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Code of Ehrenhof

All good in the hood

Code of Gosselle

  • To fear the judgement of the Spirit and to maintain the Unionist Church is the paramount duty of the Order. To disobey or fail the Church’s rulings is treason against the Spirit.
  • To speak a lie is to take the Spirit in the mouth and spit it out. To speak the truth at all times is the natural state of all true Knights.
  • The Knights must make war on the infidels without cessation and without mercy, for the cleansing of non-Unionism can only be performed by the sword. Never break bread with the heretics not protected by the Kleine Rechnung, for their fallacies can never be tolerated.
  • Each and every Knight shall be generous and give alms to the poor always, to go forth into the ill of repute and harlots and downtrodden, and to provide alms and food for the needy. Never speak against those in poverty, but raise them up with the training of their faith.

Code of Great Oak

  • The pursuit of glory and competition is the highest need of any Knight. A Knight must always have an aspiring ambition to a greater purpose, and find cause during downtime for great achievements such as hunts, duels, sparring, jousts, tournaments, patronage of the arts, and to make all see and hear.
  • The Knights of the Great Oak are above religious identity and should aim to treat all religions as equals before the Great Oak.
  • To challenge Knights of all other orders is the greatest pursuit of a test of mettle and strength. To deny a challenge from an equal is a sin against the Great Oak, and invites negative Soldi into one’s heart.
  • To duel in fairness is the highest virtue of the Knights. Refrain from cowardly actions against one’s opponent, nor strike their back while unprepared. Never raise a weapon against those who cannot protect themselves, for such is the deed of a ravenous beast that must be put down.
  • The Great Oak symbolizes strength and growth in nature. To strike out against nature and those who tend to it is a sin against the Great Oak, and all that it calls its brethren.

Code of Lyon

  • Knights must be bound to a patron, never leaving their side even in the thick of battle, and remain faithful to their patron until released from duty or dissolved by the Primae. A Knight without a patron is like a Feathered Meadowfly drawn to a flame of contempt.
  • To do honor by your Pelters is paramount. Seek always to strengthen your fellow Knights, and go to any lengths to ensure their happiness and wellbeing, for they will do the same for you.
  • The honor of a Lion Pelt Knight is to refuse unfairness, meanness, and deceit. Refrain from speaking ill of anyone and return slander with words of kindness.
  • Remember that the wealth of Aloria is temporary, and give alms to the destitute who need it most. For the duty of those with the means to live in excess, is to see that those below them are cared for with their surplus.
  • To dress to impress is the obligation of a Pelter. Endeavor to stand out from the crowd by taking care of one’s appearance, for beauty and class bring honor to both patron and Order.
  • The Lion Pelt Order stands to be unique from the hundreds in service to others. Refrain from the common duties of guards and sellswords, and instead hold strong to your patron, for their sole security is your only task.

Code of Black Raven

  • Reliance on otherworldly forces weakens the sword arm and the soul. Do not be tempted by the false promises offered by these powers of deceit and seek strength by any righteous means to combat the daemons in our midst and the effigies they construct.
  • Those who would dabble in the arts of daemons would see honest men and women cast into the darkest Void for their hubris. It is the duty of our Order to purge the evil and daemon scourge from the world, be it an act of kindness or the sword of deliverance. For daemons are merely creatures of will and will hath no hold over Humans of virtue.
  • Hold firm in your convictions to the Order even in the face of adversity, for those who speak out against our calling are ignorant to the danger that stalks them in the darkness. Those who fall to the vices of heresy and blasphemy fall to the highest degrees of justice.
  • Avoid earthly pleasures which encourage hedonism and vanity, for both show contempt to discipline and undermine our cause. Focus on purpose, for the salvation it brings others is the greatest pleasure of the Order.
  • Be wary of groups which favor the aberrants in their duties, for their misguided policies are quick to corrupt those with sounder minds. Serve only those who share our ideals, and never compromise one’s honor for temptations of fortune.

Code of Galatyr

  • It is the duty of every Ward of Fae to travel the world in pursuit of relics which shall one day save us from the destruction the Angels warned Galatyr of. To house these relics in the Sepulchres of our forebears is our sacred calling, and to one day rest our bones with those that came before. Yet refrain of resorting to dishonest means such as theft to accomplish our mission, for to do so is to bring shame to our Order and the Angels' mission.
  • As those who have received gifts from the Angels, we must protect others with similar gifts from those that would bring undue harm upon them. It is the duty of a Ward of Fae to be a voice for those who cannot speak for themselves, for we too have been met with persecution in our days long past. Do not persecute others for their spiritual beliefs, for to speak out against them is to betray our own sacred calling to the Angels.
  • Never show displeasure to one’s natural self or how one was born, for there is nothing more natural than a birth. Work to bring others to their natural state of existence, and show them that they should never hide who they truly are in spirit.

