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Malghoriirn

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Revision as of 23:51, 8 June 2024 by Birdsfoot violet (talk | contribs) (Created page with "{{Info Artifacts |image = noimg.png |name = Malghoriirn, Gold-Barbed Venom |origin = Evolism |tier = Rare Tier II |type = Weapon |}} There came a mortifying realization to the Evolists that what was attained in a mortal lifetime would ultimately have its value diminished, even if they were to preserve such in a way that defies death. Whether this meant ascending to join Demonic legions, or become a walking cadaver as...")
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There came a mortifying realization to the Evolists that what was attained in a mortal lifetime would ultimately have its value diminished, even if they were to preserve such in a way that defies death. Whether this meant ascending to join Demonic legions, or become a walking cadaver as an Undead, this was not enough for the Kaahl Malghoriirn, whose cruel progenies would eventually start and carry on the wicked traditions only the most vile slavers and misery-merchants could conceive. Malghoriirn, named after the Kaahl itself, was made in bargain with the Evolist God Catheron boiled down to this earnest desire: ‘to carry the torch’ on.

Malghoriirn, Gold-Barbed Venom
Artifacts
NameMalghoriirn, Gold-Barbed Venom
OriginEvolism
TierRare Tier II
TypeWeapon

Origins

Malghoriirn’s creation is a rather well-documented case as the Kaahl, and the many others who bloodied their hands to get a hold of it, lauds its creation from the Eclipse Witch, and so orate it where they can and seal its origins in tablets of polished black stone. These tablets still remain with the Kaahl to this day, barely if ever deviating from the original narrative, or so it goes: Kalandryl Ranvanokh Malghoriirn, the thirty secondth prodigious son, was an apostle dedicated to Apotheon. He, who spent a lifetime rifling through decadence and luxuries and people themselves, found himself mourning when the idea of perfection would be lost when his last breath would be siphoned from his body. The bargain with Catheron was one that never made it out of earshot between the deity and mortal, but it ended with Kalandryl’s demise as his tail was ripped out, spine included, to lay on his lick-wet carrion as a golden weapon. Kalandryl got what he wanted: an effigy that would be passed down from generation to generation, taking on the qualities of its future bearers, even as it came at the cost of his life.

Appearance

Malghoriirn, the Gold-Barbed Venom, is the effigy of the Evolist God Apotheon were the tail of one of his follower’s ripped away and fashioned into a perverse weapon. It is an indisputably beautiful spear just the same as it is a cruel one, with the length of its haft a spine spun in sun-charred, hardened sinew and the end of it a golden scorpion’s stinger. Void-Script can be seen continuously running down the spear’s length, as if never being able to quite settle down, and forever on the search for the place perfect for it.

Artifact Mechanics

Malghoriirn is a Void Magic Artifact. As Malghoriirn is an Artifact, there are several rules associated with Artifact Ownership, see Artifact page. Malghoriirn also provides the following specials:

Permanent Mechanics

  • Malghoriirn holds a special place amongst Evolists, through the connection of Apotheon, the Forceful Harmony. Malghoriirn gives positive interactions with followers from Evolism.

Artifactspark Mechanics

  • Malghoriirn is made in the image of the Forceful Harmony, and allows its current wielder to take on the aspects of its previous (and oftentimes deceased) wielders. The wielder may choose one Mechanic from the Heritage Traits of any Elven People, based on the list below. Changes applied never count as a Disguise, and this can only change once per week.
  • Heritage Trait Options: Isldar Mechanic 1, Maquixtl Mechanic 1, Yanar Mechanic 5, Kathar Mechanic 3, Suvial Mechanic 2, Lanlath Mechanic 3, Fin’ullen Mechanic 5, Solvaan Mechanic 3, or Teledden Mechanic 1.
  • Malghoriirn allows its wielder to be attuned to the space around them. They can declare a Territory theirs so long as it is a Rental Estate/Base/Etc that they own, and can only change its location once a week. While fighting in the Territory, or within Emote Range of it, this grants the wielder +1 Main Combat Stat (Breaks Cap up to 11).

Accreditation
Writersbahmboozled
Processorsbirdsfoot_violet
Last EditorBirdsfoot violet on 06/8/2024.

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