||
|text = Cielothar as a name refers to the more agrarian [[Nelfin]] who are also commonly called the Wind Elves. This nickname comes from the fact that central to all of their settlements stands a massive windmill that doubles as their main granary as well as their social gathering center. The Cielothar are often seen as the antithesis of the [[Altalar]], believing in a tranquil existence in worship and respect of the forest, in harmony with nature and the land and at peace with the wildlife of the world. The Cielothar have returned to a much simpler agrarian existence, rejecting the urban and decadent lifestyle of the Altalar [[Elves]] and all war-like behaviors associated with it.. The Cielothar are often seen as infantile and naive by the other Nelfin denominations, but they are exceptionally skilled when dealing with animals and seeing to their own needs. | |text = Cielothar as a name refers to the more agrarian [[Nelfin]] who are also commonly called the Wind Elves. This nickname comes from the fact that central to all of their settlements stands a massive windmill that doubles as their main granary as well as their social gathering center. The Cielothar are often seen as the antithesis of the [[Altalar]], believing in a tranquil existence in worship and respect of the forest, in harmony with nature and the land and at peace with the wildlife of the world. The Cielothar have returned to a much simpler agrarian existence, rejecting the urban and decadent lifestyle of the Altalar [[Elves]] and all war-like behaviors associated with it.. The Cielothar are often seen as infantile and naive by the other Nelfin denominations, but they are exceptionally skilled when dealing with animals and seeing to their own needs. |
Revision as of 20:31, 31 December 2021
Aloria is brimming with a plethora of races scattered all about the lands and seas alike. Alorian races are all incredibly diverse and individually unique, spanning from the prosperous Humans and their excellent ability to expand to the Maraya, whose strong culture and ancient heritage has only recently begun to become more apparent to the world. What makes a race different from any other beast is primarily its sentience; a race has the ability to think, communicate, and is able to be aware of itself, while a beast cannot always do that. Races are playable on MassiveCraft while beasts are typically not, and when referenced, race names are capitalized and beast names are left lowercase. For example, a troll is a beast, while an Eronidas is a race.
Human
Magus
Maia
Gorr
Special Races
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