Code of Oranjen

  • The profession of faith is a sacred vow that must never be trampled upon. It is the duty of the Oranjen Knights to safeguard these places of worship from any and all foes, and to use whatever means necessary to prevent the intrusion of those who would desecrate the sanctity of these sites with tools of destruction and death.
  • A Knight must never raise a sword against those who guide their faithful followers, nor those without the means to defend themselves. To do so is the highest form of betrayal to both faith and duty.
  • As guardians of all faiths, the Knights must ensure that their own words never turn another from their spiritual convictions. Never reveal one’s personal beliefs even if compelled to do so by the end of a sword, nor criticize another if their beliefs run contrary to your own. A Knight must be ready to advocate for others before themselves, even if it means to speak contrary to one’s spiritual beliefs.
  • There are those who will try to become something that they are not, relying on unnatural forces in the process. The Oranjen Knights must act to change the minds of those deceived by these otherworldly powers, and return them to a natural state of being.
  • Hold strong to be a stalwart lance to those who would assail the Crown and Empire, for it is the duty of the Oranjen Knights to protect those who also protect us, and ensure the Imperial Lineage continues onwards to the next generation.
  • To deceive or speak untruthfully to another is a betrayal to one’s self. Seek always to speak with honesty and integrity, as doing so is the natural state of a Knight.
  • The pursuit of riches and power over others places a temptation on the Knights to betray their own convictions. To renounce inheritance is to accept humility, and to accept humility is to remain ever steadfast in our duty to others.

Code of the Golden Chalice

  • Fortune and Glory is the highest pursuit of all worthy Knights, and to be valued above all else. Never decline an opportunity to better one’s lot in life, unless it would tarnish the Golden Chalice.
  • To raise a weapon against those who cannot defend themselves is to tarnish the Golden Chalice. Never resort to the coward’s tactic of backstabbing, for to do so is to dirty one’s Fortune.
  • A Monzon’s fashion and wealth should always be on display to show one’s success, especially above the Pelters who know nothing of true glory. Always seek to outdo Pelters in both style and wealth, and create opportunities to show the public that they are nothing more than a sham order.
  • The Golden Chalice pours out its glory to all who don our colors. Always be loyal to one another, and together the gold that lines our coffers will shine brighter than the stars.
  • Do not cast your lot in with highbornes and the guard forces they fund, but rather the ones who appreciate the Knights of the Golden Chalice. For gold flows from many sources, many which are left overflowing to those who seek out alternative roads in life.
  • Our fortunes only shine so long as we do not cast it into the shadows of lies and deception. Always remember that silence is golden.

Code of the Iron Fist

  • To be a Blackguard Knight is to have self control, and to not stoop to a level that would demean yourself or the Order. Insults are for weak men who know not the concepts of dignity and honor, as are lies and deception.
  • Always take your challenges head on, and do not resort to cowardly tactics such as striking an unaware opponent in the back. Speak whatever comes to mind, for plainess in speech is a virtue, and those who are frank and honest are always respected by friend and foe alike.
  • Before our Primae, we were nothing but dogs without purpose in life. Without the Crown, our Primae would also be nothing. For showing us the path to honor, the Blackguard Knights swear everlasting loyalty to the Crown and Empire, to Vultaro and Lampero.
  • Those above us are worthy of respect for rising so high. Always show deference to the nobility, for their status is granted by the Crown and thus our respect is mandated. Always respect the Blackguard amongst you who acts as a bastion of the Order, and give him the honor of becoming Duce, your Leader. Only through respecting the best of us can we continue to advance.
  • A Blackguard Knight does not back down from confrontation, and refrains from showing weakness to adversaries. Never be afraid to teach a lesson to those who should keep their tongues held, for actions speak louder than words to curb such pettiness.
  • We are warriors above all, and must always be seen as such. To dress like an Elf with flowing hair and slender frame is to become effeminate and weak, and thus a liability in our duties. Family forces one to settle down, and a luxury our mission cannot afford.
  • Never decline an opportunity to showcase one’s martial prowess, for such proves the mantle of the Blackguard Knights. Defeat will occur, but it must never mark the end of a challenge. Knights who fail to secure victory must always seek to even the score before moving on, for abandoning the chance to show one’s growth is to weaken the Order.

Code of Tyat

  • To seek out those who are to be sought is the mission of our Order. Never decline the chance to hunt down those in need of capture, for to break off the hunt is to show indecisiveness.
  • The arrow is as unpredictable as the wind it is carried on, and their usage can mean the loss of a valuable target. For a man is no good to anyone dead, and as such a Knight must ensure the survival of those they go after, unless on a field of battle. For war is as merciless as the death that comes to those who fall in them.
  • The horse lords of our homelands are a people worthy of respect, as are any who work alongside such majestic creatures. To insult those with such a bond is to be ignorant of what such a union represents.
  • A Parthas must always have integrity, and to not resort to lies and deceit at will. Only with the goal of seizing a target should this vow be bent, but only sparingly.


Curing of Vampirism/Werebeasts

((OOC Note: The curing process is not allowed to be time-skipped, except for one exception. After 10 minutes have passed, the curer/guard at the Sacrosankt is able to ask the infected player in OOC chat if they have anyone planning to rescue them from the Sacrosankt. If the infected player does not have anyone coming to rescue them, then the curing process can be time-skipped after an extra 5 minutes have past, shortcutting the curing time to 15 minutes total vs the regular hour.))